Profiles Profile: SilvanRaptor

Trainer Name: Silvan Smith
Pokemon Team: Shieldon/Bronzor/Aggron/Steelix/Ferroseed/Piplup/Beldum
W/L/T: 1/2/0

Currency Counters: 0
Universal Counters: 0

Current Battles:
Silvan Vs EpicDrill

Battle History:
Old ASB Profile
Silvan Vs Toon [Complete]
Silvan Vs EpicDrill [Complete]
Silvan Vs Granny Pie [Complete]

Items:
Held Items: EXP Share/Amulet Coin/Lucky Egg

Key Items:
N/A

 
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Steelix [F] [Cybele]
Types: Steel/Ground
>Steel
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

>Ground
Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.


Abilities:
>Rock Head [Passive]
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.

>Sturdy [Passive]
This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

>Sheer Force [Toggle] (H)
By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.


>Sand Force [Passive] (M)
This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.


Nature: Adamant

Stats:
HP: 100
Atk: 4 (+)
Def: 9
SpA: 1 (-)
SpD: 3
Spe: 30
Size Class: 7
Weight Class: 8
Base Rank Total: 22

Stats: [Mega]
HP: 100
Atk: 6 (+)
Def: 10
SpA: 1 (-)
SpD: 3
Spe: 30
Size Class: 7
Weight Class: 10
Base Rank Total: 25

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Level Up
>Thunder Fang
>Fire Fang
>Ice Fang
>Mud Sport
>Tackle
>Harden
>Screech
>Bind
>Curse
>Rock Throw
>Rock Tomb
>Rage
>Stealth Rock
>Rock Polish
>Automize
>Gyro Ball
>Sandstorm
>Smack Down
>Dragon Breath
>Slam
>Sand Tomb
#Crunch
#Sandstorm
#Double Edge
#Stone Edge
#Dig

Egg
>Heavy Slam
>Defense Curl
>Rollout
>Rock Climb
>Rock Blast

TM/HM
>Bulldoze
>Earthquake
>Brutal Swing
>Dragon Tail
>Roar


Aggron [M] [Vulcan]
Types: Steel/Rock
>Steel
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

>Rock
Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Cosmic Power, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by three (3) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.


Abilities:
>Sturdy [Passive]
This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

>Rock Head [Passive]
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.

>Heavy Metal [Passive] (H)
The Pokemon's body structure is immensely dense, doubling its actual weight


>Filter [Passive] (M)
This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).


Nature: Brave (-10% Evasion)

Stats:
HP: 100
Atk: 5 (+)
Def: 8
SpA: 2
SpD: 2
Spe: 43 (-)
Size Class: 4
Weight Class: 8 [10 - Heavy Metal]
Base Rank Total: 21

Stats:[Mega]
HP: 100
Atk: 6 (+)
Def: 10
SpA: 2
SpD: 3
Spe: 43 (-)
Size Class: 4
Weight Class: 8 [11 - Heavy Metal
Base Rank Total: 25

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Level Up
>Tackle
>Harden
>Mud-Slap
>Headbutt
>Metal Claw
>Rock Tomb
>Take Down
>Protect
>Iron Defense
>Roar
>Iron Head
>Rock Slide
#Take Down
#Metal Sound
#Iron Tail
#Iron Defense
#Double-Edge
#Autotomize
#Heavy Slam
#Metal Burst

Egg
>Head Smash
>Curse
>Dragon Rush
>Stealth Rock
>Superpower

TM/HM
>Shadow Claw
>Aerial Ace
>Earthquake
>Double Team
>Smart Strike
#Payback


Bastiodon [F] [Artemis]
Types: Rock/Steel
>Rock
Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Cosmic Power, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by three (3) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

>Steel
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.


Abilities:
>Sturdy [Passive]
This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

>Soundproof [Passive] (H)
Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Clanging Scales, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Sparkling Aria, Supersonic, Uproar.)


