Rain dance is already a decently powerful strategy in OU, except that rain does not last indefinately. In Ubers, however, we have the capability to make it go forever. Yes, at least 3 other commonly played weather changers (or negaters) exist, but kyogre is by far the most common and I can simply switch him in whenever I need to re-set up rain.
Here's my team at-a-glance:
Sorry about the large sprites, for some reason I can't change their sizes...
Yes, I KNOW MY DESCRIPTIONS ARE KIND OF SHORT. I am not very good at writing these and, well, my team has pretty standard sets.
First, my lead:
Kyogre @ Leftovers
Drizzle
240 HP / 244 Def / 24 Sp. Att
Modest
-Surf
-Ice Beam/Thunder (which one?)
-Rest
-Sleep Talk
As hopefully you all could have guessed, my rain dance team starts out with kyogre. Sleep talk deals with all those annoying darkrai. Not really that much to say, honestly, pretty standard all around. I try to preserve kyogre well so that in case a groudon or tyranitar switches in later I can switch back kyogre in.
Ludicolo @ Leftovers
Rain Dish
252 HP / 40 Def / 216 Sp. Def
Calm
-Leech Seed
-Grass Knot
-Ice Beam
-Protect
Ludicolo is here because of how well he can stall/annoy opponents. He's the newest addition to the team, so I haven't yet been able to test him extensively. However, so far he's done well. He can easily come in on most special attackers, most notably kyogre, set up leech seed, and stall with protect + leech seed, lefties, and rain dish. Ice Beam over Toxic so that he's not a sitting duck against pokemon who resist grass like dialga and lati@s.
Kingdra @ Life Orb
Swift Swim
80 Att / 252 Sp. Att / 176 Speed
Mild
-Surf
-Waterfall
-Outrage
-Draco Meteor
Obviously, a staple on a rain-based ubers team. Even with comparitively lackluster stats, kingdra simply wreaks havoc since it basically outspeeds almost everything that you will expect to find besides scarf darkrai, skymin, and mewtwo. Even with redundant type coverage, only the once-in-a-blue-moon empoleon and the rare shedinja can resist water/dragon. Kingdra can either attack from the physical side or from the special side, depending on the lower defensive stat of the opposing pokemon. Kingdra is usually able to defeat at least one pokemon and is an excellent revenge killer.
Latias @ Soul Dew
Levitate
112 HP / 204 Sp. Att / 192 Speed
Timid
-Calm Mind
-Dragon Pulse
-Grass Knot
-Recover
Latias is here because of her excellent special defensive capabilities and because she resists thunder and grass knot, two attacks super effective to water types, and I have 4 water types. Latias comes in on most special attackers like kyogre and palkia and can either set up numerous calm minds or OHKO with dragon pulse. 192 speed allows latias to outspeed max speed non-scarfed garchomp.
Scizor @ Life Orb
Technician
176 HP / 100 Att / 232 Sp. Def
Adamant
-Bullet Punch
-Roost
-Pursuit
-U-turn
Scizor is my bulky steel type who also can put up some decent offense. Pursuit can trap a lot of annoying threats like Lati@s, as well as being able to deal damage to shedinja. Scizor helps against the common dragon-type attacks in ubers and can heal off damage with roost. His defenses aren't the greatest so I'm considering switching him to a forretress since he can set up SR and can tank much better even without reliable healing.
Palkia @ Choice Scarf
Pressure
4 Att / 252 Sp. Att / 252 Speed
Hasty
-Surf
-Spacial Rend
-Thunder
-Outrage
Palkia is my revenge killer and deals with DD ray and lati@s. Even though he has the same typing and almost the same typed moves as kingdra, I feel that they are both very powerful and potent threats and basically duplicating them makes it more easy to take down a team. I'm still testing this scarf version, so I don't have much to say about it yet.
So that's my team. This is one of my first RMT's so I'm not very good at it.
Oh and by the way right now this team is rated 1500 on shoddy. Not saying that that's good or bad or whatever, just saying that's what it is.
Here's my team at-a-glance:
Sorry about the large sprites, for some reason I can't change their sizes...
Yes, I KNOW MY DESCRIPTIONS ARE KIND OF SHORT. I am not very good at writing these and, well, my team has pretty standard sets.
First, my lead:
Kyogre @ Leftovers
Drizzle
240 HP / 244 Def / 24 Sp. Att
Modest
-Surf
-Ice Beam/Thunder (which one?)
-Rest
-Sleep Talk
As hopefully you all could have guessed, my rain dance team starts out with kyogre. Sleep talk deals with all those annoying darkrai. Not really that much to say, honestly, pretty standard all around. I try to preserve kyogre well so that in case a groudon or tyranitar switches in later I can switch back kyogre in.
Ludicolo @ Leftovers
Rain Dish
252 HP / 40 Def / 216 Sp. Def
Calm
-Leech Seed
-Grass Knot
-Ice Beam
-Protect
Ludicolo is here because of how well he can stall/annoy opponents. He's the newest addition to the team, so I haven't yet been able to test him extensively. However, so far he's done well. He can easily come in on most special attackers, most notably kyogre, set up leech seed, and stall with protect + leech seed, lefties, and rain dish. Ice Beam over Toxic so that he's not a sitting duck against pokemon who resist grass like dialga and lati@s.
Kingdra @ Life Orb
Swift Swim
80 Att / 252 Sp. Att / 176 Speed
Mild
-Surf
-Waterfall
-Outrage
-Draco Meteor
Obviously, a staple on a rain-based ubers team. Even with comparitively lackluster stats, kingdra simply wreaks havoc since it basically outspeeds almost everything that you will expect to find besides scarf darkrai, skymin, and mewtwo. Even with redundant type coverage, only the once-in-a-blue-moon empoleon and the rare shedinja can resist water/dragon. Kingdra can either attack from the physical side or from the special side, depending on the lower defensive stat of the opposing pokemon. Kingdra is usually able to defeat at least one pokemon and is an excellent revenge killer.
Latias @ Soul Dew
Levitate
112 HP / 204 Sp. Att / 192 Speed
Timid
-Calm Mind
-Dragon Pulse
-Grass Knot
-Recover
Latias is here because of her excellent special defensive capabilities and because she resists thunder and grass knot, two attacks super effective to water types, and I have 4 water types. Latias comes in on most special attackers like kyogre and palkia and can either set up numerous calm minds or OHKO with dragon pulse. 192 speed allows latias to outspeed max speed non-scarfed garchomp.
Scizor @ Life Orb
Technician
176 HP / 100 Att / 232 Sp. Def
Adamant
-Bullet Punch
-Roost
-Pursuit
-U-turn
Scizor is my bulky steel type who also can put up some decent offense. Pursuit can trap a lot of annoying threats like Lati@s, as well as being able to deal damage to shedinja. Scizor helps against the common dragon-type attacks in ubers and can heal off damage with roost. His defenses aren't the greatest so I'm considering switching him to a forretress since he can set up SR and can tank much better even without reliable healing.
Palkia @ Choice Scarf
Pressure
4 Att / 252 Sp. Att / 252 Speed
Hasty
-Surf
-Spacial Rend
-Thunder
-Outrage
Palkia is my revenge killer and deals with DD ray and lati@s. Even though he has the same typing and almost the same typed moves as kingdra, I feel that they are both very powerful and potent threats and basically duplicating them makes it more easy to take down a team. I'm still testing this scarf version, so I don't have much to say about it yet.
So that's my team. This is one of my first RMT's so I'm not very good at it.
Oh and by the way right now this team is rated 1500 on shoddy. Not saying that that's good or bad or whatever, just saying that's what it is.