Also I can confirm that Stealth Rock has NOT been nerfed.
My Flinch-thing had 64/70 hp, after a switch in it became 29, which is -35
My Flinch-thing had 64/70 hp, after a switch in it became 29, which is -35
More importantly...why in the world does it have 5 moves?Flareon's Flare Blitz.
Edit: For non-Katakana readers, compare the syllables yourself.
Flare Blitz (Japanese: フレアドライブ Flare Drive) is a damage-dealing Fire-type move introduced in Generation IV.
Because it's learning Flare Blitz.More importantly...why in the world does it have 5 moves?
Four moves + "Trying to learn Flare Blitz".More importantly...why in the world does it have 5 moves?
the thing essentially has a technician boost on all of his attacks nowI can't see Mega-Kangaskhan being great if the second hit is weaker than the first. The only niche it has is a sub-breaker, which will be cool in lower tiers, but a sub-par STAB and the boatload of other Megas to compete for a team slot with, I doubt it will see the light of OU.
On a different topic....
GET HYPED!
Well, considering Power Up Punch gave two attack boosts, it's safe to expect a lot from this thing. Double Bulldoze and double Body Slam both come to mind.Kangaskhan is very good to me! 105/100/100 defenses(a little better than all100 stats legends) and 125 attack/100 speed....enough to hurt....
like said before, it basically has technician on ALL it's moves....but better, it's technician on moves of all BP, including a set like STAB return, earthquake, drain punch for recovery and sucker punch for priority =p and better yet, it attack 2 times so it can break subs and focus sash...good enough to me! if this thing was in gen V metagame, for sure it would be OU.
It hasn't (as far as 5th gen pool is concerned) got anything substantial to hit Ghost types though. STAB/Earthquake/Drain Punch/...Sucker Punch? Outrage? Bite? Physically defensive Celebi and maybe even Landorus-T could marginalize this movepool, while Sub Gengar would be immune to damage if played right.Kangaskhan is very good to me! 105/100/100 defenses(a little better than all100 stats legends) and 125 attack/100 speed....enough to hurt....
like said before, it basically has technician on ALL it's moves....but better, it's technician on moves of all BP, including a set like STAB return, earthquake, drain punch for recovery and sucker punch for priority =p and better yet, it attack 2 times so it can break subs and focus sash...good enough to me! if this thing was in gen V metagame, for sure it would be OU.
double stomp for flinch hax lol double crush claw to lower defense forcing a switch, double dizzy punch for confusion.....so many tools to work, and with 125 attack, stab in ALL of them excep bulldoze ,half more power from ability AND double chance of effect.....it's starting to be good enough to lose it's funWell, considering Power Up Punch gave two attack boosts, it's safe to expect a lot from this thing. Double Bulldoze and double Body Slam both come to mind.
Well, I think when most people say XY are less offensive than BW, they're simply comparing the stats of the new Pokemon from both generations and thinking about the small BP drops. You're right in that, with just 1 Mega per team, there is a huge offensive bonus. No chance for stall to be effective when we've already seen things like Megacham and Gengar who will break anything. Predicting that all Megastones will be banned... I can certainly see that happening, but at the same time that would remove what looks to be a new core gameplay element. It will be interesting to see how things go as we enter this new generation.Ive seen a lot of people saying that Gen VI will prolly be far less offensive than V, so i thought i might as well show an argument against this.
Everything has it's counters...that's why we use 6 pokemons...of couse normal pokemons have a little trouble with ghost, and a physical attacker has problems with heavy defensive ones....that doesn't mean it won't be good ....i don't know if it will be OU...but it will be good, equal or better at hax than jirachi at leastIt hasn't (as far as 5th gen pool is concerned) got anything substantial to hit Ghost types though. STAB/Earthquake/Drain Punch/...Sucker Punch? Outrage? Bite? Physically defensive Celebi and maybe even Landorus-T could marginalize this movepool, while Sub Gengar would be immune to damage if played right.
Completely agree ^_^Agreeing with Stone RG to an extent. Stall definitely won't be rejuvenated any time soon in Gen VI. But Gen VI is taking a more defensive trend in introducing its new Pokemon. In my honest opinion , GameFreak has been giving us two types of Pokemon:
1) Pokemon that legitimately nuke the living f_ck out of everything. MegaLucario, MegaCharizard Y, MegaGengar, MegaBlaziken and so on. They all stand as living proof.
2.) Pokemon that have insane defensive stats and respectable firepower behind them. Meaning not stall but definitely very tank-ish in nature. Taking hits, dishing back damage and living to see another turn.