So I am trying out suicide offence after looking at Stathakis’s Greek RMT. Baasically, Stathakis’s RMT does the explaining better than I could. Since this is suicide offence, I will be including what each poke lures for my other pokes to sweep on. This team has been doing better than any other team for me on the ladder. It relies on resists and sacrifices to send each sweeper in and kill the opposition. This team shot me up the ladder to around 20th in 2 days with a rating of around 1580.
Orginization XIII(Suicide Offense)
Axel @ Focus Sash
Naive
56 Atk / 200 SpA / 252 Spe
Stealth Rock
Psychic
Explosion
Fire Blast
So I start the match with suicide azelf. Here's the reasoning. I use Azelf's Speed and Focus Sash to help win out against many common leads. I get up sr early, and I sacrifice azelf, giving me a free switchin to whatever kills it, generally giving me a free turn to set up and sweep or sacrifice or whatever. Generally I don't set up SR right away, but attack to 2KO whatever is in, encouraging the opponent to switch as I set sr. by doing this, I get damage on a first pokemon, scout a little, set up my sr, and maybe even continue denting stuff. However a lot of the time, after I faint the first poke, I end my Azelf with an explosion with power beyond belief. This set is a standard for a reason. This sets the tempo for my team, setting up stealth rocks blazingly fast. I use Azelf's Speed and Focus Sash to help win out against many common leads. I don’t use taunt as Bronzong is more important to me and the threat of Taunt is usually good enough If azelf gets sr and scouts a little, he's done his job. Besides, worst comes to worst, if I don't get a kill with explosion, I still get the free turn from bringing in whoever I want. Azelf has failed me maybe once or twice to get a good start in the match, despite how prepared people are for him.
The EVs allow me to power up explosion significantly, but allow me to still retain that 2KO on Bronzong with Fire Blast. Not much to say.
Lures out: Scizor for Infernape, Gyarados; Metagross for Infernape, Scizor
I chose Azelf to be Axel as he plays a very key part in this team, and Axel does too in the Kingdom Hearts storyline. He does a suicide attack to save Sora from the Nobodies when he goes into The World That Never Was, just like Azelf. He’s also really cool.
Sai’ix @ Life Orb
Adamant
252 Atk/ 6 Def/ 252 Spd
Agility
Meteor Mash
Earthquake
Thunderpunch
Agiligross. Most people aren’t usually prepared for this guy, as leadgross is much more prevalent. Anyways, I send this guy early, because he is usually the one that smashes the physical walls that attempt to block my sweep. As they send their Zapdos, Heatran, Fire Poke, Vaporeon, Suicune, any other bulky water, etc, I MMash or EQ the switchin. This guy sometimes gets early sweeps, but that usually doesn’t happen. He does however play an essential part in breaking down these physical walls. He often clears up holes for everyone, especially Gyarados. Clear Body is an awesome ability, allowing him to negate Intimidate from the likes of Gyarados and Salamence, who would cut his sweep short with Intimidate. Meteor Mash off this guy is ridiculously powerful, easily OHKOing stuff like Flygon, Azelf, etc. The attack boost that I get occasionarily almost guarantees a gg from the opponent. I also use this guy to absorb Outrages and set on Salamence using agility, then smashing him with a nice steel fist. I prefer Life Orb over all the other items as it really gives that extra kick that is required. All in all, this guy has definitely earned his place in this team.
These EVs allow me some bulk, max my damage output, and allow me to outspeed Timid Scarf Gar and Meteor Mash him to his ghastly grave.
Lures out: Pretty much everything this guy encounter it explodes on. The only crap that survives that are Steels, which everything else on my team, especially Infernape(bar Scizor) sets up on.
I chose Metagross to be Sai’ix because goes beserk(literally) with his claymores, in the same way Metagross is with a Meteor Mash. He also has the power of the moon, and metagross is psychic type so they match somewhat.
