LC Piplup

The Avalanches

pokemon tcg
is a Contributor Alumnusis a Smogon Media Contributor Alumnus

Overview
########

Piplup is one of only a handful of Pokemon in Little Cup with access to both Stealth Rock and Defog, meaning it can remove your opponent's entry hazards while setting up its own. Piplup's Water typing means it isn't weak to Stealth Rock, so it can switch in more easily than other Defoggers, especially along with its good defenses. Piplup is no slouch offensively either, as its good Special Attack stat along with a decent STAB move in Scald means it can beat common Stealth Rock users such as Drilbur and Archen. However, it has less offensive presence than these two and access to less special attacking options, which means it can sometimes become setup bait for Pokemon that are specially bulky or resist Piplup's moves. Piplup is also outclassed in other roles by Chinchou, so it can be quite predictable.

Stealth Rock + Defog
########
name: Stealth Rock + Defog
move 1: Stealth Rock
move 2: Defog
move 3: Scald
move 4: Ice Beam
ability: Torrent
item: Eviolite
evs: 92 HP / 252 Def / 148 SpD
nature: Bold

Moves
========

Stealth Rock and Defog are moves that allow Piplup to employ entry hazard control. Piplup's Stealth Rock will wear down opposing Pokemon and break the Sturdy of Pokemon such as Tirtouga and Magnemite, allowing its teammates to push past foes more easily. Defog removes all entry hazards, allowing Piplup's teammates to avoid taking residual damage. Piplup's STAB Scald has a chance to burn foes, meaning it will be able to set up or remove entry hazards more easily. Ice Beam hits foes such as Fletchling and Foongus, and has good coverage with Scald; however, it fails to 2HKO most Grass-type Pokemon.

Set Details
========

A Bold nature and the EVs listed maximize Piplup's bulk and allow it to reach Eviolite numbers, letting it both withstand hits and take on most entry hazard setters. Torrent is the only ability legal with Defog, boosting Piplup's Water-type attacks when it's below one-third of its maximum health. Although it's situational, the boost in power is useful.

Usage Tips
========

Piplup is bulky enough to be switched directly in on attacks, but its lack of recovery means you should not do so unless removing or setting entry hazards is necessary; thus, Piplup should be brought in with a slow U-turn or Volt Switch wherever possible.

Team Options
========

Pokemon that are weak to Stealth Rock really appreciate having Piplup as a teammate. Fletchling, Archen, Taillow, Larvesta, Ponyta, and Sturdy users such as Magnemite and Tirtouga benefit greatly from an absence of entry hazards on the field. Piplup can't push past bulky Grass-types such as Foongus, Pumpkaboo, and Ferroseed, so it will need support from teammates such as Ponyta, Larvesta, and Fletchling in order to beat them. Incidentally, all of these Pokemon are weak to Stealth Rock and appreciate Piplup removing them through Defog. Piplup can also take care of the Ground- and Rock-type Pokemon that threaten these teammates, while they can switch into the Grass-type moves that threaten Piplup. Chinchou also makes for a good teammate; while both it and Piplup are weak to Grass-type attacks, Chinchou can come into Electric-type attacks from Magnemite and opposing Chinchou. A cleric such as Spritzee or Lickitung can pass some hefty Wishes to Piplup, enabling it to perform its role much more effectively.

Other Options
########

Piplup can use Hydro Pump over Scald; however, Hydro Pump's inability to inflict a burn and lower accuracy make it a less viable choice than Scald. Piplup can also use Brick Break in order to take on Pawniard and Magnemite, and it's also able to use Signal Beam in order to take on Carvanha; however, neither of these options hit much aside from the Pokemon listed. Toxic and Yawn are options to spread status and force switches, but Piplup is better off trying to spread burns with Scald. Defiant isn't legal with Defog, but Piplup has a decent Attack stat and a number of reasonably strong physical options, meaning it can switch in on a Defog or Sticky Web and hit fairly hard; however, Tirtouga and Corphish outclass it as a Water-type physical attacker.

Checks & Counters
########

**Bulky Grass-types**: Even after taking damage from Stealth Rock, Cottonee, Ferroseed, Pumpkaboo, and Foongus can all comfortably tank an Ice Beam and severely cripple Piplup with a super effective STAB attack.

