Pengairxan
D_RUNNIN
[SET]
Iron Valiant @ Expert Belt / Life Orb
name: Mixed Attacker (Fighting)
Ability: Quark Drive
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Moonblast
- Close Combat
- Thunderbolt
- Ice Punch
[SET COMMENTS]
With an incredible set of options both physically and specially, Iron Valiant is a premier mixed attacker on Fighting-type teams that can blow holes into problematic defensive cores from types such as Flying and Dragon. Moonblast is able to blast away pesky problems like Sableye, Kommo-o, and Raging Bolt with ease. Close Combat catches special walls attempting to take on Iron Valiant's Moonblast like Hisuian Goodra, Alolan Muk, and Blissey by just removing them outright. Thunderbolt shocks Flying- and Water-types like Skarmory, Pelipper, and Toxapex, which can be crippling issues for Fighting teams. Finally Ice Punch allows Iron Valiant to catch out Ground-types like Gliscor and Clodsire, which otherwise easily soak up its attacks. Expert Belt provides a solid increase in power, allowing Iron Valiant to get KOs on targets that might otherwise survive a hit like Hisuian Goodra and Raging Bolt, while Life Orb lets Iron Valiant consistently 2HKO Articuno and catch Alolan Muk with Moonblast into Close Combat at the cost of its own HP.
Great Tusk serves Iron Valiant well, providing Stealth Rock support along with entry hazard removal, allowing Iron Valiant to enter safely. In return, Iron Valiant can remove Skarmory and Corviknight, allowing Great Tusk's strong Earthquakes to break the Steel-types that would threaten Iron Valiant like Gholdengo, Iron Treads, and Scizor. Choice Scarf Sneasler serves two crucial roles for Iron Valiant. Firstly, it can absorb Toxic Spikes should Iron Valiant and secondly, it can remove Fairy-type threats including Hatterene, Choice Scarf Enamorus, and opposing Iron Valiant with Dire Claw. Assault Vest Iron Hands appreciates Iron Valiant heavily weakening or outright removing foes like Gliscor and Skarmory, while Iron Valiant appreciates Iron Hands's incredible bulk and ability to take on threats like Primarina, Sneasler, and Meowscarada; Iron Valiant also benefits from safe entry thanks to its slow Volt Switch. Okidogi is a bulky Poison-type capable of absorbing Toxic Spikes and removing Fairy-type threats like Iron Valiant and Azumarill along with other issues like Meowscarada. Zamazenta enjoys Iron Valiant taking care of pesky walls like Toxapex and Skarmory, which can allow it to set up with Iron Defense or just commit with Choice Band safely while outspeeding and handling threats to Iron Valiant like Chien-Pao, Greninja, and Flutter Mane. Breloom can remove pesky Ground-types like Swampert, Hippowdon, and Ursaluna-B with its Grass-type STAB moves along with using Spore to give Iron Valiant safe entry. Keldeo and Urshifu-R provide strong Water-type attacks to wash away foes such as Excadrill, Ceruledge, and Heatran. Keldeo, Urshifu-R, and Breloom also all provide valuable priority, picking off foes that Iron Valiant has heavily damaged such as Gouging Fire and the Ogerpon formes. Gallade threatens the plethora of potent Poison-types that could normally handle Iron Valiant like Sneasler, Amoonguss, and Pecharunt.
