cityscapes
Take care of yourself.
Only HydrogenHydreigon and the current referee (that's me) should be posting in this thread.
Vortex the Volkraken (M)
Stage 3*
Hidden Power Type: Fairy
Type(s): Water/Fire
Abilities: Analytic/Infiltrator/Pressure (HA, Unlocked)
Nature: Serious (no change)
Stats:
HP: 95
Atk: 4
Def: 6
SpA: 10
SpD: 7
Spe: 95
Size Class: 3
Weight Class: 3
Moves:
Absorb
Aqua Jet
Aqua Ring
Assurance
Attract
Bind
Bite
Bounce
Captivate
Clear Smog
Confide
Constrict
Destiny Bond
Dive
Double Team
Ember
Facade
False Swipe
Fire Blast
Fire Lash
Fire Spin
Flame Burst
Flamethrower
Flash
Flash Cannon
Fling
Frustration
Giga Impact
Heat Wave
Hidden Power (Fairy)
Hydro Pump
Hyper Beam
Incinerate
Infestation
Lava Plume
Leech Life
Liquidation
Memento
Muddy Water
Overheat
Payback
Power Gem
Protect
Quash
Rain Dance
Reflect
Reflect Type
Rest
Return
Round
Scald
Scary Face
Secret Power
Sleep Talk
Snore
Substitute
Sunny Day
Surf
Swagger
Thief
Tickle
Torment
Toxic
U-turn
Water Gun
Water Pulse
Waterfall
Whirlpool
Will-O-Wisp
Wring Out
Corinth the Crucibelle (F)
Stage 3*
Hidden Power Type: Ground
Type(s): Rock/Poison
Abilities: Regenerator/Mold Breaker/Liquid Ooze (HA, Unlocked)
Nature: Bashful
Stats:
HP: 100
Atk: 8
Def: 5
SpA: 6
SpD: 6
Spe: 104
Size Class: 3
Weight Class: 2
Moves:
Acid Armor
Assurance
Astonish
Attract
Block
Coil
Confuse Ray
Confusion
Cross Poison
Defense Curl
Double Team
Draining Kiss
Embargo
Endure
Explosion
Facade
Fake Tears
Frustration
Giga Impact
Grass Knot
Gunk Shot
Head Smash
Helping Hand
Hex
Hidden Power (Ground)
Hyper Beam
Infestation
Iron Defense
Iron Head
Light Screen
Magic Room
Metronome
Payback
Pin Missile
Poison Jab
Power Gem
Protect
Psybeam
Psychic
Reflect
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Round
Safeguard
Sandstorm
Secret Power
Self-Destruct
Shadow Ball
Skill Swap
Sleep Talk
Sludge
Sludge Bomb
Sludge Wave
Smack Down
Snore
Stealth Rock
Stone Edge
Substitute
Swagger
Torment
Toxic
Toxic Spikes
Trick
U-turn
Venom Drench
Venoshock
Withdraw
Wonder Room
Wood Hammer
Zen Headbutt
Arcana the Aurumoth (F)
Stage 3*
Hidden Power Type: Ground
Type(s): Bug/Psychic
Abilities: Weak Armor/No Guard/Light Metal (HA, Unlocked)
Nature: Serious (no change)
Stats:
HP: 100
Atk: 9
Def: 7
SpA: 8
SpD: 5
Spe: 94
Size Class:
Weight Class:
Moves:
Ally Switch
Ancient Power
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confide
Confusion
Counter
Cut
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electroweb
Facade
Feint
Fell Stinger
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Heal Pulse
Healing Wish
Helping Hand
Hidden Power (Ground)
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Imprison
Infestation
Light Screen
Lunge
Magic Room
Megahorn
Nasty Plot
Ominous Wind
Overheat
Protect
Psych Up
Psychic
Psychic Terrain
Psyshock
Quiver Dance
Rain Dance
Reflect
Rest
Retaliate
Return
Round
Safeguard
Secret Power
Shadow Ball
Silver Wind
Skill Swap
Sleep Talk
