Novax
Crossroads: Paths unchosen
"Welcome everyone to the 8th iteration of the League Circuit ! Today we have two very experienced players battling it out in a Realgam style battle."
Team LouisCyphre:
Life Orb
Red Card
Sticky Barb
Ring Target
Slot 1: Flame Orb/Focus Sash/Razor Claw
Slot 2: Life Orb/Kelpsy Berry/Hondew Berry
Slot 3: Tyranitarite/Darkinium-Z/Flyinium-Z
Red Card
Sticky Barb
Ring Target
Slot 1: Flame Orb/Focus Sash/Razor Claw
Slot 2: Life Orb/Kelpsy Berry/Hondew Berry
Slot 3: Tyranitarite/Darkinium-Z/Flyinium-Z
Slot 1:
Dagda (Colossoil)
★★ ⭒ ⭒ Level 2 — EXP: 04 / 10
Name Etymology:
One of the Tuatha De Dunann and the chief god of Irish myth. The Dagda governs agriculture, magic and druidism, strength and wisdom, and masculinity. One end of his clover staff takes life on touch, while the other grants it.
Attitude and Motive:
Boomingly loud and festive. Enjoys company both for the attention he can command and for the time it can fill.
Background:
Dagda lived much of his life in the rural areas somewhat near Lou's hometown,
One of the Tuatha De Dunann and the chief god of Irish myth. The Dagda governs agriculture, magic and druidism, strength and wisdom, and masculinity. One end of his clover staff takes life on touch, while the other grants it.
Attitude and Motive:
Boomingly loud and festive. Enjoys company both for the attention he can command and for the time it can fill.
Background:
Dagda lived much of his life in the rural areas somewhat near Lou's hometown,
Hardy nature ( +None, -None )
Typing: Dark/Ground
Abilities: Rebound, Guts Hidden Ability: Unnerve
HP: 105
Attack: 9
Defen.: 5
Sp.Atk: 5
Sp.Def: 5
Speed: 95
Size: 5
Weight: 10
Movepool
Level 0:
Brick Break
Crunch
Dark Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Leer
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic
Level 1:
Ancient Power
Bite
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Double Team
Drill Run
Echoed Voice
Encore
Fake Out
High Horsepower
Ice Spinner
Mud-Slap
Peck
Rain Dance
Rapid Spin
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Taunt
Wide Guard
Level 2:
Aqua Tail
Double-Edge
Flail
Foul Play
Fury Attack
Headlong Rush
Iron Tail
Magnitude
Megahorn
Mud Bomb
Payback
Quash
Secret Power
Spit Up
Stockpile
Stone Edge
Superpower
Swallow
Take Down
Thief
Washington (Sableye)
★★★★ Level 4 — EXP: -- / 10
Name Etymology:
important lore
Attitude and Motive:
A capricious and conniving soul, at least outwardly. Revels in the attention of others, good or ill.
Background:
important lore
Attitude and Motive:
A capricious and conniving soul, at least outwardly. Revels in the attention of others, good or ill.
Background:
Adamant nature ( +Attack, -Special Attack )
Typing: Dark/Ghost
Abilities: Keen Eye, Stall Hidden Ability: Prankster
HP: 80
Attack: 7 (+)
Defen.: 6
Sp.Atk: 4 (-)
Sp.Def: 5
Speed: 50
Size: 1
Weight: 2
Movepool
Level 0:
Aerial Ace
Astonish
Brick Break
Bulk Up
Calm Mind
Dark Pulse
Dazzling Gleam
Energy Ball
Facade
Feint Attack
Fire Punch
Hone Claws
Ice Punch
Leer
Light Screen
Nasty Plot
Poison Jab
Power Gem
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Toxic
Will-O-Wisp
X-Scissor
Zen Headbutt
Level 1:
Captivate
Confide
Confuse Ray
Counter
Cut
Detect
Double Team
Encore
Fake Out
Flash
Flatter
Helping Hand
Incinerate
Mega Punch
Metal Claw
Moonlight
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Psybeam
Rain Dance
Recover
Rock Smash
Role Play
Scratch
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Taunt
Tickle
Trick
Water Pulse
Level 2:
Disable
Double-Edge
Dream Eater
Dynamic Punch
Feint
Focus Punch
Foul Play
Fury Swipes
Low Kick
Mega Kick
Metal Burst
Nightmare
Payback
Poltergeist
Punishment
Quash
Secret Power
Take Down
Thief
Level 3:
Attract
Body Slam
Dig
Drain Punch
Foresight
Frustration
Fury Cutter
Giga Drain
Gyro Ball
Headbutt
Hex
Icy Wind
Knock Off
Lash Out
Low Sweep
Mud Shot
Octazooka
Phantom Force
Psych Up
Return
Rock Tomb
Skitter Smack
Snarl
Telekinesis
Throat Chop
Torment
Level 4:
Ally Switch
Embargo
Endure
Fling
Giga Impact
Gravity
Hidden Power (Grass)
Hyper Beam
Imprison
Magic Coat
Mean Look
Metronome
Mimic
Natural Gift
Retaliate
Skill Swap
Snatch
Spite
Tera Blast
Wonder Room
Ferre (Absol)
★★★ ⭒ Level 3 — EXP: 00 / 10
Name Etymology:
A specific species of real-life prey bird, seen as a symbol of swordsmiths in antiquity. According to legend, these birds would sing in time to the smith's hammer if their sword was destined for glory.
Attitude and Motive:
Disaffected and callously distant. The threat of loss is too great to risk making new bonds with others.
Background:
Companions with her trainer Lou from the crib, and was alone in that role for years. After many meetings and partings, some sweet and some bitter, Ferre has grown cold to most others. It is her preference to no longer battle in a large team, if at all. Instead, she prefers only the company of her trainer, and indignantly waits for him to finish his business with other trainers or Pokemon.
A specific species of real-life prey bird, seen as a symbol of swordsmiths in antiquity. According to legend, these birds would sing in time to the smith's hammer if their sword was destined for glory.
Attitude and Motive:
Disaffected and callously distant. The threat of loss is too great to risk making new bonds with others.
Background:
Companions with her trainer Lou from the crib, and was alone in that role for years. After many meetings and partings, some sweet and some bitter, Ferre has grown cold to most others. It is her preference to no longer battle in a large team, if at all. Instead, she prefers only the company of her trainer, and indignantly waits for him to finish his business with other trainers or Pokemon.
Impish nature ( +Defense, -Special Attack )
Typing: Dark
Abilities: Pressure, Super Luck Hidden Ability: Justified
HP: 85
Attack: 9
Defen.: 7 (+)
Sp.Atk: 5 (-)
Sp.Def: 5
Speed: 75
Size: 3
Weight: 3
Movepool
Level 0:
Aerial Ace
Air Slash
Calm Mind
Dark Pulse
Facade
Feint Attack
Flamethrower
Hone Claws
Ice Beam
Leer
Night Slash
Play Rough
Protect
Psycho Cut
Quick Attack
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Wave
Thunderbolt
Toxic
Will-O-Wisp
X-Scissor
Zen Headbutt
Level 1:
Bite
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Detect
Double Team
Echoed Voice
False Swipe
Flash
Hail
Incinerate
Mud-Slap
Rain Dance
Rock Smash
Role Play
Sandstorm
Scratch
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Water Pulse
Level 2:
Assurance
Blizzard
Close Combat
Double-Edge
Dream Eater
Feint
Fire Blast
Focus Energy
Foul Play
Iron Tail
Megahorn
Nightmare
Payback
Punishment
Razor Wind
Secret Power
Stone Edge
Superpower
Thief
Thunder
Level 3:
Attract
Baton Pass
Body Slam
Bounce
Charge Beam
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Psych Up
Pursuit
Return
Rock Tomb
Snarl
Throat Chop
Torment
Slot 2:
Palaestra (Incineroar)
★★★★ Level 4 — EXP: -- / 10
Name Etymology:
A daughter of Hermes and goddess of the Olympic sport of wrestling in Greek myth. In some tellings, Heracles learned the means to subdue the hydra after lessons in grappling from her students.
