Only Hyjack and the current referee should post in this thread.
Tachyon (Aggron)
Level 1 EXP: 00 / 10
Hardy nature ( +None, -None )
Typing: Steel/Rock
Abilities: Sturdy, Rock Head Hidden AbilityLOCKED:Heavy Metal
HP: 85
Attack: 8
Defen.: 13
Sp.Atk: 5
Sp.Def: 5
Speed: 50
Size: 4
Weight: 8
Movepool
Level 0:
Aerial Ace
Autotomize
Avalanche
Brick Break
Crunch
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Punch
Flamethrower
Flash Cannon
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Iron Head
Metal Sound
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Shadow Claw
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Surf
Tackle
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Level 1:
Ancient Power
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Defense Curl
Double Team
Harden
High Horsepower
Incinerate
Iron Defense
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Sand Tomb
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Stealth Rock
Steel Roller
Sunny Day
Swagger
Taunt
Water Pulse
Whirlpool
Momentai (Plasmanta)
Level 1 EXP: 00 / 10
Quirky nature ( +None, -None )
Typing: Electric/Poison
Abilities: Storm Drain, Vital Spirit Hidden AbilityLOCKED:Telepathy
HP: 85
Attack: 4
Defen.: 8
Sp.Atk: 9
Sp.Def: 7
Speed: 100
Size: 7
Weight: 9
Movepool
Level 0:
Aura Sphere
Cross Poison
Dazzling Gleam
Facade
Flash Cannon
Liquidation
Poison Jab
Protect
Psychic
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Wild Charge
Zen Headbutt
Level 1:
Acid
Confide
Cut
Discharge
Double Team
Eerie Impulse
Electric Terrain
Encore
Haze
Parabolic Charge
Poison Tail
Psybeam
Psywave
Rain Dance
Shock Wave
Sludge Bomb
Supersonic
Swagger
Taunt
Thunder Shock
Venom Drench
Water Pulse
Wide Guard
Lumiose City Flower Park
Within the dense city jungle of Lumiose City, with its dizzying, dazzling, bustling urban life, lies an area of quiet and nature very few know about. This small park, as verdant and fresh as if it had been plucked straight from a forest, harboring beds of fragrant flowers and attracts many floral Pokémon looking for a lush respite in the shade. Rumor has it an especially beautiful flower hides within, but so far it's been very elusive...
Habitat Info:
Trek 1: Lumiose City Street
Amidst the fumes of the taxis and the chatter of the passerby, you can feel the small location you had been given. It should not take much time to explore, but the grass seems teeming with wild Pokemon...
No arena effects.
Camouflage: Electric | Nature Power: Electrify | Secret Power: Lower the defender's Accuracy by one (1) for their next three (3) turns.
Wild Items:
Garbodor
Level 1
Typing: Poison
Abilities: Stench, Weak Armor Hidden Ability:Aftermath (Locked)
Con.Reward: 5 pooled EXP
Field Assist: Collector
The Pokemon keeps the area clean by picking up interesting human debris.
Between Treks: The explorer may select one of the Trek's Wild Items. Add a fresh copy of the selected item to their backpack.
EP: 40
Attack: 7
Defen.: 6
Sp.Atk: 5
Sp.Def: 6
Speed: 75
Size: 4
Weight: 5
Movepool
Level 0:
Autotomize
Cross Poison
Dark Pulse
Facade
Focus Blast
Poison Gas
Protect
Psychic
Rest
Rock Polish
Round
Screech
Sleep Talk
Sludge
Snore
Substitute
Thunderbolt
Toxic
Level 1:
Amnesia
Confide
Curse
Double Team
Haze
Infestation
Metal Claw
Pain Split
Pound
Rain Dance
Recycle
Sand Attack
Seed Bomb
Sludge Bomb
Spikes
Sunny Day
Swagger
Toxic Spikes
Venom Drench
Hypno
Level 1
Typing: Psychic
Abilities: Insomnia, Forewarn Hidden Ability:Inner Focus (Locked)
Con.Reward: 5 pooled EXP
Capture Assist: Triskaidekaphile
The Pokemon has a mystical, academic, or merely eccentric interest in the number 13.
