[POISON] Yoshiblaze vs. TMan87

nightblitz42

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Battle Details:
Format
: 3v3 Singles (Gym Leader brings 4)
DQ: 72 hours
Substitutions: 3 per Pokemon
Switch: OK
Abilities: All
Items: On
Mega Evolutions: 1
Z-Moves: 1
Recoveries / Chills: Infinite
Arena: Peter's Purple Poison Public Pool for People and Pokemon
Turn Order: Gym Leader sends out Pokemon first.​
Effects:
- Default weather is Artificial Acid Rain. AAR acts like normal rain, but Psychic-type moves are weakened instead of Fire-type moves. It cannot be replaced without weather rocks. The AAR is safe for humans and Pokemon, but it does slightly effect the brain power of Pokemon. Don't worry though, it will only weaken their attacking moves that use their brains, so you don't have to sue us.
- Toxic Poison now starts at 2 damage per action. Being around so much poison helps strengthen the effects poison, causing more damage.
- Fissure fails when used. How are you able to cause a Fissure in a pool?

Codifications:
- Camouflage: Poison
- Nature Power: Sludge Bomb
- Secret Power: 30% Chance to Poison


Team Yoshiblaze :

Drapion [Male] [</scorpion>]
Types: Poison/Dark
Abilities: Battle Armor / Sniper / Keen Eye (Unlocked)
Nature: Adamant (+1 Attack, -1 Special Attack)
Stats:
HP:
90
Atk: 4 (+1)
Def: 4
SpA: 2 (-1)
SpD: 3
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 19
MC: 4
Attacks:
Level Up

Bite
Poison Sting
Leer
Knock Off
Pin Missile
Acupressure
Pursuit
Bug Bite
Poison Fang
Scary Face
Thunder Fang
Ice Fang
Fire Fang
Night Slash
Crunch
Cross Poison
Toxic Spikes
Fell Stinger

TM/HM
Protect
Substitute
Infestation
X-Scissor
Dig
Earthquake
Brick Break
Taunt
Torment
Rock Slide
Toxic
Poison Jab
Thief
Endure
Rock Tomb
Giga Impact
Swords Dance
Rest
Sleep Talk
Payback

Egg
Agility
Iron Tail
Whirlwind
Twineedle
Pursuit

Tutor
Aqua Tail

Tentacruel [Female] [a cool tent]
Types: Water/Poison
Abilities: Clear Body / Liquid Ooze / Rain Dish (Unlocked)
Nature: Modest (+1 Special Attack, -1 Attack)
Stats:
HP:
90
Atk: 2 (-1)
Def: 3
SpA: 4 (+1)
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 21
MC: 0
Attacks:
Level Up

Poison Sting
Supersonic
Constrict
Acid
Toxic Spikes
Water Pulse
Wrap
Acid Spray
Bubble Beam
Water Gun
Hydro Pump
Sludge Wave
Hex
Reflect Type
Wring Out
Barrier
Poison Jab

TM/HM
Protect
Substitute
Dive
Scald
Sludge Bomb
Endure
Whirlpool
Infestation
Venoshock
Toxic
Ice Beam
Brine
Surf
Rain Dance
Hidden Power (Fire)
Hyper Beam
Double Team
Mimic
Thief
Bide
Reflect
Blizzard

Egg
Aqua Ring
Mirror Coat
Rapid Spin
Knock Off
Muddy Water

Tutor
Magic Coat
Giga Drain
Icy Wind

Gengar [Male] [Nappy]
Types: Ghost/Poison
Abilities: Cursed Body
Nature: Timid (+15% Speed, +19% Accuracy, -1 Attack)
Stats:
HP:
90
Atk: 2 (-1)
Def: 3
SpA: 5
SpD: 3
Spe: 127 (110 * 1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Mega Gengar [Male] [Nappy]
Types: Ghost/Poison
Abilities: Cursed Body/Shadow Tag (M)
Nature: Timid (+15% Speed, +26% Accuracy, -1 Attack)
Stats:
HP:
90
Atk: 2 (-1)
Def: 3
SpA: 7
SpD: 3
Spe: 150 (130 * 1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 24

MC: 0
Attacks:
Level Up

Hypnosis
Lick
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch
Dream Eater
Hex
Shadow Punch
Destiny Bond

