Completed Now's Your Chance to Do a [Quick Flash] (Eve vs epic)

Rules:
B3P2 2v2 3-4* Singles
48 hour DQ for battlers, 72 hour for ref
Abilities: All
Items: ON
Switch: OK
Megas: 0
Z-Moves: 0
Substitutions: 3
Recoveries: 2 per Pokemon
Chills: 5 per Pokemon
Team epicdrill

:ss/Magnezone:
Magnezone [Miranda] (F)
Stage 3*
Types: Electric, Steel

Abilities:
Magnet Pull, Sturdy, Analytic (Unlocked)

Nature: Bashful (no change)

Stats:
HP: 85
Atk: 5
Def: 8
SpA: 9
SpD: 7
Spe: 60
Size Class: 3
Weight Class: 5

Attacks:
Ally Switch
Barrier
Bide
Body Press
Charge Beam
Confide
Curse
Discharge
Double Team
Double-Edge
Electric Terrain
Electro Ball
Electroweb
Endure
Explosion
Facade
Flash
Flash Cannon
Frustration
Giga Impact
Gyro Ball
Heavy Slam
Hidden Power (Ice)
Hyper Beam
Iron Defense
Iron Head
Light Screen
Lock-On
Magnet Bomb
Magnet Rise
Magnetic Flux
Metal Sound
Mimic
Mirror Coat
Mirror Shot
Natural Gift
Protect
Psych Up
Rage
Rain Dance
Recycle
Reflect
Rest
Return
Rollout
Round
Screech
Secret Power
Self-Destruct
Shock Wave
Sleep Talk
Snore
Sonic Boom
Spark
Substitute
Sunny Day
Supersonic
Swagger
Swift
Tackle
Take Down
Teleport
Thunder
Thunder Shock
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Volt Switch
Wild Charge
Zap Cannon
:ss/Clefable:
Clefable [Azalea] (F)
Stage 4*
Types: Fairy

Abilities:
Cute Charm, Magic Guard, Unaware

Nature: Bold (+Def -Atk)

Stats:
HP: 95
Atk: 4 (-)
Def: 7 (+)
SpA: 7
SpD: 7
Spe: 60
Size Class: 3
Weight Class: 3

Attacks:
After You
Ally Switch
Amnesia
Aromatherapy
Attract
Baton Pass
Belly Drum
Bestow
Bide
Blizzard
Body Slam
Bounce
Brick Break
Bubble Beam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Copycat
Cosmic Power
Counter
Covet
Curse
Dazzling Gleam
Defense Curl
Detect
Dig
Disarming Voice
Dizzy Punch
Double Slap
Double Team
Double-Edge
Drain Punch
Draining Kiss
Dream Eater
Dual Wingbeat
Dynamic Punch
Echoed Voice
Encore
Endeavor
Endure
Facade
Fake Tears
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Follow Me
Frustration
Giga Impact
Grass Knot
Gravity
Growl
Headbutt
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Hidden Power (Ground)
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Imprison
Incinerate
Iron Tail
Knock Off
Laser Focus
Last Resort
Life Dew
Light Screen
Lucky Chant
Magic Coat
Magical Leaf
Mega Kick
Mega Punch
Meteor Beam
Meteor Mash
Metronome
Mimic
Minimize
Misty Explosion
Misty Terrain
Moonblast
Moonlight
Mud-Slap
Mystical Fire
Natural Gift
Nightmare
Petal Dance
Play Rough
Pound
Power-Up Punch
Present
Protect
Psych Up
Psychic
Psyshock
Psywave
Rage
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Smash
Role Play
Rollout
Round
Safeguard
Scary Face
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Sing
Skull Bash
Sleep Talk
Snatch
Snore
Soft-Boiled
Solar Beam
Splash
Spotlight
Stealth Rock
Stored Power
Strength
Submission
Substitute
Sunny Day
Swagger
Sweet Kiss
Swift
Take Down
Telekinesis
Teleport
Thunder
Thunder Punch
Thunder Wave
Thunderbolt
Tickle
Toxic
Tri Attack
Trick
Uproar
Wake-Up Slap
Water Gun
Water Pulse
Wish
Wonder Room
Work Up
Zap Cannon
Zen Headbutt
:ss/swampert:
Swampert [Kira] (F)
Stage 4*
Types: Water/Ground

