Hey guys,
This is the first serious competitive team i have made for the shoddy ladder, and i feel that it has alot of potential. So im posting this in the hope that some of the fantastic battlers out there in the Smogon community can critique it and provide constructive feedback to help me unlock this potential. However, i am a 'purist' having grown up with the original gen of pokemon. As you will see i only use pokemon from this gen, with the exception of scizor, who is almost classified 1st gen anyway. so if you have any suggestions for this team, please try to incorporate the 'originals' wherever possible. I also have no intention to use pokemon such as latias,celebi,heatran,jirachi who in my opinion should be ubers. it really irritates me when people legendarylump all 4 together and call it a 'team'. Anyway.. cheers in advance and hopefully i can battle some of you on shoddy one day! :)
Now onto the team itself: 21 Wins; 2 Losses; %: 91.3%
- Draco Meteor
- Extremespeed
- Fire Blast
- Earthquake
Dragonite: Dragonite is singularly the best Anti-Lead in OU. Inner focus is imperative due to the amount of people who use jirachi-esque flinch tactics to get the ball rolling. The mixed move set allows her to hit all commonly used leads for substantial damage, while also allowing her to hit hard from both sides of the attacking spectrum.
Why not another Anti-Lead? Dragonite fulfils the role of lead perfectly, allowing me to build momentum early game, which is absolutely vital. It is almost always guaranteed 1-2 kills per match, but its usefulness does not end there. Extremespeed coupled with its great attack stat allows her to revenge kill during the match. She can also enter late game and clean up. So, a poke that negates opposing leads, causes devastating damage to the enemy and can revenge kill... what more do you want?
Item:
- A toss up between Lum Berry and Life Orb. However, Lum only serves a purpose against roserade and breloom, and the 30% extra damage afforded by life orb is more appealing.
Ability:
- Inner Focus is perfect as it prevents Jirachi from bloody flinch hacking me to death and allows me to anally probe it with fire blast.
Moves:
- Draco Meteor is a ridiculously powerful STAB that cripples even the bulkiest leads.
- Extremespeed KO’s frail passers as they BP while also picking off weakened pokes.
- Earthquake deals massive damage to Heatran, Occa-Gross
- Fire Blast puts an abrupt end to Jirachi, Skarmory, Metagross
- Substitute
- Dynamicpunch
- Payback
- Stone edge (Taken from “The Same Old Fears” by august)
“Machamp is another mon that is constantly causing switches, as most Pokémon wouldnt stay in on it in their right minds (hi Blissey). Once behind a substitute, I have a 3 weapon arsenal. Dynamic Punch and it's awesome power / confusion rate help a lot here, and occasionally allow me to stay behind my sub, which means random Gyara / Mence can't Intimidate me. Speaking of them, Stone Edge bashes both extremely hard after Stealth Rock damage has been taken. Payback is a solid 2HKO on Rotom A Restalk variants, and an OHKO on Scarf variants as well, and Substitute blocks Will O Wisp. Another set you would have to try before knocking. Also, this is an absolute monster against stall.”
- Thunderbolt
- Substitute
- Roost
- Toxic
This Zapdos works like a dream, the amount of times it has saved my ass is countless. On many an occasion when I found myself in a precarious position (e.g 3-1), this beast has pulled through. Once behind a sub, its natural bulk allows it to toxic all comers and roost away damage so it can sub, sub, and sub again. The combo of Pressure and toxic will eventually wear down opponents, with a potent Thunderbolt coming off a high Spc. Atk stat. It is a fantastic partner with Machamp, as they counter each others’ weaknesses. This provides a solid offensive/defensive combo that forms the foundation of the team.
Now the offensive Trio...
The core of Gyarados, Jolteon and Scizor has near perfect synergy, and ultimately the path will be cleared for one poke to sweep completely unobstructed. With no shared weaknesses, it is also a potent walling combo, which poses a significant threat if the opponent is unprepared. With the Machamp/Zapdos combo supplementing it, often the counters an opponent needs have already been wiped off the face of the field.
- Dragon Dance
- Waterfall
- Ice Fang
- Earthquake
The vintage DD bulky Gyara set, an absolute beast with a couple of DD’s under its belt it becomes nigh on unstoppable. It tears stall teams a new one and even the most hyper offensive teams cannot withstand the fearsome type coverage provided by water ice and ground. EQ hits lucario, Waterfall is a great STAB and Ice fang OHKOs any dragons. Intimidate in my opinion is the ultimate ability, as it cripples physical sweepers from the onset and provides the opportunity to DD up and sweep. In addition, it eliminates Hippowdon, Swampert – pokes that may hinder a jolteon sweep; and fire, or steel pokes that pose a problem to Scizor.