TM/HM
Protect
Substitute
Sludge Bomb
Shadow Ball
Will-O-Wisp
Focus Blast
Dazzling Gleam
Taunt
Hyper Beam
Psychic
Torment
Infestation
Thunderbolt
Venoshock
Endure
Energy Ball
Counter
Bide
Metronome
Hidden Power (Fire)
Explosion

Egg
Disable
Clear Smog
Perish Song
Reflect Type
Scary Face

Tutor
Skill Swap
Icy Wind
Foul Play
Pain Split
Giga Drain

Weezing [Male] [Methane]
Types: Poison
Abilities: Levitate
Nature: Modest (+1 Special Attack, -1 Attack)
Stats:
HP:
90
Atk: 2 (-1)
Def: 5
SpA: 4 (+1)
SpD: 3
Spe: 60
Size Class: 2
Weight Class: 1
Base Rank Total: 20
MC: 0
Attacks:
Level Up

Tackle
Poison Gas
Smog
Smokescreen
Assurance
Clear Smog
Sludge
Self-Destruct
Explosion
Haze
Gyro Ball
Memento
Belch
Double Hit

TM/HM
Protect
Substitute
Sludge Bomb
Fire Blast
Will-O-Wisp
Venoshock
Dark Pulse
Infestation
Torment
Taunt
Shadow Ball
Endure
Hidden Power (Grass)
Incinerate
Thunderbolt
Bide

Egg
Destiny Bond
Pain Split
Toxic Spikes
Psybeam
Grudge

Tutor

Team TMan87 :

Misha certainly is the team's funball. Despite being a Psychic-type, she doesn't usually make much use of her brain and prefers to go with the flow, sprinkling her appearances with her trademark "Wahaha~!", though I suspect her of exaggerating some of her reactions by pure theatrical instinct (who would attempt to pout after receiving only one round of damage?). However, she does have a bit of a competitive streak and will quickly revert to a calmer state should a dangerous opponent arise.
Evolving didn't make her more calm, instead exarcebating her competitive nature. Needless to say, this trait mixed with her happy and joyous nature produce a very strange result, as she will cheerily try to crush any opponent that crosses her line of sight.
When she finally became a Reuniclus, Misha's love became all-encompassing and her caring side represents most of her personality. She's as much of a showoff as before though, and is still incredibly keen on having fun. Misha has a soft spot for Granny Pie's Weavile, though even I don't really know why...

Reuniclus [Female] [Misha]
Types: Psychic

Abilities:
Overcoat / Magic Guard / Regenerator (H) [UNLOCKED]

Nature: Relaxed (+1 Def, Speed ÷ 1.15, -10% Evasion)

Stats:
HP: 100
Atk: 3
Def: 4 (+)
SpA: 5
SpD: 3
Spe: 26 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 20

MC: 0

Attacks:
Level Up
Psywave
Reflect
Rollout
Snatch
Hidden Power [Fighting]
Light Screen
Charm
Recover
Psyshock
Future Sight
Endeavor
Skill Swap
Pain Split
Heal Block
Wonder Room
Dizzy Punch

Egg/Tutor
Acid Armor
Confuse Ray
Imprison
Secret Power
Trick
Signal Beam
Magic Coat
Iron Defense
Shock Wave
Helping Hand
Gravity
Knock Off
Drain Punch
Focus Punch
Laser Focus
Night Shade
After You
Astonish
Fire Punch
Ice Punch
Role Play
Sleep Talk
Snore
Superpower
Thunder Punch
Zen Headbutt

TM/HM
Protect
Psychic
Shadow Ball
Energy Ball
Trick Room
Thunder
Embargo
Thunder Wave
Substitute
Focus Blast
Infestation
Safeguard
Psych Up
Gyro Ball
Flash Cannon
Hyper Beam
Grass Knot
Toxic
Rock Tomb
Explosion
Calm Mind
Rain Dance

Yuuki has kinda been forced upon me, yet I still find him kinda sympathetic and, all in all, he pulls his weight rather well. First member that's not part of the Original 10, this Slowpoke is, true to his kin, very slow on the uptake. It's not unusual to see him nap in battle or be one or even two rounds late! He's still kind-hearted though, and can do wonders if he's not around girls.
The boy has grown from his derpy days. He's now gained much needed brain power, allowing him to actually be a functioning member of the team now. While still capable of dishing out hits, his strong point is his variety of defensive support moves, meaning he's at his best on the rear line, boosting his allies and attacking at a distance. Ironically, he makes a rather good duo with Kazuma. Too bad the latter doesn't really like him.