Attitude and Motive:
Background:
A daughter of Hermes and goddess of the Olympic sport of wrestling in Greek myth. In some tellings, Heracles learned the means to subdue the hydra after lessons in grappling from her students.
Attitude and Motive:
Background:
Careful nature ( +Special Defense, -Special Attack )
Typing: Fire/Dark
Abilities: Blaze Hidden Ability: Intimidate
HP: 95
Attack: 8
Defen.: 7
Sp.Atk: 5 (-)
Sp.Def: 9 (+)
Speed: 60
Size: 3
Weight: 4
Movepool
Level 0:
Aerial Ace
Blaze Kick
Brick Break
Bulk Up
Crunch
Dark Pulse
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Iron Head
Leer
Nasty Plot
Protect
Rest
Roar
Round
Shadow Claw
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Punch
Toxic
Will-O-Wisp
Work Up
Level 1:
Bite
Brutal Swing
Confide
Double Kick
Double Team
Dual Chop
Ember
Fake Out
Fire Spin
Growl
Helping Hand
Lick
Mega Punch
Scary Face
Scratch
Sunny Day
Swagger
Taunt
Level 2:
Assurance
Bind
Burning Jealousy
Close Combat
Covet
Cross Chop
Double-Edge
Fire Blast
Flare Blitz
Focus Punch
Fury Swipes
Heat Wave
Low Kick
Mega Kick
Quash
Revenge
Reversal
Superpower
Take Down
Thief
Level 3:
Acrobatics
Attract
Baton Pass
Body Slam
Bulldoze
Darkest Lariat (sig)
Drain Punch
Flame Charge
Frustration
Heat Crash
Knock Off
Lash Out
Leech Life
Low Sweep
Outrage
Parting Shot
Return
Scorching Sands
Snarl
Temper Flare
Thrash
Throat Chop
Torment
Trailblaze
U-turn
Level 4:
Blast Burn
Embargo
Endeavor
Endure
Fire Pledge
Fling
Giga Impact
Hidden Power (Ice)
Hyper Beam
Overheat
Pay Day
Power Trip
Snatch
Stomping Tantrum
Tera Blast
Toki (Greninja)
★★★★ Level 4 — EXP: -- / 10
Name Etymology:
Romanization of "時", meaning time.
Attitude and Motive:
Background:
Romanization of "時", meaning time.
Attitude and Motive:
Background:
Naive nature ( +Speed, -Special Defense, Accuracy +10 )
Typing: Water/Dark
Abilities: Torrent Hidden Ability: Protean
HP: 85
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 4 (-)
Speed: 141 (+)
Size: 3
Weight: 3
Movepool
Level 0:
Aerial Ace
Brick Break
Dark Pulse
Facade
Feint Attack
Ice Beam
Ice Punch
Liquidation
Night Slash
Protect
Quick Attack
Rest
Rock Slide
Round
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
Waterfall
Work Up
Level 1:
Brutal Swing
Bubble
Confide
Counter
Cut
Double Team
Echoed Voice
Extrasensory
False Swipe
Growl
Haze
Helping Hand
Lick
Mat Block (sig)
Mud-Slap
Pound
Power-Up Punch
Rain Dance
Rock Smash
Role Play
Smokescreen
Snowscape
Spikes
Swagger
Swift
Switcheroo
Taunt
Toxic Spikes
Water Gun
Water Pulse
Weather Ball
Level 2:
Blizzard
Grass Knot
Gunk Shot
Hydro Pump
Low Kick
Secret Power
Take Down
Thief
Upper Hand
Water Shuriken (sig)
Level 3:
Acrobatics
Attract
Bounce
Chilling Water
Dig
Dive
Frustration
Icy Wind
Low Sweep
Mind Reader
Mud Shot
Return
Rock Tomb
Scald
Sludge Wave
Smack Down
Trailblaze
U-turn
Level 4:
Bestow
Camouflage
Endure
Fling
Giga Impact
Happy Hour
Hidden Power (Steel)
Hydro Cannon
Hyper Beam
Mud Sport
Retaliate
Snatch
Spite
Tera Blast
Water Pledge
Water Sport
Janus (Gallade)
★★★★ Level 4 — EXP: -- / 10
Name Etymology:
Two-faced god of beginnings, doorways, and the passage of time in Roman myth. Rituals to other gods would begin and end with rites honoring Janus, to mark the transition between mortal moments and divine ones.
Attitude and Motive:
Boisterous and competitive. Janus seeks always innovate in his technique, and often pesters other Pokemon to annoyance trying to get them to train with him.
Background:
Twin of Juno and former contest competitor, bred and groomed for the role. Forced into pagentry as a Kirlia, Janus moved through the motions in a fog of apathy, until one contest devolved into a battle over a judging dispute. He found a spark in combat that he has chased ever after. He learned of a stone that could bring him closer to his goal and pilfered one as soon as he had the chance. Irreversably changed from the show-stopper his trainer had made him to be, Janus found himself discarded and adrift, until he crossed paths with Juno and Lou.
Two-faced god of beginnings, doorways, and the passage of time in Roman myth. Rituals to other gods would begin and end with rites honoring Janus, to mark the transition between mortal moments and divine ones.
Attitude and Motive:
Boisterous and competitive. Janus seeks always innovate in his technique, and often pesters other Pokemon to annoyance trying to get them to train with him.
Background:
Twin of Juno and former contest competitor, bred and groomed for the role. Forced into pagentry as a Kirlia, Janus moved through the motions in a fog of apathy, until one contest devolved into a battle over a judging dispute. He found a spark in combat that he has chased ever after. He learned of a stone that could bring him closer to his goal and pilfered one as soon as he had the chance. Irreversably changed from the show-stopper his trainer had made him to be, Janus found himself discarded and adrift, until he crossed paths with Juno and Lou.
Impish nature ( +Defense, -Special Attack )
Typing: Psychic/Fighting
Abilities: Steadfast, Sharpness Hidden Ability: Justified
HP: 85
Attack: 9
Defen.: 7 (+)
Sp.Atk: 4 (-)
Sp.Def: 8
Speed: 80
Size: 3
Weight: 4
Movepool
Level 0:
Aerial Ace
Air Slash
Aqua Cutter
Aura Sphere
Brick Break
Bulk Up
Calm Mind
Dazzling Gleam
Earthquake
Energy Ball
Facade
Fire Punch
Focus Blast
Hyper Voice
Hypnosis
Ice Punch
Leaf Blade
Leer
Light Screen
Night Slash
Poison Jab
Protect
Psychic
Psycho Cut
Reflect
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sing
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Work Up
X-Scissor
Zen Headbutt
Level 1:
Agility
Captivate
Charm
Coaching
Confide
Confuse Ray
Confusion
Cut
Defense Curl
Disarming Voice
Double Team
Dual Chop
Echoed Voice
Encore
False Swipe
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Power-Up Punch
Psybeam
Psychic Terrain
Quick Guard
Rain Dance
Recycle
Rock Smash
Sacred Sword
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick
Wide Guard
Level 2:
Alluring Voice
Close Combat
Disable
Double-Edge
Dream Eater
Expanding Force
Feint
Focus Punch
Grass Knot
Low Kick
Mega Kick
Nightmare
Revenge
Reversal
Secret Power
Solar Blade
Stone Edge
Take Down
Thief
Triple Axel
Upper Hand
Level 3:
Attract
Body Slam
Bulldoze
Charge Beam
Drain Punch
Draining Kiss
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Low Sweep
Lucky Chant
Mystical Fire
Psych Up
Psyshock
Return
Rock Tomb
Telekinesis
Teleport
Throat Chop
Torment
Level 4:
Ally Switch
Destiny Bond
Endure
Fling
Future Sight
Giga Impact
Grudge
Hidden Power (Water)
Hyper Beam
Imprison
Magic Coat
Magic Room
Mean Look
Memento
Metronome
Mimic
Natural Gift
Retaliate
Skill Swap
Snatch
Stored Power
Synchronoise
Tera Blast
Trick Room
Wish
Wonder Room
Slot 3:
Gunhilde (Tyranitar)
★★★★ Level 4 — EXP: -- / 10
Name Etymology:
A historical bolt-throwing weapon, also named the Domina Gunilda, mounted to Windsor Castle in the 1300s to repel intruders. The name spread to other large projectile emplacements, becoming synonymous with heavy artillery and the usage thereof.
Attitude and Motive:
Confident and conceited. Gunhilde is happiest as the center of others' awe and trepidation.
As a consequence of her efforts to grow stronger, she has managed to gain the respect many of Lou's other battling Pokemon, which brings her contentment whether she's willing to admit it or not.
Background:
ch.i: Gunhilde's previous trainer was interested only in her utility, putting her to work in heavy labor. Following his arrest, Gunhilde languished in storage before making her escape the first time she was released from her ball. She lived within city limits for months as a feral Pokemon, wracking up quite the hefty bounty in property damage taking what she needed. Rather than hand Gunhilde over and claim the reward for her capture, Lou offered her a place in his team.
ch.ii: The days of trouble that followed that meeting are as ancient history to the pair, now. Between that day and this one lay uncounted trials, failures, and victories; each of them spurring just a modicrum of growth and reflection. Carried along this tide of time and her own great effort, Gunhilde has blossomed from a street-dwelling petty thief into a highly respected and competent battling Pokemon. And to her credit, she has allowed only some of her success to go to her head.
A historical bolt-throwing weapon, also named the Domina Gunilda, mounted to Windsor Castle in the 1300s to repel intruders. The name spread to other large projectile emplacements, becoming synonymous with heavy artillery and the usage thereof.
Attitude and Motive:
Confident and conceited. Gunhilde is happiest as the center of others' awe and trepidation.
As a consequence of her efforts to grow stronger, she has managed to gain the respect many of Lou's other battling Pokemon, which brings her contentment whether she's willing to admit it or not.
Background:
ch.i: Gunhilde's previous trainer was interested only in her utility, putting her to work in heavy labor. Following his arrest, Gunhilde languished in storage before making her escape the first time she was released from her ball. She lived within city limits for months as a feral Pokemon, wracking up quite the hefty bounty in property damage taking what she needed. Rather than hand Gunhilde over and claim the reward for her capture, Lou offered her a place in his team.
ch.ii: The days of trouble that followed that meeting are as ancient history to the pair, now. Between that day and this one lay uncounted trials, failures, and victories; each of them spurring just a modicrum of growth and reflection. Carried along this tide of time and her own great effort, Gunhilde has blossomed from a street-dwelling petty thief into a highly respected and competent battling Pokemon. And to her credit, she has allowed only some of her success to go to her head.
Techniques:
Mega Evolution
Z-Moves
Impish nature ( +Defense, -Special Attack )
Typing: Rock/Dark
Abilities: Sand Stream Hidden Ability: Unnerve
HP: 95
Attack: 9
Defen.: 10 (+)
Sp.Atk: 6 (-)
Sp.Def: 7
Speed: 61
Size: 4
Weight: 6
Mega Tyranitar
Typing: Rock/Dark
Abilities: Sand Stream, Unnerve
HP: 95
Attack: 11
Defen.: 13 (+)
Sp.Atk: 6 (-)
Sp.Def: 9
Speed: 71
Size: 4
Weight: 6
Movepool
Level 0:
Aerial Ace
Avalanche
Brick Break
Crunch
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Iron Head
Leer
Power Gem
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Level 1:
Ancient Power
Bite
Brutal Swing
Captivate
Chip Away
Confide
Counter
Curse
Cut
Detect
Double Team
Dragon Breath
Dragon Dance
Helping Hand
High Horsepower
Ice Fang
Incinerate
Iron Defense
Mega Punch
Mud-Slap
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Rock Throw
Sand Tomb
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Stealth Rock
Sunny Day
Swagger
Taunt
Water Pulse
Whirlpool
Level 2:
Aqua Tail
Assurance
Blizzard
Double-Edge
Dynamic Punch
Fire Blast
Focus Energy
Focus Punch
Foul Play
Hydro Pump
Iron Tail
Low Kick
Mega Kick
Nightmare
Payback
Revenge
Rock Blast
Secret Power
Stone Edge
Superpower
Take Down
Thunder
Level 3:
Attract
Body Slam
Breaking Swipe
Bulldoze
Dig
Frustration
Fury Cutter
Hard Press
Headbutt
Heavy Slam
Icy Wind
Knock Off
Lash Out
Mud Shot
Muddy Water
Outrage
Pursuit
Return
Rock Tomb
Smack Down
Snarl
Stomp
Thrash
Torment
Level 4:
Block
Body Press
Endure
Fling
Giga Impact
Hidden Power (Grass)
Hyper Beam
Mimic
Natural Gift
Retaliate
Spite
Stomping Tantrum
Tera Blast
Theosyne (Weavile)
★★★★ Level 4 — EXP: -- / 10
Name Etymology:
Refers to an aspirant of Theosis, the pursuit of mortal divinity in antique Abrahamic faiths.
Attitude and Motive:
Background:
Refers to an aspirant of Theosis, the pursuit of mortal divinity in antique Abrahamic faiths.
Attitude and Motive:
Background:
Techniques:
Z-Moves
Adamant nature ( +Attack, -Special Attack )
Typing: Dark/Ice
Abilities: Pressure Hidden Ability: Pickpocket
HP: 85
Attack: 10 (+)
Defen.: 5
Sp.Atk: 3 (-)
Sp.Def: 6
Speed: 125
Size: 2
Weight: 3
Movepool
Level 0:
Aerial Ace
Avalanche
Brick Break
Calm Mind
Dark Pulse
Facade
Fake Tears
Feint Attack
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Ice Shard
Leer
Nasty Plot
Night Slash
Poison Jab
Protect
Psycho Cut
Quick Attack
Reflect
Rest
Round
Screech
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
X-Scissor
Level 1:
Agility
Bite
Captivate
Confide
Counter
Curse
Cut
Defense Curl
Detect
Double Hit
Double Team
Fake Out
False Swipe
Hail
Helping Hand
Ice Spinner
Mega Punch
Metal Claw
Moonlight
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Scary Face
Scratch
Snowscape
Sunny Day
Swagger
Swift
Taunt
Water Pulse
Whirlpool
Level 2:
Assurance
Beat Up
Blizzard
Double-Edge
Dream Eater
Dynamic Punch
Feint
Focus Punch
Foul Play
Fury Swipes
Icicle Spear
Iron Tail
Low Kick
Mega Kick
Nightmare
Payback
Punishment
Revenge
Reversal
Secret Power
Take Down
Thief
Triple Axel
Upper Hand
Level 3:
Attract
Baton Pass
Chilling Water
Crush Claw
Dig
Foresight
Frustration
Fury Cutter
Headbutt
Icicle Crash
Icy Wind
Knock Off
Laser Focus
Lash Out
Low Sweep
Psych Up
Pursuit
Return
Snarl
Throat Chop
Torment
Trailblaze
Level 4:
Assist
Embargo
Endure
Fling
Giga Impact
Hidden Power (Ground)
Hyper Beam
Metronome
Mimic
Natural Gift
Retaliate
Snatch
Spite
Tera Blast
Anpao (Tomohawk)
★★★★ Level 4 — EXP: -- / 10
Name Etymology:
Spirit of the Dawn in Sioux teachings. To keep the attention of the primordial spirit of darkness Han and protect humanity, Anpao dances with them ceaselessly, creating night and day.
Attitude and Motive:
A festive and joyous soul. Anpao is difficult to vex, and insists on pointing out silver linings to others who seem down.
Underneath her usual breezy demeanor, Anpao has grown more world-wise as a result of her efforts. More often than ever, she offers moments of startling insight.