Snore
Solar Beam
Spotlight
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Will-O-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt
Battle Info
Format: 3v3 Singles
Switch: OK
DQ: 48 hours for challenger, 72 hours for ref
Abilities: All
Items: On
Megas: None
Z-Moves: One (for Tierno), None (for challenger)
Recoveries: 2
Chills: 5
Substitutions: 3
Rival Tierno's team consists of three Pokemon, one chosen randomly from each slot
Rival Tierno sends out first
Rival Tierno's Item Bag: 1× Super Potion
Slot 1: Oricorio, Hidden Power [Ground]
Slot 2: Roserade, Hidden Power [Rock]
Slot 3: Mr. Rime, Hidden Power [Ground]
Oricorio
Type: Fire/Flying OR Electric/Flying OR Psychic/Flying OR Ghost/Flying
Ability: Dancer
Item: Power Lens
Nature: Modest (+SpA, -Atk)
HP: 90
Atk: 4 (-)
Def: 5
SpA: 8 (+)
SpD: 5
Spe: 93
Size: 1
Weight: 1
Moves:
Acrobatics
Aerial Ace
Agility
Air Cutter
Air Slash
Attract
Baton Pass
Calm Mind
Captivate
Confide
Covet
Defog
Double Slap
Double Team
Embargo
Facade
Feather Dance
Fly
Frustration
Growl
Helping Hand
Hidden Power
Hurricane
Icy Wind
Mirror Move
Peck
Pluck
Pound
Protect
Quash
Rest
Return
Revelation Dance
Role Play
Roost
Round
Safeguard
Sandstorm
Sky Attack
Sleep Talk
Snore
Steel Wing
Substitute
Swagger
Swords Dance
Tailwind
Taunt
Teeter Dance
Toxic
U-turn
Work Up
Roserade
Type: Grass/Poison
Abilities: Natural Cure/Poison Point/Technician
Item: Grassium Z
Nature: Bold (+Def, -Atk)
HP: 85
Atk: 4 (-)
Def: 7 (+)
SpA: 9
SpD: 8
Spe: 90
Size: 2
Weight: 2
Moves:
Absorb
Aromatherapy
Attract
Body Slam
Bullet Seed
Captivate
Confide
Cotton Spore
Covet
Cut
Dazzling Gleam
Double Team
Double-Edge
Endure
Energy Ball
Extrasensory
Facade
Flash
Frustration
Fury Cutter
Giga Drain
Giga Impact
Grass Knot
Grass Whistle
Grassy Glide
Grassy Terrain
Growth
Hidden Power
Hyper Beam
Ingrain
Laser Focus
Leaf Storm
Leech Seed
Life Dew
Magical Leaf
Mega Drain
Mimic
Mind Reader
Mud-Slap
Natural Gift
Nature Power
Nightmare
Petal Blizzard
Petal Dance
Pin Missile
Poison Jab
Poison Sting
Power Whip
Protect
Psych Up
Rain Dance
Razor Leaf
Rest
Return
Round
Secret Power
Seed Bomb
Shadow Ball
Sleep Powder
Sleep Talk
Sludge Bomb
Snore
Solar Beam
Spikes
Stun Spore
Substitute
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Swift
Swords Dance
Synthesis
Toxic
Toxic Spikes
Uproar
Venom Drench
Venoshock
Water Sport
Weather Ball
Worry Seed
Mr. Rime
Type: Ice/Psychic
Abilities: Tangled Feet/Screen Cleaner/Ice Body
Item: Berserk Gene
Nature: Modest (+SpA, -Atk)
HP: 90
Atk: 5 (-)
Def: 6
SpA: 9 (+)
SpD: 7
Spe: 70
Size: 3
Weight: 4
Moves:
After You
Ally Switch
Attract
Avalanche
Barrier
Baton Pass
Blizzard
Block
Body Slam
Brick Break
Calm Mind
Captivate
Charge Beam
Charm
Confide
Confuse Ray
Confusion
Copycat
Covet
Dazzling Gleam
Double Kick
Double Slap
Double Team
Drain Punch
Dream Eater
Encore
Endure
Energy Ball
Expanding Force
Facade
Fake Out
Fake Tears
Flash
Fling
Focus Blast
Focus Punch
Foul Play
