Well, this is a modification of my first one. This one does great.
Please note that the quotes I put under the Pokemon's stats mean absolutely nothing. I just felt like being witty. :D
Please note that the quotes I put under the Pokemon's stats mean absolutely nothing. I just felt like being witty. :D
OFFENSIVE SPEED:
Azelf @ Light Clay
Ability: Levitate
EVs: 252 HP/4 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- Reflect
- Light Screen
- Explosion
- Stealth Rock
"And when you think the small thing is strange enough, it explodes."
My lead Pokémon serves to set up the rest of my party. Azelf starts by using Reflect or Light Screen (depending on the situation). It then proceeds to use Stealth Rock. The Light Clay makes the Screens last longer, and when push comes to shove, BOOM! Explosion.
Scizor (M) @ Life Orb
Ability: Technician
EVs: 32 HP/252 Atk/224 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Bullet Punch
- Superpower
- Pursuit
"Speed over power. But both works too."
I praise Technician. That plus Swords Dance plus Adamant Nature plus 252 Atk EVs plus PRIORITY equals a quite deadly Bullet Punch. Superpower is there because its power can get rid of other threats. And the Attack loss can be revived with Swords Dance. As for X-Scissor, that's for getting rid of Psychics.
Infernape (M) @ Life Orb
Ability: Blaze
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Swords Dance
- Close Combat
- Fire Punch
- Stone Edge
"Playing with swords is dangerous. But not always."
Frail Defense is the only thing that truly bugs me with Infernape. But the boosts in Speed and Attack are worth it, especially after pulling off Swords Dance. This guy takes care of Lucario (which the rest of my party has a problem with).
Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 232 Atk/252 Spd/24 SAtk
Naive nature (+Spd, -SDef)
- Dragon Dance
- Outrage
- Earthquake
- Fire Blast
"Dragons can do many things, like breath fire, go berserk, cause an earthquake, and DANCE!"
If Salamence wasn't powerful enough, then Dragon Dance and Life Orb make him even more deadly. And the diversity of his moveset makes things even better. Outrage deals with many things, and Earthquake and Fire Blast deal with most Steel-Types.
Latias (F) @ Life Orb
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- Dragon Pulse
- Surf
- Recover
"Keeping calm in a crisis is good. Because eventually you'll beat the living snot out of your opponent."
Honestly, if it weren't for the Soul Dew Clause, my Latias would be broken to a point beyond repair. I tested a basic Latias (without any EVs) with the Soul Dew with this exact moveset, and it took so little damage from ICE BEAM. Granted, this one can't use the Soul Dew, but I'd think Calm Mind would make up for that. Along with the EVs in Speed and Special Attack and Recover, taking down my Latias is NOT easy. Especially with what Dragon Pulse and Surf can get rid of.
Gyarados (M) @ Life Orb
Ability: Intimidate
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Waterfall
- Ice Fang
- Stone Edge
"They weren't kidding when they said Atrocious!"
Okay, maybe they were kidding during the days of Gen I and II, but we're in Gen IV, and Gyarados is a demon here. I need something physically powerful, and Gyarados pulls that off with blinding speed. Gyarados is useful in most situations, although I usually save him for lategame.
Azelf @ Light Clay
Ability: Levitate
EVs: 252 HP/4 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- Reflect
- Light Screen
- Explosion
- Stealth Rock
"And when you think the small thing is strange enough, it explodes."
My lead Pokémon serves to set up the rest of my party. Azelf starts by using Reflect or Light Screen (depending on the situation). It then proceeds to use Stealth Rock. The Light Clay makes the Screens last longer, and when push comes to shove, BOOM! Explosion.
Scizor (M) @ Life Orb
Ability: Technician
EVs: 32 HP/252 Atk/224 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Bullet Punch
- Superpower
- Pursuit
"Speed over power. But both works too."
I praise Technician. That plus Swords Dance plus Adamant Nature plus 252 Atk EVs plus PRIORITY equals a quite deadly Bullet Punch. Superpower is there because its power can get rid of other threats. And the Attack loss can be revived with Swords Dance. As for X-Scissor, that's for getting rid of Psychics.
Infernape (M) @ Life Orb
Ability: Blaze
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Swords Dance
- Close Combat
- Fire Punch
- Stone Edge
"Playing with swords is dangerous. But not always."
Frail Defense is the only thing that truly bugs me with Infernape. But the boosts in Speed and Attack are worth it, especially after pulling off Swords Dance. This guy takes care of Lucario (which the rest of my party has a problem with).
Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 232 Atk/252 Spd/24 SAtk
Naive nature (+Spd, -SDef)
- Dragon Dance
- Outrage
- Earthquake
- Fire Blast
"Dragons can do many things, like breath fire, go berserk, cause an earthquake, and DANCE!"
If Salamence wasn't powerful enough, then Dragon Dance and Life Orb make him even more deadly. And the diversity of his moveset makes things even better. Outrage deals with many things, and Earthquake and Fire Blast deal with most Steel-Types.
Latias (F) @ Life Orb
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- Dragon Pulse
- Surf
- Recover
"Keeping calm in a crisis is good. Because eventually you'll beat the living snot out of your opponent."
Honestly, if it weren't for the Soul Dew Clause, my Latias would be broken to a point beyond repair. I tested a basic Latias (without any EVs) with the Soul Dew with this exact moveset, and it took so little damage from ICE BEAM. Granted, this one can't use the Soul Dew, but I'd think Calm Mind would make up for that. Along with the EVs in Speed and Special Attack and Recover, taking down my Latias is NOT easy. Especially with what Dragon Pulse and Surf can get rid of.
Gyarados (M) @ Life Orb
Ability: Intimidate
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Waterfall
- Ice Fang
- Stone Edge
"They weren't kidding when they said Atrocious!"
Okay, maybe they were kidding during the days of Gen I and II, but we're in Gen IV, and Gyarados is a demon here. I need something physically powerful, and Gyarados pulls that off with blinding speed. Gyarados is useful in most situations, although I usually save him for lategame.