The explorer's Fatigue Rolls that could possibly roll 13, do so.
EP: 40
Attack: 5
Defen.: 5
Sp.Atk: 5
Sp.Def: 8
Speed: 67
Size: 3
Weight: 4
Movepool
Level 0:
Brick Break
Calm Mind
Dazzling Gleam
Facade
Fire Punch
Focus Blast
Hypnosis
Ice Punch
Light Screen
Meditate
Nasty Plot
Poison Gas
Protect
Psychic
Psycho Cut
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Toxic
Tri Attack
Zen Headbutt
Level 1:
Amnesia
Barrier
Captivate
Confide
Confuse Ray
Confusion
Counter
Curse
Double Team
Encore
Flash
Flatter
Haze
Helping Hand
Mega Punch
Night Shade
Pound
Power-Up Punch
Psybeam
Psychic Terrain
Psywave
Rage
Rain Dance
Recycle
Role Play
Safeguard
Scary Face
Seismic Toss
Sunny Day
Swagger
Swift
Switcheroo
Taunt
Trick
Seismitoad
Level 1
Typing: Water/Ground
Abilities: Swift Swim, Poison Touch Hidden Ability:Water Absorb (Locked)
Con.Reward: 5 pooled EXP
Battle Assist: Poison Boost
The Pokemon can teach other Pokemon the vileness of Poison.
The explorer's active Pokemon have Poison Touch and Corrosion, in addition to their other abilities.
EP: 40
Attack: 7
Defen.: 6
Sp.Atk: 6
Sp.Def: 6
Speed: 74
Size: 3
Weight: 4
Movepool
Level 0:
Brick Break
Earth Power
Earthquake
Facade
Focus Blast
Hyper Voice
Ice Punch
Liquidation
Poison Jab
Protect
Refresh
Rest
Rock Slide
Round
Screech
Sleep Talk
Snore
Strength
Substitute
Surf
Toxic
Uproar
Level 1:
Acid
Bubble
Bubble Beam
Confide
Double Team
Echoed Voice
Growl
Hail
Infestation
Mega Punch
Mist
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Sludge Bomb
Stealth Rock
Supersonic
Swagger
Venom Drench
Water Pulse
Weather Ball
Centiskorch
Level 1
Typing: Fire/Bug
Abilities: Flash Fire, White Smoke Hidden Ability:Flame Body (Locked)
Con.Reward: 1xLuxury Ball
Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
Rather than post orders for the first time each Trek; the player may choose to Pass By the current Wild Pokemon.
If they do, that Wild Pokemon escapes from the battle. (Essentially, skip that Pokemon.)
Battle Assist: Attack Assist
The Pokemon is willing to help attack a outnumbered opponent.
While issuing orders going first: The explorer may specify an attack the Wayfinder knows.
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Wild Pokemon, if able.
EP: 44
Attack: 8
Defen.: 5
Sp.Atk: 7
Sp.Def: 7
Speed: 65
Size: 3
Weight: 5
Movepool
Level 0:
Bug Bite
Bug Buzz
Crunch
Facade
Fire Fang
Flamethrower
Protect
Rest
Round
Sleep Talk
Snore
Substitute
Thunder Fang
Will-O-Wisp
X-Scissor
Level 1:
Bite
Brutal Swing
Defense Curl
Ember
Fire Spin
Flame Wheel
Slam
Smokescreen
Sunny Day
Wrap
Trek 1 begins!
Marked - Garbodor @ Cell Battery steps forward.
Hyjack to send out, equip, and order.