Freeze-Dry
Frustration
Future Sight
Giga Impact
Grass Knot
Guard Swap
Hail
Headbutt
Healing Wish
Helping Hand
Hidden Power
Hyper Beam
Hypnosis
Ice Beam
Ice Punch
Ice Shard
Icicle Spear
Icy Wind
Infestation
Iron Defense
Light Screen
Magic Coat
Magic Room
Meditate
Mega Kick
Mega Punch
Metronome
Mimic
Mirror Coat
Misty Terrain
Mud-Slap
Nasty Plot
Natural Gift
Payback
Pound
Power Split
Power Swap
Protect
Psybeam
Psych Up
Psychic
Psychic Terrain
Psyshock
Rain Dance
Rapid Spin
Recycle
Reflect
Rest
Return
Role Play
Round
Safeguard
Screech
Secret Power
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Slack Off
Sleep Talk
Snatch
Snore
Solar Beam
Stomping Tantrum
Stored Power
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Teeter Dance
Telekinesis
Thief
Thunder
Thunder Wave
Thunderbolt
Tickle
Torment
Toxic
Trick
Trick Room
Triple Axel
Uproar
Wake-Up Slap
Wonder Room
Zen Headbutt
I'm normal this time, I promise. Definitely not any sort of religious fanatic. Trust me.
Sending out Roserade. HydrogenHydreigon to order.
Vortex the Volkraken (M)
Stage 3*
Hidden Power Type: Fairy
Type(s): Water/Fire
Abilities: Analytic/Infiltrator/Pressure (HA, Unlocked)
Nature: Serious (no change)
Stats:
HP: 95
Atk: 4
Def: 6
SpA: 10
SpD: 7
Spe: 95
Size Class: 3
Weight Class: 3
Moves:
Absorb
Aqua Jet
Aqua Ring
Assurance
Attract
Bind
Bite
Bounce
Captivate
Clear Smog
Confide
Constrict
Destiny Bond
Dive
Double Team
Ember
Facade
False Swipe
Fire Blast
Fire Lash
Fire Spin
Flame Burst
Flamethrower
Flash
Flash Cannon
Fling
Frustration
Giga Impact
Heat Wave
Hidden Power (Fairy)
Hydro Pump
Hyper Beam
Incinerate
Infestation
Lava Plume
Leech Life
Liquidation
Memento
Muddy Water
Overheat
Payback
Power Gem
Protect
Quash
Rain Dance
Reflect
Reflect Type
Rest
Return
Round
Scald
Scary Face
Secret Power
Sleep Talk
Snore
Substitute
Sunny Day
Surf
Swagger
Thief
Tickle
Torment
Toxic
U-turn
Water Gun
Water Pulse
Waterfall
Whirlpool
Will-O-Wisp
Wring Out
Corinth the Crucibelle (F)
Stage 3*
Hidden Power Type: Ground
Type(s): Rock/Poison
Abilities: Regenerator/Mold Breaker/Liquid Ooze (HA, Unlocked)
Nature: Bashful
Stats:
HP: 100
Atk: 8
Def: 5
SpA: 6
SpD: 6
Spe: 104
Size Class: 3
Weight Class: 2
Moves:
Acid Armor
Assurance
Astonish
Attract
Block
Coil
Confuse Ray
Confusion
Cross Poison
Defense Curl
Double Team
Draining Kiss
Embargo
Endure
Explosion
Facade
Fake Tears
Frustration
Giga Impact
Grass Knot
Gunk Shot
Head Smash
Helping Hand
Hex
Hidden Power (Ground)
Hyper Beam
Infestation
Iron Defense
Iron Head
Light Screen
Magic Room
Metronome
Payback
Pin Missile
Poison Jab
Power Gem
Protect
Psybeam
Psychic
Reflect
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Round
Safeguard
Sandstorm
Secret Power
Self-Destruct
Shadow Ball
Skill Swap
Sleep Talk
Sludge
Sludge Bomb
Sludge Wave
Smack Down
Snore
Stealth Rock
Stone Edge
Substitute
Swagger
Torment
Toxic
Toxic Spikes
Trick
U-turn
Venom Drench
Venoshock
Withdraw
Wonder Room
Wood Hammer
