Jumper is the best Geo Dash song.

Waterflame-Jumper
Ascher:

Riolu [Arnel] (M)
Type: Fighting
Abilities:: Steadfast/Inner Focus/Prankster (H, locked)
Nature: Jolly (+Spe, -SpA, 11% acc. boost)
Stats:
HP: 90
Atk: 3
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5

Attacks (19):
Level Up

Quick Attack
Foresight
Endure
Counter
Feint
Force Palm
Copycat
Reversal
Screech
Egg
Bullet Punch
Crunch
High Jump Kick
Iron Defense
Vacuum Wave

TM/HM
Protect
Substitute
Earthquake
Dig
Rock Slide


VS

Toon:

Ralts [♂] Apollo
Nature: Impish (+1 Def, -1 SpA)
Type:

Abilities: Synchronize/Trace/Telepathy (‽)
Stats:
HP:
90
Atk: 1
Def: 2 (+)
SpA: 1 (-)
SpD: 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 0/9
MC: 0
AC: 0/5

Attacks

Shadow Sneak


Confusion
Dazzling Gleam
Disarming Voice
Draining Kiss
Magical Leaf
Psyshock
Thunderbolt
Shadow Ball


Calm Mind
Confuse Ray
Double Team
Encore
Growl
Heal Pulse
Lucky Chant
Skill Swap
Taunt
Teleport
Will-O-Wisp

XX|XX Moves


3:00 PM <•ASBot> Dizzy

Toon Send>Equip>Order
Ascher Send>Equip>Order
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Apollo #sharing is caring but neither of us has switcheroo or trick

Psyshock -> dazzling gleam -> psyshock

IF dig and you do not have clones THEN double team (2 clones)
 
equipping exp share
surprisingly this is the best i can do
substitute (15) - Bullet Punch - Bullet Punch
 
Pre Round:
Ralts [♂] Apollo
Item: EXP Share
Nature: Impish (+1 Def, -1 SpA)
Type:

Abilities: Synchronize/Trace/Telepathy (‽)
Stats:
HP: 90
Atk: 1
Def: 2 (+)
SpA: 1 (-)
SpD: 2
Spe: 40
EN: 100/100
(I see what you did there with the Locked symbol from PS)

VS

Riolu [Arnel] (M)
Item: EXP Share
Type: Fighting
Abilities:: Steadfast/Inner Focus/Prankster (H, locked)
Nature: Jolly (+Spe, -SpA, 11% acc. boost)
Stats:
HP: 90
Atk: 3
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 69 (+)

Riolu used Substitute!
-15 EN
-12 HP


Ralts used Psyshock!
((8 + 3 + 1.5 - 3) * 1.5) = 14.25
CRIT: 8648, Nope.
-6 EN
Riolu used Bullet Punch!
((4 + 3 + 4.5 - 3) * 1.5) = 12.75
CRIT: 9470, Nope.
-4 EN

Ralts used Dazzling Gleam!
((8 + 3 + 1.5 - 3) * 1.5) = 14.25
CRIT: 7913, Nope.

Substitute Broke!

Riolu used Bullet Punch!
((4 + 3 + 4.5 - 3) * 1.5) = 12.75
CRIT: 4631, Nope.
-8 EN

Ralts used Psyshock!
((8 + 3 + 1.5 - 3) * 1.5) = 14.25
CRIT: 8741, Nope.
-6 EN
Post-Round:
Ralts [♂] Apollo
Item: EXP Share
Nature: Impish (+1 Def, -1 SpA)
Type:

Abilities: Synchronize/Trace/Telepathy (‽)
Stats:
HP: 64/90
Atk: 1
Def: 2 (+)
SpA: 1 (-)
SpD: 2
Spe: 40
EN: 82/100

VS

Riolu [Arnel] (M)
Item: EXP Share
Type: Fighting
Abilities:: Steadfast/Inner Focus/Prankster (H, locked)
Nature: Jolly (+Spe, -SpA, 11% acc. boost)
Stats:
HP: 61/90
Atk: 3
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 69 (+)
EN: 73/100

Ascher go
Toon do what you do best
PokeZeep no explanation fuckin needed
 
Last edited:
Crunch - Bullet Punch - Bullet Punch
IF your opponent would use a p/e move when you are to act THEN use Chill and push back actions.
IF your opponent would use Will-o-Wisp AND you are not behind a substitute THEN use Substitute (15) that action and push back actions.
 
Pre-Round
Item: EXP Share
Nature: Impish (+1 Def, -1 SpA)
Type:

Abilities: Synchronize/Trace/Telepathy (‽)
Stats:
HP: 64/90
Atk: 1
Def: 2 (+)
SpA: 1 (-)
SpD: 2
Spe: 40
EN: 82/100

VS

Item: EXP Share
Type: Fighting
Abilities:: Steadfast/Inner Focus/Prankster (H, locked)
Nature: Jolly (+Spe, -SpA, 11% acc. boost)
Stats:
HP: 77/90
Atk: 3
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 69 (+)
EN: 73/100

Riolu used Crunch!
((8 + 4.5 - 3) * 1) = 9.5
CRIT: 1152, Nope.
EFF: 9010, Nope.
-6 EN
Ralts used Dazzling Gleam!
((8 + 3 + 1.5 - 3) * 1.5) = 14.25
CRIT: 7628, Nope.
-6 EN
Riolu used Bullet Punch!
((4 + 3 + 4.5 - 3) * 1.5) = 12.75
CRIT: 5575, Nope.
-4 EN
Ralts used Psyshock!
((8 + 3 + 1.5 - 3) * 1.5) = 14.25
CRIT: 5197, Nope.
-6 EN
Riolu used Bullet Punch!
((4 + 3 + 4.5 - 3) * 1.5) = 12.75
-8 EN
Ralts used Dazzling Gleam!
((8 + 3 + 1.5 - 3) * 1.5) = 14.25
-6 EN
Post-Round:
Item: EXP Share
Nature: Impish (+1 Def, -1 SpA)
Type:

Abilities: Synchronize/Trace/Telepathy (‽)
Stats:
HP: 28/90
Atk: 1
Def: 2 (+)
SpA: 1 (-)
SpD: 2
Spe: 40
EN: 64/100

VS

Item: EXP Share
Type: Fighting
Abilities:: Steadfast/Inner Focus/Prankster (H, locked)
Nature: Jolly (+Spe, -SpA, 11% acc. boost)
Stats:
HP: 22/90
Atk: 3
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 69 (+)
EN: 55/100

(Time for commentary! YES!)
Ralts has shaken the disadvantage he had and is now dominating!
Riolu is pushing hard to win but may not make it!
Toon do shit
Ascher do better shit
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Psyshock+psyshock -> CD (dazzling gleam) -> psyshock

IF riolu is in the evasive stage of d/e when you are to act THEN double team(2clones) first instance , teleport (evasion) second instance, calm mind third instance pushing back each instance

IF riolu under the effects of endure AND riolu is burned THEN will o wisp and push back
 
PRE-ROUND
Item: EXP Share
Nature: Impish (+1 Def, -1 SpA)
Type:
Abilities: Synchronize/Trace/Telepathy (‽)
Stats:
HP: 28/90
Atk: 1
Def: 2 (+)
SpA: 1 (-)
SpD: 2
Spe: 40
EN: 64/100

VS

Item: EXP Share
Type: Fighting
Abilities:: Steadfast/Inner Focus/Prankster (H, locked)
Nature: Jolly (+Spe, -SpA, 11% acc. boost)
Stats:
HP: 22/90
Atk: 3
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 69 (+)
EN: 55/100

Riolu used Protect!
-19 EN

Ralts used Psychic Termination!
DENIED
-28 EN

Riolu used Bullet Punch!
((4 + 3 + 4.5 - 3) * 1.5) = 12.75
-4 EN

Ralts used Cooldown!

Riolu used Shell Punch! (Shell, as in, tank shell.)

((9 + 3 + 4.5 - 3) * 1.5) = 20.25
-35 EN

Ralts used Faint!
-0 EN
Post-Round
Item: EXP Share
Nature: Impish (+1 Def, -1 SpA)
Type:
Abilities: Synchronize/Trace/Telepathy (‽)
Stats:
HP: -5/90
Atk: 1
Def: 2 (+)
SpA: 1 (-)
SpD: 2
Spe: 40
EN: 64/100

VS

Item: EXP Share
Type: Fighting
Abilities:: Steadfast/Inner Focus/Prankster (H, locked)
Nature: Jolly (+Spe, -SpA, 11% acc. boost)
Stats:
HP: ENKO/90
Atk: 3
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 69 (+)
EN: 0/100

Toon gets 1 CC, Ralts gets 3 MC, 1 EC, 1 AC, 1 KOC
Ascher gets 1 cc, Riolu gets 3 MC, 1 KOC, 1 EC, 1 AC
Me 3 UC :P
 
Last edited:

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