Abilities:
Torrent / Damp (unlocked)

Nature: Adamant (+Atk -SpA)

Stats:
HP: 95
Atk: 9 (+)
Def: 7
SpA: 5 (-)
SpD: 7
Spe: 60
Size Class: 3
Weight Class: 4

Attacks:
Amnesia
Ancient Power
Aqua Tail
Attract
Avalanche
Barrier
Bide
Bite
Blizzard
Body Press
Body Slam
Brick Break
Bulk Up
Bulldoze
Captivate
Confide
Counter
Curse
Darkest Lariat
Defense Curl
Dig
Dive
Double Team
Double-Edge
Dynamic Punch
Earth Power
Earthquake
Echoed Voice
Endeavor
Endure
Facade
Fling
Flip Turn
Focus Blast
Focus Punch
Foresight
Frustration
Giga Impact
Growl
Hail
Hammer Arm
Headbutt
Hidden Power (Fairy)
High Horsepower
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Ball
Ice Beam
Ice Punch
Icy Wind
Iron Tail
Liquidation
Low Kick
Mega Kick
Mega Punch
Mimic
Mirror Coat
Mud Bomb
Mud Shot
Mud Sport
Mud-Slap
Muddy Water
Natural Gift
Outrage
Power-Up Punch
Protect
Rain Dance
Refresh
Rest
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Round
Sand Tomb
Scald
Screech
Secret Power
Seismic Toss
Sleep Talk
Sludge
Sludge Wave
Snore
Stealth Rock
Stomp
Stomping Tantrum
Stone Edge
Strength
Substitute
Superpower
Supersonic
Surf
Swagger
Tackle
Take Down
Toxic
Uproar
Water Gun
Water Pledge
Water Pulse
Waterfall
Whirlpool
Wide Guard
Work Up
Yawn

:bw/magnezone: @ ???
Electric/Steel | Magnet Pull / Sturdy / Analytic
Steels can't switch. Can Magnet Pull action. -1 BAP to incoming moves. +2 BAP when moving second.
HP: 85/85 | EN: 100
5/8/9/7/60 | 3/5
Combo Counter: 1
Status: OK
:bw/clefable: @ ???
Fairy | Cute Charm / Magic Guard / Unaware
Infatuates contact attackers 30% of the time. Immune to residual damage. Ignores enemy stat changes.
HP: 95/95 | EN: 100
4/7/7/7/60 | 3/3
Combo Counter: 1
Status: OK
:bw/swampert: @ ???
Water/Ground | Torrent / Damp
Below 33 HP, +3 BAP to Water-type moves. Prevent SD moves.
HP: 95/95 | EN: 100
9/7/5/7/60 | 3/4
Combo Counter: 1
Status: OK

Team TheEver

Chant
Pyroak
★★★☆☆

Types: Fire/Grass
Abilities: Rock Head/Battle Armor/Contrary (Unlocked)
Nature: Serious

