[SET]
name: Offensive
move 1: Grassy Glide
move 2: Knock Off
move 3: U-turn / Tera Blast
move 4: High Horsepower / U-turn / Drum Beating / Wood Hammer
item: Assault Vest / Choice Band
tera type: Fire / Rock / Grass
ability: Grassy Surge
nature: Adamant
evs: 252 HP / 252 Atk / 4 Def
[SET COMMENTS]
* Rillaboom’s physical stats, Grassy Surge, and decently powerful priority give it a unique niche over Ogerpon-H.
* **U-turn**: Rillaboom is a fairly good pivot, especially when paired with teammates that love Grassy Terrain support like Raging Bolt and Grassy Seed Sneasler.
* **Drum Beating versus Wood Hammer**: A secondary Grass-type attack can be considered for extra power. Drum Beating's speed control can help incoming teammates, while Wood Hammer's high Base Power combined with the Terrain Boost can OHKO threats such as Chien-Pao, Flutter Mane, and Ursaluna-B.
* **High Horsepower**: While Knock Off will deal more initial damage against Gholdengo, High Horsepower deals more damage afterwards against particularly bulky Gholdengo, and is Rillaboom's best attack against bulky Fire-types like Gouging Fire and Incineroar.
* **Tera Blast**: Tera Blast can be a big commitment, but the ability to flip several important matchups can be worth it, especially if it supports incoming teammates.
* **Assault Vest versus Choice Band**: Assault Vest is best for making Rillaboom a bulky offensive support Pokemon, letting it take on powerful special attackers like Flutter Mane and Ursaluna-B more effectively. Choice Band is more independent and relies much more on pivoting, but it makes Rillaboom an awesome revenge killer that strikes fear into the heart of all but very bulky Flutter Mane!
Tera Types
========
* **Tera Dependency - Medium**: Rillaboom generally wants to save Tera for a teammate, but many poor matchups can be turned around with Terastallization when needed.
* **Fire**: Tera Fire grants a Fairy resistance alongside Fire and Ice resistances for Ogerpon-H and Chien-Pao, as well as protection from burn spreaders like Entei. However, this comes at the expense of no longer being able to defensively check Urshifu-R.
* **Rock**: Tera Rock can flip the script on Extreme Speed Dragonite, Ogerpon-H, and Gouging Fire by resisting their best attack and retaliating with big damage from Tera Blast.
* **Grass**: Tera Grass makes Grassy Glide even more effective at sniping foes, with Assault Vest Rillaboom now being able to OHKO offensive Urshifu-R.
* **Ice**: Tera Ice is a poor defensive type outside of the Iron Bundle matchup, but with Tera Blast, it's Rillaboom’s most powerful option for hitting Dragonite and Landorus-T.
* **Water**: Tera Water provides a balanced defensive profile, giving Rillaboom Ice and Fire resistances while maintaining its matchup into Urshifu-R.
Alternate EV Spreads
========
* **140 HP / 148 Atk / 4 Def / 156 SpD / 60 Spe with Adamant**: With Assault Vest and Grassy Surge recovery, this spread avoids the 2HKO from Iron Bundle's Freeze-Dry without having to Terastallize. The Speed investment lets Rillaboom outrun Jolly Garchomp after a single Drum Beating.
* **4 HP / 252 Atk / 252 Spe with Adamant or Jolly**: Severely compromising Rillaboom's bulk is risky, but outspeeding Modest or Timid Gholdengo depending on the nature used can be a big surprise when using Choice Band Rillaboom.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/photon.516307/
https://www.smogon.com/forums/members/theorymon.29010/
Quality checked by:
https://www.smogon.com/forums/members/derpysux.528485/
Grammar checked by:
https://www.smogon.com/forums/members/sunny004.197240/
https://www.smogon.com/forums/members/autumn.384270/
name: Offensive
move 1: Grassy Glide
move 2: Knock Off
move 3: U-turn / Tera Blast
move 4: High Horsepower / U-turn / Drum Beating / Wood Hammer
item: Assault Vest / Choice Band
tera type: Fire / Rock / Grass
ability: Grassy Surge
nature: Adamant
evs: 252 HP / 252 Atk / 4 Def
[SET COMMENTS]
* Rillaboom’s physical stats, Grassy Surge, and decently powerful priority give it a unique niche over Ogerpon-H.
* **U-turn**: Rillaboom is a fairly good pivot, especially when paired with teammates that love Grassy Terrain support like Raging Bolt and Grassy Seed Sneasler.
* **Drum Beating versus Wood Hammer**: A secondary Grass-type attack can be considered for extra power. Drum Beating's speed control can help incoming teammates, while Wood Hammer's high Base Power combined with the Terrain Boost can OHKO threats such as Chien-Pao, Flutter Mane, and Ursaluna-B.
* **High Horsepower**: While Knock Off will deal more initial damage against Gholdengo, High Horsepower deals more damage afterwards against particularly bulky Gholdengo, and is Rillaboom's best attack against bulky Fire-types like Gouging Fire and Incineroar.
* **Tera Blast**: Tera Blast can be a big commitment, but the ability to flip several important matchups can be worth it, especially if it supports incoming teammates.
* **Assault Vest versus Choice Band**: Assault Vest is best for making Rillaboom a bulky offensive support Pokemon, letting it take on powerful special attackers like Flutter Mane and Ursaluna-B more effectively. Choice Band is more independent and relies much more on pivoting, but it makes Rillaboom an awesome revenge killer that strikes fear into the heart of all but very bulky Flutter Mane!
Tera Types
========
* **Tera Dependency - Medium**: Rillaboom generally wants to save Tera for a teammate, but many poor matchups can be turned around with Terastallization when needed.
* **Fire**: Tera Fire grants a Fairy resistance alongside Fire and Ice resistances for Ogerpon-H and Chien-Pao, as well as protection from burn spreaders like Entei. However, this comes at the expense of no longer being able to defensively check Urshifu-R.
* **Rock**: Tera Rock can flip the script on Extreme Speed Dragonite, Ogerpon-H, and Gouging Fire by resisting their best attack and retaliating with big damage from Tera Blast.
* **Grass**: Tera Grass makes Grassy Glide even more effective at sniping foes, with Assault Vest Rillaboom now being able to OHKO offensive Urshifu-R.
* **Ice**: Tera Ice is a poor defensive type outside of the Iron Bundle matchup, but with Tera Blast, it's Rillaboom’s most powerful option for hitting Dragonite and Landorus-T.
* **Water**: Tera Water provides a balanced defensive profile, giving Rillaboom Ice and Fire resistances while maintaining its matchup into Urshifu-R.
Alternate EV Spreads
========
* **140 HP / 148 Atk / 4 Def / 156 SpD / 60 Spe with Adamant**: With Assault Vest and Grassy Surge recovery, this spread avoids the 2HKO from Iron Bundle's Freeze-Dry without having to Terastallize. The Speed investment lets Rillaboom outrun Jolly Garchomp after a single Drum Beating.
* **4 HP / 252 Atk / 252 Spe with Adamant or Jolly**: Severely compromising Rillaboom's bulk is risky, but outspeeding Modest or Timid Gholdengo depending on the nature used can be a big surprise when using Choice Band Rillaboom.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/photon.516307/
https://www.smogon.com/forums/members/theorymon.29010/
Quality checked by:
https://www.smogon.com/forums/members/derpysux.528485/
Grammar checked by:
https://www.smogon.com/forums/members/sunny004.197240/
https://www.smogon.com/forums/members/autumn.384270/
Last edited: