Physical Liepard QC: 0/2

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Aaronboyer

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[SET]
name: Physical Attacker
move 1: Knock Off
move 2: U-turn
move 3: Copycat / Sucker Punch
move 4: Gunk Shot / Play Rough
item: Choice Band / Life Orb
ability: Prankster / Limber
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

Liepard can also utilize a more immediately threatening physical set with its strong STAB Knock Off, fantastic coverage, blazing Speed, and choice between two great priority options. U-turn helps Liepard pivot out of unfavorable situations and further momentum for its teammates. Liepard can Copycat a VoltTurn partner’s move and priority pivot out of faster foes such as Alolan Persian and Choice Scarf Sawk. Copycat can also copy strong physical attacks such as Rapidash’s Flare Blitz or High Horsepower as the opponent switches into their Dark-resist like Skuntank. Alternatively, STAB Sucker Punch hits certain other faster threats such as Choice Band Froslass, Accelgor, and Choice Scarf Rotom harder, although it should only be used with Life Orb. Gunk Shot nails Eviolite-less Tangela and opposing Fairy-types such Alcremie and Clefairy, all Pokemon Liepard would otherwise struggle breaking. Play Rough smacks opposing Fighting- and Dark-types hard; however, Liepard has an easier time wearing these foes down long-term due to most lacking reliable recovery options and the latter already being hit super effectively by U-turn. Choice Band locks Liepard into a singular move which makes it more prediction-reliant; however, the damage output compared to Life Orb is noticeable, needing the Choice Band to 2HKO Altaria with Play Rough, for instance. If Liepard isn't utilizing Prankster Copycat, Limber be used instead, keeping it safe from paralysis from Stunfisk's Static.

Physical Liepard sees use exclusively on offensive teams and creates a solid VoltTurn core with other offensive pivot users such as Rotom and Thwackey. Physical Liepard forces in would-be Knock Off switch-ins such as Alcremie and Gurdurr and can surprise them with its super effective coverage to KO them or soften them up for teammates such as Poliwrath or Klinklang. It can also remove items from troublesome foes such as Tangela, Altaria, and Rocky Helmet Miltank, making them easier to deal with. Faster Pokemon such as Accelgor and Choice Scarf Sawk can revenge kill Liepard locked into an attack other than Copycat or Sucker Punch; switch-ins for these foes such as Articuno and Qwilfish help mitigate this issue.
 
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Tuthur

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[SET]
name: Physical Attacker
move 1: Knock Off
move 2: U-turn
move 3: Copycat / Sucker Punch
move 4: Gunk Shot / Play Rough
item: Choice Band / Life Orb
ability: Prankster / Limber
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

Liepard can also utilize a more immediately threatening physical set with its strong STAB Knock Off, fantastic coverage, blazing Speed, and choice between two great priority options. U-turn helps Liepard pivot out of unfavorable situations and further momentum for its teammates. Liepard can Copycat a VoltTurn partner’s move and priority pivot out of faster foes such as Alolan Persian and Choice Scarf Sawk. Copycat can also copy strong physical attacks such as Rapidash’s Flare Blitz or High Horsepower as the opponent switches into their Dark-resist like Skuntank. Alternatively, STAB Sucker Punch hits certain other faster threats such as Choice Band Froslass, Accelgor, and Choice Scarf Rotom harder, although it should only be used with Life Orb. I have a lot of problems with the comparison between both moves. I think it should start by stating similarities and then follow with the differences on both moves. Also there are some wrong info like Copycat targeting Dark-types (they are immune to it) and Sucker Punch not being useable on CB (it is perfectly fine, even if Copycat is often prefered). "Liepard has access to two powerful STAB moves in Prankster Copycat and Sucker Punch targeting faster attackers like Froslass, Accelgor, and Choice Scarf users. However both moves can be taken advantage of; Copycat relying on the last used move and cannot touch Dark-types, while Sucker Punch can be played around with switches and status moves."Gunk Shot nails Eviolite-less Tangela without its Eviolite and opposing Fairy-types such as Alcremie and Clefairy, all Pokemon Liepard would otherwise struggle breaking. Play Rough smacks opposing Fighting- and Dark-types such as Sawk and Silvally-Dark (you can change the examples, but you need some) hard; however, Liepard has an easier time wearing these foes down long-term due to most lacking reliable recovery options and the latter already being hit super effectively by U-turn. Choice Band locks Liepard into a singular move which makes it more prediction-reliant; however, the damage output compared to Life Orb is noticeable, needing the Choice Band to 2HKO Altaria with Play Rough, for instance while this is true, idt this information is needed, however the main issue with Life Orb is that it limits the number of moves Liepard can use. If Liepard isn't utilizing Prankster Copycat, Limber should be used instead, keeping it safe from paralysis from Stunfisk's Static.

Physical Liepard sees use exclusively on offensive teams and creates a solid VoltTurn core with other offensive pivot users such as Rotom and Thwackey. balance is fine too, what is important is being on voltturn teams because Liepard is just too frail to come safely on the field Physical Liepard forces in would-be Knock Off on switch-ins such as Alcremie, Miltank, Tangela, and Gurdurr, removing their item and can even surprise them with its super effective coverage to KO them, opening the way for teammates like Klinklang, b, and c (poliwrath is a terrible attacker). or soften them up for teammates such as Poliwrath or Klinklang. It can also remove items from troublesome foes such as Tangela, Altaria, and Rocky Helmet Miltank, making them easier to deal with. i felt like this should have gone with the previous sentences as it is the same point "liepard forces progress on physical walls". Faster Pokemon such as Accelgor and Choice Scarf Sawk can revenge kill Liepard locked into an attack other than Copycat or Sucker Punch; switch-ins for these foes such as Articuno and Qwilfish help mitigate this issue. i'd add something on fighting, fairy, and dark checks
QC 1/2, great job, sorry for the wait!
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