Stats
HP: 105
Atk: 5
Def: 8
SpA: 6
SpD: 7
Spe: 60
Size Class: 4
Weight Class: 5

Attacks (102)
Absorb
Amnesia
Aromatherapy
Aromatic Mist
Attract
Blaze Kick
Block
Brutal Swing
Bulldoze
Bullet Seed
Burn Up
Confide
Counter
Double Team
Double-Edge
Dragon Breath
Dragon Dance
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Ember
Endure
Energy Ball
Facade
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Flash
Flash Cannon
Frustration
Giga Drain
Giga Impact
Grass Knot
Grass Whistle
Grassy Terrain
Growth
Heat Crash
Heat Wave
Heavy Slam
Hidden Power (Fairy)
High Horsepower
Hyper Beam
Incinerate
Inferno
Iron Defense
Iron Head
Iron Tail
Lava Plume
Leaf Storm
Leaf Tornado
Leafage
Leech Seed
Light Screen
Low Kick
Low Sweep
Magical Leaf
Natural Gift
Nature Power
Overheat
Petal Blizzard
Petal Dance
Protect
Psybeam
Rest
Return
Revenge
Roar
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Sand Tomb
Secret Power
Seed Bomb
Sleep Talk
Snore
Solar Beam
Solar Blade
Stealth Rock
Strength
Substitute
Sunny Day
Swagger
Sweet Scent
Swift
Swords Dance
Synthesis
Toxic
Water Sport
Wild Charge
Will-O-Wisp
Wood Hammer
Zap Cannon
Zen Headbutt

Lightning
Thundurus
★★★☆☆

Types: Electric/Flying
Abilities: Prankster/Defiant (Unlocked)
Nature: Serious

Stats
HP: 90
Atk: 8
Def: 5
SpA: 9
SpD: 6
Spe: 111
Size Class: 3
Weight Class: 4

Attacks (76)
Agility
Assurance
Astonish
Attract
Bite
Body Slam
Brick Break
Brutal Swing
Bulk Up
Charge
Charge Beam
Confide
Crunch
Dark Pulse
Discharge
Double Team
Eerie Impulse
Electro Ball
Electroweb
Embargo
Endure
Facade
Flash Cannon
Fling
Fly
Focus Blast
Foul Play
Frustration
Giga Impact
Grass Knot
Hammer Arm
Heal Block
Hidden Power (Flying)
Hyper Beam
Incinerate
Iron Tail
Leer
Nasty Plot
Payback
Protect
Psychic
Rain Dance
Rest
Return
Revenge
Rock Smash
Round
Scary Face
Secret Power
Shock Wave
Sky Drop
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Smart Strike
Snore
Strength
Substitute
Superpower
Swagger
Taunt
Thief
Thrash
Thunder
Thunder Punch
Thunder Shock
Thunder Wave
Thunderbolt
Torment
Toxic
U-turn
Uproar
Volt Switch
Weather Ball
Wild Charge

Means
Stratagem
★★★★☆

Types: Rock
Abilities: Levitate/Technician/Sniper (Unlocked)
Nature: Modest (+1 SpA, -1 Atk)

Stats
HP: 95
Atk: 4 (-)
Def: 5
SpA: 10 (+)
SpD: 5
Spe: 130
Size Class: 2
Weight Class: 3

Attacks (85)
Accelerock
Acrobatics
Acupressure
Aerial Ace
Ancient Power
Bulldoze
Calm Mind
Confide
Cut
Dazzling Gleam
Defense Curl
Disable
Double Team
Double-Edge
Earth Power
Earthquake
Echoed Voice
Electro Ball
Embargo
Endure
Energy Ball
Explosion
Facade
False Swipe
Fire Blast
Flamethrower
Flash
Flash Cannon
Frustration
Giga Drain
Giga Impact
Head Smash
Headbutt
Heat Wave
Hidden Power (Ice)
Hone Claws
Hyper Beam
Incinerate
Laser Focus
Lock-On
Magnet Rise
Magnetic Flux
Metal Sound
Meteor Beam
Mud Shot
Mud-Slap
Natural Gift
Nature Power
Ominous Wind
Paleo Wave
Power Gem
Protect
Quick Guard
Rain Dance
Rest
Return
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Secret Power
Shadow Ball
Sleep Talk
Smack Down
Smart Strike
Snore
Speed Swap
Stealth Rock
Stone Edge
Substitute
Sunny Day
Swagger
Swift
Tackle
Toxic
Trick
Vacuum Wave
Volt Switch
Weather Ball
Zen Headbutt