Slowking [Male] [Yuuki Rito]
Types: Water/Psychic

Abilities:
Oblivious / Own Tempo / Regenerator (H) [UNLOCKED]

Nature: Sassy (+1 SpD, Spe ÷ 1.15, -10% Evasion)

Stats:
HP: 90
Atk: 3
Def: 3
SpA: 4
SpD: 5 (+)
Spe: 26 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

MC: 0

Attacks:
Level Up
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Heal Pulse
Water Pulse
Slack Off
Amnesia
Power Gem
Hidden Power [Bug]
Nasty Plot
Swagger
Psych Up
Rain Dance

Egg
Block
Future Sight
Me First
Mud Sport
Zen Headbutt
Safeguard
Wonder Room

TM/HM
Ice Beam
Protect
Earthquake
Psychic
Scald
Reflect
Sunny Day
Light Screen
Flamethrower
Psyshock
Toxic
Telekinesis
Earthquake
Shadow Ball
Fire Blast
Focus Blast
Brine
Incinerate
Dragon Tail
Grass Knot
Surf
Whirlpool
Rest
Sleep Talk
Calm Mind
Blizzard
Dig
Avalanche

Tutor
Aqua Tail
Endure
Mud-Slap
Counter
Dive
Drain Punch
Icy Wind
Iron Defense
Magic Coat
Mimic
Signal Beam
Skill Swap
Foul Play
Substitute

Elma is another blob of goofy and laid-back adorableness. She absolutely loves rainy weather, and when everyone's in the house trying to cuddle for warmth she's outside sliding and jumping in puddles like she's having the time of her life. That's why she'd logically hang out with Water-types rather than Fire-types, such as Kamina (well the guy somehow hangs out with everyone) and, oddly enough given their opposite mindset, Shizune. Perhaps she's similar enough to Misha that the sea serpent accepts her.
Evolving only gave her more body mass to slide around in the rain. Shizune kind of forced her to regularly train with her and Misha (arguing that 'now that she's evolved she shouldn't be slacking anymore') and she took after them in terms of battle style: a defensively-focused stance followed by brutal tail swings. Not the most refined thing ever, but when your masters are a sea serpent and a blob with arms, what can you expect?
You thought Shizune was huge? Here comes Elma, a Goodra full of draconic glee! While she can't really slide around as much, she still enjoys the rain and won't hesitate to take a night shower if it's rainy outside. Her titanic stature and slimy exterior allows her to fight in close quarters, given that she now actually has usable fists. However, her most devastating weapon is probably her tail, that she can swing with a force enough to blow even the sturdiest members away. Actually, she's now the subject of a contest within the team: who can withstand Elma's tail whips? She's quite happy with the attention, as she can train and have fun at the same time.

Goodra [Elma] (Female)
Types: Dragon

Abilities:
Sap Sipper / Hydration / Gooey (H) [UNLOCKED]

Nature: Naughty (+1 Atk, -1 SpD)

Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 4
SpD: 5 (-)
Spe: 80
Size Class: 4
Weight Class: 5
Base Rank Total: 23

MC: 1

Attacks:

Level Up
Tackle
Bubble
Absorb
Protect
Bide
Dragon Breath
Rain Dance
Muddy Water
Dragon Pulse
Body Slam
Feint
Aqua Tail
Power Whip

Egg
Acid Armor
Counter
Endure
Iron Tail
Poison Tail
Curse

TM/HM
Toxic
Thunderbolt
Sludge Wave
Rock Slide
Infestation
Ice Beam
Substitute
Sludge Bomb
Flamethrower
Earthquake
Bulldoze
Fire Blast
Focus Blast
Dragon Tail
Hyper Beam
Thunder

Tutor
Outrage
Draco Meteor
Shock Wave
Fire Punch
Thunder Punch
Stomping Tantrum
Focus Punch

Other
"Ya mind not using my mouth as an umbrella? It's makin' me awful uncomfortable."
What,
you're uncomfortable? You're not the one who has to worry about brain damage!"
"Don't be such a stick in the mud! This stuff tastes just like grape soda, so it's probably fine! Besides, it only affects Pokemon, so a human like you's got no worries."
Wow, that did nothing to make me feel better...


