[SET]
name: Defensive Hazard Setter (Ghost)
move 1: Stealth Rock
move 2: Toxic Spikes
move 3: Earthquake
move 4: Will-O-Wisp / Memento
item: Leftovers
ability: Wandering Spirit
nature: Impish
evs: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
Runerigus finds itself as one of the few Stealth Rock setters Ghost teams have access to. Runerigus also has access to Toxic Spikes, allowing it to serve as a dual entry hazard setter. Runerigus however, does not have access to reliable recovery and as a result, it does not find itself having the ability to consistently wall physical attackers over the course of the match. Earthquake is a great STAB move that prevents Runerigus from being too passive. Will-O-Wisp allows Runerigus to threaten physical attackers such as Grimmsnarl and Dracozolt. Memento is an option for Runerigus to give teammates such as Polteageist and Mimikyu an opportunity to set up freely. Maximum HP investment and maximum Defensive investment allows Runerigus to check physical attackers such as Mimikyu and Excadrill and gives it the opportunity to set up entry hazards against them.
Froslass is a great partner for Runerigus, as together they form an entry hazard-stacking core versus the opponent. Offensive teammates such as Gengar, Mimikyu, Aegislash, and Dragapult all appreciate Runerigus being able to set Stealth Rock and Toxic Spikes, as it wears the opposing Pokemon down for them. Jellicent can be a good partner for Runerigus, as it can take on Water-types that threaten it, while Runerigus can take on Electric-types for Jellicent in return.
[CREDITS]
- Written by: [[splashbrutha, 437289]]
- Ghost analysis by: [[<splashbrutha, 437289]]
- Quality checked by: [[maroon, 305839], [decem, 362454]]
- Grammar checked by: [[deetah, 297659]]
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