:bw/pyroak: @ ???
Fire/Grass | Rock Head / Battle Armor / Contrary
No recoil. No getting crit. Reverses stat changes.
HP: 105/105 | EN: 100
5/8/6/7/60 | 4/5
Combo Counter: 1
Status: OK
:bw/thundurus: @ ???
Electric/Flying | Prankster / Defiant
+1 Prio to non-damaging moves, but can't hit Dark-types with them. +2 Atk when enemy lowers your stats.
HP: 90/90 | EN: 100
8/5/9/6/111 | 3/4
Combo Counter: 1
Status: OK
:bw/stratagem: @ ???
Rock | Levitate / Technician / Sniper
Hovering, with all that entails. Stronger with weak moves. Crits harder.
HP: 95/95 | EN: 100
4/5/10/5/130 | 2/3
Combo Counter: 1
Status: OK


Epic sends out first
Eve sends out and orders
Epic orders
I ref​
 
Last edited:

TheEver

It's beauty and rage!
is a Pre-Contributor

Don't let your beams be memes!

Sending out Stratagem @ Scope Lens

Flash Cannon > Flash Cannon > Flash Cannon

** [CASOS, Once] IF Clefable is to use Bide THEN initiate steps Metal Sound > Laser Focus > Meteor Beam.
** [CASOS] IF Clefable is to use a D/E move AND Clefable is faster than Stratagem THEN use Meteor Beam.
** [CASOS] IF Clefable is to use Meteor Beam THEN use Rock Blast.
 
:bw/clefable: @ Life Orb
Fairy | Cute Charm / Magic Guard / Unaware
Infatuates contact attackers 30% of the time. Immune to residual damage. Ignores enemy stat changes. More power.
HP: 95/95 | EN: 100
4/7/7/7/60 | 3/3
Combo Counter: 1
Status: OK

:bw/stratagem: @ Scope Lens
Rock | Levitate / Technician / Sniper
Hovering, with all that entails. Stronger with weak moves. Crits harder. Crits more.
HP: 95/95 | EN: 100
4/5/10/5/130 | 2/3
Combo Counter: 1
Status: OK​
A1
Stratagem used Flash Cannon! -6 EN, 94 left
1d2=1, crits, 1d10=1, drops SpD
8+6+3=17*1.5=25.5=26 damage, 74 HP Clefable
Clefable's SpD fell!

Clefable used Petal Dance! -8 EN, 92 left
1d24=5, no crit
12+3+2=17*1.5=25.5=26 damage, 74 HP Stratagem

A2

Stragagem used Flash Cannon! -10 EN, 84 left
1d2=1, crits, 1d10=3, no drop
26+2=28 damage, 46 HP Clefable

She does the Dance (she does the Petal Dance) -8 EN, 84 left
1d24=4, no crit
26 damage, 48 HP Stratagem

A3

Stratagem Flash Cannon -14 EN 70 left
1d2=1 crit 1d10=3 no drop
28 damage, 18 Clefable

this is the forbidden dance -8 EN 76 left
1d24=20 no crit
22 Stratagem
:bw/clefable: @ Life Orb
Fairy | Cute Charm / Magic Guard / Unaware
Infatuates contact attackers 30% of the time. Immune to residual damage. Ignores enemy stat changes. More power.
HP: 18/95 | EN: 76
4/7/7/7/60 | 3/3
Combo Counter: 1
Status: OK, -1 SpD

:bw/stratagem: @ Scope Lens
Rock | Levitate / Technician / Sniper
Hovering, with all that entails. Stronger with weak moves. Crits harder. Crits more.
HP: 22/95 | EN: 70
4/5/10/5/130 | 2/3
Combo Counter: 1
Status: OK
:stratagem: I've come to make an announcement: Clefable's a bitch-ass motherfucker. She's running Life Orb with Magic Guard. That's right. She took her Life Orb out, and she's immune to the damage with Magic Guard, and she said her damage was this big. So I'm making a callout post on my Smogon.com. Clefable, you got a small Special Attack. It's the size of this rock except WAY smaller. And guess what? Here's what my item-ability combo looks like. That's right, baby. All crits, a SpD drop, no flaws, look at that, my Scope Lens let me see your post that I'm ratioing. She ran the combo, so guess what, I'm going to crit the Clefable! That's right, this is what you get! My SUPER LASER FOCUS! Except I'm not gonna crit the Clefable. I'm gonna go higher. I'm critting the TRAINER! How do you like that, JAY? I CRIT EPICDRILL, YOU IDIOT! You have twenty-three hours before the crit ROCKS hit other trainers, now get out of my fucking sight before I crit you too!

epicdrill
TheEver
Florina Liastacia
 

TheEver

It's beauty and rage!
is a Pre-Contributor
:bw/pyroak:
Rindeez nuts!