**Taunt Users**: Pokemon such as Mienfoo, Purrloin, and Cottonee are all capable of preventing Piplup from setting up Stealth Rock or using Defog with Taunt.

**Electric-types**: Chinchou can tank any of Piplup's attacks and hit back with a powerful Electric-type attack. Magnemite can also nail Piplup with an Electric-type attack, though it will have trouble switching in.

**Residual Damage**: Piplup is highly susceptible to residual damage, as entry hazards and damage from attacks can wear it down quickly.
 
Last edited:

Corporal Levi

ninjadog of the decade
is a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Site Content Manager Alumnusis a Team Rater Alumnusis a Social Media Contributor Alumnusis a Community Leader Alumnus
Stealth Rock + Defog:
Remove Hydro Pump's slash; this set looks pretty defensive, so I don't think you can pass up the burn chance. Remove Hydro Pump from move descriptions as well.

Team Options:
Mention that Larvesta and Ponyta also have good type synergy with Piplup in addition to appreciating hazard removal, taking on troublesome Grass-type attacks while Piplup handles opposing Water-, Ground- and Rock-type attacks.
Mention that Wishpassers such as Lickitung and Spritzee can help Piplup stick around longer.

Other Options:
Mention Hydro Pump here and say that Scald is generally more useful.
Mention Toxic and Yawn as possible methods to spread status and force switches, but that Piplup is usually just better off utilizing Scald.
Mention that even though it's Piplup's most reliable form of recovery, Piplup doesn't have the move slots to run Rest + Sleep Talk.

Good work
QC 1/3
 
set details
mention the defense evs let it take on most hazard setters better.
oo
signal beam can go here, its a pretty niche option but it makes it a decent carvanha check and hits slowpoke SE
c&c
pawniard doesn't really use taunt, so take that out of taunt users
magnemite can be mentioned alongside chou, but note it can't switch in nearly as easily

thats all i have, 2/3
 
Hi i just got added to QC

OO: I think Brick Break should be mentioned over Hidden Power Fighting. It allows you to keep your defensive bulk while giving the exact same damage rolls against standard Pawniards. This also hits Ferroseed and Magnemite. Remove mention of Resttalk instead of saying that it doesn't work.

Checks&Counters: Electric types in general beat it. Maybe don't specifically mention Onix in the taunt section as it definitely wouldn't appreciate taking a scald.

Implement my check and zeril's and you're 3/3 :)
 

Corporal Levi

ninjadog of the decade
is a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Site Content Manager Alumnusis a Team Rater Alumnusis a Social Media Contributor Alumnusis a Community Leader Alumnus
Moves:
Mention that Ice Beam is too weak to 2HKO bulkier Grass-types.

Other Options:
Brick Break doesn't deal all that much to Ferroseed, so remove Ferroseed's mention there. Same goes for Signal Beam on Slowpoke.

Great job, ready for gp
 

frenzyplant

Inertia is a property of matter.
is a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
1/2 :)

add remove (comments)

Overview
########

Piplup is one of only a handful of Pokemon in Little Cup with access to both Stealth Rock and Defog, meaning it can remove your an opponent's entry hazards while setting up its own. Piplup's Water typing means it isn't weak to Stealth Rock, so this means, along with its good defenses, it can switch in more easily than other Defoggers, especially along with its good defenses. Piplup is no slouch offensively either, as its good Special Attack stat along with a decent STAB move in Scald means it can beat common opposing Stealth Rock users such as Drilbur and Archen. However, it has less offensive presence than these two, along with less not many special attacking options, meaning it can sometimes become setup bait for Pokemon that are specially bulky or resist Piplup's moves. Piplup is also outclassed at other roles by Chinchou, meaning Piplup so it can be quite predictable.

Stealth Rock + Defog
########
name: Stealth Rock + Defog
move 1: Stealth Rock
move 2: Defog
move 3: Scald
move 4: Ice Beam
ability: Torrent
item: Eviolite
evs: 92 HP / 252 Def / 148 SpD
nature: Bold

Moves
========

Stealth Rock and Defog are moves that allow Piplup to employ entry hazard control. Piplup's Stealth Rock will wear down opposing Pokemon and break the Sturdy of Pokemon such as Tirtouga and Magnemite, allowing for its teammates to push past opponents foes more easily. Defog, however, will removes all entry hazards, allowing Piplup's teammates to avoid taking residual damage. Piplup's STAB Scald has a chance to burn opponents, meaning it will be able to set up or remove entry hazards more easily. Ice Beam will hits foes opponents such as Fletchling and Foongus, and it has good coverage with Scald; (comma to semicolon) however, it fails to 2HKO most Grass-type Pokemon.

