This is a first try at a rain team. I hope that everyone can read this and enjoy it and give me good advice:P.
Version 1:
Version 2:
IMPORTABLE:
Version 1:
Team at First Glance:
First off is my Politoed:
Poseidon (Politoed) (F) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 4 Spd / 252 Def
Bold Nature
- Perish Song
- Toxic
- Protect
- Hydro Pump
This is fairly simple. It is the anti-pass toxic-protect set. Perish song is there to kill off those set-uppers and baton passers. Toxic is there for everything Hydro Pump can't hit and Protect is to let Leftovers and Toxic take their tolls. The EV spread allows it to survive hard special hits and decent physical hits, and also hit somewhat hard.
Next up is the hated Jirachi:
Flinch (Jirachi) @ Leftovers
Trait: Serene Grace
EVs: 224 SDef / 252 HP / 32 Spd
Careful Nature
- Thunder Wave
- Wish
- Iron Head
- Protect
This is even simpler than the set above. Thunder Wave is there to paralyze the enemy, I take this over Body Slam because Body Slam is only 60% paralysis rate and does not hit common ghosts, Gengar ,Jellicent. T-Wave is good because Jirachi shouldn't be in on grounds anyway. Wish is the passer and the constant recover. Iron head is the flinching move and protect scouts and lets leftovers/wish to take its toll. EV Spread is quite normal SpD spread.
My favorite pokemon EVER:
Zeus (Thundurus-Therian) (M) @ Choice Scarf
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Thunder
- Volt Switch
- Focus Blast
- Hidden Power [Ice]
BEST POKEMON EVER! I am so sorry. Let's get back on track. Choiced Thundurus is a great revenge killer, a great sweeper and is my main sweeper. It switches in and hits hard, switches out, then revenge kills. Speed is not a problem and really is only outsped by ninjask and faster scarf users like Choiced Terrakion. Thunder is 100 Accuracy in the rain and hits like a truck. STAB boosted Thunder is pretty much the bane of everything's existence. This is also a crucial part of my team because HP Ice hits the counters to the rest of my team, Dragon and Ground. Focus Blast hits Ferrothorn and other walls OKish hard and Volt Switch allows Thundurus-T to kill and not be trapped. EV spread allows it to outspeed everything while still hitting like a truck.
Onto WallBreaker:
Poison (Toxicroak) (F) @ Life Orb(Testing)
Trait: Dry Skin
EVs: 232 Spd / 252 Atk / 24 SDef
Adamant Nature
IVs: 30 Def / 30 SAtk / 30 SDef / 30 Spd
- Sucker Punch
- Drain Punch
- Swords Dance
- Ice Punch
At times in life I wondered - and everyone should have - why was toxicroak in OU? Boy was I wrong. Toxicroak is the ruler of the rain and that is the main weather in OU. Toxicroak gets big boost in rain with its dry skin. If Toxicroak is able to set up a SD and everything is dead. Alakazam? Nope, Moxiemence? Nope, CBnite? Nope. Sucker Punch is its revenge killing move and is able to kill pesky psychic types. Drain punch is its main STAB move that kills a lot of things and adding on to its recovery. SD is my set up move that lets hell rain and Ice Punch is death for everything thats dragon or ground type. This is my wall breaker as it kills Ferrothorn, Chansey and Blissey and after a SD Hippodown. The Life Orb is recovered by Dry Skin
Next up is Vaporeon:
Vapor (Vaporeon) (F) @ Leftovers
Trait: Hydration
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Scald
- Toxic
- Rest
- Ice Beam
My Water Wall! This is the only water type(besides Politoed) so it is kinda different for a rain team. This is the annoying hydration-rest set that stalls out things that depend on status such as jellicent or paraflinchers like togekiss or jirachi. Toxic cripples anything that isn't steel type and scald is my main STAB move that is also able to burn steel types. Rest is the recovery method and ice beam hits dragons hard.
Let's Finish this UP!:
WeatherKiller (Dugtrio) @ Focus Sash
Trait: Arena Trap
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Earthquake
- Stealth Rock
- Stone Edge
- Reversal
This is the pokemon that comes out and says, LETS GO Ninetales/ttar. Arena Trap prevents the escape and Earthquake kills both of them and Rocks are useful always kills and afterwards se, eq and reversal all hit hard in any situation.
That's it! I hope you rate this post:P!
First off is my Politoed:
Poseidon (Politoed) (F) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 4 Spd / 252 Def
Bold Nature
- Perish Song
- Toxic
- Protect
- Hydro Pump
This is fairly simple. It is the anti-pass toxic-protect set. Perish song is there to kill off those set-uppers and baton passers. Toxic is there for everything Hydro Pump can't hit and Protect is to let Leftovers and Toxic take their tolls. The EV spread allows it to survive hard special hits and decent physical hits, and also hit somewhat hard.
Next up is the hated Jirachi:
Flinch (Jirachi) @ Leftovers
Trait: Serene Grace
EVs: 224 SDef / 252 HP / 32 Spd
Careful Nature
- Thunder Wave
- Wish
- Iron Head
- Protect
This is even simpler than the set above. Thunder Wave is there to paralyze the enemy, I take this over Body Slam because Body Slam is only 60% paralysis rate and does not hit common ghosts, Gengar ,Jellicent. T-Wave is good because Jirachi shouldn't be in on grounds anyway. Wish is the passer and the constant recover. Iron head is the flinching move and protect scouts and lets leftovers/wish to take its toll. EV Spread is quite normal SpD spread.
My favorite pokemon EVER:
Zeus (Thundurus-Therian) (M) @ Choice Scarf
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Thunder
- Volt Switch
- Focus Blast
- Hidden Power [Ice]
BEST POKEMON EVER! I am so sorry. Let's get back on track. Choiced Thundurus is a great revenge killer, a great sweeper and is my main sweeper. It switches in and hits hard, switches out, then revenge kills. Speed is not a problem and really is only outsped by ninjask and faster scarf users like Choiced Terrakion. Thunder is 100 Accuracy in the rain and hits like a truck. STAB boosted Thunder is pretty much the bane of everything's existence. This is also a crucial part of my team because HP Ice hits the counters to the rest of my team, Dragon and Ground. Focus Blast hits Ferrothorn and other walls OKish hard and Volt Switch allows Thundurus-T to kill and not be trapped. EV spread allows it to outspeed everything while still hitting like a truck.
Onto WallBreaker:
Poison (Toxicroak) (F) @ Life Orb(Testing)
Trait: Dry Skin
EVs: 232 Spd / 252 Atk / 24 SDef
Adamant Nature
IVs: 30 Def / 30 SAtk / 30 SDef / 30 Spd
- Sucker Punch
- Drain Punch
- Swords Dance
- Ice Punch
At times in life I wondered - and everyone should have - why was toxicroak in OU? Boy was I wrong. Toxicroak is the ruler of the rain and that is the main weather in OU. Toxicroak gets big boost in rain with its dry skin. If Toxicroak is able to set up a SD and everything is dead. Alakazam? Nope, Moxiemence? Nope, CBnite? Nope. Sucker Punch is its revenge killing move and is able to kill pesky psychic types. Drain punch is its main STAB move that kills a lot of things and adding on to its recovery. SD is my set up move that lets hell rain and Ice Punch is death for everything thats dragon or ground type. This is my wall breaker as it kills Ferrothorn, Chansey and Blissey and after a SD Hippodown. The Life Orb is recovered by Dry Skin
Next up is Vaporeon:
Vapor (Vaporeon) (F) @ Leftovers
Trait: Hydration
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Scald
- Toxic
- Rest
- Ice Beam
My Water Wall! This is the only water type(besides Politoed) so it is kinda different for a rain team. This is the annoying hydration-rest set that stalls out things that depend on status such as jellicent or paraflinchers like togekiss or jirachi. Toxic cripples anything that isn't steel type and scald is my main STAB move that is also able to burn steel types. Rest is the recovery method and ice beam hits dragons hard.
Let's Finish this UP!:
WeatherKiller (Dugtrio) @ Focus Sash
Trait: Arena Trap
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Earthquake
- Stealth Rock
- Stone Edge
- Reversal
This is the pokemon that comes out and says, LETS GO Ninetales/ttar. Arena Trap prevents the escape and Earthquake kills both of them and Rocks are useful always kills and afterwards se, eq and reversal all hit hard in any situation.
That's it! I hope you rate this post:P!
Version 2:
Team at First Glance:
First off is my Politoed:
Poseidon (Politoed) (F) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 4 Spd / 252 Def
Bold Nature
- Perish Song
- Toxic
- Protect
- Hydro Pump
This is fairly simple. It is the anti-pass toxic-protect set. Perish song is there to kill off those set-uppers and baton passers. Toxic is there for everything Hydro Pump can't hit and Protect is to let Leftovers and Toxic take their tolls. The EV spread allows it to survive hard special hits and decent physical hits, and also hit somewhat hard.
Next up is the Celebi:
Tinkerbell (Celebi) @ Leftovers
Trait: Natural Cure
EVs: 56 HP / 252 SAtk / 200 Spd
Modest Nature
- Giga Drain
- Healing Wish
- Recover
- Hidden Power [Ice]
As suggested by victinivcreate1, Offensive Celebi works wonders. As Jirachi is sent to the limbo by status inflictions and EQ by anything. Celebi counters dugtrio and thundy T while being able to heal itself with recover or Giga Drain. HP Ice is there to hit grounds and resist them. Healing Wish allows Thundurus and Toxicroak to sweep again.