Switching to Pyroak @ Lagging Tail

Leaf Storm > Leaf Storm > Leaf Storm

** [CASOS, Once] IF Swampert is to use Bide THEN initiate steps Inferno > Incinerate > Leaf Storm.
** [CASOS] IF Swampert is to use Mirror Coat THEN use Incinerate the first instance, Solar Blade any future instances.
** [CASOS] IF Swampert is to use a D/E move THEN use Solar Beam.
 
:bw/swampert: @ Rindo Berry (3/3)
Water/Ground | Torrent / Damp
Below 33 HP, +3 BAP to Water-type moves. Prevent SD moves. Resists Grass better.
HP: 95/95 | EN: 100
9/7/5/7/60 | 3/4
Combo Counter: 1
Status: OK
:bw/clefable: @ Life Orb
Fairy | Cute Charm / Magic Guard / Unaware
Infatuates contact attackers 30% of the time. Immune to residual damage. Ignores enemy stat changes. More power.
HP: 18/95 | EN: 76
4/7/7/7/60 | 3/3
Combo Counter: 1
Status: OK, -1 SpD



:bw/pyroak: @ Lagging Tail
Fire/Grass | Rock Head / Battle Armor / Contrary
No recoil. No getting crit. Reverses stat changes. Moves last but No Guard.
HP: 105/105 | EN: 100
5/8/6/7/60 | 4/5
Combo Counter: 1
Status: OK
:bw/stratagem: @ Scope Lens
Rock | Levitate / Technician / Sniper
Hovering, with all that entails. Stronger with weak moves. Crits harder. Crits more.
HP: 22/95 | EN: 70
4/5/10/5/130 | 2/3
Combo Counter: 1
Status: OK
A1
Swampert used Protect! -7 EN, 91 left
Swampert protected itself!

Pyroak used Leaf Storm! -8 EN, 92 left
13+3-1=15*2=30=-12 EN, 79 EN Swampert

A2

Swampert used Flip Turn! -3 EN, 76 left
6+3+1=10 daamge, 95 HP Pyraok

Pyroak used Leaf Storm! -12 EN, 80 left
1d24=7, no crit
Swampert ate its Rindo Berry!
13+3-1=15*1.5=22.5=23 damage, 72 HP Swampert
Pyroak's SpA rose sharply!

A3

Swampert used Protect! -7 EN, 69 left
Protect

Pyroak used Leaf Storm! -16 EN, 64 left
34=-13 EN, 56 left
:bw/swampert: @ Rindo Berry (2/3)
Water/Ground | Torrent / Damp
Below 33 HP, +3 BAP to Water-type moves. Prevent SD moves. Resists Grass better.
HP: 72/95 | EN: 56
9/7/5/7/60 | 3/4
Combo Counter: 1
Status: OK, Pivoting
:bw/clefable: @ Life Orb
Fairy | Cute Charm / Magic Guard / Unaware
Infatuates contact attackers 30% of the time. Immune to residual damage. Ignores enemy stat changes. More power.
HP: 18/95 | EN: 76
4/7/7/7/60 | 3/3
Combo Counter: 1
Status: OK



:bw/pyroak: @ Lagging Tail
Fire/Grass | Rock Head / Battle Armor / Contrary
No recoil. No getting crit. Reverses stat changes. Moves last but No Guard.
HP: 95/105 | EN: 64
5/8/6/7/60 | 4/5
Combo Counter: 1
Status: OK, +2 SpA
:bw/stratagem: @ Scope Lens
Rock | Levitate / Technician / Sniper
Hovering, with all that entails. Stronger with weak moves. Crits harder. Crits more.
HP: 22/95 | EN: 70
4/5/10/5/130 | 2/3
Combo Counter: 1
Status: OK
 

Azalea, let's see what you can do!

