A note about the poll: If you feel that neither answer is the one for you (goddamn picky people :P), please specify what you mean and why you feel that way in a reply.
This generation, Steel has seen some notable changes, and not all of them pleasant.
The introduction of Fairy types is a mixed bag for Steels: on one hand, Steel is super-effective on Fairy, giving Steel STAB a bit more use in the metagame, and Steels may have even more potential switch-ins, with yet another resistance under their belts. However, Fairies also, to an extent steel (Ahahahahaaaaaaah someone help me) the main niche of Steel types: their resistance to Dragon moves, and spin it into something better (an immunity to Dragon).
Defensively, Steel-types have definitely taken a hit. Two of their previous resistances (Ghost and Dark) now hit for neutral damage. Combine that with the fact that Ghost is looking to be one of the premier attacking types this Generation (with the nerf of Dragons), and suddenly the god-tanks we've come to love are going to be taking quite a bit more damage than before.
Do you think the positives and negatives brought to Steel types this Generation balance each other out, or does one side greatly outweigh the other?
Also, if you consider it a nerf, how bad do you think it is? What do you see some particular Steel types doing in reaction to this change? I doubt we'll be seeing Steel types tumbling down the usage ladder a ton, but still interesting to think about.
This generation, Steel has seen some notable changes, and not all of them pleasant.
The introduction of Fairy types is a mixed bag for Steels: on one hand, Steel is super-effective on Fairy, giving Steel STAB a bit more use in the metagame, and Steels may have even more potential switch-ins, with yet another resistance under their belts. However, Fairies also, to an extent steel (Ahahahahaaaaaaah someone help me) the main niche of Steel types: their resistance to Dragon moves, and spin it into something better (an immunity to Dragon).
Defensively, Steel-types have definitely taken a hit. Two of their previous resistances (Ghost and Dark) now hit for neutral damage. Combine that with the fact that Ghost is looking to be one of the premier attacking types this Generation (with the nerf of Dragons), and suddenly the god-tanks we've come to love are going to be taking quite a bit more damage than before.
Do you think the positives and negatives brought to Steel types this Generation balance each other out, or does one side greatly outweigh the other?
Also, if you consider it a nerf, how bad do you think it is? What do you see some particular Steel types doing in reaction to this change? I doubt we'll be seeing Steel types tumbling down the usage ladder a ton, but still interesting to think about.
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