Backpack:
Autumnal Avenue
Enigma Berry
Enigma Berry
Quick Ball
Luxury Ball
Standard Supplier
Luxury Ball
Quick Ball
Personal
Iapapa Berry
Wise Glasses
Muscle Band
Expert Belt
Autumnal Avenue
Enigma Berry
Enigma Berry
Quick Ball
Luxury Ball
Standard Supplier
Luxury Ball
Quick Ball
Personal
Iapapa Berry
Wise Glasses
Muscle Band
Expert Belt
Tachyon (Aggron)
Level 1 EXP: 00 / 10
Hardy nature ( +None, -None )
Typing: Steel/Rock
Abilities: Sturdy, Rock Head Hidden AbilityLOCKED:
HP: 85
Attack: 8
Defen.: 13
Sp.Atk: 5
Sp.Def: 5
Speed: 50
Size: 4
Weight: 8
Movepool
Level 0:
Aerial Ace
Autotomize
Avalanche
Brick Break
Crunch
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Punch
Flamethrower
Flash Cannon
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Iron Head
Metal Sound
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Shadow Claw
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Surf
Tackle
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Level 1:
Ancient Power
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Defense Curl
Double Team
Harden
High Horsepower
Incinerate
Iron Defense
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Sand Tomb
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Stealth Rock
Steel Roller
Sunny Day
Swagger
Taunt
Water Pulse
Whirlpool
Momentai (Plasmanta)
Level 1 EXP: 00 / 10
Quirky nature ( +None, -None )
Typing: Electric/Poison
Abilities: Storm Drain, Vital Spirit Hidden AbilityLOCKED:
HP: 85
Attack: 4
Defen.: 8
Sp.Atk: 9
Sp.Def: 7
Speed: 100
Size: 7
Weight: 9
Movepool
Level 0:
Aura Sphere
Cross Poison
Dazzling Gleam
Facade
Flash Cannon
Liquidation
Poison Jab
Protect
Psychic
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Wild Charge
Zen Headbutt
Level 1:
Acid
Confide
Cut
Discharge
Double Team
Eerie Impulse
Electric Terrain
Encore
Haze
Parabolic Charge
Poison Tail
Psybeam
Psywave
Rain Dance
Shock Wave
Sludge Bomb
Supersonic
Swagger
Taunt
Thunder Shock
Venom Drench
Water Pulse
Wide Guard
Lumiose City Flower Park
Within the dense city jungle of Lumiose City, with its dizzying, dazzling, bustling urban life, lies an area of quiet and nature very few know about. This small park, as verdant and fresh as if it had been plucked straight from a forest, harboring beds of fragrant flowers and attracts many floral Pokémon looking for a lush respite in the shade. Rumor has it an especially beautiful flower hides within, but so far it's been very elusive...
Habitat Info:
This habitat is linear. Treks 1 through 3 are explored in sequence.
2v1 Singles
Level 1
10-item Backpack
Arenas are specified by each trek.
All other match rules are default.
2v1 Singles
Level 1
10-item Backpack
Arenas are specified by each trek.
All other match rules are default.
Trek 1: Lumiose City Street
Amidst the fumes of the taxis and the chatter of the passerby, you can feel the small location you had been given. It should not take much time to explore, but the grass seems teeming with wild Pokemon...
No arena effects.
Camouflage: Electric | Nature Power: Electrify | Secret Power: Lower the defender's Accuracy by one (1) for their next three (3) turns.
Wild Items:
- Cell Battery
- Zoom Lens
- Loaded Dice
- Blunder Policy
Garbodor
Level 1
Typing: Poison
Abilities: Stench, Weak Armor Hidden Ability:
Con.Reward: 5 pooled EXP
Field Assist: Collector
The Pokemon keeps the area clean by picking up interesting human debris.
Between Treks: The explorer may select one of the Trek's Wild Items. Add a fresh copy of the selected item to their backpack.
