Resource Simple Questions, Simple Answers Thread

Ehmcee

A Spoopy Ghost
is a Pre-Contributor
What is the winrate statistic, what is it used for and what does a 100% winrate on a pokemon say?
Win rate statistics are mainly measured for individual tournaments, smogon doesn't keep track of winrates for every single pokemon on the ladder (to my knowledge), since storing usage rates is deemed more important due to the way that the usage-based tiering system functions.

Win rate isn't particularly used for anything, but it can certainly explain why a pokemon is predominantly good in a metagame, better pokemon tend to have a higher win rate. Generally, good pokemon with a lot of usage tend to have a winrate around 50%

For example, we can take the World Cup of Pokemon usage stats during the whole series:
Number of replays: 264
Number of Pokemon: 3168

+ ---- + ------------------ + ---- + ------- + ------- +
| Rank | Pokemon | Use | Usage % | Win % |
+ ---- + ------------------ + ---- + ------- + ------- +
| 1 | Great Tusk | 349 | 66.10% | 51.29% |
| 2 | Kingambit | 266 | 50.38% | 52.26% |
| 3 | Iron Valiant | 172 | 32.58% | 44.77% |
| 4 | Slowking-Galar | 165 | 31.25% | 51.52% |
| 5 | Gholdengo | 131 | 24.81% | 54.96% |
| 6 | Dragapult | 128 | 24.24% | 48.44% |
| 7 | Zapdos | 122 | 23.11% | 49.18% |
| 8 | Baxcalibur | 116 | 21.97% | 40.52% |
| 9 | Enamorus | 105 | 19.89% | 53.33% |
| 10 | Cinderace | 99 | 18.75% | 55.56% |
| 11 | Garganacl | 98 | 18.56% | 56.12% |
| 12 | Samurott-Hisui | 91 | 17.23% | 49.45% |
| 13 | Ting-Lu | 84 | 15.91% | 50.00% |
| 14 | Zamazenta-* | 83 | 15.72% | 50.60% |
| 15 | Amoonguss | 71 | 13.45% | 54.93% |
| 16 | Landorus-Therian | 69 | 13.07% | 50.72% |
| 16 | Sneasler | 69 | 13.07% | 42.03% |
| 18 | Dragonite | 55 | 10.42% | 58.18% |
| 19 | Hatterene | 50 | 9.47% | 56.00% |
| 20 | Rotom-Wash | 43 | 8.14% | 51.16% |
| 21 | Moltres | 41 | 7.77% | 58.54% |
| 22 | Heatran | 40 | 7.58% | 50.00% |
| 23 | Dondozo | 39 | 7.39% | 58.97% |
| 24 | Corviknight | 37 | 7.01% | 35.14% |
| 25 | Hoopa-Unbound | 35 | 6.63% | 54.29% |
| 25 | Walking Wake | 35 | 6.63% | 48.57% |
| 27 | Iron Moth | 32 | 6.06% | 37.50% |
| 28 | Meowscarada | 28 | 5.30% | 53.57% |
| 29 | Rillaboom | 26 | 4.92% | 50.00% |
| 29 | Glimmora | 26 | 4.92% | 34.62% |
| 31 | Roaring Moon | 24 | 4.55% | 50.00% |
| 31 | Skeledirge | 24 | 4.55% | 50.00% |
| 31 | Toxapex | 24 | 4.55% | 45.83% |
| 34 | Sandy Shocks | 21 | 3.98% | 47.62% |
| 34 | Volcanion | 21 | 3.98% | 33.33% |
| 36 | Scizor | 20 | 3.79% | 50.00% |
| 37 | Azumarill | 18 | 3.41% | 44.44% |
| 38 | Enamorus-Therian | 17 | 3.22% | 58.82% |
| 39 | Scream Tail | 16 | 3.03% | 50.00% |
| 39 | Greninja-* | 16 | 3.03% | 50.00% |
| 39 | Ursaluna | 16 | 3.03% | 31.25% |
| 42 | Garchomp | 15 | 2.84% | 53.33% |
| 42 | Tornadus-Therian | 15 | 2.84% | 33.33% |
| 44 | Slowking | 14 | 2.65% | 42.86% |
| 45 | Moltres-Galar | 13 | 2.46% | 46.15% |
| 46 | Torkoal | 12 | 2.27% | 66.67% |
| 47 | Clodsire | 11 | 2.08% | 54.55% |
| 47 | Grimmsnarl | 11 | 2.08% | 36.36% |
| 49 | Cresselia | 10 | 1.89% | 30.00% |
| 50 | Muk-Alola | 9 | 1.70% | 55.56% |
| 50 | Blissey | 9 | 1.70% | 55.56% |
| 52 | Hydreigon | 7 | 1.33% | 57.14% |
| 52 | Thundurus-Therian | 7 | 1.33% | 42.86% |
| 52 | Alomomola | 7 | 1.33% | 42.86% |
| 52 | Hawlucha | 7 | 1.33% | 42.86% |
| 56 | Pelipper | 6 | 1.14% | 66.67% |
| 56 | Brute Bonnet | 6 | 1.14% | 66.67% |
| 56 | Indeedee | 6 | 1.14% | 50.00% |
| 56 | Iron Hands | 6 | 1.14% | 16.67% |
| 60 | Armarouge | 5 | 0.95% | 60.00% |
| 61 | Rotom-Heat | 4 | 0.76% | 25.00% |
| 61 | Mew | 4 | 0.76% | 25.00% |
| 63 | Abomasnow | 3 | 0.57% | 100.00% |
| 63 | Polteageist | 3 | 0.57% | 33.33% |
| 63 | Ceruledge | 3 | 0.57% | 33.33% |
| 63 | Lilligant-Hisui | 3 | 0.57% | 33.33% |
| 63 | Thundurus | 3 | 0.57% | 0.00% |
| 68 | Slither Wing | 2 | 0.38% | 100.00% |
| 68 | Basculegion-F | 2 | 0.38% | 100.00% |
| 68 | Frosmoth | 2 | 0.38% | 100.00% |
| 68 | Azelf | 2 | 0.38% | 50.00% |
| 68 | Slowbro | 2 | 0.38% | 50.00% |
| 68 | Ditto | 2 | 0.38% | 50.00% |
| 68 | Tinkaton | 2 | 0.38% | 50.00% |
| 68 | Iron Treads | 2 | 0.38% | 50.00% |
| 68 | Breloom | 2 | 0.38% | 50.00% |
| 68 | Zapdos-Galar | 2 | 0.38% | 0.00% |
| 68 | Delphox | 2 | 0.38% | 0.00% |
| 68 | Masquerain | 2 | 0.38% | 0.00% |
| 80 | Mimikyu | 1 | 0.19% | 100.00% |
| 80 | Magnezone | 1 | 0.19% | 100.00% |
| 80 | Floatzel | 1 | 0.19% | 100.00% |
| 80 | Overqwil | 1 | 0.19% | 100.00% |
| 80 | Kilowattrel | 1 | 0.19% | 100.00% |
| 80 | Drifblim | 1 | 0.19% | 100.00% |
| 80 | Rabsca | 1 | 0.19% | 100.00% |
| 80 | Uxie | 1 | 0.19% | 100.00% |
| 80 | Maushold-Four | 1 | 0.19% | 100.00% |
| 80 | Hippowdon | 1 | 0.19% | 100.00% |
| 80 | Grafaiai | 1 | 0.19% | 100.00% |
| 80 | Umbreon | 1 | 0.19% | 100.00% |
| 80 | Typhlosion-Hisui | 1 | 0.19% | 100.00% |
| 80 | Arcanine-Hisui | 1 | 0.19% | 0.00% |
| 80 | Kleavor | 1 | 0.19% | 0.00% |
| 80 | Iron Thorns | 1 | 0.19% | 0.00% |
| 80 | Gengar | 1 | 0.19% | 0.00% |
| 80 | Quaquaval | 1 | 0.19% | 0.00% |
| 80 | Basculegion | 1 | 0.19% | 0.00% |
| 80 | Murkrow | 1 | 0.19% | 0.00% |
| 80 | Medicham | 1 | 0.19% | 0.00% |
| 80 | Tornadus | 1 | 0.19% | 0.00% |
| 80 | Zarude | 1 | 0.19% | 0.00% |