This round's mechanisms:
Yoshiblaze sends out/equips
TMan87 sends out/equips/orders
Yoshiblaze orders
I ref​
 

TMan87

We shall bow to neither master nor god
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"I shouldn't have double guessed myself and not bring Mako."
"Come on, it's fiiiiiiine! We'll manage~!"


Sending out Misha the Reuniclus with Life Orb!

Thunder | Infestation | Thunder

IF Bide THEN activate action string Light Screen | Future Sight | Infestation
IF
Mirror Coat THEN Thunder Punch odd instances, Knock Off even instances, restarting queue each time
IF Tentacruel is a Psychic-type when you are to act THEN use Shadow Ball odd instances, Knock Off even instances, restarting queue each time
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator

Water/Poison | Clear Body/Liquid Ooze/Rain Dish | Life Orb
HP: 90/90 | EN: 100
2/3/4/5/100 | 3/4/21
Status: OK

Psychic | Overcoat/Magic Guard/Regenerator | Life Orb
HP: 100/100 | EN: 100
3/4/5/3/26 | 1/1/20
Status: OK, -10% Evasion​
A1

Tentacruel vanished underwater!
-6en (94en remaining)

Thunder missed!
-8en (92en remaining)

Dive
Crit = 1/24 (rolled 8)
Damage = 8+3+3+4+3-8-1 = 12 damage (88hp remaining)
Life Orb: -2hp (88hp remaining)
-3en (91en remaining)

A2

Protect

Infestation
Potential damage = (4+10+3-10)/1.5 = 4.67 damage
Tentacruel EN cost = 7+(4.67/2.5) = -8.87en (82en remaining)
Reuniclus EN cost = -5en (87en remaining)

A3

Tentacruel vanished underwater!
-6en (76en remaining)

Thunder missed!
-8en (79en remaining)

Dive
Crit = 1/24 (rolled 5)
12 damage (76hp remaining)
-3en (73en remaining)

TLDR:
Tentacruel: -27en
Reuniclus: -24hp, -21en

Jeez, how can Tentacruel stand to swim around in that muck? It's bound to be putrid.
"Well, when ya gotta choose to either spend a few seconds submerged or get up'n struck by a lightning bolt, I guess it ain't unbearable by comparison."



Water/Poison | Clear Body/Liquid Ooze/Rain Dish | Life Orb
HP: 90/90 | EN: 73
2/3/4/5/100 | 3/4/21
Status: OK

Psychic | Overcoat/Magic Guard/Regenerator | Life Orb
HP: 76/100 | EN: 79
3/4/5/3/26 | 1/1/20
Status: OK, -10% Evasion​

This round's toxicity:
Yoshiblaze orders
TMan87 orders
I ref​
 
Last edited:

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
You bet I will, I like Regenerator.

"What a nice rain! It feels like I'm melting!"
"...Could you take a step back, for safety's sake?"


Sending out Elma the Goodra with Rocky Helmet!

Earthquake | Thunder | Earthquake

[NONCONSECUTIVE] IF Cross Poison THEN Counter and restart queue
IF Drapion is in the evasive state of a D/E move when you are to act THEN Earthquake odd instances, Bulldoze even instances, pushing back each time
[ONCE] IF Whirlwind THEN Dragon Tail AND replace Thunder in the main orders with Draco Meteor
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator

Poison/Dark | Battle Armor/Sniper/Keen Eye | Razor Claw
HP: 90/90 | EN: 100
4/4/2/3/95 | 3/4/19
Status: OK

Water/Poison | Clear Body/Liquid Ooze/Rain Dish | Life Orb
HP: 90/90 | EN: 73
2/3/4/5/100 | 3/4/21
Status: OK


Dragon | Sap Sipper/Hydration/Gooey | Rocky Helmet
HP: 90/90 | EN: 100
4/3/4/5/80 | 4/5/23
Status: OK

Psychic | Overcoat/Magic Guard/Regenerator | Life Orb
HP: 86/100 | EN: 79
3/4/5/3/26 | 1/1/20
Status: OK, -10% Evasion

Regenerator: +10hp (86hp remaining)

A1

Rock Slide
Hit = .9 (rolled 3/10)
Crit = 1/8 (rolled 8)
Damage = 8+8-6 = 10 damage (80hp remaining)
Flinch chance = .3 (rolled 2/10): FLINCH!
-6en (94en remaining)

Goodra flinched!

