Introduction
Hey guys this is a team I made based around Kyurem-B and the first thing I thought of was making a core with it featuring Mega Pinsir as kyurem's mixed wallbreaker set takes out pinsirs checks giving pinsir the opportunity to sweep as once it sets up an SD, it has the capability to OHKO many pokemon. The type of team I wanted to make to support this core isn't a bulky offense team but is a hyper offense team since kyurem should be used in the beggining wreaking havoc and it isn't really that good late game. So far I am going extremely well with this team atm im on 1300+ elo with only one loss due to connection issues.
Teambuilding
Azelf was my lead of choice on hyper offense due do its access of stealth rock,taunt and explosion giving you a high chance to play the game with stealth rocks on their side which is crucial as it enables M-pinsir to get OHKOs such as 50%+ chance to OHKO ferrothorn with +2 Return after rocks and a guaranteed OHKO on 252HP 252+Def toxapex with rocks up. Azelf's ability to use U-Turn with a high speed nad attack stat is great as it can come in again to explode and get a KO on pokemon its faster than such as latios. A well timed taunt will help keep breloom's sash intact by preventing hazards from entering the field.
Kyurem-B is my wallbreaker of choice as it can take some hits better thank other breakers such as Hoopa-U and has excellent coverage with boltbeam and earth power, I chose this pokemon mainly because of its many opportunities to wall break after azelf brings momentum, this pokemon helps the rest of the team sweep late-game as the rest of my team consists of sweepers.
Mega-Pinsir is my main setup sweeper alongside magearna with access to priority and somewhat decent speed and works exceptionally well once kyurem and the rest of the team has weakened the enemy especially after rocks is up.
(no magearna pics from shuffle) Magearna is my second setup sweeper with shift gear and fairium-Z to give me another chance to sweep if my team fails as it has an excellent typing of fairy and steel
Specs serperior is here as a mid-to-end-game wallbreaker but can also function as a sweeper as it has excellent speed.
Breloom is my final pokemon of the team and the reason I chose it was not to directly patch up any of my team's weaknesses, but more of a last resort with sash spore and swords dance, it also really helps against mimikyu and is a top priority to keep its sash intact which is why i have so many nuking pokemon such as azelf, magearna, sperperior and kyurem-B.
This team mainly functions with azelf setting up rocks while preventing rocks (sometimes is a prediction game if the enemy has a landorus with u-turn to a faster threat) then lets in any check to what pokemon you are up against, mainly kyurem goes well in these times, breloom and serperior too. Try switch rarely and make your opponent switch so rocks can bring them into OHKO range of your pokemons
Builds
Azelf @ Focus Sash
Ability: Levitate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Taunt
- Explosion
- U-turn
Typical lead azelf with U-turn instead of flamethrower because I don't have much issues with scizor and ferrothorn. Stealth rock is for key OHKO's and the opponent will switch more than you do helping wear them down, taunt is mainly so your breloom's sash stays intact and to keep Kyurem as beefy as possible. Explosion is for momentum and preventing rapid spin and defog from working and also for some heavy damage and can even net useful OHKOs such as latios and charizard-Y (I encountered these frequently). U-turn is if I decide to explode later as I dont really need flamethrower. Max speed with jolly to be as fast as possible for taunts and momentum with explosion and max attack so explosion can hurt even more.
Kyurem-Black @ Life Orb
Ability: Teravolt
EVs: 252 SpA / 4 SpD / 252 Spe
Mild Nature
- Ice Beam
- Fusion Bolt
- Earth Power
- Roost
Mixed Wallbreaker Kyurem-B with life orb to maximize damage output, this pokemon is excellent at getting surprise OHKOs because of teravolt (happened twice, someone switches in rotom thinking earth power isn't going to hurt them). I really like this pokemon due to its excellent coverage hitting so many pokemon for super effective damage. Ice beam is it's STAB move which dents anything with neutral damage, fusion bolt for celesteela, skarmory and bulky water types such as Tapu Fini which takes normally 80%+ from it and earth power to round out the coverage to hit steel types such as non-scarf magnezone and slower magearna and electric types. Max speed and special attack with a Mild Nature as it's defense is still managable afterwards and to maximise damage output ad outspeed pokemons such as heatran without a scarf.
Pinsir-Mega @ Pinsirite
Ability: Hyper Cutter
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- Quick Attack
- Earthquake
- Swords Dance
Swords Dance pinsir is for the sweeps with Aerilate boosted, STAB boosted, SD boosted Return and quick attack. One of the best endgame sweepers but watch out for faster pokemon. Return for stab damage, quick attack for priority on faster pokemon, earthquake for Koko on the switch, killing heatran reliably without a swords dance and for toxapex which is why i chose it over cc as toxapex is everywhere. Swords dance to make it reach 818 attack and do huge damage. Jolly nature over adamant to outspeed as many pokes as possible.
Magearna @ Fairium Z
Ability: Soul-Heart
EVs: 36 HP / 252 SpA / 220 Spe
Modest Nature
IVs: 0 Atk
- Fleur Cannon
- Flash Cannon
- Aura Sphere
- Shift Gear
Shift Gear Magearna with fairium-Z for nuke potential, 220 speed to outspeed jolly Pheromosa modest nature with 252 spAtk to maximise damage and the rest is put in to hp for uneccessary bulk (i think). This pokemon's resistances and typing aids the team and helps against lele alot. Fairium Z to grant access to many OHKOs to trigger soul heart with fleur cannon and fleur cannon can nuke again leaving you at your normal special atk, flash cannon as its spammable-ish stab and aura sphere for steel types, this pokemon's power and coverage is limited so use it at the right time when AlolaWak is gone and such.
Serperior @ Choice Specs
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Leaf Storm
- Giga Drain
- Dragon Pulse
- Hidden Power [Fire]
Choice specs serperior, this is a random sweeper of my choice. With specs and max spatk, its first leaf storm should deal heavy damage and later just OHKO everything even resisted hits. Only click leaf storm and use on slower pokemon, rest of the moves are useless/veryvery rarely used. An excellent wallbreaker and is fun to use once grass resists are gone.
Breloom @ Focus Sash
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Mach Punch
- Bullet Seed
- Spore
- Swords Dance
Sash Breloom is for anti-sweeping due to sash and spore. Better against offensive teams in its own way and SD mach punch puts constant pressure with bullet seed. Jolly nature to outspeed as many pokemon as possible and bisharp is normally adamant so mach punch should land first. This pokemon very often opens up victories for later as it KO's and applies a lot of pressure.
I havent faced any severe threats except Koko but most of my pokemon find a way to quickly cut it off especially with rocks up.
So that's my team, I need a bit of help on what team can easily destroy this and some of my wins were very close ones only won with priority or focus sash, what do you think of this HO team?