Roxas @ Life Orb
Jolly
6 HP/ 252 Atk/ 252 Spd
Swords Dance
Fire Punch
Close Combat
Stone Edge
Swords Dance Infernape. I couldn’t help adding this guy because this guy (Infernape in general) has been THE favorite poke since I don’t know when. I’ve used every kind of Ape, Nasty Plot, CB, CS, Mixed. All of these Infernapes are great, but none except Nasty Plot compare to the raw power of SD Infernape. The power an +2 Close Combat packs is just AMAZING. I decimates all of it’s usually switch ins, only Latias can come in safely, and if Latias is slower than Infernape, even it’s going down with a +2 Stone Edge. Vaporeon? +2 Close Combat is a clean OHKO. Celebi?(+2) Fire Punch her to hell. Skarmory coming in to absorb CCs? +2 Fire Punch cleanly OHKOes him, too. Gyarados and Salamence coming in to hope to wall Infernape? +1 Stone Edge prompty OHKOes both. However, I still hate them because of Intimidate. Zapdos coming in to take weak Fire Blasts? Stone Edge him to hell, OHKOing without boosts. Tenta? +2 Close Combat OHKOes with SR up, and even the sightest bit of damage after SR guarantees her death. Hippowdon and Suicune(Offensive gets OHKOed) both take a hefty 85% Close Combat, severly damaged. Most Hippowdons are leads, which means a Psychic from Azelf is enough to guarantee an OHKO. This has a few distinct advantages over Luke. Compared to Luke who depends on ExtremeSpeed to kill faster foes, Infernape has the raw speed to outspeed Zapdos, Gliscor, Salamence. He still has priority is the form of Mach Punch. This guy pretty much decimates stall teams on his own after a boost. Infernape is the poke that I absolutely will not replace.
These EVs are fairly straightforward and allow for maximization of power and speed and to be sure to outspeed all positive natured base 100s.
Lures out: Latias, who Scizor absolutely loves; Bulky Waters, easy set-up for Gyara(without Hp Electric of course)
I chose Infernape to be Roxas since Infernape is my ABSOLUTE favorite poke and Roxas is my favorite Organization member. They are both the most powerful members in their groups and are just awesome.
Demyx @ Life Orb
Jolly
6 HP/ 252 Atk/ 252 Spd
Dragon Dance
Waterfall
Bounce
Stone Edge
DDGyara. Standard as ever, yet still one of the best offensive pokemon I have ever seen. I added this guy because he was intended to be a pair with Agiligross and, boy has this thing been working. DD Waterfall packs a LOT of punch, smashing through a lot of the metagame. This guy is often unhindered during it’s sweep, just like Infernape, due to Metagross exploding on its counter. Waterfall is standard, it’s just your standard powerful STAB. Stone Edge smashes all those Flying types like Salamence, Zapdos, and other Gyarados’s. Bounce, however, is something you do not usually find on a DDGyara. Bounce, however, should be included on EVERY DDGyara out there. Seriously. A +1 Bounce OHKOes Rapid Spin Starmie, Celebi, Latias and is just great as a secondary STAB. That’s two of Gyara’s counters being easily OHKOed! When I Bounce, they have to either switch out or suffer a +1 Bounce. I have never regretted putting Bounce on Gyara. The paralysis rate has bailed me out countless times. Intimidate helps ease switch ins and take on Brave Birds from the likes of Skarmory and other weak physical attacks. All in all, Gyarados has definitely earned his place on my team.
The EVs are once again, standard. Jolly gives a lot of speed and the spread outspeeds neutral base 130s after a DD.
Lures out: Celebi , for Infernape(he has Bounce though, but sometimes the odd Choice Scarf Celebi comes to revnge you), Rapid Spin Starmie, for Scizor.
I chose Gyarados to be Demyx because both have the power of water under their control, and in the same way Gyarados powered up this generation, Demyx becomes one of the hardest bosses in the game after you first battle with him.
Tyranitar (M) @ Life Orb
Ability: Sand Stream
EVs: 252 Atk / 252 Spd / 4 HP
Jolly Nature (+Spd, -SAtk)
- Stone Edge
- Crunch
- Dragon Dance
- Aqua Tail
---
I originally had a Scizor here but that's been changed to a DDTar. Scizor was the weak link of the team because even with quick attack Gyarados still set up on me easily and Zapdos owned my team after I sacrificed a poke to weaken it. Only Infernape could come in, and he's not a reliable check to Zappy, so a T-tar was in order. T-tar also gave me another much needed switch-in to Heatran which was welcome. D-dtar is also countered by the same stuff that the fighters on my team are countered by, so it was a perfect fi. DDTar gives me another set up sweeper, something that I like to have. Dragon Dance Tyranitar helps me soften up the enemy team early/later on while giving me a switch in into special sweepers. With Dragon Dance, I've swept whole teams. Stone Edge and Crunch gives me STAB, While I can use Aqua Tail to smash/weaken those bulky grouns in my way and still take care of Heatran.
The EVs are fairly standard. nothing much to say.
Lures out: Bulky Water/Grounds for Gyara
I chose Xaldin to be Scizor because Scizor is very fast and powerful with bullet punch, and Xaldin is the same with his powerful lance thrusts. Xaldin is no slouch defensively. He is also one of the most powerful bosses in Kingdom Hearts.
Lucario (M) @ Life Orb
Ability: Inner Focus
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Close Combat
- Extremespeed
- Stone Edge
- Swords Dance
Swords Dance to boost up your Attack, making you that much more of a pain in the ass. Stone Edge is there to hit Ghosts, Salamence, Zapdos, as well as Gyarados since my other attacks can't do that to reliably. Close Combat is there for STAB and just to hit random pokemon hard, even if they resist it they're still taking a lot of damage from it. Extremespeed is there to hit the Pokemon that are faster than me, so I can have an easier time accomplishing a sweep, as well as being a last resort to infernape who got the best of my team.
The EVs are a no brainer.
Lures out: Bulky Water, for Scizor and Gyarados; Bulky Grounds, for Scizor, Metagross, and Gyara
I chose Gliscor to be Lexeaus as Gliscor uses earth like Lexeaus does when you battle him. Lexeaus hits hard like Gliscor and has HUGE amounts of HP in the game(Final Mix) and that fits Gliscor perfectly.
Team Building
I started this team with the belief that I had Infernape. I knew I wanted to make it a physical suicide offence team This was a team that worked well with SD Infernape , so I decided I would use my favorite pokemon Infernape on this team to start with.
Infernape
I decided I am going to need a lead that fits offensive teams. It definitely needed SR as I don’t have a place to fit in SR on my other pokes with my offensively natured team. I decided to add some speed to this team, too. With my needs, the decision came to two pokemon: Azelf and Aerodactyl. In the end, I chose Azelf because of his Ability to attack/explode on the opponent and kill off their physical walls like Skarmory, Forretress(it’s surprising how many times I’ve seen these two as leads), Swampert, Hippowdon, to name just a few.
| Azelf | Infernape |
After coming up with my lead, I decided I needed another exploder other than Azelf, because Azelf lured in special walls like Blissey rather than physical walls. It also needed to be able to sweep on it’s own. It needed to be able to outspeed the opponents physical wall, or be able to take their attacks and explode. After looking over the possible exploders, Agiligross looked like the perfect fit for my team.
| Azelf | Infernape | Metagross |
Soon after choosing Metagross, I came upon the realization that I needed to have a DDer of some sort in a team like this. I weighed the possibilities between Tyranitar, Salamence, and Gyarados. Tyranitar was instantly out, because I didn’t want to create sandstorm to limit Infernape’s sweeping capabilities. Between Salamence and Gyarados, I chose Gyarados because Gyarados will never have to worry about getting locked into Outrage and Gyarados has such great synergy with Metagross that it was almost a perfect fit.
| Azelf | Infernape | Metagross | Gyarados |
After looking over my team at this point, I looked and I saw a quite possible Gengar sweep that was just waiting to occur. When one thinks of Gengar counters, who leaps to mind? Scizor! I initially thought of using a bulky CB Scizor, then I quickly realized it would slow down the team significantly. So, I ended up with a SD LO Scizor. This Scizor, however, kept on dying too quickly and I eventually realized that a bulky Scizor was the best way to go. So I looked up this Scizor, adjusted it, and it worked like a charm.
| Azelf | Infernape | Metagross | Gyarados |Scizor |
I took a glance at the team I soon realized that I had a huge electric weakness. It was imperative that I get a electric immunity that was also a physical sweeper. I looked at all the options there Flygon, Electivire, and Gliscor. Electivire was instant no-no, as it didn’t have the power to go through dedicated walls. Flygon was also a no-no, because it lacked power without a set-up a move and the Outrage would allow random crap to set up and sweep. In the end, I chose the Dancing Tank in the analysis, and it worked beautifully.