Azalea the Clefable comes out
Endeavor, Endeavor, Thunderbolt
IF Pyroak successfully uses a Protective move, THEN Soft Boiled the first instance and Chill the second.
IF Pyroak is to use Substitute, THEN Meteor Beam.
 
:bw/clefable: @ Life Orb
Fairy | Cute Charm / Magic Guard / Unaware
Infatuates contact attackers 30% of the time. Immune to residual damage. Ignores enemy stat changes. More power.
HP: 18/95 | EN: 76
4/7/7/7/60 | 3/3
Combo Counter: 1
Status: OK
:bw/swampert: @ Rindo Berry (2/3)
Water/Ground | Torrent / Damp
Below 33 HP, +3 BAP to Water-type moves. Prevent SD moves. Resists Grass better.
HP: 72/95 | EN: 56
9/7/5/7/60 | 3/4
Combo Counter: 1
Status: OK



:bw/pyroak: @ Lagging Tail
Fire/Grass | Rock Head / Battle Armor / Contrary
No recoil. No getting crit. Reverses stat changes. Moves last but No Guard.
HP: 95/105 | EN: 64
5/8/6/7/60 | 4/5
Combo Counter: 1
Status: OK, +2 SpA
:bw/stratagem: @ Scope Lens
Rock | Levitate / Technician / Sniper
Hovering, with all that entails. Stronger with weak moves. Crits harder. Crits more.
HP: 22/95 | EN: 70
4/5/10/5/130 | 2/3
Combo Counter: 1
Status: OK
Endeavor -32 EN 44 Clefable
39 damage Pyroak, 56 left

AND THEN I THREW IT ON THE GROUND -26 EN 38 EN Pyorak
bonk​
:bw/clefable: @ Life Orb
Fairy | Cute Charm / Magic Guard / Unaware
Infatuates contact attackers 30% of the time. Immune to residual damage. Ignores enemy stat changes. More power.
HP: 18/95 | EN: 76
4/7/7/7/60 | 3/3
Combo Counter: 1
Status: OK

:bw/swampert: @ Rindo Berry (2/3)
Water/Ground | Torrent / Damp
Below 33 HP, +3 BAP to Water-type moves. Prevent SD moves. Resists Grass better.
HP: 72/95 | EN: 56
9/7/5/7/60 | 3/4
Combo Counter: 1
Status: OK



:bw/pyroak: @ Lagging Tail
Fire/Grass | Rock Head / Battle Armor / Contrary
No recoil. No getting crit. Reverses stat changes. Moves last but No Guard.
HP: 56/105 | EN: 38
5/8/6/7/60 | 4/5
Combo Counter: 1
Status: OK, +1 SpA
:bw/stratagem: @ Scope Lens
Rock | Levitate / Technician / Sniper
Hovering, with all that entails. Stronger with weak moves. Crits harder. Crits more.
HP: 22/95 | EN: 70
4/5/10/5/130 | 2/3
Combo Counter: 1
Status: OK
TheEver order vs Swampert
epicdrill
me​
 

TheEver

It's beauty and rage!
is a Pre-Contributor
:bw/pyroak:
No ally to run to this time!

Leaf Storm > Giga Drain > Leaf Storm
** [CASOS, Once] IF Swampert is to use Bide THEN initiate steps Inferno > Incinerate > Leaf Storm.
** [CASOS] IF Swampert is to use Mirror Coat THEN use Solar Blade.
** [CASOS] IF Swampert is to use a D/E move THEN use Solar Beam.
 