Background:
ch.i: Found wild, young, and abandoned near Lou's home, long before he began battling. Raising the feral and rambunctious Anpao was both challenging and expensive. With the passing years, she as grown into a trusting and reliable member of the team. Even now, however, Lou has an unconscious preference for cheap, easily-replaced furniture...
ch.ii: The intervening years have done much to mature Anpao into a more socialized and considerate Pokemon, and done little to curb her exuberance.
Spirit of the Dawn in Sioux teachings. To keep the attention of the primordial spirit of darkness Han and protect humanity, Anpao dances with them ceaselessly, creating night and day.
Attitude and Motive:
A festive and joyous soul. Anpao is difficult to vex, and insists on pointing out silver linings to others who seem down.
Underneath her usual breezy demeanor, Anpao has grown more world-wise as a result of her efforts. More often than ever, she offers moments of startling insight.
Background:
ch.i: Found wild, young, and abandoned near Lou's home, long before he began battling. Raising the feral and rambunctious Anpao was both challenging and expensive. With the passing years, she as grown into a trusting and reliable member of the team. Even now, however, Lou has an unconscious preference for cheap, easily-replaced furniture...
ch.ii: The intervening years have done much to mature Anpao into a more socialized and considerate Pokemon, and done little to curb her exuberance.
Techniques:
Z-Moves
Bold nature ( +Defense, -Attack )
Typing: Flying/Fighting
Abilities: Intimidate, Prankster Hidden Ability: Justified
HP: 100
Attack: 4 (-)
Defen.: 9 (+)
Sp.Atk: 8
Sp.Def: 6
Speed: 85
Size: 2
Weight: 3
Movepool
Level 0:
Air Slash
Aura Sphere
Brave Bird
Brick Break
Bulk Up
Defog
Earth Power
Earthquake
Facade
Focus Blast
Hyper Voice
Protect
Reflect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Toxic
Uproar
Whirlwind
Work Up
Level 1:
Air Cutter
Baby-Doll Eyes
Coaching
Confide
Confuse Ray
Double Team
Dual Wingbeat
Echoed Voice
False Swipe
Flash
Harden
Haze
Helping Hand
Incinerate
Mega Punch
Morning Sun
Mud-Slap
Noble Roar
Power-Up Punch
Rain Dance
Rapid Spin
Rock Smash
Roost
Safeguard
Scratch
Stealth Rock
Steel Wing
Sunny Day
Swagger
Tailwind
Taunt
Yawn
Level 2:
After You
Aqua Tail
Close Combat
Covet
Focus Energy
Focus Punch
Fury Swipes
Grass Knot
Heat Wave
Hurricane
Iron Tail
Mega Kick
Quash
Revenge
Reversal
Secret Power
Sky Attack
Solar Beam
Stone Edge
Submission
Superpower
Take Down
Thief
Level 3:
Attract
Baton Pass
Body Slam
Bounce
Bulldoze
Drain Punch
Fly
Frustration
Return
Rock Tomb
Sky Drop
Throat Chop
Trailblaze
Level 4:
Body Press
Endure
Fling
Giga Impact
Healing Wish
Hidden Power (Ice)
Hyper Beam
Last Resort
Memento
Nature Power
Retaliate
Snatch
Team P2X7:
Slot 1:
Smokomodo [Jagger] (M)
Level: 2
Exp: 0/10
Nature: Serious (+N/A, -N/A)
Type: Fire / Ground
Fire:
Ground:
Abilities:
Blaze:
Technician (HA Unlocked):
Stats:
HP: 90
Atk: Rank 8
Def: Rank 5
SpA: Rank 6
SpD: Rank 6
Spe: 97
Size Class: 4
Weight Class: 6
Moves (~67/~87):
Level 0:
Aerial Ace
Brick Break
Bulk Up
Bullet Punch
Circle Throw
Cross Poison
Defog
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Mach Punch
Poison Fang
Poison Jab
Protect
Rest
Roar
Round
Screech
Sleep Talk
Snore
Substitute
Tail Whip
Toxic
Will-O-Wisp
Work Up
Level 1:
Confide
Double Team
Ember
Fire Spin
Flame Wheel
Force Palm
High Horsepower
Incinerate
Lick
Metal Claw
Morning Sun
Sand Tomb
Scratch
Sludge Bomb
Smog
Smokescreen
Stealth Rock
Sunny Day
Swagger
Taunt
Venom Drench
Level 2:
Acid Spray
Bone Rush
Burning Jealousy
Clear Smog
Corrosive Gas
Fire Blast
Flare Blitz
Gunk Shot
Heat Wave
Iron Tail
Low Kick
Magnitude
Scale Shot
Solar Beam
Superpower
Raichu-A [Safety Freak] (M)
Level: 4
Exp: --/--
Advanced Techniques: None
Nature: Modest (+1 SpA, -1 Atk)
Type: Electric / Psychic
Electric:
Psychic:
Abilities:
Surge Surfer:
Surge Surfer (HA Unlocked):
Stats:
HP: 85
Atk: Rank 5 (-)
Def: Rank 4
SpA: Rank 8 (+)
SpD: Rank 6
Spe: 110
Size Class: 1
Weight Class: 2
Moves (148/148):
Level 0:
Brick Break
Calm Mind
Dizzy Punch
Facade
Fake Tears
Focus Blast
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Quick Attack
Reflect
Refresh
Rest
Round
Signal Beam
Sing
Sleep Talk
Snore
Strength
Substitute
Surf
Tail Whip
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Level 1:
Agility
Captivate
Charge
Charm
Confide
Counter
Curse
Defense Curl
Detect
Disarming Voice
Discharge
Double Kick
Double Team
Echoed Voice
Eerie Impulse
Electric Terrain
Encore
Fake Out
Flash
Growl
Heart Stamp
Helping Hand
Mega Punch
Mud-Slap
Nuzzle
Play Nice
Psychic Terrain
Rage
Rain Dance
Recycle
Rock Smash
Safeguard
Scary Face
Seismic Toss
Shock Wave
Slam
Spark
Swagger
Sweet Kiss
Sweet Scent
Swift
Teeter Dance
Thunder Shock
Tickle
Yawn
Level 2:
Alluring Voice
Covet
Double Slap
Double-Edge
Dynamic Punch
Expanding Force
Feint
Flail
Focus Punch
Grass Knot
Iron Tail
Mega Kick
Present
Reversal
Rising Voltage
Secret Power
Skull Bash
Submission
Take Down
Thief
Thunder
Upper Hand
Volt Tackle (Signature)
Zap Cannon
Level 3:
Attract
Bide
Body Slam
Charge Beam
Dig
Draining Kiss
Electro Ball
Electroweb
Extreme Speed
Fly
Follow Me
Frustration
Headbutt
Knock Off
Laser Focus
Lucky Chant
Petal Dance
Psychic Noise
Psyshock
Return
Rollout
Speed Swap
Telekinesis
Teleport
Trailblaze
Volt Switch
Level 4:
Ally Switch
Bestow
Celebrate
Endeavor
Endure
Fling
Future Sight
Giga Impact
Happy Hour
Hidden Power [Ice]
Hold Hands
Hyper Beam
Last Resort
Magic Coat
Magic Room
Magnet Rise
Mimic
Natural Gift
Pay Day
Skill Swap
Stored Power
Tera Blast
Wish
Zapdos [Zapdos] (-)
Level: 4
Exp: --/--