| Azelf | Infernape | Metagross | Gyarados | Scizor | Gliscor |
Orginization XIII(Suicide Offense)
Axel @ Focus Sash
Naive
56 Atk / 200 SpA / 252 Spe
Stealth Rock
Psychic
Explosion
Fire Blast
So I start the match with suicide azelf. Here's the reasoning. I use Azelf's Speed and Focus Sash to help win out against many common leads. I get up sr early, and I sacrifice azelf, giving me a free switchin to whatever kills it, generally giving me a free turn to set up and sweep or sacrifice or whatever. Generally I don't set up SR right away, but attack to 2KO whatever is in, encouraging the opponent to switch as I set sr. by doing this, I get damage on a first pokemon, scout a little, set up my sr, and maybe even continue denting stuff. However a lot of the time, after I faint the first poke, I end my Azelf with an explosion with power beyond belief. This set is a standard for a reason. This sets the tempo for my team, setting up stealth rocks blazingly fast. I use Azelf's Speed and Focus Sash to help win out against many common leads. I don’t use taunt as Bronzong is more important to me and the threat of Taunt is usually good enough If azelf gets sr and scouts a little, he's done his job. Besides, worst comes to worst, if I don't get a kill with explosion, I still get the free turn from bringing in whoever I want. Azelf has failed me maybe once or twice to get a good start in the match, despite how prepared people are for him.
The EVs allow me to power up explosion significantly, but allow me to still retain that 2KO on Bronzong with Fire Blast. Not much to say.
Lures out: Scizor for Infernape, Gyarados; Metagross for Infernape, Scizor
I chose Azelf to be Axel as he plays a very key part in this team, and Axel does too in the Kingdom Hearts storyline. He does a suicide attack to save Sora from the Nobodies when he goes into The World That Never Was, just like Azelf. He’s also really cool.
Sai’ix @ Life Orb
Adamant
252 Atk/ 6 Def/ 252 Spd
Agility
Meteor Mash
Earthquake
Thunderpunch
Agiligross. Most people aren’t usually prepared for this guy, as leadgross is much more prevalent. Anyways, I send this guy early, because he is usually the one that smashes the physical walls that attempt to block my sweep. As they send their Zapdos, Heatran, Fire Poke, Vaporeon, Suicune, any other bulky water, etc, I MMash or EQ the switchin. This guy sometimes gets early sweeps, but that usually doesn’t happen. He does however play an essential part in breaking down these physical walls. He often clears up holes for everyone, especially Gyarados. Clear Body is an awesome ability, allowing him to negate Intimidate from the likes of Gyarados and Salamence, who would cut his sweep short with Intimidate. Meteor Mash off this guy is ridiculously powerful, easily OHKOing stuff like Flygon, Azelf, etc. The attack boost that I get occasionarily almost guarantees a gg from the opponent. I also use this guy to absorb Outrages and set on Salamence using agility, then smashing him with a nice steel fist. I prefer Life Orb over all the other items as it really gives that extra kick that is required. All in all, this guy has definitely earned his place in this team.
These EVs allow me some bulk, max my damage output, and allow me to outspeed Timid Scarf Gar and Meteor Mash him to his ghastly grave.
Lures out: Pretty much everything this guy encounter it explodes on. The only crap that survives that are Steels, which everything else on my team, especially Infernape(bar Scizor) sets up on.
I chose Metagross to be Sai’ix because goes beserk(literally) with his claymores, in the same way Metagross is with a Meteor Mash. He also has the power of the moon, and metagross is psychic type so they match somewhat.