Set Details
========

A Bold nature and the EVs listed with a Bold nature maximize Piplup's bulk and allow it to reaches Eviolite numbers, making letting it able to both withstand hits as well as and take on most entry hazard setters. Torrent is the only ability legal with Defog, and it boosts boosting Piplup's Water-type attacks when it's below one-third of its maximum health, and although it's situational, the boost in power it recieves is useful.

Usage Tips
========

Piplup is bulky enough to be switched directly into on an attacks, but a its lack of recovery means you should not do so unless removing or setting hazards is necessary; thus, Piplup should be brought in with a slow U-turn or Volt Switch wherever possible.

Team Options
========

Pokemon that are weak to Stealth Rock really appreciate having Piplup as a teammate. Fletchling, Archen, Taillow, Larvesta, Ponyta, and Sturdy users such as Magnemite and Tirtouga benefit greatly from an absence of hazards on the field. Piplup can't push past bulky Grass-types such as Foongus, Pumpkaboo, and Ferroseed, so it will need support from teammates such as Ponyta, Larvesta, and Fletchling in order to beat them. Incidentally, all of these Pokemon are weak to Stealth Rock and appreciate Piplup removing them through Defog. Piplup can also take care of the Ground- and Rock-type Pokemon that threaten these teammates, while theyse Pokemon can switch into on the Grass-type moves that threaten Piplup. Chinchou also makes a good teammate for Piplup; while they are both weak to Grass-type attacks, Chinchou can come into on Electric-type attacks from Magnemite and opposing Chinchou. A cleric such as Spritzee or Lickitung can pass some hefty Wishes into Piplup, enabling it to perform its role much more effectively.

Other Options
########

Piplup can use Hydro Pump over Scald; (comma to semicolon) however, the Hydro Pump's inability to inflict a burn and its lower accuracy makes it a less viable choice than Scald. It Piplup can also use either Brick Break in order to take on Pawniard, as well as and Magnemite, and it's also able to use Signal Beam in order to take on Carvanha; (comma to semicolon) however, neither of these options hit much aside from the opponents listed. Toxic and Yawn are options to spread status and force switches, but Piplup is better off trying to spread burns with Scald. Defiant isn't legal with Defog, but Piplup has a decent Attack stat and a number of reasonably strong physical options, meaning it can switch in on a Defog or Sticky Web and hit fairly hard; (comma to semicolon) however, Tirtouga and Corphish outclass it as a Water-type physical attacker.

Checks & Counters
########

**Bulky Grass-types**: Even after taking damage from Stealth Rock, Cottonee, Ferroseed, Pumpkaboo, and Foongus can all comfortably tank an Ice Beam and severely cripple Piplup with a super effective STAB attack. (period)

**Taunt Users**: Mienfoo, Purrloin, and Cottonee are all capable of preventing Piplup from setting up Stealth Rock or using Defog.

**Electric-types**: Chinchou can tank any of Piplup's attacks and hit back with a powerful Electric-type attack. Magnemite can also nail Piplup with an Electric-type attack, however, though it will have trouble switching in.

**Residual Damage**: Piplup is highly susceptible to residual damage, as entry hazards and damage from attacks can wear it down quickly.
 

tehy

Banned deucer.
I was going to check this, but i just ended up angrily cutting out fluff.

So yeah
 

Winry

Super Graduate-Level Napper
is a Top Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
In the future, if you implement a GP check, please post saying you've done so! It easily lets us see if you've implemented it or not :)
add / Capitalize / remove
Overview
########

Piplup is one of only a handful of Pokemon in Little Cup with access to both Stealth Rock and Defog, meaning it can remove your opponent's entry hazards while setting up its own. Piplup's Water typing means it isn't weak to Stealth Rock, so it can switch in more easily than other Defoggers, especially along with its good defenses. Piplup is no slouch offensively either, as its good Special Attack stat along with a decent STAB move in Scald means it can beat common Stealth Rock users such as Drilbur and Archen. However, it has less offensive presence than these two, (RC) along with not many and access to less special attacking options, which meanings it can sometimes become setup bait for Pokemon that are specially bulky or resist Piplup's moves. Piplup is also outclassed at in other roles by Chinchou, so it can be quite predictable.