Advanced Techniques: None
Nature: Timid (+15% Spe, +10% Accuracy, -1 Atk)
Type: Electric / Flying
Electric:
Flying:
Abilities:
Pressure:
Static (HA Unlocked):
Stats:
HP: 95
Atk: Rank 6 (-)
Def: Rank 6
SpA: Rank 9
SpD: Rank 7
Spe: 115 (+)
Size Class: 4
Weight Class: 4
Moves (88/88):
Level 0:
Aerial Ace
Brave Bird
Defog
Drill Peck
Facade
Leer
Light Screen
Metal Sound
Protect
Reflect
Rest
Roar
Round
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Whirlwind
Wild Charge
Level 1:
Agility
Air Cutter
Ancient Power
Charge
Confide
Curse
Detect
Discharge
Double Team
Dual Wingbeat
Eerie Impulse
Electric Terrain
Extrasensory
Flash
Hail
Helping Hand
Magnetic Flux
Mud-Slap
Ominous Wind
Peck
Rage
Rain Dance
Rock Smash
Roost
Sandstorm
Shock Wave
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Thunder Shock
Twister
Weather Ball
Level 2:
Double-Edge
Heat Wave
Hurricane
Pluck
Razor Wind
Rising Voltage
Secret Power
Sky Attack
Supercell Slam
Take Down
Thunder
Zap Cannon
Level 3:
Acrobatics
Baton Pass
Bide
Charge Beam
Electro Ball
Fly
Frustration
Headbutt
Laser Focus
Return
Sky Drop
U-turn
Volt Switch
Level 4:
Endure
Giga Impact
Hidden Power [Ice]
Hyper Beam
Mimic
Natural Gift
Tera Blast
Slot 2:
Caribolt [Morrison] (M)
Level: 2
Exp: 0/10
Ability: Serious (+1 N/A, -1 N/A)
Type: Grass / Electric
Grass:
Electric:
Abilities:
Overgrow:
Galvanize (HA Unlocked):
Stats:
HP: 90
Atk: Rank 8
Def: Rank 6
SpA: Rank 6
SpD: Rank 6
Spe: 106
Size Class: 4
Weight Class: 5
Moves (~59/~83):
Level 0:
Brick Break
Bulk Up
Bullet Seed
Energy Ball
Facade
Flash Cannon
Hyper Voice
Leer
Protect
Quick Attack
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Work Up
Level 1:
Charm
Confide
Confuse Ray
Double Kick
Double Team
Echoed Voice
Eerie Impulse
Electric Terrain
Flash
Grassy Terrain
Helping Hand
Leafage
Rapid Spin
Razor Leaf
Seed Bomb
Shock Wave
Spark
Sunny Day
Swagger
Swift
Synthesis
Thunder Shock
Level 2:
Double-Edge
Grass Knot
Grassy Glide
Leech Seed
Power Whip
Present
Rising Voltage
Solar Beam
Solar Blade
Take Down
Terrain Pulse
Thunder
Zap Cannon
Tomohawk [Saber] (Male) (*)
Level: 3
Experience: 0/10
Nature: Modest (+1 SpA, -1 Atk)
Type: Flying/Fighting
Flying:
Fighting:
Abilities:
Intimidate:
Prankster:
Justified (DW Unlocked):
Stats:
HP: 100
Atk: Rank 4 (-)
Def: Rank 7
SpA: Rank 9 (+)
SpD: Rank 6
Spe: 85
Size Class: 2
Weight Class: 3
Moves (~98/~103):
Level 0:
Aerial Ace
Air Slash
Aura Sphere
Brave Bird
Brick Break
Bulk Up
Defog
Earth Power
Earthquake
Facade
Focus Blast
Hyper Voice
Protect
Reflect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Toxic
Uproar
Whirlwind
Work Up
Level 1:
Air Cutter
Baby-Doll Eyes
Coaching
Confide
Confuse Ray
Double Team
Dual Wingbeat
Echoed Voice
False Swipe
Flash
Harden
Haze
Helping Hand
Incinerate
Mega Punch
Morning Sun
Mud-Slap
Noble Roar
Power-Up Punch
Rain Dance
Rapid Spin
Rock Smash
Roost
Safeguard
Scratch
Stealth Rock
Steel Wing
Sunny Day
Swagger
Tailwind
Taunt
Yawn
Level 2:
After You
Aqua Tail
Close Combat
Covet
Focus Energy
Focus Punch
Fury Swipes
Grass Knot
Heat Wave
Hurricane
Iron Tail
Mega Kick
Quash
Revenge
Reversal
Secret Power
Sky Attack
Solar Beam
Stone Edge
Submission
Superpower
Take Down
Thief
Level 3:
Acrobatics
Attract
Baton Pass
Body Slam
Bounce
Bulldoze
Drain Punch
Fly
Frustration
Return
Rock Tomb
Sky Drop
Throat Chop
Trailblaze
Alolan Ninetales [Snow Miser] (M)
Level: 4
Exp: --/--
Advanced Techniques: Z-Moves
Nature: Bold (+2 Def, -1 Atk)
Type: Ice / Fairy
Ice:
Fairy:
Abilities:
Snow Cloak:
Snow Warning (HA Unlocked):
Stats:
HP: 85
Atk: Rank 4 (-)
Def: Rank 8 (+)
SpA: Rank 6
SpD: Rank 7
Spe: 109
Size Class: 3
Weight Class: 2
Moves (98/98):
Level 0:
Avalanche
Calm Mind
Dark Pulse
Dazzling Gleam
Facade
Fake Tears
Feint Attack
Heal Bell
Hypnosis
Ice Beam
Ice Shard
Nasty Plot
Play Rough
Protect
Reflect
Rest
Roar
Round
Sleep Talk
Snore
Substitute
Tackle
Tail Whip
Toxic
Zen Headbutt
Level 1:
Agility
Aurora Beam
Baby-Doll Eyes
Captivate
Charm
Confide
Confuse Ray
Disarming Voice
Double Team
Encore
Extrasensory
Hail
Helping Hand
Howl
Mist
Misty Terrain
Pain Split
Powder Snow
Rain Dance
Role Play
Safeguard
Snowscape
Swagger
Swift
Weather Ball
Level 2:
Aqua Tail
Blizzard
Covet
Disable
Double-Edge
Dream Eater
Flail
Foul Play
Icicle Spear
Iron Tail
Payback
Secret Power
Solar Beam
Tail Slap
Take Down
Triple Axel
Level 3:
Attract
Aurora Veil
Baton Pass
Body Slam
Chilling Water
Dig
Draining Kiss
Frost Breath
Frustration
Headbutt
Hex
Icy Wind
Laser Focus
Moonblast
Power Swap
Psych Up
Psyshock
Return
Level 4:
Celebrate
Endure
Freeze-Dry
Giga Impact
Grudge
Hidden Power [Ground]
Hyper Beam
Imprison
Sheer Cold
Spite
Stored Power
Tera Blast
Wonder Room
Slot 3:
Swampert [Swampert] (M)
Level: 4
Exp: --/--
Advanced Techniques: None
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Water / Ground
Water:
Ground:
Abilities:
Torrent:
Damp (HA Unlocked):
Stats:
HP: 95
Atk: Rank 9 (+)
Def: Rank 7
SpA: Rank 6
SpD: Rank 7
Spe: 52 (-)
Size Class: 3
Weight Class: 4
Moves (119/119):
Level 0:
Avalanche
Brick Break
Bulk Up
Earth Power
Earthquake
Facade
Focus Blast
Ice Beam
Ice Punch
Liquidation
Poison Jab
Protect
Refresh
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Sludge
Snore
Strength
Substitute
Surf
Tackle
Toxic
Uproar
Waterfall
Work Up
Level 1:
Amnesia
Ancient Power
Barrier
Bite
Captivate
Confide
Counter
Curse
Defense Curl
Double Team
Echoed Voice
Growl
Hail
Helping Hand
High Horsepower
Mega Punch
Mirror Coat
Mud-Slap
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Rock Throw
Sand Tomb
Scary Face
Seismic Toss
Stealth Rock
Supersonic
Swagger
Water Gun
Water Pulse
Weather Ball
Whirlpool
Wide Guard
Yawn
Level 2:
Aqua Tail
Blizzard
Double-Edge
Dynamic Punch