:bw/swampert: @ Rindo Berry (2/3)
Water/Ground | Torrent / Damp
Below 33 HP, +3 BAP to Water-type moves. Prevent SD moves. Resists Grass better.
HP: 72/95 | EN: 56
9/7/5/7/60 | 3/4
Combo Counter: 1
Status: OK



:bw/pyroak: @ Lagging Tail
Fire/Grass | Rock Head / Battle Armor / Contrary
No recoil. No getting crit. Reverses stat changes. Moves last but No Guard.
HP: 56/105 | EN: 38
5/8/6/7/60 | 4/5
Combo Counter: 1
Status: OK, +1 SpA
:bw/stratagem: @ Scope Lens
Rock | Levitate / Technician / Sniper
Hovering, with all that entails. Stronger with weak moves. Crits harder. Crits more.
HP: 22/95 | EN: 70
4/5/10/5/130 | 2/3
Combo Counter: 1
Status: OK
A1

Swampert used Rock Slide! -6 EN, 50 left
1d24=9, no crit, 1d10=10, no flinch
8+1=9*1.5=13.5=14 damage, 42 HP Pyroak

Pyroak used Leaf Storm! -8 EN, 30 left
1d24=24, no crit
Swampert ate its Rindo Berry!
13+3-1=15*1.5=22.5=23+2=25 damage, 47 HP Swampert
Pyroak's SpA rose sharply!

A2

Swampert used Rock Slide! -10 EN, 40 left
1d24=8, no crit, 1d10=3, flinches
14 damage, 28 HP Pyroak

Pyroak flinched!

A3

Swampert used Rock Slide! -14 EN, 26 left
1d24=22, no crit, 1d10=5, no flinch
14 damage, 14 HP Pyroak

Pyroak used Leaf Storm! -8 EN, 22 left
1d24=12, no crit
22.5=23+6=29 damage, 28 HP Swampert
Pyroak's SpA rose sharply!
:bw/swampert: @ Rindo Berry (0/3)
Water/Ground | Torrent / Damp
Below 33 HP, +3 BAP to Water-type moves. Prevent SD moves.
HP: 18/95 | EN: 22
9/7/5/7/60 | 3/4
Combo Counter: 1
Status: OK



:bw/pyroak: @ Lagging Tail
Fire/Grass | Rock Head / Battle Armor / Contrary
No recoil. No getting crit. Reverses stat changes. Moves last but No Guard.
HP: 14/105 | EN: 22
5/8/6/7/60 | 4/5
Combo Counter: 1
Status: OK, +5 SpA
:bw/stratagem: @ Scope Lens
Rock | Levitate / Technician / Sniper
Hovering, with all that entails. Stronger with weak moves. Crits harder. Crits more.
HP: 22/95 | EN: 70
4/5/10/5/130 | 2/3
Combo Counter: 1
Status: OK
 
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:bw/swampert: @ Rindo Berry (0/3)
Water/Ground | Torrent / Damp
Below 33 HP, +3 BAP to Water-type moves. Prevent SD moves.
HP: 18/95 | EN: 22
9/7/5/7/60 | 3/4
Combo Counter: 1
Status: OK



:bw/pyroak: @ Lagging Tail
Fire/Grass | Rock Head / Battle Armor / Contrary
No recoil. No getting crit. Reverses stat changes. Moves last but No Guard.
HP: 14/105 | EN: 22
5/8/6/7/60 | 4/5
Combo Counter: 1
Status: OK, +5 SpA
:bw/stratagem: @ Scope Lens
Rock | Levitate / Technician / Sniper
Hovering, with all that entails. Stronger with weak moves. Crits harder. Crits more.
HP: 22/95 | EN: 70
4/5/10/5/130 | 2/3
Combo Counter: 1
Status: OK

A1
Pyroak is filled with determination! -15 EN, 7 left

Swampert used Earthquake! It can never KO. -6 EN, 16 left

A2

Swampert used Earthquake! But Pyroak stayed determined.

Pyroak used Magical Leaf! -3 EN, 4 left
6-1=5*2=10+10=20 damage, Swampert faints!

Both battlers: +3 RC, +2 TC, -2 JC
Me: +3 RC, +6 JC​
 
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