Nature: Sassy (-10% Evasion)

Stats:
HP: 90
Atk: 2
Def: 7
SpA: 2
SpD: 6 (+)
Spe: 26 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 6/6
MC: 3
AC: 3/5

Attacks:
Level Up
>Block
>Tackle
>Protect
>Taunt
>Metal Sound
>Take Down
>Iron Defense
>Swagger
#Endure
#Metal Burst
#Iron Head
#Heavy Slam

Egg
>Wide Guard
>Curse
>Fissure
>Screech
>Stealth Rock

TM/HM
>Earthquake
>Rock Tomb
>Stone Edge
>Roar
>Sandstorm
#Smack Down


Bronzor [Genderless] [Narcissus]
Types: Steel/Psychic
>Steel
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

>Psychic
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.


Abilities:
>Levitate [Passive]
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

>Heatproof [Passive]
This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.

>Heavy Metal [Passive] (H)
The Pokemon's body structure is immensely dense, doubling its actual weight


Nature: Brave (-10% Evasion)

Stats:
HP: 90
Atk: 2 (+)
Def: 3
SpA: 1
SpD: 3
Spe: 20 (-)
Size Class: 1
Weight Class: 4
Base Rank Total: 11

EC: 5/6
MC: 3
AC: 3/5

Attacks:
Level Up
>Extrasensory
>Tackle
>Confusion
>Hypnosis
>Imprison
>Confuse Ray
>Psywave
>Iron Defense
>Feint Attack
>Safeguard
#Future Sight
#Gyro Ball
#Payback
#Heal Block
#Heavy Slam

Tutor
>Signal Beam
>Wonder Room
>Trick
>Gravity
>Stealth Rock

TM/HM
>Psyshock
>Light Screen
>Reflect
>Flash Cannon
>Charge Beam
#Trick Room


Ferroseed [F] [Demeter]
Types: Grass/Steel
Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

>Steel
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.


Abilities:
>Iron Barbs
When struck with a contact attack, this Pokemon's abrasive skin causes pain to the opponent, doing 25% of the damage it received to the opponent.


Nature: Relaxed (-10% Evasion)

Stats:
HP: 90
Atk: 2
Def: 4 (+)
SpA: 1
SpD: 3
Spe: 8 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
>Tackle
>Harden
>Rollout
>Curse
>Metal Claw
>Pin Missile
>Gyro Ball

Egg
>Leech Seed
>Spikes
>Stealth Rock
>Worry Seed
>Seed Bomb

TM/HM
>Payback
>Poison Jab
>Thunder Wave
>Protect
>Double Team


Piplup [M] [Orion]
Types: Water
>Water
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.


Abilities:
>Torrent [Passive]
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by three (3). (eg Water Pulse goes from 6 to 9, Hydro Pump from 11 to 14)

>Defiant [Passive] (H)
The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. This boost may not reset towards its natural stage the round this ability is triggered.


Nature: Quiet (-10% Evasion)

Stats:
HP: 90
Atk: 2
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 34 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up
>Pound
>Growl
>Bubble
>Water Sport
>Peck
>Bubble Beam
>Bide
>Fury Attack

Egg
>Supersonic
>Mud Sport
>Aqua Ring
>Icy Wind
>Mud-Slap

TM/HM
>Ice Beam
>Scald
>Grass Knot
>Quash
>Protect



Beldum [Genderless] [Daedalus]
Types: Steel/Psychic
>Steel
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

>Psychic
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.


Abilities:
Clear Body [Passive]
This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Light Metal [Passive] (H)
The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Light Metal assumes the maximum possible hits from a multi-hit move for the purposes of priority (e.g. Double Kick gets priority as it reaches 6 BAP, Bullet Seed does not get priority as it reaches 15 BAP).


Nature: Adamant

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
MC: 10
AC: 0/5

Attacks:
Level Up
Takedown

Tutor
>Headbutt
>Iron Defense
>Iron Head
>Zen Headbutt
>Hold Back

TM/HM
N/A
 
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