Stealth Rock + Defog
########
name: Stealth Rock + Defog
move 1: Stealth Rock
move 2: Defog
move 3: Scald
move 4: Ice Beam
ability: Torrent
item: Eviolite
evs: 92 HP / 252 Def / 148 SpD
nature: Bold

Moves
========

Stealth Rock and Defog are moves that allow Piplup to employ entry hazard control. Piplup's Stealth Rock will wear down opposing Pokemon and break the Sturdy of Pokemon such as Tirtouga and Magnemite, allowing its teammates to push past foes more easily. Defog removes all entry hazards, allowing Piplup's teammates to avoid taking residual damage. Piplup's STAB Scald has a chance to burn opponents foes, meaning it will be able to set up or remove entry hazards more easily. Ice Beam hits foes such as Fletchling and Foongus, and it has good coverage with Scald; however, it fails to 2HKO most Grass-type Pokemon.

Set Details
========

A Bold nature and the EVs listed maximize Piplup's bulk and allow it to reach Eviolite numbers, letting it both withstand hits and take on most entry hazard setters. Torrent is the only ability legal with Defog, boosting Piplup's Water-type attacks when it's below one-third of its maximum health, and. (period) Although it's situational, the boost in power is useful.

Usage Tips
========

Piplup is bulky enough to be switched directly in on attacks, but its lack of recovery means you should not do so unless removing or setting entry hazards is necessary; thus, Piplup should be brought in with a slow U-turn or Volt Switch wherever possible.

Team Options
========

Pokemon that are weak to Stealth Rock really appreciate having Piplup as a teammate. Fletchling, Archen, Taillow, Larvesta, Ponyta, and Sturdy users such as Magnemite and Tirtouga benefit greatly from an absence of entry hazards on the field. Piplup can't push past bulky Grass-types such as Foongus, Pumpkaboo, and Ferroseed, so it will need support from teammates such as Ponyta, Larvesta, and Fletchling in order to beat them. Incidentally, all of these Pokemon are weak to Stealth Rock and appreciate Piplup removing them through Defog. Piplup can also take care of the Ground- and Rock-type Pokemon that threaten these teammates, while they can switch into the Grass-type moves that threaten Piplup. Chinchou also makes for a good teammate for Piplup; while both it and Piplup they are both weak to Grass-type attacks, Chinchou can come into Electric-type attacks from Magnemite and opposing Chinchou. A cleric such as Spritzee or Lickitung can pass some hefty Wishes to Piplup, enabling it to perform its role much more effectively.

Other Options
########

Piplup can use Hydro Pump over Scald; however, Hydro Pump's inability to inflict a burn and lower accuracy make it a less viable choice than Scald. Piplup can also use Brick Break in order to take on Pawniard and Magnemite, and it's also able to use Signal Beam in order to take on Carvanha; however, neither of these options hit much aside from the Pokemon opponents listed. Toxic and Yawn are options to spread status and force switches, but Piplup is better off trying to spread burns with Scald. Defiant isn't legal with Defog, but Piplup has a decent Attack stat and a number of reasonably strong physical options, meaning it can switch in on a Defog or Sticky Web and hit fairly hard; however, Tirtouga and Corphish outclass it as a Water-type physical attacker.

Checks & Counters
########

**Bulky Grass-types**: Even after taking damage from Stealth Rock, Cottonee, Ferroseed, Pumpkaboo, and Foongus can all comfortably tank an Ice Beam and severely cripple Piplup with a super effective STAB attack.

**Taunt Users**: Pokemon such as Mienfoo, Purrloin, and Cottonee are all capable of preventing Piplup from setting up Stealth Rock or using Defog with Taunt.

**Electric-types**: Chinchou can tank any of Piplup's attacks and hit back with a powerful Electric-type attack. Magnemite can also nail Piplup with an Electric-type attack, though it will have trouble switching in.

**Residual Damage**: Piplup is highly susceptible to residual damage, as entry hazards and damage from attacks can wear it down quickly.


GP 2/2
 
Last edited:

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top