[STRATEGY COMMENTS]
Other Options
=============
Fighting
-----------
Shadow Ball can be used over Thunderbolt to provide strong utility in hitting physically defensive Ghost-types such as Pecharunt, Gholdengo, and Sinistcha. However, it can make Iron Valiant far worse in the Flying- and Water-type matchups. Knock Off is a generally solid progress maker against Ghost- and Psychic-types like Sinistcha and Galarian Slowking. However, its lower Base Power on threats without items and Iron Valiant's low Attack investment can make it less appealing, as it can allow foes like Amoonguss to easily wall Iron Valiant. At the cost of some power, Heavy-Duty Boots provides safe entry against entry hazards set by the likes of Froslass and Toxapex. Vacuum Wave provides a priority option that can easily drop the likes of Chien-Pao, Meowscarada, and Greninja. Grass Knot gives Iron Valiant perfect coverage into Water, hitting Ground-types like Swampert and Gastrodon.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/pengairxan.622813/
Quality Checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/neko.542526/
Grammar Checked by:
https://www.smogon.com/forums/members/sunny004.197240/
https://www.smogon.com/forums/members/autumn.384270/
Iron Valiant @ Expert Belt / Life Orb
name: Mixed Attacker (Fighting)
Ability: Quark Drive
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Moonblast
- Close Combat
- Thunderbolt
- Ice Punch
[SET COMMENTS]
With an incredible set of options both physically and specially, Iron Valiant is a premier mixed attacker on Fighting-type teams that can blow holes into problematic defensive cores from types such as Flying and Dragon. Moonblast is able to blast away pesky problems like Sableye, Kommo-o, and Raging Bolt with ease. Close Combat catches special walls attempting to take on Iron Valiant's Moonblast like Hisuian Goodra, Alolan Muk, and Blissey by just removing them outright. Thunderbolt shocks Flying- and Water-types like Skarmory, Pelipper, and Toxapex, which can be crippling issues for Fighting teams. Finally Ice Punch allows Iron Valiant to catch out Ground-types like Gliscor and Clodsire, which otherwise easily soak up its attacks. Expert Belt provides a solid increase in power, allowing Iron Valiant to get KOs on targets that might otherwise survive a hit like Hisuian Goodra and Raging Bolt, while Life Orb lets Iron Valiant consistently 2HKO Articuno and catch Alolan Muk with Moonblast into Close Combat at the cost of its own HP.
Great Tusk serves Iron Valiant well, providing Stealth Rock support along with entry hazard removal, allowing Iron Valiant to enter safely. In return, Iron Valiant can remove Skarmory and Corviknight, allowing Great Tusk's strong Earthquakes to break the Steel-types that would threaten Iron Valiant like Gholdengo, Iron Treads, and Scizor. Choice Scarf Sneasler serves two crucial roles for Iron Valiant. Firstly, it can absorb Toxic Spikes should Iron Valiant and secondly, it can remove Fairy-type threats including Hatterene, Choice Scarf Enamorus, and opposing Iron Valiant with Dire Claw. Assault Vest Iron Hands appreciates Iron Valiant heavily weakening or outright removing foes like Gliscor and Skarmory, while Iron Valiant appreciates Iron Hands's incredible bulk and ability to take on threats like Primarina, Sneasler, and Meowscarada; Iron Valiant also benefits from safe entry thanks to its slow Volt Switch. Okidogi is a bulky Poison-type capable of absorbing Toxic Spikes and removing Fairy-type threats like Iron Valiant and Azumarill along with other issues like Meowscarada. Zamazenta enjoys Iron Valiant taking care of pesky walls like Toxapex and Skarmory, which can allow it to set up with Iron Defense or just commit with Choice Band safely while outspeeding and handling threats to Iron Valiant like Chien-Pao, Greninja, and Flutter Mane. Breloom can remove pesky Ground-types like Swampert, Hippowdon, and Ursaluna-B with its Grass-type STAB moves along with using Spore to give Iron Valiant safe entry. Keldeo and Urshifu-R provide strong Water-type attacks to wash away foes such as Excadrill, Ceruledge, and Heatran. Keldeo, Urshifu-R, and Breloom also all provide valuable priority, picking off foes that Iron Valiant has heavily damaged such as Gouging Fire and the Ogerpon formes. Gallade threatens the plethora of potent Poison-types that could normally handle Iron Valiant like Sneasler, Amoonguss, and Pecharunt.
[STRATEGY COMMENTS]
Other Options
=============
Fighting
-----------
Shadow Ball can be used over Thunderbolt to provide strong utility in hitting physically defensive Ghost-types such as Pecharunt, Gholdengo, and Sinistcha. However, it can make Iron Valiant far worse in the Flying- and Water-type matchups. Knock Off is a generally solid progress maker against Ghost- and Psychic-types like Sinistcha and Galarian Slowking. However, its lower Base Power on threats without items and Iron Valiant's low Attack investment can make it less appealing, as it can allow foes like Amoonguss to easily wall Iron Valiant. At the cost of some power, Heavy-Duty Boots provides safe entry against entry hazards set by the likes of Froslass and Toxapex. Vacuum Wave provides a priority option that can easily drop the likes of Chien-Pao, Meowscarada, and Greninja. Grass Knot gives Iron Valiant perfect coverage into Water, hitting Ground-types like Swampert and Gastrodon.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/pengairxan.622813/
Quality Checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/neko.542526/
Grammar Checked by:
https://www.smogon.com/forums/members/sunny004.197240/
https://www.smogon.com/forums/members/autumn.384270/
Last edited: