[SET]
name: Scale Shot Sweeper
move 1: Scale Shot
move 2: Iron Head / Earthquake
move 3: Earthquake / Extreme Speed
move 4: Dragon Dance / Extreme Speed
item: Loaded Dice
tera type: Steel / Fairy
ability: Multiscale
nature: Adamant / Jolly
evs: 4 HP / 252 Atk / 252 Spe
[SET COMMENTS]
* Dragonite is a great user of Scale Shot, utilizing its bulk and Multiscale to set up easily.
* **Iron Head**: Iron Head punishes Fairy-types and Tera Fairy users that try to block Scale Shot.
* **Earthquake**: Earthquake provides great all-around coverage while reliably hitting common Steel-types.
* **Extreme Speed**: Extreme Speed is useful for revenge killing faster foes and helps Dragonite outrun other priority users trying to exploit Scale Shot's Defense drops.
* **Dragon Dance**: A single Dragon Dance makes Scale Shot much more consistent at OHKOing Focus Sash Chien-Pao, while also enabling 5-hit Scale Shot to OHKO offensive Urshifu.
* **Adamant versus Jolly**: Jolly allows Dragonite to outspeed Chien-Pao, Flutter Mane, and Iron Bundle after a single Dragon Dance. Since the latter two frequently run Booster Energy for Speed, it is usually more worth it to maximize damage with Adamant.
Other Options
========
* **Low Kick**: Low Kick gives Dragonite the most damage output against Ursaluna-B, which is otherwise strong at stopping Dragonite's momentum.
* **Fire Punch**: Fire Punch is an alternative to Earthquake for hitting Steel-types and is ideally run with Tera Fire. While weaker overall, it deals far more damage to Scizor and gives a way to pressure the occasional Corviknight.
* **Encore**: Encore with Dragon Dance makes it easier to set up on passive foes, but the sacrifice in coverage can make it difficult to fit.
Tera Types
========
* **Tera Dependency - Medium**: Dragonite's bulk and Multiscale still go a long way in helping it set up, but Terastallization can extend its reach and make it harder to revenge kill.
* **Steel**: Tera Steel is a powerful response to Fairy-types like Flutter Mane, resisting Moonblast and boosting Iron Head. The resistance to Normal-type moves is also strong, helping cushion Ursaluna-B and opposing Extreme Speed Dragonite.
* **Fairy**: Tera Fairy removes all of Dragonite's previous weaknesses, but its true worth lies in preventing Scale Shot setup from the opponent.
* **Fire**: Tera Fire is a more niche option that can be run with Fire Punch and boasts very useful resistances against Ice- and Fairy-type attacks.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/photon.516307/
Quality checked by:
https://www.smogon.com/forums/members/derpysux.528485/
Grammar checked by:
https://www.smogon.com/forums/members/ut.523866/
name: Scale Shot Sweeper
move 1: Scale Shot
move 2: Iron Head / Earthquake
move 3: Earthquake / Extreme Speed
move 4: Dragon Dance / Extreme Speed
item: Loaded Dice
tera type: Steel / Fairy
ability: Multiscale
nature: Adamant / Jolly
evs: 4 HP / 252 Atk / 252 Spe
[SET COMMENTS]
* Dragonite is a great user of Scale Shot, utilizing its bulk and Multiscale to set up easily.
* **Iron Head**: Iron Head punishes Fairy-types and Tera Fairy users that try to block Scale Shot.
* **Earthquake**: Earthquake provides great all-around coverage while reliably hitting common Steel-types.
* **Extreme Speed**: Extreme Speed is useful for revenge killing faster foes and helps Dragonite outrun other priority users trying to exploit Scale Shot's Defense drops.
* **Dragon Dance**: A single Dragon Dance makes Scale Shot much more consistent at OHKOing Focus Sash Chien-Pao, while also enabling 5-hit Scale Shot to OHKO offensive Urshifu.
* **Adamant versus Jolly**: Jolly allows Dragonite to outspeed Chien-Pao, Flutter Mane, and Iron Bundle after a single Dragon Dance. Since the latter two frequently run Booster Energy for Speed, it is usually more worth it to maximize damage with Adamant.
Other Options
========
* **Low Kick**: Low Kick gives Dragonite the most damage output against Ursaluna-B, which is otherwise strong at stopping Dragonite's momentum.
* **Fire Punch**: Fire Punch is an alternative to Earthquake for hitting Steel-types and is ideally run with Tera Fire. While weaker overall, it deals far more damage to Scizor and gives a way to pressure the occasional Corviknight.
* **Encore**: Encore with Dragon Dance makes it easier to set up on passive foes, but the sacrifice in coverage can make it difficult to fit.
Tera Types
========
* **Tera Dependency - Medium**: Dragonite's bulk and Multiscale still go a long way in helping it set up, but Terastallization can extend its reach and make it harder to revenge kill.
* **Steel**: Tera Steel is a powerful response to Fairy-types like Flutter Mane, resisting Moonblast and boosting Iron Head. The resistance to Normal-type moves is also strong, helping cushion Ursaluna-B and opposing Extreme Speed Dragonite.
* **Fairy**: Tera Fairy removes all of Dragonite's previous weaknesses, but its true worth lies in preventing Scale Shot setup from the opponent.
* **Fire**: Tera Fire is a more niche option that can be run with Fire Punch and boasts very useful resistances against Ice- and Fairy-type attacks.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/photon.516307/
Quality checked by:
https://www.smogon.com/forums/members/derpysux.528485/
Grammar checked by:
https://www.smogon.com/forums/members/ut.523866/
Last edited: