I've created quite possibly THE most annoying team possible.
BEHOLD
Let's look a little bit closer at this unholy abomination of a team
Big Jan (Regigigas) @ Leftovers
Ability: Slow Start
Shiny: Yes
EVs: 252 SDef / 248 HP / 8 Atk
Careful Nature
- Thunder Wave
- Confuse Ray
- Substitute
- Return
Big Jan is the lead and the leader. Thunder Wave and Confuse Rays you then hides behind a substitute until she's at full power. After five turns she starts smackin you across the face with her chubby arms while you flail because you're confused and probably paralyzed. She can take quite a few hits too, I've had some games where she's taken out over half a team by herself. She is a monster.
Sableye @ Leftovers
Ability: Prankster
EVs: 252 HP / 120 Def / 136 SDef
Calm Nature
- Confuse Ray
- Will-O-Wisp
- Knock Off
- Recover
Sableye, oh Sableye. Doesn't even need a nickname because its actual name is infamous enough as it is. Cripples physical attackers and confuses everyone, knocks off your leftovers or whatever other item you have while you're spinning in circles, then stalls you out with recover. Sableye alone has taken out an entire team by itself before! Fear it. Loathe it. Run.
Bopman (Golurk) @ Choice Scarf/Band
Ability: No Guard
Shiny: Yes
EVs: 252 Spd / 252 Atk / 4 SDef
Adamant Nature
- DynamicPunch
- Earthquake
- Shadow Punch
- Ice Punch
Bopman gets his name from his awesome skill: Bopping you on the god damn head. With No Guard, it has 100% accurate Dynamic Punches and with Choice Scarf there's a very good chance its gonna outspeed you and confuse the hell out of you. Very, very, VERY annoying to deal with. The other moves are there just in case of emergency or if you aren't feeling quite as annoying.
Smooches (Jirachi) @ Leftovers
Ability: Serene Grace
Shiny: Yes
EVs: 252 Atk / 252 HP / 4 Def
Adamant Nature
- Thunder Wave
- Iron Head
- Wish
- Protect
Do I really need to explain this one?? It Thunder Wave's you (or most likely you're already thunder waved at this point) then flinches you to hell. Wish and Protect are used for recovery or if the opposing pokemon is burned or toxic'd by this point, you can stall them out. Good luck.
What the fuck (Froslass) @ Focus Sash
Ability: Snow Cloak
Shiny: Yes
EVs: 252 Spd / 252 HP / 4 SDef
Timid Nature
- Thunder Wave
- Confuse Ray
- Attract
- Hail
Now I know what you're thinking: "What the fuck?? No attacking moves??" Ok hear me out. This pokemon by itself has stalled out almost an entire team using only hail and confusion damage. If you're unfortunate enough to have your gender set to male, you'll first get nailed by an attract. Then a Thunder Wave. Then a Confuse Ray. Then hail goes up which not only hurts you but also gives Froslass a 25% evasion increase. You are not going to get a hit in, and if for some reason you do (you won't), focus sash is there to make you attempt all over again. Even without attract up, this thing is insanely hard to hit. Ok, now you can say "What the fuck" and forfeit the match while you're at it.
Plombo Chungris (Machamp) (F) @ Leftovers
Ability: No Guard
EVs: 252 HP / 252 Def / 4 SDef
Adamant Nature
- Substitute
- Dynamic Punch
- Stone Edge/Knock Off
- Toxic
Plombo Chungris, the one and only ladies and gentlemen. 100% accurate Dynamic Punches to confuse you that hit insanely hard? Check. Sub to throw up when you're confused and most likely paralyzed from a previous teammate? Check. Stone Edge to handle that pesky Chandelure? Check. Toxic to be even more annoying? Check. Fantastic cleaner-upper of crippled pokemon late game? Check. Great name and picture to go with it all? Game over.
~*~RECAP~*~
Lead with Regigigas, cripple as many pokemon as you can with thunder wave and confuse ray and hide behind a sub when you can. If your opponent starts switching to get rid of confusion, keep on crippling pokemon. If a ground type gets sent out, use sableye to cripple it. Froslass can function as a revenge killer (revenge crippler? revenge annoyer??) thanks to focus sash, especially if the opponent is male. Sableye can stall out almost all physical threats. Use Jirachi to cripple and flinch the opponent to death, Machamp to clean up all the paralyzed pokemon, and Golurk as a revenge killer or speedy confuser. Generally just annoy your opponent until they scream and weep. Also be prepared to be called a bitch. The only counters I've ran into for this team are magic bounce and taunt, and most likely golurk and machamp will kill you if I find out you have either.
Replays:
http://replay.pokemonshowdown.com/uu-136569538
http://replay.pokemonshowdown.com/uu-136585282
Easy import if you want to try it out:
BEHOLD
Let's look a little bit closer at this unholy abomination of a team
Big Jan (Regigigas) @ Leftovers
Ability: Slow Start
Shiny: Yes
EVs: 252 SDef / 248 HP / 8 Atk
Careful Nature
- Thunder Wave
- Confuse Ray
- Substitute
- Return
Big Jan is the lead and the leader. Thunder Wave and Confuse Rays you then hides behind a substitute until she's at full power. After five turns she starts smackin you across the face with her chubby arms while you flail because you're confused and probably paralyzed. She can take quite a few hits too, I've had some games where she's taken out over half a team by herself. She is a monster.
Sableye @ Leftovers
Ability: Prankster
EVs: 252 HP / 120 Def / 136 SDef
Calm Nature
- Confuse Ray
- Will-O-Wisp
- Knock Off
- Recover
Sableye, oh Sableye. Doesn't even need a nickname because its actual name is infamous enough as it is. Cripples physical attackers and confuses everyone, knocks off your leftovers or whatever other item you have while you're spinning in circles, then stalls you out with recover. Sableye alone has taken out an entire team by itself before! Fear it. Loathe it. Run.
Bopman (Golurk) @ Choice Scarf/Band
Ability: No Guard
Shiny: Yes
EVs: 252 Spd / 252 Atk / 4 SDef
Adamant Nature
- DynamicPunch
- Earthquake
- Shadow Punch
- Ice Punch
Bopman gets his name from his awesome skill: Bopping you on the god damn head. With No Guard, it has 100% accurate Dynamic Punches and with Choice Scarf there's a very good chance its gonna outspeed you and confuse the hell out of you. Very, very, VERY annoying to deal with. The other moves are there just in case of emergency or if you aren't feeling quite as annoying.
Smooches (Jirachi) @ Leftovers
Ability: Serene Grace
Shiny: Yes
EVs: 252 Atk / 252 HP / 4 Def
Adamant Nature
- Thunder Wave
- Iron Head
- Wish
- Protect
Do I really need to explain this one?? It Thunder Wave's you (or most likely you're already thunder waved at this point) then flinches you to hell. Wish and Protect are used for recovery or if the opposing pokemon is burned or toxic'd by this point, you can stall them out. Good luck.
What the fuck (Froslass) @ Focus Sash
Ability: Snow Cloak
Shiny: Yes
EVs: 252 Spd / 252 HP / 4 SDef
Timid Nature
- Thunder Wave
- Confuse Ray
- Attract
- Hail
Now I know what you're thinking: "What the fuck?? No attacking moves??" Ok hear me out. This pokemon by itself has stalled out almost an entire team using only hail and confusion damage. If you're unfortunate enough to have your gender set to male, you'll first get nailed by an attract. Then a Thunder Wave. Then a Confuse Ray. Then hail goes up which not only hurts you but also gives Froslass a 25% evasion increase. You are not going to get a hit in, and if for some reason you do (you won't), focus sash is there to make you attempt all over again. Even without attract up, this thing is insanely hard to hit. Ok, now you can say "What the fuck" and forfeit the match while you're at it.
Plombo Chungris (Machamp) (F) @ Leftovers
Ability: No Guard
EVs: 252 HP / 252 Def / 4 SDef
Adamant Nature
- Substitute
- Dynamic Punch
- Stone Edge/Knock Off
- Toxic
Plombo Chungris, the one and only ladies and gentlemen. 100% accurate Dynamic Punches to confuse you that hit insanely hard? Check. Sub to throw up when you're confused and most likely paralyzed from a previous teammate? Check. Stone Edge to handle that pesky Chandelure? Check. Toxic to be even more annoying? Check. Fantastic cleaner-upper of crippled pokemon late game? Check. Great name and picture to go with it all? Game over.