Zen Headbutt
Arcana the Aurumoth (F)
Stage 3*
Hidden Power Type: Ground
Type(s): Bug/Psychic
Abilities: Weak Armor/No Guard/Light Metal (HA, Unlocked)
Nature: Serious (no change)
Stats:
HP: 100
Atk: 9
Def: 7
SpA: 8
SpD: 5
Spe: 94
Size Class:
Weight Class:
Moves:
Ally Switch
Ancient Power
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confide
Confusion
Counter
Cut
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electroweb
Facade
Feint
Fell Stinger
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Heal Pulse
Healing Wish
Helping Hand
Hidden Power (Ground)
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Imprison
Infestation
Light Screen
Lunge
Magic Room
Megahorn
Nasty Plot
Ominous Wind
Overheat
Protect
Psych Up
Psychic
Psychic Terrain
Psyshock
Quiver Dance
Rain Dance
Reflect
Rest
Retaliate
Return
Round
Safeguard
Secret Power
Shadow Ball
Silver Wind
Skill Swap
Sleep Talk
Snore
Solar Beam
Spotlight
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Will-O-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt
Battle Info
Format: 3v3 Singles
Switch: OK
DQ: 48 hours for challenger, 72 hours for ref
Abilities: All
Items: On
Megas: None
Z-Moves: One (for Tierno), None (for challenger)
Recoveries: 2
Chills: 5
Substitutions: 3
Rival Tierno's team consists of three Pokemon, one chosen randomly from each slot
Rival Tierno sends out first
Rival Tierno's Item Bag: 1× Super Potion
Kalos Route 19, also known as Grande Vallée Way, is home to a valley containing plenty of beautiful marshes. This battle takes place on a wooden bridge across the valley, on which Tierno has spent the past half hour practicing his dancing with his Pokemon! As a result, his dancing skills are stronger than they would otherwise be.
- All of Tierno's Pokemon have access to all moves tagged #Dance
- Petal Dance does not cause the user to go on a rampage
- Tierno's Oricorio does not lose speed from holding a Power Lens
- Tierno's Talonflame also has the ability Tangled Feet
- Tierno's Meloetta defaults to Pirouette Forme
- When one of Tierno's Pokemon with higher Attack than Special Attack uses a special #Dance move, it is treated as a physical move
- When Tierno sends out a Pokemon that holds a Berserk Gene, the Berserk Gene is automatically activated unless otherwise specified
- Camouflage turns the user into a Flying type
- Secret Power may cause sleep
- Nature Power becomes Wood Hammer
Slot 1: Oricorio, Hidden Power [Ground]
Slot 2: Roserade, Hidden Power [Rock]
Slot 3: Mr. Rime, Hidden Power [Ground]
Oricorio
Type: Fire/Flying OR Electric/Flying OR Psychic/Flying OR Ghost/Flying
Ability: Dancer
Item: Power Lens
Nature: Modest (+SpA, -Atk)
HP: 90
Atk: 4 (-)
Def: 5
SpA: 8 (+)
SpD: 5
Spe: 93
Size: 1
Weight: 1
Moves:
Acrobatics
Aerial Ace
Agility
Air Cutter
Air Slash
Attract
Baton Pass
Calm Mind
Captivate
Confide
Covet
Defog
Double Slap
Double Team
Embargo
Facade
Feather Dance
Fly
Frustration
Growl