My favorite pokemon EVER:
Zeus (Thundurus-Therian) (M) @ Choice Scarf
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Thunder
- Volt Switch
- Focus Blast
- Hidden Power [Ice]
BEST POKEMON EVER! I am so sorry. Let's get back on track. Choiced Thundurus is a great revenge killer, a great sweeper and is my main sweeper. It switches in and hits hard, switches out, then revenge kills. Speed is not a problem and really is only outsped by ninjask and faster scarf users like Choiced Terrakion. Thunder is 100 Accuracy in the rain and hits like a truck. STAB boosted Thunder is pretty much the bane of everything's existence. This is also a crucial part of my team because HP Ice hits the counters to the rest of my team, Dragon and Ground. Focus Blast hits Ferrothorn and other walls OKish hard and Volt Switch allows Thundurus-T to kill and not be trapped. EV spread allows it to outspeed everything while still hitting like a truck.
Onto WallBreaker:
Poison (Toxicroak) (F) @ Life Orb(Testing)
Trait: Dry Skin
EVs: 232 Spd / 252 Atk / 24 SDef
Adamant Nature
IVs: 30 Def / 30 SAtk / 30 SDef / 30 Spd
- Sucker Punch
- Drain Punch
- Swords Dance
- Ice Punch
At times in life I wondered - and everyone should have - why was toxicroak in OU? Boy was I wrong. Toxicroak is the ruler of the rain and that is the main weather in OU. Toxicroak gets big boost in rain with its dry skin. If Toxicroak is able to set up a SD and everything is dead. Alakazam? Nope, Moxiemence? Nope, CBnite? Nope. Sucker Punch is its revenge killing move and is able to kill pesky psychic types. Drain punch is its main STAB move that kills a lot of things and adding on to its recovery. SD is my set up move that lets hell rain and Ice Punch is death for everything thats dragon or ground type. This is my wall breaker as it kills Ferrothorn, Chansey and Blissey and after a SD Hippodown. The Life Orb is recovered by Dry Skin
Next up is Vaporeon:
Vapor (Vaporeon) (F) @ Leftovers
Trait: Hydration
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Scald
- Toxic
- Rest
- Ice Beam
My Water Wall! This is the only water type(besides Politoed) so it is kinda different for a rain team. This is the annoying hydration-rest set that stalls out things that depend on status such as jellicent or paraflinchers like togekiss or jirachi. Toxic cripples anything that isn't steel type and scald is my main STAB move that is also able to burn steel types. Rest is the recovery method and ice beam hits dragons hard.
Let's Finish this UP!:
WeatherKiller (Dugtrio) @ Focus Sash
Trait: Arena Trap
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Earthquake
- Stealth Rock
- Stone Edge
- Reversal
This is the pokemon that comes out and says, LETS GO Ninetales/ttar. Arena Trap prevents the escape and Earthquake kills both of them and Rocks are useful always kills and afterwards se, eq and reversal all hit hard in any situation.
That's it! I hope you rate this post:P!
First off is my Politoed:
Poseidon (Politoed) (F) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 4 Spd / 252 Def
Bold Nature
- Perish Song
- Toxic
- Protect
- Hydro Pump
This is fairly simple. It is the anti-pass toxic-protect set. Perish song is there to kill off those set-uppers and baton passers. Toxic is there for everything Hydro Pump can't hit and Protect is to let Leftovers and Toxic take their tolls. The EV spread allows it to survive hard special hits and decent physical hits, and also hit somewhat hard.
Next up is the Celebi:
Tinkerbell (Celebi) @ Leftovers
Trait: Natural Cure
EVs: 56 HP / 252 SAtk / 200 Spd
Modest Nature
- Giga Drain
- Healing Wish
- Recover
- Hidden Power [Ice]
As suggested by victinivcreate1, Offensive Celebi works wonders. As Jirachi is sent to the limbo by status inflictions and EQ by anything. Celebi counters dugtrio and thundy T while being able to heal itself with recover or Giga Drain. HP Ice is there to hit grounds and resist them. Healing Wish allows Thundurus and Toxicroak to sweep again.
My favorite pokemon EVER:
Zeus (Thundurus-Therian) (M) @ Choice Scarf
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Thunder
- Volt Switch
- Focus Blast
- Hidden Power [Ice]
BEST POKEMON EVER! I am so sorry. Let's get back on track. Choiced Thundurus is a great revenge killer, a great sweeper and is my main sweeper. It switches in and hits hard, switches out, then revenge kills. Speed is not a problem and really is only outsped by ninjask and faster scarf users like Choiced Terrakion. Thunder is 100 Accuracy in the rain and hits like a truck. STAB boosted Thunder is pretty much the bane of everything's existence. This is also a crucial part of my team because HP Ice hits the counters to the rest of my team, Dragon and Ground. Focus Blast hits Ferrothorn and other walls OKish hard and Volt Switch allows Thundurus-T to kill and not be trapped. EV spread allows it to outspeed everything while still hitting like a truck.