Focus Punch
Hammer Arm
Hydro Pump
Ice Ball
Iron Tail
Low Kick
Mega Kick
Mud Bomb
Secret Power
Stone Edge
Superpower
Take Down
Level 3:
Attract
Bide
Body Slam
Bulldoze
Chilling Water
Darkest Lariat
Dig
Dive
Flip Turn
Foresight
Frustration
Hard Press
Headbutt
Icy Wind
Knock Off
Mud Shot
Muddy Water (Signature)
Outrage
Return
Rock Tomb
Rollout
Scald
Sludge Wave
Smack Down
Stomp
Level 4:
Body Press
Endeavor
Endure
Fling
Giga Impact
Hidden Power [Electric]
Hydro Cannon
Hyper Beam
Mimic
Mud Sport
Natural Gift
Stomping Tantrum
Tera Blast
Water Pledge
Hisuian Samurott [Date] (M)
Level: 3
Experience: 0/10
Nature: Jolly (+15% Speed, +10% Accuracy, -1 SpA)
Type: Water / Dark
Water:
Dark:
Abilities:
Torrent:
Sharpness (HA Unlocked):
Stats:
HP: 95
Atk: Rank 8
Def: Rank 6
SpA: Rank 6 (-)
SpD: Rank 5
Spe: 98 (97.75) (+)
Size Class: 3
Weight Class: 4
Moves (80/95):
Level 0:
Aerial Ace
Air Slash
Aqua Cutter
Aqua Jet
Avalanche
Brick Break
Dark Pulse
Facade
Ice Beam
Liquidation
Night Slash
Protect
Rest
Round
Screech
Slash
Sleep Talk
Smart Strike
Snore
Substitute
Surf
Swords Dance
Tackle
Tail Whip
Toxic
Vacuum Wave
Waterfall
Work Up
X-Scissor
Level 1:
Confide
Cut
Detect
Double Team
Drill Run
Encore
False Swipe
Hail
Helping Hand
Rain Dance
Rock Smash
Sacred Sword
Scary Face
Snowscape
Sucker Punch
Swagger
Swift
Taunt
Water Gun
Water Pulse
Whirlpool
Level 2:
Aqua Tail
Assurance
Blizzard
Covet
Focus Energy
Grass Knot
Hydro Pump
Iron Tail
Megahorn
Revenge
Secret Power
Take Down
Thief
Upper Hand
Level 3:
Attract
Body Slam
Brine
Bulldoze
Ceaseless Edge (Signature)
Chilling Water
Dig
Dive
Flip Turn
Frustration
Fury Cutter
Icy Wind
Knock Off
Lash Out
Razor Shell
Return
Scald
Snarl
Throat Chop
Alolan Muk [Alolan Muk] (M)
Level: 3
Exp: 00/10
Nature: Impish (+1 Def, -1 SpA)
Type: Poison / Dark
Poison:
Dark:
Abilities:
Poison Touch:
Gluttony:
Power of Alchemy (HA Unlocked):
Stats:
HP: 100
Atk: Rank 8
Def: Rank 8 (+)
SpA: Rank 4 (-)
SpD: Rank 7
Spe: 50
Size Class: 2
Weight Class: 4
Moves (~92/??):
Level 0:
Brick Break
Crunch
Dark Pulse
Facade
Fire Punch
Flamethrower
Focus Blast
Ice Punch
Poison Fang
Poison Gas
Poison Jab
Protect
Rest
Rock Polish
Rock Slide
Round
Screech
Shadow Ball
Shadow Sneak
Sleep Talk
Snore
Substitute
Thunder Punch
Thunderbolt
Toxic
Zen Headbutt
Level 1:
Acid Armor
Bite
Brutal Swing
Confide
Curse
Double Team
Harden
Haze
Helping Hand
Infestation
Mud-Slap
Pain Split
Pound
Power-Up Punch
Rain Dance
Recycle
Sandstorm
Scary Face
Shock Wave
Sludge Bomb
Sunny Day
Swagger
Swift
Taunt
Venom Drench
Level 2:
Acid Spray
Assurance
Belch
Clear Smog
Disable
Fire Blast
Focus Punch
Foul Play
Gunk Shot
Mega Drain
Minimize
Payback
Quash
Spit Up
Stockpile
Stone Edge
Swallow
Take Down
Thief
Thunder
Venoshock
Level 3:
Attract
Body Slam
Dig
Drain Punch
Frustration
Gastro Acid
Giga Drain
Headbutt
Hex
Knock Off
Lash Out
Moonblast
Mud Shot
Pursuit
Return
Rock Tomb
Self-Destruct
Sludge Wave
Snarl
Torment
Life Orb x 2
Ring Target x 2
Slot 1: Loaded Dice/ Light Ball/ Wise Glasses
Slot 2: Magnet/ Life Orb/ Ring Target
Slot 3: Rindo Berry/ Scope Lens/Leftovers
Ring Target x 2
Slot 1: Loaded Dice/ Light Ball/ Wise Glasses
Slot 2: Magnet/ Life Orb/ Ring Target
Slot 3: Rindo Berry/ Scope Lens/Leftovers
Slot 1:
Smokomodo [Jagger] (M)
Level: 2
Exp: 0/10
Nature: Serious (+N/A, -N/A)
Type: Fire / Ground
Fire:
Ground:
Abilities:
Blaze:
Technician (HA Unlocked):
Stats:
HP: 90
Atk: Rank 8
Def: Rank 5
SpA: Rank 6
SpD: Rank 6
Spe: 97
Size Class: 4
Weight Class: 6
Moves (~67/~87):
Level 0:
Aerial Ace
Brick Break
Bulk Up
Bullet Punch
Circle Throw
Cross Poison
Defog
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Mach Punch
Poison Fang
Poison Jab
Protect
Rest
Roar
Round
Screech
Sleep Talk
Snore
Substitute
Tail Whip
Toxic
Will-O-Wisp
Work Up
Level 1:
Confide
Double Team
Ember
Fire Spin
Flame Wheel
Force Palm
High Horsepower
Incinerate
Lick
Metal Claw
Morning Sun
Sand Tomb
Scratch
Sludge Bomb
Smog
Smokescreen
Stealth Rock
Sunny Day
Swagger
Taunt
Venom Drench
Level 2:
Acid Spray
Bone Rush
Burning Jealousy
Clear Smog
Corrosive Gas
Fire Blast
Flare Blitz
Gunk Shot
Heat Wave
Iron Tail
Low Kick
Magnitude
Scale Shot
Solar Beam
Superpower
Raichu-A [Safety Freak] (M)
Level: 4
Exp: --/--
Advanced Techniques: None
Nature: Modest (+1 SpA, -1 Atk)
Type: Electric / Psychic
Electric:
Psychic:
Abilities:
Surge Surfer:
Surge Surfer (HA Unlocked):
Stats:
HP: 85
Atk: Rank 5 (-)
Def: Rank 4
SpA: Rank 8 (+)
SpD: Rank 6
Spe: 110
Size Class: 1
Weight Class: 2
Moves (148/148):
Level 0:
Brick Break
Calm Mind
Dizzy Punch
Facade
Fake Tears
Focus Blast
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Quick Attack
Reflect
Refresh
Rest
Round
Signal Beam
Sing
Sleep Talk
Snore
Strength
Substitute
Surf
Tail Whip
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Level 1:
Agility
Captivate
Charge
Charm
Confide
Counter
Curse
Defense Curl
Detect
Disarming Voice
Discharge
Double Kick
Double Team
Echoed Voice
Eerie Impulse
Electric Terrain
Encore
Fake Out
Flash
Growl
Heart Stamp
Helping Hand
Mega Punch
Mud-Slap
Nuzzle
Play Nice
Psychic Terrain
Rage
Rain Dance
Recycle
Rock Smash
Safeguard
Scary Face
Seismic Toss
Shock Wave
Slam
Spark
Swagger
Sweet Kiss
Sweet Scent
Swift
Teeter Dance
Thunder Shock
Tickle
Yawn
Level 2:
Alluring Voice
Covet
Double Slap
Double-Edge
Dynamic Punch
Expanding Force
Feint
Flail
Focus Punch
Grass Knot
Iron Tail
Mega Kick
Present
Reversal
Rising Voltage
Secret Power
Skull Bash
Submission
Take Down
Thief
Thunder
Upper Hand
Volt Tackle (Signature)
Zap Cannon
Level 3:
Attract
Bide
Body Slam
Charge Beam
Dig
Draining Kiss
Electro Ball
Electroweb
Extreme Speed
Fly
Follow Me
Frustration
Headbutt
Knock Off
Laser Focus
Lucky Chant