You'll notice that Great Tusk and Kingambit are used astronomically more than the rest of the competition, and their win rate tends to float around 50%. However as you scroll down, you'll see a larger amount of pokemon with a 100% win rate.

This typically happens due to an extremely low usage rate, with these pokemon only really being used a maximum of 3 times. The higher win rate doesn't mean they're better than the pokemon at the top, just that they were able to win with a good team or had a significant amount of surprise factor. For example, a win rate of 60% for a pokemon used 50% of the time just isn't possible, there's a 50% chance you'll run into the same pokemon, then one of them will have to lose.

Typically, a smaller sample size means that a pokemon has a higher chance of having an extremely high winrate, this is simply due to a lack of variance against different kinds of teams.

TLDR:
Winrate stats are simply calculated to figure out how dominant certain pokemon are in tournaments. They're not particularly used for anything, unless a pokemon has a significant usage margin as well as a very high win rate (typically over 60%) then a pokemon could be said to be somewhat broken or strong (for example if a pokemon used 20% of the time wins 70% of the time). Pokemon with smaller usage rates tend to have either very high or very low win rates due to a lack of usage.
 
Last edited:

1LDK

Vengeance
is a Top Team Rater
What is the winrate statistic, what is it used for and what does a 100% winrate on a pokemon say?
Winrate as the name implies is the chances/stat that pokemon wins a match, it is used Alongside usage stats to see how important/viable that mon is

For example, GSC OU Snorlax has a 100% usage rate, yet his win rate is 50%, you gotta take those 2 into the account

More usage rate and winrate = more success

Win rate statistics
Just read this one, his explanation is better lol
 
What are some.of the better double status-ers? Other than Dragapult and Rotom (who might fight my team better). Drag is the best I take it.
 