- Charge Beam
- Thunderbolt
- Hidden power (ice)
- Shadow ball
Jolteon is a severely underrated pokemon in my opinion, with most overlooking the spiky sweeper for the support vaporeon. Takes Electric attacks aimed at Gyarados. Sweeps teams. Enough said. This set has the potential to 6-0 your team in the blink of an eye. Coming in on a weakened pokemon, it uses charge beam to KO, with a 70% chance to boost special attack stat. Uhhh choice specs power without single move restriction... YES PLEASE! After +2 boost it hits at a whopping, mind-boggling 738 spc.atk. With its wide range of Super Effective! coverage, it’s pretty much gg. Rotom - check. Salamence – check. Opposing Gyarados – check. Celebi- check. Latias - check. No, really, have fun trying to beat me with a blissey...
- Bullet Punch
- Brick Break
- Swords Dance
- Roost
Bulky Swords Dance Scizor places emphasis on setting up reliably and being harder to take out, before dealing as much damage as pokemon-ly possible. Due to Scizor’s great typing and above average defenses, it is relatively easy for this set to find the time to get a Swords Dance. Scizor is countered easily by Zapdos, the Rotom Appliances, Heatran, and Magnezone. However, should the rest of the team do its job, with no reliable counters it is not difficult to reach +6 ... umm rage quits much? It also functions as a revenge killer, letting fly with bullet punches left, right and centre.
This is the first serious competitive team i have made for the shoddy ladder, and i feel that it has alot of potential. So im posting this in the hope that some of the fantastic battlers out there in the Smogon community can critique it and provide constructive feedback to help me unlock this potential. However, i am a 'purist' having grown up with the original gen of pokemon. As you will see i only use pokemon from this gen, with the exception of scizor, who is almost classified 1st gen anyway. so if you have any suggestions for this team, please try to incorporate the 'originals' wherever possible. I also have no intention to use pokemon such as latias,celebi,heatran,jirachi who in my opinion should be ubers. it really irritates me when people legendarylump all 4 together and call it a 'team'. Anyway.. cheers in advance and hopefully i can battle some of you on shoddy one day! :)
Now onto the team itself: 21 Wins; 2 Losses; %: 91.3%
-{Dragonite}-
Item: Life Orb
Ability: Inner Focus
EVs: 232 Atk/24 Spd/252 SAtk
Nature: Mild
Ability: Inner Focus
EVs: 232 Atk/24 Spd/252 SAtk
Nature: Mild
- Draco Meteor
- Extremespeed
- Fire Blast
- Earthquake
Dragonite: Dragonite is singularly the best Anti-Lead in OU. Inner focus is imperative due to the amount of people who use jirachi-esque flinch tactics to get the ball rolling. The mixed move set allows her to hit all commonly used leads for substantial damage, while also allowing her to hit hard from both sides of the attacking spectrum.
Why not another Anti-Lead? Dragonite fulfils the role of lead perfectly, allowing me to build momentum early game, which is absolutely vital. It is almost always guaranteed 1-2 kills per match, but its usefulness does not end there. Extremespeed coupled with its great attack stat allows her to revenge kill during the match. She can also enter late game and clean up. So, a poke that negates opposing leads, causes devastating damage to the enemy and can revenge kill... what more do you want?
Item:
- A toss up between Lum Berry and Life Orb. However, Lum only serves a purpose against roserade and breloom, and the 30% extra damage afforded by life orb is more appealing.
Ability:
- Inner Focus is perfect as it prevents Jirachi from bloody flinch hacking me to death and allows me to anally probe it with fire blast.
Moves:
- Draco Meteor is a ridiculously powerful STAB that cripples even the bulkiest leads.
- Extremespeed KO’s frail passers as they BP while also picking off weakened pokes.
- Earthquake deals massive damage to Heatran, Occa-Gross
- Fire Blast puts an abrupt end to Jirachi, Skarmory, Metagross
-{Machamp}-
Item: Leftovers
Ability: No Guard
EVs: 216 HP/40 Spd/252 Atk
Nature: Adamant
Ability: No Guard
EVs: 216 HP/40 Spd/252 Atk
Nature: Adamant
- Substitute
- Dynamicpunch
- Payback
- Stone edge
“Machamp is another mon that is constantly causing switches, as most Pokémon wouldnt stay in on it in their right minds (hi Blissey). Once behind a substitute, I have a 3 weapon arsenal. Dynamic Punch and it's awesome power / confusion rate help a lot here, and occasionally allow me to stay behind my sub, which means random Gyara / Mence can't Intimidate me. Speaking of them, Stone Edge bashes both extremely hard after Stealth Rock damage has been taken. Payback is a solid 2HKO on Rotom A Restalk variants, and an OHKO on Scarf variants as well, and Substitute blocks Will O Wisp. Another set you would have to try before knocking. Also, this is an absolute monster against stall.”