A2

Substitute
-15hp
(75hp remaining)
-12en (82en remaining)

Thunder
Battle Armor: no crit
Damage = 11+8-6 = 13 damage (Substitute: 2hp remaining)
-8en (92en remaining)

A3

Whirlwind
Goodra was phased out!
-7en (75en remaining)

Dragon Tail
Hit chance = .9 (rolled 1/10)
Battle Armor: no crit
Damage = 6+3+8-8 = 9 damage (Substitute KO)
-4en (88en remaining)

Post-Round
1 = Slowking, 2 = Reuniclus (rolled 1): Slowking

TLDR:
Reuniclus: +10hp
Drapion: -15hp, -25en
Goodra: -10hp, -12en

Another relatively uneventful round -- Yoshiblaze seems diligent about controlling the pace of the match so far. Maybe a powerhouse like Slowking coming in might stir things up? What do you think?
"Heh... Right now, that Goodra totally reminds me of a meltin' almond ice-cream cone... yumm..."


Poison/Dark | Battle Armor/Sniper/Keen Eye | Razor Claw
HP: 75/90 | EN: 75
4/4/2/3/95 | 3/4/19
Status: OK

Water/Poison | Clear Body/Liquid Ooze/Rain Dish | Life Orb
HP: 90/90 | EN: 73
2/3/4/5/100 | 3/4/21
Status: OK


Dragon | Sap Sipper/Hydration/Gooey | Rocky Helmet
HP: 80/90 | EN: 82
4/3/4/5/80 | 4/5/23
Status: Switching out for Slowking

Psychic | Overcoat/Magic Guard/Regenerator | Life Orb
HP: 86/100 | EN: 79
3/4/5/3/26 | 1/1/20
Status: OK, -10% Evasion


This round's replacement:
TMan87 equips Slowking
Yoshiblaze orders
TMan87 orders
I ref​
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
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1) This is actually one of the worst possible outcomes of this round
2) I have Earthquake twice on Slowking

why.png

Anyway, equipping Psychium Z.
 
Last edited:
Let's do some big damage

Night Slash | Crunch | X-Scissor
IF Slowking is under the effect of P/E, THEN Swords Dance and push back actions
IF Slowking uses Counter, THEN Infestation on the first instance, Toxic on the second, and Swords Dance on the third
IF Slowing uses a damaging Water-type combo, THEN Protect and push back actions
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
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"I don't know if that's the right way to go, but we're out of here."


Dive (Suspend) | Dive (Suspend) | Dive (Attack)
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator

Poison/Dark | Battle Armor/Sniper/Keen Eye | Razor Claw
HP: 75/90 | EN: 75
4/4/2/3/95 | 3/4/19
Status: OK

Water/Psychic | Oblivious/Own Tempo/Regenerator | Psychium Z
HP: 90/90 | EN: 100
3/3/4/5/26 | 3/4/19
Status: OK, -10% Eva​
A1

Night Slash
Crit = 1/2 (rolled 2)
Damage = (7+3+3+8-6)*1.5 = 22.5 damage (67hp remaining)
-4en (71en remaining)

Slowking vanished underwater!
-5en (95en remaining)

A2

Crunch
Miss!
-5en (66en remaining)

Slowking remained underwater!
-9en (86en remaining)

A3

X-Scissor
Miss!
-6en (60en remaining)

Dive
Battle Armor: no crit
Damage = 8+3+3+6-8 = 12 damage (63hp remaining)
-3en (83en remaining)

"Hah! It's a total stalemate! That's what ya get fer putting a whole big swimmin' pool in yer arena!"
I guess we're going to be here for a long time? If I catch an illness I'm suing.