1LDK

Vengeance
is a Top Team Rater
As pure status spreaders, yeah those two but you can also use glowking with sludge bomb and twave to fish for poison and paralyzes, outside that, try to use the common super status spreaders like zapdos, ace, sneasler, etc
 

Ehmcee

A Spoopy Ghost
is a Pre-Contributor
I'm asking this question here because I don't know where to post it:

Why do certain Pokémon (Walking Wake, certain Hisui Pokémon) still not have their artwork on Pokepast?

https://pokepast.es/123b34c43504bdb1
https://pokepast.es/ae5eba3571ead408
This appears to be the programming thread for Pokepaste:
https://www.smogon.com/forums/threads/pokepaste-a-pokemon-pastebin.3601073/

However I wouldn't pester the maker too much, I don't believe they're especially active. (There might be a new person that works on it? Unsure.)
 

Finchinator

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Just curious, why weren’t Annihilape and Espathra on the list of potential returns?
Both are stupid broken and nobody on the council wanted them back for now, but both are likely to be discussed more during DLC2, when we are entering a more permanent metagame.
It seems that neither mons were as broken as Palafin in the first place, which was on the survey.
Someone on council wanted Palafin to be included, but it never had serious support -- inclusion was just to be safe at that point.
In addition, Annihilape has reliable counters, like Zoroark-Hisui, Enamorus, and the huge prevalence of Will-o-Wisp as well as the downfall of Multi-Strike Mons such as Breloom and Bug-type attackers such as Scizor and Lokix.
This is just not...fully correct ngl. Zoro-H is hardly viable, Enamorus loses depending on the Tera and barely walls it to begin with, and Taunt / Sub are very common for Wisp.
Espathra now has way more dark types to fend off than it used to (Kingambit, Samurott-Hisui, etc.) and the return of another unaware Mon, Clefable.
Espathra tends to take advantage of Dark types with Tera and Unaware Clefable still loses to Stored Power unless Tera Dark...
 
Both are stupid broken and nobody on the council wanted them back for now, but both are likely to be discussed more during DLC2, when we are entering a more permanent metagame.

Someone on council wanted Palafin to be included, but it never had serious support -- inclusion was just to be safe at that point.

This is just not...fully correct ngl. Zoro-H is hardly viable, Enamorus loses depending on the Tera and barely walls it to begin with, and Taunt / Sub are very common for Wisp.

Espathra tends to take advantage of Dark types with Tera and Unaware Clefable still loses to Stored Power unless Tera Dark...
oh
Didn’t realize the what the actual situation with Palafin was, am reading the poll results now (I definitely never want that back in OU).
I still think Espathra could be voted on but you make excellent points for both, and now I’m completely convinced that Annihilape should stay Ubers.
Another question, who exactly supported including Palafin (and either of the two I mentioned)?
 

Finchinator

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Another question, who exactly supported including Palafin (and either of the two I mentioned)?
do not really want to go too public on it as they mainly said it when we were discussing Urshifu-Rapid's impact with the potential for Grassy Glide distribution and then it caught on, but they later did not maintain much support -- think it is all moot now and clearly not going back
 

ausma

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Sorry I meant in an OU context. Obviously won't push for changes until Council opens things but that thread is confirming learned stuff but isn't quite discussing impacts yet from what I'm seeing early on
Until we have confirmed information about everything the DLC has to offer competitively we will not be posting any threads regarding the new metagame. If you want to speculate regarding the effects on the metagame now though the OU Discord is an amazing place to do so, and right now it's super busy with discussion!
 
Until we have confirmed information about everything the DLC has to offer competitively we will not be posting any threads regarding the new metagame. If you want to speculate regarding the effects on the metagame now though the OU Discord is an amazing place to do so, and right now it's super busy with discussion!

I just want to say one thing.

If I read it correctly Baxcalibur gets Scale Shot now.

What the fuck.
 
Can a new Pokémon drop from OU straight to, say, NU instead of UU in a monthly tier shift? If so, how?
In the first month after a DLC or Home update where a bunch of mons are added to the meta all at one time, it's possible for mons to drop more than one tier if their usage in OU is sufficiently low. This is done to expedite the process of lower-tier mons making it to their appropriate tier.

But aside from that, I think the answer is no, mons will always drop one tier at a time.
 
In the first month after a DLC or Home update where a bunch of mons are added to the meta all at one time, it's possible for mons to drop more than one tier if their usage in OU is sufficiently low. This is done to expedite the process of lower-tier mons making it to their appropriate tier.

But aside from that, I think the answer is no, mons will always drop one tier at a time.
I think, if a Pokemon rises more than 1 tier in a tier shift, but then it drops from the tier in the next shift, assuming it hasn’t been used more than the benchmark in a tier between the 2, it’ll drop back to the tier it started at.

For example, if shuckle were to rise from zu to ou, and then next month it would be dropping from ou and none of the tiers in the middle used it more than 4.52%, then it would drop back to zu *I think*

It’s a rare case but I think it’s happened before
 

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