~*~RECAP~*~
Lead with Regigigas, cripple as many pokemon as you can with thunder wave and confuse ray and hide behind a sub when you can. If your opponent starts switching to get rid of confusion, keep on crippling pokemon. If a ground type gets sent out, use sableye to cripple it. Froslass can function as a revenge killer (revenge crippler? revenge annoyer??) thanks to focus sash, especially if the opponent is male. Sableye can stall out almost all physical threats. Use Jirachi to cripple and flinch the opponent to death, Machamp to clean up all the paralyzed pokemon, and Golurk as a revenge killer or speedy confuser. Generally just annoy your opponent until they scream and weep. Also be prepared to be called a bitch. The only counters I've ran into for this team are magic bounce and taunt, and most likely golurk and machamp will kill you if I find out you have either.
Replays:
http://replay.pokemonshowdown.com/uu-136569538
http://replay.pokemonshowdown.com/uu-136585282
Easy import if you want to try it out:
Big Jan (Regigigas) @ Leftovers
Ability: Slow Start
Shiny: Yes
EVs: 252 SDef / 248 HP / 8 Atk
Careful Nature
- Thunder Wave
- Confuse Ray
- Substitute
- Return
Sableye @ Leftovers
Ability: Prankster
EVs: 252 HP / 120 Def / 136 SDef
Calm Nature
- Confuse Ray
- Will-O-Wisp
- Knock Off
- Recover
Bopman (Golurk) @ Choice Scarf
Ability: No Guard
Shiny: Yes
EVs: 252 Spd / 252 Atk / 4 SDef
Adamant Nature
- DynamicPunch
- Earthquake
- Shadow Punch
- Ice Punch
Smooches (Jirachi) @ Leftovers
Ability: Serene Grace
Shiny: Yes
EVs: 252 Atk / 252 HP / 4 Def
Adamant Nature
- Thunder Wave
- Iron Head
- Wish
- Protect
What the fuck (Froslass) @ Focus Sash
Ability: Snow Cloak
Shiny: Yes
EVs: 252 Spd / 252 HP / 4 SDef
Timid Nature
- Thunder Wave
- Confuse Ray
- Attract
- Hail
Plombo Chungris (Machamp) (F) @ Leftovers
Ability: No Guard
EVs: 252 HP / 252 Def / 4 SDef
Adamant Nature
- Substitute
- Dynamic Punch
- Stone Edge
- Toxic
Ability: Slow Start
Shiny: Yes
EVs: 252 SDef / 248 HP / 8 Atk
Careful Nature
- Thunder Wave
- Confuse Ray
- Substitute
- Return
Sableye @ Leftovers
Ability: Prankster
EVs: 252 HP / 120 Def / 136 SDef
Calm Nature
- Confuse Ray
- Will-O-Wisp
- Knock Off
- Recover
Bopman (Golurk) @ Choice Scarf
Ability: No Guard
Shiny: Yes
EVs: 252 Spd / 252 Atk / 4 SDef
Adamant Nature
- DynamicPunch
- Earthquake
- Shadow Punch
- Ice Punch
Smooches (Jirachi) @ Leftovers
Ability: Serene Grace
Shiny: Yes
EVs: 252 Atk / 252 HP / 4 Def
Adamant Nature
- Thunder Wave
- Iron Head
- Wish
- Protect
What the fuck (Froslass) @ Focus Sash
Ability: Snow Cloak
Shiny: Yes
EVs: 252 Spd / 252 HP / 4 SDef
Timid Nature
- Thunder Wave
- Confuse Ray
- Attract
- Hail
Plombo Chungris (Machamp) (F) @ Leftovers
Ability: No Guard
EVs: 252 HP / 252 Def / 4 SDef
Adamant Nature
- Substitute
- Dynamic Punch
- Stone Edge
- Toxic
-Milkdrinker_Jim
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