Arrokuda @ Life Orb/Choice Band
Ability: Swift Swim
Level: 5
EVs: 252 Atk / 228 Spe
Adamant Nature
- Aqua Jet/Psychic Fangs
- Close Combat
- Liquidation
- Drill Run/Psychic Fangs
Purrloin @ Eviolite/Damp Rock
Ability: Prankster
Level: 5
EVs: 188 HP / 36 Atk / 60 Def / 220 SpD
Careful Nature
- Rain Dance
- Fake Out
- Foul Play
- Thunder Wave
Croagunk @ Eviolite
Ability: Dry Skin
Level: 5
EVs: 116 Def / 188 SpA / 196 Spe
Modest Nature
IVs: 0 Atk
- Sludge Wave
- Dark Pulse
- Nasty Plot
- Vacuum Wave
Dewpider @ Eviolite
Ability: Water Bubble
Level: 5
EVs: 52 HP / 36 Atk / 180 Def / 180 SpD / 60 Spe
Careful Nature
- Sticky Web
- Liquidation
- Toxic
- Lunge
Lotad @ Eviolite
Ability: Swift Swim
Level: 5
EVs: 36 HP / 36 Def / 196 SpA / 36 SpD / 196 Spe
Modest Nature
IVs: 0 Atk
- Giga Drain
- Ice Beam
- Surf
- Substitute
Dwebble @ Berry Juice
Ability: Sturdy
Level: 5
EVs: 236 Atk / 236 Spe
Adamant Nature
- Shell Smash
- Rock Blast
- X-Scissor
- Earthquake
This is my attempt to build a Rain Team revolving around Arrokuda's breaking and sweeping potential with Swift Swim. Aqua Jet Priority helps deal with any weakened threats (bar from Croagunk with Dry Skin) while Liquidation acts as the primary stab move. Close Combat, Drill Run and Psychic Fangs are interchangeable based on what is strong in the meta (I'm a bit rusty on LC atm lol). Life Orb allows for flexibility in move usage... However a Choice Band would allow for more immediate power. I am currently leaning towards LO with my recent testing.
The secondary Swift Swim Sweeper is Lotad, using Sub and Giga drain for longetivity, with Surf and Ice beam to round out the set. The EV spread is a little all over the place, but with Eviolite it surprisingly sponges a few good hits (Emvee would be proud).
What's a Rain Team without a Rain setter? One that can't run Drizzle in LC's case, which is where Prankster Purrlion. Prankster Rain Dance is the backbone to this team (plus Purrlion forms a mini support core with Dewpider). Twave is for Speed Control and Fake out is for chip. I'm still unsure about the spread. Done a bit of work with a physically defensive Purrlion and some testing with this Specially defensive one. Damp Rock being legal in LC also opens that up as an option to extend Rain turns, but cuts into Purrlions already mediocre bulk to do so.
Webs Dewpider is also here to help keep speedy boys until control Toxic to do what toxic does best... Torture anything that tries to switch in. Lunge is more just to give the bubble spider an answer to physical attacks, though Leech Life is still there for longetivity. Liquidation is there because... Well stab.
Nasty Plot Croagunk and Shell Smash Dwebble are here to clean up games once the rain has washed away it's prey. Croagunk can also be used as a early breaker with Dark Pulse and Sludge Wave thanks to Dry Skin healing it every turn it's in the Rain. Vacumn Wave is another piece of Priority that helps deal with anything weak that could otherwise still threaten the team *cough* Corphish *cough*
Sturdy and Berry Juice are just a staple for Little Cup, the Berry Juice basically guaranteeing Dwebble gets a Shell Smash. Rock Blast is for potential Subs, EQ for Poison and Steel types and X-Scissor as a stab move that harms Dark and Psychic types.
Ability: Swift Swim
Level: 5
EVs: 252 Atk / 228 Spe
Adamant Nature
- Aqua Jet/Psychic Fangs
- Close Combat
- Liquidation
- Drill Run/Psychic Fangs
Purrloin @ Eviolite/Damp Rock
Ability: Prankster
Level: 5
EVs: 188 HP / 36 Atk / 60 Def / 220 SpD
Careful Nature
- Rain Dance
- Fake Out
- Foul Play
- Thunder Wave
Croagunk @ Eviolite
Ability: Dry Skin
Level: 5
EVs: 116 Def / 188 SpA / 196 Spe
Modest Nature
IVs: 0 Atk
- Sludge Wave
- Dark Pulse
- Nasty Plot
- Vacuum Wave
Dewpider @ Eviolite
Ability: Water Bubble
Level: 5
EVs: 52 HP / 36 Atk / 180 Def / 180 SpD / 60 Spe
Careful Nature
- Sticky Web
- Liquidation
- Toxic
- Lunge
Lotad @ Eviolite
Ability: Swift Swim
Level: 5
EVs: 36 HP / 36 Def / 196 SpA / 36 SpD / 196 Spe
Modest Nature
IVs: 0 Atk
- Giga Drain
- Ice Beam
- Surf
- Substitute
Dwebble @ Berry Juice
Ability: Sturdy
Level: 5
EVs: 236 Atk / 236 Spe
Adamant Nature
- Shell Smash
- Rock Blast
- X-Scissor
- Earthquake
This is my attempt to build a Rain Team revolving around Arrokuda's breaking and sweeping potential with Swift Swim. Aqua Jet Priority helps deal with any weakened threats (bar from Croagunk with Dry Skin) while Liquidation acts as the primary stab move. Close Combat, Drill Run and Psychic Fangs are interchangeable based on what is strong in the meta (I'm a bit rusty on LC atm lol). Life Orb allows for flexibility in move usage... However a Choice Band would allow for more immediate power. I am currently leaning towards LO with my recent testing.
The secondary Swift Swim Sweeper is Lotad, using Sub and Giga drain for longetivity, with Surf and Ice beam to round out the set. The EV spread is a little all over the place, but with Eviolite it surprisingly sponges a few good hits (Emvee would be proud).
What's a Rain Team without a Rain setter? One that can't run Drizzle in LC's case, which is where Prankster Purrlion. Prankster Rain Dance is the backbone to this team (plus Purrlion forms a mini support core with Dewpider). Twave is for Speed Control and Fake out is for chip. I'm still unsure about the spread. Done a bit of work with a physically defensive Purrlion and some testing with this Specially defensive one. Damp Rock being legal in LC also opens that up as an option to extend Rain turns, but cuts into Purrlions already mediocre bulk to do so.
Webs Dewpider is also here to help keep speedy boys until control Toxic to do what toxic does best... Torture anything that tries to switch in. Lunge is more just to give the bubble spider an answer to physical attacks, though Leech Life is still there for longetivity. Liquidation is there because... Well stab.
Nasty Plot Croagunk and Shell Smash Dwebble are here to clean up games once the rain has washed away it's prey. Croagunk can also be used as a early breaker with Dark Pulse and Sludge Wave thanks to Dry Skin healing it every turn it's in the Rain. Vacumn Wave is another piece of Priority that helps deal with anything weak that could otherwise still threaten the team *cough* Corphish *cough*
Sturdy and Berry Juice are just a staple for Little Cup, the Berry Juice basically guaranteeing Dwebble gets a Shell Smash. Rock Blast is for potential Subs, EQ for Poison and Steel types and X-Scissor as a stab move that harms Dark and Psychic types.