It probably will be banned and then skuntank's usage will fall and the anti meta game pokemon (skunky =D) might have a new role instead of a espeon killer.
Quilfish can't learn Rapid Spin.I don't really get why you'd use Pineco over Qwilfish, which is faster and has a better typing.
Sandslash can and has better stats then Pineco. :/Quilfish can't learn Rapid Spin.
Sandslash also doesn't roll over and die from a Fire attack and can come in on a resisted Rock. Hell, Armaldo can come in on more things than Pineco.Sandslash can and has better stats then Pineco. :/
I can certainly attest to that. Personally, I run SP/Pursuit/Explosion/Taunt. I cannot underappreciate how valuable Taunt is for a Skuntank, as it stops a lot of things from trying to take you down, such as Will-o-Wisp and Thunder Wave from crippling Skuntank. Besides, I find it far too easy to simply eliminate a Ghost, save Skuntank for later. Most expect him to try to explode the turn after he kills the target anyway, and I have seen teams with both Haunter and Espeon.Skuntank can also run a hellish Life Orb set, using any combination of Crunch / Pursuit / Sucker Punch / Taunt / Explosion.
That is what I meant. Really, if it did go to UU, Espeon would rot in there due to the existance of Alakazam and Mismagius.It is unlikely to move to UU. However, unofficial suspect testing seems likely to place it in BL2.
Shiftry dies to Signal Beam. Skuntank eats HP Ground. Crawdaunt is outsped and KO'd with Signal Beam. Sharpedo is really the only real revenger I can think of outside of shoddy Pursuit trapping.Espeon can be easily countered in the NU Metagame.
The NU Metagame has a lot of Pokémon who have access to Psychic and in some situations (Example: Primeape vs Espeon) it is so easy to expect the Psychic. All you need to do is go into a powerful Pursuit killer such as Skuntank. Espeon is trapped, the only thing it CAN do is switch out.
The fact that people HAVE to use to many Psychic Pokémon is due to the fact that the NU Metagame is full of powerful Fighting types, and you really need a Pokémon on your team that can check Primeape, Hitmonchan, ... Psychic Pokémon are somewhat nessecary in the NU Metagame, and I love how they get along, yet there are such powerful counters, to name some: Shiftry (gets a Free Nasty Plot after a switch into Psychic), Crawadaunt (gets a free DD), Sharpedo, ...
The NU environment doesn't really have a metagame, but it has some extremely powerful Pokémon and lovely combinations (Water-Dark, Grass-Dark) who can stand their ground. It is extremely easy to run a Water-Grass-Fire core in the NU Metagame and fill it on with some powerful Scarfed Fighting Types because you'll have Shiftry, Crawadaunt, Skuntank, ... to set up on every Psychic Move...
Your opponent will be so eager to finish off that Fighting type, that he or she will go for Psychic, or Trick in the worst case. However it depends of the situation in the game, but early on the game, Shiftry can be a great switchin in those Psychics, since nobody overpredicts early in the game. And if Espeon isn't scared but LO, then Shitry will def take it out with a Sucker Punch, because people tend to forget that Shitry has access to Sucker Punch.Shiftry dies to Signal Beam. Skuntank eats HP Ground. Crawdaunt is outsped and KO'd with Signal Beam. Sharpedo is really the only real revenger I can think of outside of shoddy Pursuit trapping.
Yeah but Sub Espeon is such much better I have no idea why someone would run scarf. The reason for this is because these "counters" aren't counters after a sub. And in the case of Primeape vs Espeon, the espeon player could just as easily sub and the predicted switch to a dark and kill it.Espeon can be easily countered in the NU Metagame.
The NU Metagame has a lot of Pokémon who have access to Psychic and in some situations (Example: Primeape vs Espeon) it is so easy to expect the Psychic. All you need to do is go into a powerful Pursuit killer such as Skuntank. Espeon is trapped, the only thing it CAN do is switch out.
That's the worst case scenario. I know what you mean and I share your opiinion, however there are so many users who play Scarf, like it is the only set, when some other sets are more fragile but require a bit skill to use. Even if they subbed up, Shiftry or Skuntank could come in Sucker Punch away, and Espeon can be revenge killed by any sweeper. In this last case you TRIED to predict and read your opponent, but at some times it just doesn't work out.Yeah but Sub Espeon is such much better I have no idea why someone would run scarf. The reason for this is because these "counters" aren't counters after a sub. And in the case of Primeape vs Espeon, the espeon player could just as easily sub and the predicted switch to a dark and kill it.
Sadly sheninja is never used in NU (it still is good though) so the tracing thing doesn't work the often. But the idea of cople berry should not be wasted. Since primapes and medicham often switch in to a porygon 2 to revenge kill it and porygon 2 can live the fighting attack and OHKO them. I think porygon 2 learns psychic (correct me if I'm wrong) so try using that. Also try to replace something for recover so it can be a wall after the fighting types are gone.Heres a rather good set for Porygon2 that abuses Shedinja's ability Wonderguard.
Porygon2 @ Chople Berry
Nature: Modest
Ability: Trace
252 Sp.A / 252 SpE / 4 Def
~ Tri Attack
~ Ice Beam / Charge Beam
~ Hidden Power [Psychic / Flying]
~ Shadow Ball
Tri Attack used for powerful STAB. Ice Beam could be used for flying types and to hit NFE dragons like Shelgon hard. Charge Beam could be used to boost Porygon2's decent special attack much higher and to hit flying types and water types hard. Because fighting types are the only types that can hurt this Porygon after it switches in and traces Wonderguard, Hidden Power Psychic / Flying is used to knock them out quick before biting the dust. Chople Berry helps decrease the damage from a fighting type attack and helps porygon eliminate possible counters. A defensive variant could be used aswell, with an EV spread something like:
Bold 252 HP / 252 Sp.D / 4 Def
or
Calm 252 HP / 252 Def / 4 Sp.D
true, the thing is I'm suprized no one is using scarfed skuntank, it can switch into espeon and kill it o.o. Then we would have a mini OU with scarf skuntank getting popular and stuff. But scarftank is probably a gimmick and is out classed by other sets =(Espeon is more comparable to Latias in my opinion (Although more broken in NU than Latias was in OU, IMO). In the end, you'll end up playing a mind-game in whether to Pursuit her or to kill her.
I've used ScarfTank, and it's slightly more reliable than normal Skuntank because Sucker Punch sucks (pardon the pun). Although, I've been running Specs Espeon too, and Skuntank gets 2HKO'd by Signal Beam, meaning Espeon can just throw one out and catch Skuntank, and escape while you Crunch or stay in and kill you should you Pursuit.true, the thing is I'm suprized no one is using scarfed skuntank, it can switch into espeon and kill it o.o. Then we would have a mini OU with scarf skuntank getting popular and stuff. But scarftank is probably a gimmick and is out classed by other sets =(
Wait doesn't scarftank outspeed specspeon and OHKO with pursuit? Unless I am wrong. Also may I ask what set you would run? Would it be fully physical or would it be mixed?I've used ScarfTank, and it's slightly more reliable than normal Skuntank because Sucker Punch sucks (pardon the pun). Although, I've been running Specs Espeon too, and Skuntank gets 2HKO'd by Signal Beam, meaning Espeon can just throw one out and catch Skuntank, and escape while you Crunch or stay in and kill you should you Pursuit.