-{Zapdos}-
Item: Leftovers
Ability: Pressure
EVs: 248 HP/32 Spd/228 Def
Nature: Calm
Ability: Pressure
EVs: 248 HP/32 Spd/228 Def
Nature: Calm
- Thunderbolt
- Substitute
- Roost
- Toxic
This Zapdos works like a dream, the amount of times it has saved my ass is countless. On many an occasion when I found myself in a precarious position (e.g 3-1), this beast has pulled through. Once behind a sub, its natural bulk allows it to toxic all comers and roost away damage so it can sub, sub, and sub again. The combo of Pressure and toxic will eventually wear down opponents, with a potent Thunderbolt coming off a high Spc. Atk stat. It is a fantastic partner with Machamp, as they counter each others’ weaknesses. This provides a solid offensive/defensive combo that forms the foundation of the team.
Now the offensive Trio...
The core of Gyarados, Jolteon and Scizor has near perfect synergy, and ultimately the path will be cleared for one poke to sweep completely unobstructed. With no shared weaknesses, it is also a potent walling combo, which poses a significant threat if the opponent is unprepared. With the Machamp/Zapdos combo supplementing it, often the counters an opponent needs have already been wiped off the face of the field.
-{Gyarados}-
Item: Leftovers
Ability: Intimidate
EVs: 156 HP/72 Atk/96 Def/184 Spd
Nature: Adamant
Ability: Intimidate
EVs: 156 HP/72 Atk/96 Def/184 Spd
Nature: Adamant
- Dragon Dance
- Waterfall
- Ice Fang
- Earthquake
The vintage DD bulky Gyara set, an absolute beast with a couple of DD’s under its belt it becomes nigh on unstoppable. It tears stall teams a new one and even the most hyper offensive teams cannot withstand the fearsome type coverage provided by water ice and ground. EQ hits lucario, Waterfall is a great STAB and Ice fang OHKOs any dragons. Intimidate in my opinion is the ultimate ability, as it cripples physical sweepers from the onset and provides the opportunity to DD up and sweep. In addition, it eliminates Hippowdon, Swampert – pokes that may hinder a jolteon sweep; and fire, or steel pokes that pose a problem to Scizor.
-{Jolteon}-
Item: Life Orb
Ability: Volt absorb
EVs: 4 HP/252 Spc.Atk/252 Spd
Nature: Timid
Ability: Volt absorb
EVs: 4 HP/252 Spc.Atk/252 Spd
Nature: Timid
- Charge Beam
- Thunderbolt
- Hidden power (ice)
- Shadow ball
Jolteon is a severely underrated pokemon in my opinion, with most overlooking the spiky sweeper for the support vaporeon. Takes Electric attacks aimed at Gyarados. Sweeps teams. Enough said. This set has the potential to 6-0 your team in the blink of an eye. Coming in on a weakened pokemon, it uses charge beam to KO, with a 70% chance to boost special attack stat. Uhhh choice specs power without single move restriction... YES PLEASE! After +2 boost it hits at a whopping, mind-boggling 738 spc.atk. With its wide range of Super Effective! coverage, it’s pretty much gg. Rotom - check. Salamence – check. Opposing Gyarados – check. Celebi- check. Latias - check. No, really, have fun trying to beat me with a blissey...
-{Scizor}-
Item: Leftovers
Ability: Technician
EVs: 252 HP/76 Atk/4 Spd/176 Spc. Def
Nature: Adamant
Ability: Technician
EVs: 252 HP/76 Atk/4 Spd/176 Spc. Def
Nature: Adamant
- Bullet Punch
- Brick Break
- Swords Dance
- Roost
Bulky Swords Dance Scizor places emphasis on setting up reliably and being harder to take out, before dealing as much damage as pokemon-ly possible. Due to Scizor’s great typing and above average defenses, it is relatively easy for this set to find the time to get a Swords Dance. Scizor is countered easily by Zapdos, the Rotom Appliances, Heatran, and Magnezone. However, should the rest of the team do its job, with no reliable counters it is not difficult to reach +6 ... umm rage quits much? It also functions as a revenge killer, letting fly with bullet punches left, right and centre.