I have the day off so i thought I might submit a team. I know its only a few days out from sun and moon but whatever. The goal of this team is to get rid of opposing e-speeders and then sweep with terrakion. I doubt this is good enough to be a sample team but if people like it i don't mind if you use it. at some point I'm pretty sure i got into top 50 on the ladder which at the time was somewhere in the mid 1500's. Its been a while now but i still think this team is decent.
Ferrothorn @ Aggronite
Ability: Iron Barbs
EVs: 252 HP / 248 Def / 8 SpD
Sassy Nature
IVs: 0 Spe
- Gyro Ball
- Leech Seed
- Spikes
- Protect
I decided not to opt for a blue orb on ferrothorn, and the team is a lot weaker against entei and P-groudon for it, but it helps against pretty much everything else with the extra physical bulk, and filter. Obviously you can change this if blue orb suits the team better. Choosing between this and skarmory was a big toss up, it can honestly go either way. i enjoy having spikes up to help out weavile and arcanine breaking through wall, but again, skarmory can do this too if it will fit into the set.
Arcanine @ Altarianite
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Extreme Speed
- Wild Charge
- Flare Blitz
- Howl
I prefer arcanine over entei because it has a way to break skarmory and other bulky waters.
+1 252+ Atk Arcanine Wild Charge vs. 252 HP / 252+ Def Skarmory: 204-242 (61 - 72.4%) -- guaranteed 2HKO
This is a standard blue orb skarmory, which as far as i know is the best set, I've used it myself and its a life saver. Arcanine is great against a lot of other treats too, and will generally ohko things that are weak to e speed.
Zapdos @ Manectite
Ability: Pressure
EVs: 104 HP / 152 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Roost
- Defog/ Hidden Power [Ice]
- Toxic
-1 252+ Atk Pixilate Zygarde Extreme Speed vs. 104 HP / 152+ Def Zapdos: 100-118 (28.8 - 34%) -- 1.6% chance to 3HKO (adamant zygarde)
I made this set up to stall out zygarde, and it will try to boost but you can toxic it and heal off the damage as it still won't 2hko you at 0 boosts and you can take 1 hit when it is at +1. I usually use this as a lead as it's important to mega evolve it early to get intimidate and you can just volt switch out anyway.
Terrakion @ Lucarionite
Ability: Justified
EVs: 252 Atk / 252 Spe
Jolly Nature
- Close Combat
- Stone Edge
- Earthquake
- Quick Attack
Pretty standard here, quick attack is useless most of the time as priority is generally +2 in this metagame but it can help sometimes, and the only other option is swords dance but there isn't much opportunity to set up in this meta. Terrakion can ohko a lot of stuff, but only send it out early game if you think it can do this, as losing the wincon ealry is a bad idea.
Blissey @ Sablenite
Ability: Natural Cure
EVs: 4 HP / 252 Def / 252 SpD
Bold Nature
IVs: 0 Atk
- Aromatherapy
- Soft-Boiled
- Seismic Toss
- Toxic / Shadow Ball
While i like slowbronite because it shields you from critical hits and means you can do decent damage to zygarde with dazzling gleam, this set handles red orb raikou a lot better and magic bounce is nice. Unfortunately you are completely stopped by gengar, but the good news is he can't do anything to you either. This can be circumvented by running shadow ball but that has its own drawbacks, like failing against anything with recovery. Aromatherapy is mandatory to take on entei as it will always try to burn you with sacred fire, and once it has no pp left, you can wall its espeed and wont have to worry about burns.
Weavile @ Glalitite
Ability: Pressure
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Fake Out
- Return
- Low Kick
- Pursuit / Feint
I love this thing, first two moves are obvious, low kick is a god send for rock and steel types, and most of them are heavy already. The last slot is very clutch. Pursuit outspeeds and ohko's gengar, but feint out prioritises extreme speed to nab a revenge kill or maybe get some last damage off if weavile isn't needed anymore. Glalitite does nothing for its bulk so try to come in on things it will force out so you can deal damage to pokemon when they switch in and hopefully 2hko them. He is a great answer to thundurus and tornadus too, which have been a little more common lately.