Helping Hand
Hidden Power
Hurricane
Icy Wind
Mirror Move
Peck
Pluck
Pound
Protect
Quash
Rest
Return
Revelation Dance
Role Play
Roost
Round
Safeguard
Sandstorm
Sky Attack
Sleep Talk
Snore
Steel Wing
Substitute
Swagger
Swords Dance
Tailwind
Taunt
Teeter Dance
Toxic
U-turn
Work Up
Roserade
Type: Grass/Poison
Abilities: Natural Cure/Poison Point/Technician
Item: Grassium Z
Nature: Bold (+Def, -Atk)
HP: 85
Atk: 4 (-)
Def: 7 (+)
SpA: 9
SpD: 8
Spe: 90
Size: 2
Weight: 2
Moves:
Absorb
Aromatherapy
Attract
Body Slam
Bullet Seed
Captivate
Confide
Cotton Spore
Covet
Cut
Dazzling Gleam
Double Team
Double-Edge
Endure
Energy Ball
Extrasensory
Facade
Flash
Frustration
Fury Cutter
Giga Drain
Giga Impact
Grass Knot
Grass Whistle
Grassy Glide
Grassy Terrain
Growth
Hidden Power
Hyper Beam
Ingrain
Laser Focus
Leaf Storm
Leech Seed
Life Dew
Magical Leaf
Mega Drain
Mimic
Mind Reader
Mud-Slap
Natural Gift
Nature Power
Nightmare
Petal Blizzard
Petal Dance
Pin Missile
Poison Jab
Poison Sting
Power Whip
Protect
Psych Up
Rain Dance
Razor Leaf
Rest
Return
Round
Secret Power
Seed Bomb
Shadow Ball
Sleep Powder
Sleep Talk
Sludge Bomb
Snore
Solar Beam
Spikes
Stun Spore
Substitute
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Swift
Swords Dance
Synthesis
Toxic
Toxic Spikes
Uproar
Venom Drench
Venoshock
Water Sport
Weather Ball
Worry Seed
Mr. Rime
Type: Ice/Psychic
Abilities: Tangled Feet/Screen Cleaner/Ice Body
Item: Berserk Gene
Nature: Modest (+SpA, -Atk)
HP: 90
Atk: 5 (-)
Def: 6
SpA: 9 (+)
SpD: 7
Spe: 70
Size: 3
Weight: 4
Moves:
After You
Ally Switch
Attract
Avalanche
Barrier
Baton Pass
Blizzard
Block
Body Slam
Brick Break
Calm Mind
Captivate
Charge Beam
Charm
Confide
Confuse Ray
Confusion
Copycat
Covet
Dazzling Gleam
Double Kick
Double Slap
Double Team
Drain Punch
Dream Eater
Encore
Endure
Energy Ball
Expanding Force
Facade
Fake Out
Fake Tears
Flash
Fling
Focus Blast
Focus Punch
Foul Play
Freeze-Dry
Frustration
Future Sight
Giga Impact
Grass Knot
Guard Swap
Hail
Headbutt
Healing Wish
Helping Hand
Hidden Power
Hyper Beam
Hypnosis
Ice Beam
Ice Punch
Ice Shard
Icicle Spear
Icy Wind
Infestation
Iron Defense
Light Screen
Magic Coat
Magic Room
Meditate
Mega Kick
Mega Punch
Metronome
Mimic
Mirror Coat
Misty Terrain
Mud-Slap
Nasty Plot
Natural Gift
Payback
Pound
Power Split
Power Swap
Protect
Psybeam
Psych Up
Psychic
Psychic Terrain
Psyshock
Rain Dance
Rapid Spin
Recycle
Reflect
Rest
Return
Role Play
Round
Safeguard
Screech
Secret Power
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Slack Off
Sleep Talk
Snatch
Snore
Solar Beam
Stomping Tantrum
Stored Power
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Teeter Dance
Telekinesis
Thief
Thunder
Thunder Wave
Thunderbolt
Tickle
Torment
Toxic
Trick
Trick Room
Triple Axel
Uproar
Wake-Up Slap
Wonder Room
Zen Headbutt
I'm normal this time, I promise. Definitely not any sort of religious fanatic. Trust me.
Sending out Roserade. HydrogenHydreigon to order.