Roxas @ Life Orb
Jolly
6 HP/ 252 Atk/ 252 Spd
Swords Dance
Fire Punch
Close Combat
Stone Edge
Swords Dance Infernape. I couldn’t help adding this guy because this guy (Infernape in general) has been THE favorite poke since I don’t know when. I’ve used every kind of Ape, Nasty Plot, CB, CS, Mixed. All of these Infernapes are great, but none except Nasty Plot compare to the raw power of SD Infernape. The power an +2 Close Combat packs is just AMAZING. I decimates all of it’s usually switch ins, only Latias can come in safely, and if Latias is slower than Infernape, even it’s going down with a +2 Stone Edge. Vaporeon? +2 Close Combat is a clean OHKO. Celebi?(+2) Fire Punch her to hell. Skarmory coming in to absorb CCs? +2 Fire Punch cleanly OHKOes him, too. Gyarados and Salamence coming in to hope to wall Infernape? +1 Stone Edge prompty OHKOes both. However, I still hate them because of Intimidate. Zapdos coming in to take weak Fire Blasts? Stone Edge him to hell, OHKOing without boosts. Tenta? +2 Close Combat OHKOes with SR up, and even the sightest bit of damage after SR guarantees her death. Hippowdon and Suicune(Offensive gets OHKOed) both take a hefty 85% Close Combat, severly damaged. Most Hippowdons are leads, which means a Psychic from Azelf is enough to guarantee an OHKO. This has a few distinct advantages over Luke. Compared to Luke who depends on ExtremeSpeed to kill faster foes, Infernape has the raw speed to outspeed Zapdos, Gliscor, Salamence. He still has priority is the form of Mach Punch. This guy pretty much decimates stall teams on his own after a boost. Infernape is the poke that I absolutely will not replace.
These EVs are fairly straightforward and allow for maximization of power and speed and to be sure to outspeed all positive natured base 100s.
Lures out: Latias, who Scizor absolutely loves; Bulky Waters, easy set-up for Gyara(without Hp Electric of course)
I chose Infernape to be Roxas since Infernape is my ABSOLUTE favorite poke and Roxas is my favorite Organization member. They are both the most powerful members in their groups and are just awesome.
Demyx @ Life Orb
Jolly
6 HP/ 252 Atk/ 252 Spd
Dragon Dance
Waterfall
Bounce
Stone Edge
DDGyara. Standard as ever, yet still one of the best offensive pokemon I have ever seen. I added this guy because he was intended to be a pair with Agiligross and, boy has this thing been working. DD Waterfall packs a LOT of punch, smashing through a lot of the metagame. This guy is often unhindered during it’s sweep, just like Infernape, due to Metagross exploding on its counter. Waterfall is standard, it’s just your standard powerful STAB. Stone Edge smashes all those Flying types like Salamence, Zapdos, and other Gyarados’s. Bounce, however, is something you do not usually find on a DDGyara. Bounce, however, should be included on EVERY DDGyara out there. Seriously. A +1 Bounce OHKOes Rapid Spin Starmie, Celebi, Latias and is just great as a secondary STAB. That’s two of Gyara’s counters being easily OHKOed! When I Bounce, they have to either switch out or suffer a +1 Bounce. I have never regretted putting Bounce on Gyara. The paralysis rate has bailed me out countless times. Intimidate helps ease switch ins and take on Brave Birds from the likes of Skarmory and other weak physical attacks. All in all, Gyarados has definitely earned his place on my team.
The EVs are once again, standard. Jolly gives a lot of speed and the spread outspeeds neutral base 130s after a DD.
Lures out: Celebi , for Infernape(he has Bounce though, but sometimes the odd Choice Scarf Celebi comes to revnge you), Rapid Spin Starmie, for Scizor.
I chose Gyarados to be Demyx because both have the power of water under their control, and in the same way Gyarados powered up this generation, Demyx becomes one of the hardest bosses in the game after you first battle with him.
Tyranitar (M) @ Life Orb
Ability: Sand Stream
EVs: 252 Atk / 252 Spd / 4 HP
Jolly Nature (+Spd, -SAtk)
- Stone Edge
- Crunch
- Dragon Dance
- Aqua Tail
---
I originally had a Scizor here but that's been changed to a DDTar. Scizor was the weak link of the team because even with quick attack Gyarados still set up on me easily and Zapdos owned my team after I sacrificed a poke to weaken it. Only Infernape could come in, and he's not a reliable check to Zappy, so a T-tar was in order. T-tar also gave me another much needed switch-in to Heatran which was welcome. D-dtar is also countered by the same stuff that the fighters on my team are countered by, so it was a perfect fi. DDTar gives me another set up sweeper, something that I like to have. Dragon Dance Tyranitar helps me soften up the enemy team early/later on while giving me a switch in into special sweepers. With Dragon Dance, I've swept whole teams. Stone Edge and Crunch gives me STAB, While I can use Aqua Tail to smash/weaken those bulky grouns in my way and still take care of Heatran.
