I've noticed that some of the calcs in randbats are wrong since the DLC update, particularly for pokemon new to the game. For example, I had out a Girdur and my opponent had a Sandshrew (which I corrected to have a hardy nature), and calcdex indicated that drainpunch had a 27.1-32.6% range, but when I used it, drain punch only did 25%.
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Am I missing something here? I've noticed this seems to be a consistent issue; almost every calc into a new mon seems to be at least 1 to 2% higher than the damage actually comes out to be.
EDIT: As a note, it doesn't look like the level is being pulled wrong or something like that:
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