-Magmar (Blue only) - Low Tier
-Availability: Magmar come late in the game, in the basement and top floor of Pokemon Mansion in Cinnabar Island to be specific. At the third floor, the have a one-in-ten chance of appearing, but are only at level 34. While Magmar are level 38 in the basement, they aren't exactly the most common Pokemon there at a 4% encounter rate. Capturing Magmar can be noticeably difficult thanks to their low catch rate.
-Stats: Overall, Magmar's stats are good, but none of them are impressive. Surprisingly, Magmar's Attack is higher than its Special, but it's nothing incredible at a base 95. Another noticeable aspect of Magmar's stats is that its Defense is poor, below that of Primeape and even Goldeen.
-Movepool: When caught, Magmar is likely to know merely Ember and Leer. This means it greatly appreciates TM support almost to the point of necessity, as it doesn't learn a good attack (which in this case is Fire Punch) until level 43. 2 TMs you should have access to by the time you get Magmar are Mega Punch, which can be bought in the Celadon Department Store, and Psychic, which is its best weapon against Rock/Ground-types but is a once-in-the-game TM. Magmar can also learn Submission, but it isn't recommended as it causes recoil.
-Power: Because Magmar's Special is merely average, it won't be doing too much against the several resists it'll encounter soon after being caught.
-Type: Fire is an unfortunate type to have late in the game, as everything at that point in the game either resists Fire-type attacks, hits their users super effectively, or both.
-Match-ups:
--Blaine: Because Magmar resists Fire-type attacks, Blaine will not use any against it, allowing Magmar to take out everything but his Arcanine, as Magmar's mediocre physical bulk will cause it to be worn down. However, Blaine has a strange tendency to use pointless moves like Roar when there isn't any need to, helping Magmar's chances against him.
--Giovanni: Whether Magmar does well against his Rhyhorn and Rhydon or not depends on whether or not it knows Psychic, as the best it can do against him without it is defeating the Nidos. An important thing to remember is that Dugtrio will always beat Magmar regardless of what moves it has.
--Lorelei: Despite Slowbro being the only Pokemon on her team that resists Fire-type attacks, Lapras and occasionally Cloyster can also cause trouble for Magmar. The reason why Dewgong doesn't is because even though it is a Water-type, it doesn't actually know any Water-type moves, though Rest can be a pain if you don't want to waste Fire Blast, but then again, there isn't much in the Pokemon League for Magmar to use Fire Blast against in the first place.
--Bruno: His 2 Onix are much like Giovanni's Rhyhorn and Rhydon: they can comfortably take whatever Magmar throws at it other than Psychic. Speaking of which, Magmar with Psychic almost entirely sweeps Bruno, but it can settle with Fire Blast if it wants, as the two have the same base power after factoring in STAB and type match-ups. Machamp might be able to take a Psychic or Fire Blast thanks to its impressive level as well as Magmar's average Special.
--Agatha: As with several Pokemon, Magmar has trouble against Agatha's Ghost-types without the aid of items due to the fact that its most powerful attack hits them on their very high Special, allowing them to confuse or sleep Magmar before going down. It doesn't help that all of them are faster. Her other 2 Pokemon, Golbat and Arbok, are much easier to deal with thanks to them having mediocre Special as well as (Arbok) being slower than Magmar.
--Lance: Everything on Lance's team resists Fire-type moves, they all know Hyper Beam which hits it hard because of its poor Defense, and he leads the fight with his Gyarados, which happens to know Hydro Pump.
--Rival: Everything Magmar beats one-on-one here can easily be taken out with several other Pokemon, meaning that while it could take out a few of his Pokemon, it isn't too impressive.
-Additional Comments: Magmar is unfortunately a Fire-type who came a bit too late to be useful, as it joins surrounded by Water-types and bosses, almost all of which have favorable outcomes against it. Another thing of note is that it knows only Ember and possibly Leer when its caught, and catching them can be a pain considering the chances of finding them (10% and 4% on the top and bottom floors of Pokemon Mansion, respectively) as well as how resistant they are to being caught.