The EVs are fairly standard. nothing much to say.
Lures out: Bulky Water/Grounds for Gyara
I chose Xaldin to be Scizor because Scizor is very fast and powerful with bullet punch, and Xaldin is the same with his powerful lance thrusts. Xaldin is no slouch defensively. He is also one of the most powerful bosses in Kingdom Hearts.
Lucario (M) @ Life Orb
Ability: Inner Focus
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Close Combat
- Extremespeed
- Stone Edge
- Swords Dance
Swords Dance to boost up your Attack, making you that much more of a pain in the ass. Stone Edge is there to hit Ghosts, Salamence, Zapdos, as well as Gyarados since my other attacks can't do that to reliably. Close Combat is there for STAB and just to hit random pokemon hard, even if they resist it they're still taking a lot of damage from it. Extremespeed is there to hit the Pokemon that are faster than me, so I can have an easier time accomplishing a sweep, as well as being a last resort to infernape who got the best of my team.
The EVs are a no brainer.
Lures out: Bulky Water, for Scizor and Gyarados; Bulky Grounds, for Scizor, Metagross, and Gyara
I chose Gliscor to be Lexeaus as Gliscor uses earth like Lexeaus does when you battle him. Lexeaus hits hard like Gliscor and has HUGE amounts of HP in the game(Final Mix) and that fits Gliscor perfectly.
Team Building
I started this team with the belief that I had Infernape. I knew I wanted to make it a physical suicide offence team This was a team that worked well with SD Infernape , so I decided I would use my favorite pokemon Infernape on this team to start with.
Infernape
I decided I am going to need a lead that fits offensive teams. It definitely needed SR as I don’t have a place to fit in SR on my other pokes with my offensively natured team. I decided to add some speed to this team, too. With my needs, the decision came to two pokemon: Azelf and Aerodactyl. In the end, I chose Azelf because of his Ability to attack/explode on the opponent and kill off their physical walls like Skarmory, Forretress(it’s surprising how many times I’ve seen these two as leads), Swampert, Hippowdon, to name just a few.
| Azelf | Infernape |
After coming up with my lead, I decided I needed another exploder other than Azelf, because Azelf lured in special walls like Blissey rather than physical walls. It also needed to be able to sweep on it’s own. It needed to be able to outspeed the opponents physical wall, or be able to take their attacks and explode. After looking over the possible exploders, Agiligross looked like the perfect fit for my team.
| Azelf | Infernape | Metagross |
Soon after choosing Metagross, I came upon the realization that I needed to have a DDer of some sort in a team like this. I weighed the possibilities between Tyranitar, Salamence, and Gyarados. Tyranitar was instantly out, because I didn’t want to create sandstorm to limit Infernape’s sweeping capabilities. Between Salamence and Gyarados, I chose Gyarados because Gyarados will never have to worry about getting locked into Outrage and Gyarados has such great synergy with Metagross that it was almost a perfect fit.
| Azelf | Infernape | Metagross | Gyarados |
After looking over my team at this point, I looked and I saw a quite possible Gengar sweep that was just waiting to occur. When one thinks of Gengar counters, who leaps to mind? Scizor! I initially thought of using a bulky CB Scizor, then I quickly realized it would slow down the team significantly. So, I ended up with a SD LO Scizor. This Scizor, however, kept on dying too quickly and I eventually realized that a bulky Scizor was the best way to go. So I looked up this Scizor, adjusted it, and it worked like a charm.
| Azelf | Infernape | Metagross | Gyarados |Scizor |
I took a glance at the team I soon realized that I had a huge electric weakness. It was imperative that I get a electric immunity that was also a physical sweeper. I looked at all the options there Flygon, Electivire, and Gliscor. Electivire was instant no-no, as it didn’t have the power to go through dedicated walls. Flygon was also a no-no, because it lacked power without a set-up a move and the Outrage would allow random crap to set up and sweep. In the end, I chose the Dancing Tank in the analysis, and it worked beautifully.
| Azelf | Infernape | Metagross | Gyarados | Scizor | Gliscor |