Petal Dance
Psychic Noise
Psyshock
Return
Rollout
Speed Swap
Telekinesis
Teleport
Trailblaze
Volt Switch
Level 4:
Ally Switch
Bestow
Celebrate
Endeavor
Endure
Fling
Future Sight
Giga Impact
Happy Hour
Hidden Power [Ice]
Hold Hands
Hyper Beam
Last Resort
Magic Coat
Magic Room
Magnet Rise
Mimic
Natural Gift
Pay Day
Skill Swap
Stored Power
Tera Blast
Wish
Zapdos [Zapdos] (-)
Level: 4
Exp: --/--
Advanced Techniques: None
Nature: Timid (+15% Spe, +10% Accuracy, -1 Atk)
Type: Electric / Flying
Electric:
Flying:
Abilities:
Pressure:
Static (HA Unlocked):
Stats:
HP: 95
Atk: Rank 6 (-)
Def: Rank 6
SpA: Rank 9
SpD: Rank 7
Spe: 115 (+)
Size Class: 4
Weight Class: 4
Moves (88/88):
Level 0:
Aerial Ace
Brave Bird
Defog
Drill Peck
Facade
Leer
Light Screen
Metal Sound
Protect
Reflect
Rest
Roar
Round
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Whirlwind
Wild Charge
Level 1:
Agility
Air Cutter
Ancient Power
Charge
Confide
Curse
Detect
Discharge
Double Team
Dual Wingbeat
Eerie Impulse
Electric Terrain
Extrasensory
Flash
Hail
Helping Hand
Magnetic Flux
Mud-Slap
Ominous Wind
Peck
Rage
Rain Dance
Rock Smash
Roost
Sandstorm
Shock Wave
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Thunder Shock
Twister
Weather Ball
Level 2:
Double-Edge
Heat Wave
Hurricane
Pluck
Razor Wind
Rising Voltage
Secret Power
Sky Attack
Supercell Slam
Take Down
Thunder
Zap Cannon
Level 3:
Acrobatics
Baton Pass
Bide
Charge Beam
Electro Ball
Fly
Frustration
Headbutt
Laser Focus
Return
Sky Drop
U-turn
Volt Switch
Level 4:
Endure
Giga Impact
Hidden Power [Ice]
Hyper Beam
Mimic
Natural Gift
Tera Blast
Slot 2:
Caribolt [Morrison] (M)
Level: 2
Exp: 0/10
Ability: Serious (+1 N/A, -1 N/A)
Type: Grass / Electric
Grass:
Electric:
Abilities:
Overgrow:
Galvanize (HA Unlocked):
Stats:
HP: 90
Atk: Rank 8
Def: Rank 6
SpA: Rank 6
SpD: Rank 6
Spe: 106
Size Class: 4
Weight Class: 5
Moves (~59/~83):
Level 0:
Brick Break
Bulk Up
Bullet Seed
Energy Ball
Facade
Flash Cannon
Hyper Voice
Leer
Protect
Quick Attack
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Work Up
Level 1:
Charm
Confide
Confuse Ray
Double Kick
Double Team
Echoed Voice
Eerie Impulse
Electric Terrain
Flash
Grassy Terrain
Helping Hand
Leafage
Rapid Spin
Razor Leaf
Seed Bomb
Shock Wave
Spark
Sunny Day
Swagger
Swift
Synthesis
Thunder Shock
Level 2:
Double-Edge
Grass Knot
Grassy Glide
Leech Seed
Power Whip
Present
Rising Voltage
Solar Beam
Solar Blade
Take Down
Terrain Pulse
Thunder
Zap Cannon
Tomohawk [Saber] (Male) (*)
Level: 3
Experience: 0/10
Nature: Modest (+1 SpA, -1 Atk)
Type: Flying/Fighting
Flying:
Fighting:
Abilities:
Intimidate:
Prankster:
Justified (DW Unlocked):
Stats:
HP: 100
Atk: Rank 4 (-)
Def: Rank 7
SpA: Rank 9 (+)
SpD: Rank 6
Spe: 85
Size Class: 2
Weight Class: 3
Moves (~98/~103):
Level 0:
Aerial Ace
Air Slash
Aura Sphere
Brave Bird
Brick Break
Bulk Up
Defog
Earth Power
Earthquake
Facade
Focus Blast
Hyper Voice
Protect
Reflect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Toxic
Uproar
Whirlwind
Work Up
Level 1:
Air Cutter
Baby-Doll Eyes
Coaching
Confide
Confuse Ray
Double Team
Dual Wingbeat
Echoed Voice
False Swipe
Flash
Harden
Haze
Helping Hand
Incinerate
Mega Punch
Morning Sun
Mud-Slap
Noble Roar
Power-Up Punch
Rain Dance
Rapid Spin
Rock Smash
Roost
Safeguard
Scratch
Stealth Rock
Steel Wing
Sunny Day
Swagger
Tailwind
Taunt
Yawn
Level 2:
After You
Aqua Tail
Close Combat
Covet
Focus Energy
Focus Punch
Fury Swipes
Grass Knot
Heat Wave
Hurricane
Iron Tail
Mega Kick
Quash
Revenge
Reversal
Secret Power
Sky Attack
Solar Beam
Stone Edge
Submission
Superpower
Take Down
Thief
Level 3:
Acrobatics
Attract
Baton Pass
Body Slam
Bounce
Bulldoze
Drain Punch
Fly
Frustration
Return
Rock Tomb
Sky Drop
Throat Chop
Trailblaze
Alolan Ninetales [Snow Miser] (M)
Level: 4
Exp: --/--
Advanced Techniques: Z-Moves
Nature: Bold (+2 Def, -1 Atk)
Type: Ice / Fairy
Ice:
Fairy:
Abilities:
Snow Cloak:
Snow Warning (HA Unlocked):
Stats:
HP: 85
Atk: Rank 4 (-)
Def: Rank 8 (+)
SpA: Rank 6
SpD: Rank 7
Spe: 109
Size Class: 3
Weight Class: 2
Moves (98/98):
Level 0:
Avalanche
Calm Mind
Dark Pulse
Dazzling Gleam
Facade
Fake Tears
Feint Attack
Heal Bell
Hypnosis
Ice Beam
Ice Shard
Nasty Plot
Play Rough
Protect
Reflect
Rest
Roar
Round
Sleep Talk
Snore
Substitute
Tackle
Tail Whip
Toxic
Zen Headbutt
Level 1:
Agility
Aurora Beam
Baby-Doll Eyes
Captivate
Charm
Confide
Confuse Ray
Disarming Voice
Double Team
Encore
Extrasensory
Hail
Helping Hand
Howl
Mist
Misty Terrain
Pain Split
Powder Snow
Rain Dance
Role Play
Safeguard
Snowscape
Swagger
Swift
Weather Ball
Level 2:
Aqua Tail
Blizzard
Covet
Disable
Double-Edge
Dream Eater
Flail
Foul Play
Icicle Spear
Iron Tail
Payback
Secret Power
Solar Beam
Tail Slap
Take Down
Triple Axel
Level 3:
Attract
Aurora Veil
Baton Pass
Body Slam
Chilling Water
Dig
Draining Kiss
Frost Breath
Frustration
Headbutt
Hex
Icy Wind
Laser Focus
Moonblast
Power Swap
Psych Up
Psyshock
Return
Level 4:
Celebrate
Endure
Freeze-Dry
Giga Impact
Grudge
Hidden Power [Ground]
Hyper Beam
Imprison
Sheer Cold
Spite
Stored Power
Tera Blast
Wonder Room
Slot 3:
Swampert [Swampert] (M)
Level: 4
Exp: --/--
Advanced Techniques: None
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Water / Ground
Water:
Ground:
Abilities:
Torrent:
Damp (HA Unlocked):
Stats:
HP: 95
Atk: Rank 9 (+)
Def: Rank 7
SpA: Rank 6
SpD: Rank 7
Spe: 52 (-)
Size Class: 3
Weight Class: 4
Moves (119/119):
Level 0:
Avalanche
Brick Break
Bulk Up
Earth Power
Earthquake
Facade
Focus Blast
Ice Beam
Ice Punch
Liquidation
Poison Jab
Protect
Refresh
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Sludge
Snore
Strength
Substitute
Surf
Tackle
Toxic
Uproar
Waterfall
Work Up
Level 1:
Amnesia
