SPYNDA
Type: Psychic/Poison
Stats: 93/95/83/95/83/111 (BST 560)
Abilities: Spin to Win (Tangled Feet effect + successful confusion roll uses a random move instead of dealing self damage), Truant
Hidden Ability: Contrary
New moves: Amnesia, Future Sight, Reflect, Light Screen, Gravity, Yawn, Imprison, Miracle Eye, Teleport, Telekinesis, Synchronoise, Psycho Boost, Shell Side Arm, Mind Reader, Zen Headbutt, Belch, Baneful Bunker, Acid, Acid Armor, Corrosive Gas, Sludge, Sludge Wave, Venom Drench, Venoshock, Toxic, Gastro Acid, Clear Smog, Glare, Dizzy Whirl (status, 15 PP, 85% accuracy, targets all pokemon on the field including self, confuses for 5 turns and lowers evasion by 1 stage on each target)
SPYNDA is constantly wracked by a headache. When the headache turns intense, it begins using mysterious powers.