Introduction
Welcome Smogonian, I'm ReadytoRoll, a boy "obsessed" with VoltTurn strategies; Mega Manectric's true potential really shynes here, so let me show you my most successful team. You can find my older team here
Overview
InDepth
MegaMan (Manectric) @ Manectite
Ability: Lightningrod
EVs: 252 SAtk / 232 Spd / 4 Def / 20 HP
Timid Nature
IVs: 0 Atk / 30 Def
- Volt Switch
- Thunderbolt
- Hidden Power [Ice]
- Overheat
This EVs spread seems complicated, but it's rather simple: 4 to Def covers imperfetc IVs, 232+ to Spd let it outspeed Timid Garchomp (if it didn't Mega-Evolved) and neutral Mega Alakazam, the rest is thrown
in Spa and HP; 0 IVs to Atk minimize Foul Play and Confusion damage.
Note: watch out from pokemons not weaks 4x to Ice, from Ground-types and from Special Walls.
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 4 Spd / 252 Def
Impish Nature
- Earthquake
- U-turn
- Knock Off
- Stealth Rock
Lanodrus-T covers Manectric only weakness, and is able to tank many pshysical hits with these given EVs; Knock Off was chosen over Stone Edge because dropping the foe's item is always good.
Note: it forms a nice Intimidate core with Mega Manectric, but watch out from Bisharp.
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 44 Spd / 252 HP / 212 Def
Bold Nature
IVs: 0 Atk
- Volt Switch
- Hydro Pump
- Pain Split
- Will-O-Wisp
Rotom-W covers Landorus-T and Manectric weaknesses, and the given EVs spread makes it Physically Defensive (from what I see in this meta it's better); 44 to Spd let it outspeed Jolly Azumarill, to cripple it with WOW or Volt Switch.
Note: Watch out from random Grass-users and Mold Break.
Talonflame @ Choice Band
Ability: Gale Wings
EVs: 252 Atk / 252 Spd / 4 SDef
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Sleep Talk
Talonflame ends my VoltTurn core with 4 users; the given EVs let it outspeed Timid Lati@s and the rest is used to patch it's poor Atk. Sleep Talk is a "filler" move, but it offers a niche against spore users.
Note: watch out from Scarf-users.
Chansey (F) @ Eviolite
Ability: Natural Cure
EVs: 252 Def / 252 SDef / 4 HP
Bold Nature
IVs: 0 Atk
- Seismic Toss
- Wish
- Soft-Boiled
- Heal Bell
Chansey is the Cleric/Wish Passer of the team, extending teammates longevity. The given EVs patches it's poor Def and maximize it's SpD, 0 IVs to Atk minimize Foul Play/Confusion Damage.
Note: Watch out from every Physical Sweeper and Knock Off
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 24 Spd / 176 SDef / 60 Def
Calm Nature
IVs: 0 Atk / 30 Def
- Thunderbolt
- Hidden Power [Ice]
- Roost
- Defog
I'm currently testing Zapdos over Skarmory; the given set let it outspeed neutral max speed Mega Tyranitar, while countering better pokemon like Landorus-I, hitting hard with HP Ice.
U-turn and Heat Wave are also good option.
Treath List:
WIP
Importable for PS!
Welcome Smogonian, I'm ReadytoRoll, a boy "obsessed" with VoltTurn strategies; Mega Manectric's true potential really shynes here, so let me show you my most successful team. You can find my older team here
Overview
InDepth
MegaMan (Manectric) @ Manectite
Ability: Lightningrod
EVs: 252 SAtk / 232 Spd / 4 Def / 20 HP
Timid Nature
IVs: 0 Atk / 30 Def
- Volt Switch
- Thunderbolt
- Hidden Power [Ice]
- Overheat
This EVs spread seems complicated, but it's rather simple: 4 to Def covers imperfetc IVs, 232+ to Spd let it outspeed Timid Garchomp (if it didn't Mega-Evolved) and neutral Mega Alakazam, the rest is thrown
in Spa and HP; 0 IVs to Atk minimize Foul Play and Confusion damage.
Note: watch out from pokemons not weaks 4x to Ice, from Ground-types and from Special Walls.
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 4 Spd / 252 Def
Impish Nature
- Earthquake
- U-turn
- Knock Off
- Stealth Rock
Lanodrus-T covers Manectric only weakness, and is able to tank many pshysical hits with these given EVs; Knock Off was chosen over Stone Edge because dropping the foe's item is always good.
Note: it forms a nice Intimidate core with Mega Manectric, but watch out from Bisharp.
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 44 Spd / 252 HP / 212 Def
Bold Nature
IVs: 0 Atk
- Volt Switch
- Hydro Pump
- Pain Split
- Will-O-Wisp
Rotom-W covers Landorus-T and Manectric weaknesses, and the given EVs spread makes it Physically Defensive (from what I see in this meta it's better); 44 to Spd let it outspeed Jolly Azumarill, to cripple it with WOW or Volt Switch.
Note: Watch out from random Grass-users and Mold Break.
Talonflame @ Choice Band
Ability: Gale Wings
EVs: 252 Atk / 252 Spd / 4 SDef
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Sleep Talk
Talonflame ends my VoltTurn core with 4 users; the given EVs let it outspeed Timid Lati@s and the rest is used to patch it's poor Atk. Sleep Talk is a "filler" move, but it offers a niche against spore users.
Note: watch out from Scarf-users.
Chansey (F) @ Eviolite
Ability: Natural Cure
EVs: 252 Def / 252 SDef / 4 HP
Bold Nature
IVs: 0 Atk
- Seismic Toss
- Wish
- Soft-Boiled
- Heal Bell
Chansey is the Cleric/Wish Passer of the team, extending teammates longevity. The given EVs patches it's poor Def and maximize it's SpD, 0 IVs to Atk minimize Foul Play/Confusion Damage.
Note: Watch out from every Physical Sweeper and Knock Off
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 24 Spd / 176 SDef / 60 Def
Calm Nature
IVs: 0 Atk / 30 Def
- Thunderbolt
- Hidden Power [Ice]
- Roost
- Defog
I'm currently testing Zapdos over Skarmory; the given set let it outspeed neutral max speed Mega Tyranitar, while countering better pokemon like Landorus-I, hitting hard with HP Ice.
U-turn and Heat Wave are also good option.
Treath List:
WIP
Importable for PS!
Manectric @ Manectite
Ability: Lightningrod
EVs: 252 SAtk / 232 Spd / 20 HP / 4 Def
Timid Nature
IVs: 0 Atk / 30 Def
- Volt Switch
- Thunderbolt
- Hidden Power [Ice]
- Overheat
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature
- Earthquake
- U-turn
- Knock Off
- Stealth Rock
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 HP / 44 Spd / 212 Def
Bold Nature
IVs: 0 Atk
- Volt Switch
- Hydro Pump
- Pain Split
- Will-O-Wisp
Talonflame @ Choice Band
Ability: Gale Wings
EVs: 252 Spd / 252 Atk / 4 SDef
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Sleep Talk
Chansey (F) @ Eviolite
Ability: Natural Cure
EVs: 252 SDef / 252 Def / 4 HP
Bold Nature
IVs: 0 Atk
- Seismic Toss
- Soft-Boiled
- Wish
- Heal Bell
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 24 Spd / 176 SDef / 60 Def
Calm Nature
IVs: 0 Atk / 30 Def
- Thunderbolt
- Hidden Power [Ice]
- Roost
- Defog
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