Ancient Power
Barrier
Bite
Captivate
Confide
Counter
Curse
Defense Curl
Double Team
Echoed Voice
Growl
Hail
Helping Hand
High Horsepower
Mega Punch
Mirror Coat
Mud-Slap
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Rock Throw
Sand Tomb
Scary Face
Seismic Toss
Stealth Rock
Supersonic
Swagger
Water Gun
Water Pulse
Weather Ball
Whirlpool
Wide Guard
Yawn
Level 2:
Aqua Tail
Blizzard
Double-Edge
Dynamic Punch
Focus Punch
Hammer Arm
Hydro Pump
Ice Ball
Iron Tail
Low Kick
Mega Kick
Mud Bomb
Secret Power
Stone Edge
Superpower
Take Down
Level 3:
Attract
Bide
Body Slam
Bulldoze
Chilling Water
Darkest Lariat
Dig
Dive
Flip Turn
Foresight
Frustration
Hard Press
Headbutt
Icy Wind
Knock Off
Mud Shot
Muddy Water (Signature)
Outrage
Return
Rock Tomb
Rollout
Scald
Sludge Wave
Smack Down
Stomp
Level 4:
Body Press
Endeavor
Endure
Fling
Giga Impact
Hidden Power [Electric]
Hydro Cannon
Hyper Beam
Mimic
Mud Sport
Natural Gift
Stomping Tantrum
Tera Blast
Water Pledge
Hisuian Samurott [Date] (M)
Level: 3
Experience: 0/10
Nature: Jolly (+15% Speed, +10% Accuracy, -1 SpA)
Type: Water / Dark
Water:
Dark:
Abilities:
Torrent:
Sharpness (HA Unlocked):
Stats:
HP: 95
Atk: Rank 8
Def: Rank 6
SpA: Rank 6 (-)
SpD: Rank 5
Spe: 98 (97.75) (+)
Size Class: 3
Weight Class: 4
Moves (80/95):
Level 0:
Aerial Ace
Air Slash
Aqua Cutter
Aqua Jet
Avalanche
Brick Break
Dark Pulse
Facade
Ice Beam
Liquidation
Night Slash
Protect
Rest
Round
Screech
Slash
Sleep Talk
Smart Strike
Snore
Substitute
Surf
Swords Dance
Tackle
Tail Whip
Toxic
Vacuum Wave
Waterfall
Work Up
X-Scissor
Level 1:
Confide
Cut
Detect
Double Team
Drill Run
Encore
False Swipe
Hail
Helping Hand
Rain Dance
Rock Smash
Sacred Sword
Scary Face
Snowscape
Sucker Punch
Swagger
Swift
Taunt
Water Gun
Water Pulse
Whirlpool
Level 2:
Aqua Tail
Assurance
Blizzard
Covet
Focus Energy
Grass Knot
Hydro Pump
Iron Tail
Megahorn
Revenge
Secret Power
Take Down
Thief
Upper Hand
Level 3:
Attract
Body Slam
Brine
Bulldoze
Ceaseless Edge (Signature)
Chilling Water
Dig
Dive
Flip Turn
Frustration
Fury Cutter
Icy Wind
Knock Off
Lash Out
Razor Shell
Return
Scald
Snarl
Throat Chop
Alolan Muk [Alolan Muk] (M)
Level: 3
Exp: 00/10
Nature: Impish (+1 Def, -1 SpA)
Type: Poison / Dark
Poison:
Dark:
Abilities:
Poison Touch:
Gluttony:
Power of Alchemy (HA Unlocked):
Stats:
HP: 100
Atk: Rank 8
Def: Rank 8 (+)
SpA: Rank 4 (-)
SpD: Rank 7
Spe: 50
Size Class: 2
Weight Class: 4
Moves (~92/??):
Level 0:
Brick Break
Crunch
Dark Pulse
Facade
Fire Punch
Flamethrower
Focus Blast
Ice Punch
Poison Fang
Poison Gas
Poison Jab
Protect
Rest
Rock Polish
Rock Slide
Round
Screech
Shadow Ball
Shadow Sneak
Sleep Talk
Snore
Substitute
Thunder Punch
Thunderbolt
Toxic
Zen Headbutt
Level 1:
Acid Armor
Bite
Brutal Swing
Confide
Curse
Double Team
Harden
Haze
Helping Hand
Infestation
Mud-Slap
Pain Split
Pound
Power-Up Punch
Rain Dance
Recycle
Sandstorm
Scary Face
Shock Wave
Sludge Bomb
Sunny Day
Swagger
Swift
Taunt
Venom Drench
Level 2:
Acid Spray
Assurance
Belch
Clear Smog
Disable
Fire Blast
Focus Punch
Foul Play
Gunk Shot
Mega Drain
Minimize
Payback
Quash
Spit Up
Stockpile
Stone Edge
Swallow
Take Down
Thief
Thunder
Venoshock
Level 3:
Attract
Body Slam
Dig
Drain Punch
Frustration
Gastro Acid
Giga Drain
Headbutt
Hex
Knock Off
Lash Out
Moonblast
Mud Shot
Pursuit
Return
Rock Tomb
Self-Destruct
Sludge Wave
Snarl
Torment
- Match Type - b9p3 Singles
- Species Restriction - On
- Battle Level - 4
- Substitution Count - 4
- Recovery Count - 2
- Chill Count - 5
- Switching - On
- Half-Start Rule - On
- Ability Count - All
- Advanced Techniques - All
- Technique Control - 1
- Backpack Size - 13
- Arena - Realgam Tower
Hidden within the sands of Orre is a tower once inhabited by the violent organization Cipher. Now rid of the evil, the Tower welcomes those willing to battle against simulacra of world-renowned trainers. It's also renowned for allowing to train large batches of Pokémon at once, increasing team synergy, and is often swarmed with visitors and tourists curious to see novel strategies in action. Strangely enough, at the top floor of the Tower, in the most luxurious office, sits a Turtwig plushie.- On sendin, assign each Pokemon a Slot (either 1, 2 or 3). Each Slot must have three Pokemon assigned to it.
- When a Pokemon is selected from a Slot, permanently label all other Pokemon assigned to that Slot as unselected.
- Pokemon that are unselected do not count as inactive or in reserve. (You can't send them out, and no effects that involve inactive Pokemon can see them.)
- For the purposes of creating your backpack, you own at least three copies of every item in your inventory.
- On sendin, assign each Pokemon an item from your backpack.
- If a Pokemon is unselected, the item assigned to it is removed from the backpack.
- If an item assigned to a particular Pokemon is equipped to any Pokemon, select the Pokemon it is assigned to.
- Effects of your opponent cannot affect any items that are assigned to Pokemon in your reserve.
(These rules might seem complicated, but what they let you do is mimic the setup Realgam trainers have where their backpack can depend on their team. The third bullet point exists to prevent shenanigans like using Pickpocket to choose your opponent's team for them.)
- Camouflage's type is Steel
- Secret Power's effect inflicts confusion on the defender for their next turn
- Nature Power calls Flash Cannon
- On sendin, assign each Pokemon a Slot (either 1, 2 or 3). Each Slot must have three Pokemon assigned to it.
Now, it is time for the coinflip
Turn Order:
LouisCyphre sends out and equips, (after 00:00 on 3rd February, UTC)
P2X7 sends out, equips and orders,
LouisCyphre orders,
I ref