Poison/Dark | Battle Armor/Sniper/Keen Eye | Razor Claw
HP: 63/90 | EN: 60
4/4/2/3/95 | 3/4/19
Status: OK

Water/Poison | Clear Body/Liquid Ooze/Rain Dish | Life Orb
HP: 90/90 | EN: 73
2/3/4/5/100 | 3/4/21
Status: OK


Water/Psychic | Oblivious/Own Tempo/Regenerator | Psychium Z
HP: 67/90 | EN: 83
3/3/4/5/26 | 3/4/19
Status: OK, -10% Eva

Dragon | Sap Sipper/Hydration/Gooey | Rocky Helmet
HP: 80/90 | EN: 82
4/3/4/5/80 | 4/5/23
Status: OK

Psychic | Overcoat/Magic Guard/Regenerator | Life Orb
HP: 86/100 | EN: 79
3/4/5/3/26 | 1/1/20
Status: OK, -10% Evasion

This round's escape:
TMan87 orders
Yoshiblaze orders
I ref​
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"Hm. I need a turnabout, and I need it soon."


Earthquake | Bulldoze | Earthquake

[NONCONSECUTIVE][2 subs] IF Cross Poison OR Night Slash THEN Counter and restart queue
IF under P/E THEN Curse and restart queue
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator

Poison/Dark | Battle Armor/Sniper/Keen Eye | Razor Claw
HP: 63/90 | EN: 60
4/4/2/3/95 | 3/4/19
Status: OK


Dragon | Sap Sipper/Hydration/Gooey | Rocky Helmet
HP: 80/90 | EN: 82
4/3/4/5/80 | 4/5/23
Status: OK​
Pre-Round
Slowking's Regenerator: +10hp (87hp remaining)

A1

Protect
-7en
(53en remaining)

Curse
+1 Atk, +1 Def, -1 Speed
(80/1.75 = 46)
-6en (76en remaining)

A2

Earthquake
Battle Armor: no Crit
Damage = (10+8-8)*1.5 +2 = 17 damage (46hp remaining)
-7en (69en remaining)

Whirlwind
-7en
(46en remaining)

A3

Protect
-7en
(39en remaining)

Curse
+1 Atk, +1 Def, -1 Speed
(80/2.5 = 32)
-6en (63en remaining)

Post-Round
1 = Slowking, 2 = Reuniclus
(Rolled 1/2: Slowking)

Man, the way you were like, "Let's have fun" got me all excited, but then it was just another chicken round...
"Mmm... Chicken..."


Poison/Dark | Battle Armor/Sniper/Keen Eye | Razor Claw
HP: 46/90 | EN: 39
4/4/2/3/95 | 3/4/19
Status: OK

Water/Poison | Clear Body/Liquid Ooze/Rain Dish | Life Orb
HP: 90/90 | EN: 73
2/3/4/5/100 | 3/4/21
Status: OK



Dragon | Sap Sipper/Hydration/Gooey | Rocky Helmet
HP: 80/90 | EN: 63
4/3/4/5/80 | 4/5/23
Status: Switching for Slowking

Water/Psychic | Oblivious/Own Tempo/Regenerator | Psychium Z
HP: 87/90 | EN: 83
3/3/4/5/26 | 3/4/19
Status: OK, -10% Eva

Psychic | Overcoat/Magic Guard/Regenerator | Life Orb
HP: 86/100 | EN: 79
3/4/5/3/26 | 1/1/20
Status: OK, -10% Evasion

This round's circulation:
Yoshiblaze orders (against Slowking)
TMan87 orders (with Slowking)
I ref​
 
feel like i've been before...

Night Slash | Crunch | X-Scissor
IF Slowking is under the effect of P/E, THEN Swords Dance and push back actions
IF Slowking is under the effect of a suspended D/E, THEN Dig and push back actions
IF Slowking uses Counter, THEN Infestation on the first instance, Toxic on the second, and Swords Dance on the third
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"Well, let's see what we can do with this."


Scald | (Brine + Brine) | cooldown (Brine)

[3 subs] IF
Drapion doesn't land a critical hit A1 OR A2 OR Scald burns A1 THEN use Surf A2, Brine A3

Hopefully I didn't mess up my calcs...
 

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