EP: 40
Attack: 7
Defen.: 6
Sp.Atk: 5
Sp.Def: 6
Speed: 75
Size: 4
Weight: 5
Movepool
Level 0:
Autotomize
Cross Poison
Dark Pulse
Facade
Focus Blast
Poison Gas
Protect
Psychic
Rest
Rock Polish
Round
Screech
Sleep Talk
Sludge
Snore
Substitute
Thunderbolt
Toxic
Level 1:
Amnesia
Confide
Curse
Double Team
Haze
Infestation
Metal Claw
Pain Split
Pound
Rain Dance
Recycle
Sand Attack
Seed Bomb
Sludge Bomb
Spikes
Sunny Day
Swagger
Toxic Spikes
Venom Drench
Hypno
Level 1
Typing: Psychic
Abilities: Insomnia, Forewarn Hidden Ability:
Con.Reward: 5 pooled EXP
Capture Assist: Triskaidekaphile
The Pokemon has a mystical, academic, or merely eccentric interest in the number 13.
The explorer's Fatigue Rolls that could possibly roll 13, do so.
EP: 40
Attack: 5
Defen.: 5
Sp.Atk: 5
Sp.Def: 8
Speed: 67
Size: 3
Weight: 4
Movepool
Level 0:
Brick Break
Calm Mind
Dazzling Gleam
Facade
Fire Punch
Focus Blast
Hypnosis
Ice Punch
Light Screen
Meditate
Nasty Plot
Poison Gas
Protect
Psychic
Psycho Cut
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Toxic
Tri Attack
Zen Headbutt
Level 1:
Amnesia
Barrier
Captivate
Confide
Confuse Ray
Confusion
Counter
Curse
Double Team
Encore
Flash
Flatter
Haze
Helping Hand
Mega Punch
Night Shade
Pound
Power-Up Punch
Psybeam
Psychic Terrain
Psywave
Rage
Rain Dance
Recycle
Role Play
Safeguard
Scary Face
Seismic Toss
Sunny Day
Swagger
Swift
Switcheroo
Taunt
Trick
Seismitoad
Level 1
Typing: Water/Ground
Abilities: Swift Swim, Poison Touch Hidden Ability:
Con.Reward: 5 pooled EXP
Battle Assist: Poison Boost
The Pokemon can teach other Pokemon the vileness of Poison.
The explorer's active Pokemon have Poison Touch and Corrosion, in addition to their other abilities.
EP: 40
Attack: 7
Defen.: 6
Sp.Atk: 6
Sp.Def: 6
Speed: 74
Size: 3
Weight: 4
Movepool
Level 0:
Brick Break
Earth Power
Earthquake
Facade
Focus Blast
Hyper Voice
Ice Punch
Liquidation
Poison Jab
Protect
Refresh
Rest
Rock Slide
Round
Screech
Sleep Talk
Snore
Strength
Substitute
Surf
Toxic
Uproar
Level 1:
Acid
Bubble
Bubble Beam
Confide
Double Team
Echoed Voice
Growl
Hail
Infestation
Mega Punch
Mist
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Sludge Bomb
Stealth Rock
Supersonic
Swagger
Venom Drench
Water Pulse
Weather Ball
Centiskorch
Level 1
Typing: Fire/Bug
Abilities: Flash Fire, White Smoke Hidden Ability:
Con.Reward: 1xLuxury Ball
Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
Rather than post orders for the first time each Trek; the player may choose to Pass By the current Wild Pokemon.
If they do, that Wild Pokemon escapes from the battle. (Essentially, skip that Pokemon.)
Battle Assist: Attack Assist
The Pokemon is willing to help attack a outnumbered opponent.
While issuing orders going first: The explorer may specify an attack the Wayfinder knows.
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Wild Pokemon, if able.
EP: 44
Attack: 8
Defen.: 5
Sp.Atk: 7
Sp.Def: 7
Speed: 65
Size: 3
Weight: 5
Movepool
Level 0:
Bug Bite
Bug Buzz
Crunch
Facade
Fire Fang
Flamethrower
Protect
Rest
Round
Sleep Talk
Snore
Substitute
Thunder Fang
Will-O-Wisp
X-Scissor
Level 1:
Bite
Brutal Swing
Defense Curl
Ember
Fire Spin
Flame Wheel
Slam
Smokescreen
Sunny Day
Wrap
Trek 1 begins!
Marked - Garbodor @ Cell Battery steps forward.
Hyjack to send out, equip, and order.