Onto WallBreaker:
Poison (Toxicroak) (F) @ Life Orb(Testing)
Trait: Dry Skin
EVs: 232 Spd / 252 Atk / 24 SDef
Adamant Nature
IVs: 30 Def / 30 SAtk / 30 SDef / 30 Spd
- Sucker Punch
- Drain Punch
- Swords Dance
- Ice Punch
At times in life I wondered - and everyone should have - why was toxicroak in OU? Boy was I wrong. Toxicroak is the ruler of the rain and that is the main weather in OU. Toxicroak gets big boost in rain with its dry skin. If Toxicroak is able to set up a SD and everything is dead. Alakazam? Nope, Moxiemence? Nope, CBnite? Nope. Sucker Punch is its revenge killing move and is able to kill pesky psychic types. Drain punch is its main STAB move that kills a lot of things and adding on to its recovery. SD is my set up move that lets hell rain and Ice Punch is death for everything thats dragon or ground type. This is my wall breaker as it kills Ferrothorn, Chansey and Blissey and after a SD Hippodown. The Life Orb is recovered by Dry Skin
Next up is Vaporeon:
Vapor (Vaporeon) (F) @ Leftovers
Trait: Hydration
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Scald
- Toxic
- Rest
- Ice Beam
My Water Wall! This is the only water type(besides Politoed) so it is kinda different for a rain team. This is the annoying hydration-rest set that stalls out things that depend on status such as jellicent or paraflinchers like togekiss or jirachi. Toxic cripples anything that isn't steel type and scald is my main STAB move that is also able to burn steel types. Rest is the recovery method and ice beam hits dragons hard.
Let's Finish this UP!:
WeatherKiller (Dugtrio) @ Focus Sash
Trait: Arena Trap
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Earthquake
- Stealth Rock
- Stone Edge
- Reversal
This is the pokemon that comes out and says, LETS GO Ninetales/ttar. Arena Trap prevents the escape and Earthquake kills both of them and Rocks are useful always kills and afterwards se, eq and reversal all hit hard in any situation.
That's it! I hope you rate this post:P!
IMPORTABLE:
Poseidon (Politoed) (F) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature
- Perish Song
- Toxic
- Protect
- Hydro Pump
Tinkerbell (Celebi) @ Leftovers
Trait: Natural Cure
Shiny: Yes
EVs: 56 HP / 252 SAtk / 200 Spd
Modest Nature
- Giga Drain
- Healing Wish
- Recover
- Hidden Power [Ice]
Zeus (Thundurus-Therian) (M) @ Choice Scarf
Trait: Volt Absorb
Shiny: Yes
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Thunder
- Volt Switch
- Focus Blast
- Hidden Power [Ice]
Poison (Toxicroak) (F) @ Life Orb
Trait: Dry Skin
Shiny: Yes
EVs: 252 Atk / 24 SDef / 232 Spd
Adamant Nature
IVs: 30 Def / 30 SAtk / 30 SDef / 30 Spd
- Sucker Punch
- Drain Punch
- Swords Dance
- Ice Punch
Vapor (Vaporeon) (F) @ Leftovers
Trait: Hydration
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Scald
- Toxic
- Rest
- Ice Beam
WeatherKiller (Dugtrio) @ Focus Sash
Trait: Arena Trap
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Earthquake
- Stealth Rock
- Stone Edge
- Reversal
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature
- Perish Song
- Toxic
- Protect
- Hydro Pump
Tinkerbell (Celebi) @ Leftovers
Trait: Natural Cure
Shiny: Yes
EVs: 56 HP / 252 SAtk / 200 Spd
Modest Nature
- Giga Drain
- Healing Wish
- Recover
- Hidden Power [Ice]
Zeus (Thundurus-Therian) (M) @ Choice Scarf
Trait: Volt Absorb
Shiny: Yes
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Thunder
- Volt Switch
- Focus Blast
- Hidden Power [Ice]
Poison (Toxicroak) (F) @ Life Orb
Trait: Dry Skin
Shiny: Yes
EVs: 252 Atk / 24 SDef / 232 Spd
Adamant Nature
IVs: 30 Def / 30 SAtk / 30 SDef / 30 Spd
- Sucker Punch
- Drain Punch
- Swords Dance
- Ice Punch
Vapor (Vaporeon) (F) @ Leftovers
Trait: Hydration
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Scald
- Toxic
- Rest
- Ice Beam
WeatherKiller (Dugtrio) @ Focus Sash
Trait: Arena Trap
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Earthquake
- Stealth Rock
- Stone Edge
- Reversal