[SET]
name: Booster Energy
move 1: Fiery Dance
move 2: Sludge Wave
move 3: Tera Blast / Dazzling Gleam / Energy Ball
move 4: Substitute / Dazzling Gleam
item: Booster Energy
tera type: Ground / Fairy / Grass
ability: Quark Drive
nature: Timid
evs: 124 Def / 132 SpA / 252 Spe
[SET COMMENTS]
With titanic Special Attack and superb Speed, Iron Moth is a powerful cleaner and solid wallbreaker that can run away with games after a single Fiery Dance boost while also providing offense with a way to absorb Toxic Spikes from Glimmora. Iron Moth's excellent STAB combination is complemented perfectly by Tera Blast Ground, giving Iron Moth its strongest option against Galarian Slowking and Clodsire while 2HKOing Gouging Fire and preventing it from being walled by Heatran and Skeledirge. Alternatively, Dazzling Gleam lets Iron Moth hit Roaring Moon, Dragapult, and Kyurem hard while reducing its reliance on Tera for coverage. Energy Ball is another strong coverage option that targets Garganacl and bulky Water-types like Alomomola and Dondozo; both Energy Ball and Dazzling Gleam give Iron Moth strong coverage against Great Tusk and Hisuian Samurott. Substitute helps Iron Moth avoid Kingambit's Sucker Punch and Raging Bolt's Thunderclap while also vastly improving its matchup against Galarian Slowking, whose pivot set is unable to break Iron Moth's Substitute without relying on Future Sight, and Garganacl, which cannot break Iron Moth's Substitute with Salt Cure after it Terastallizes. Iron Moth can instead opt to run a 4 attack set; with Tera Blast Ground and Dazzling Gleam, Iron Moth maximizes its coverage while still hitting Dragon-types like Dragapult and Roaring Moon for super effective damage. Combining Dazzling Gleam and Energy Ball alleviates Iron Moth's reliance on Tera, although this leaves it completely walled by both Heatran and Skeledirge. Psychic is an additional option that can be paired with Dazzling Gleam for coverage that can hit Clodsire for super effective damage without Iron Moth needing to Terastallize, although it still cannot break through Clodsire without it first being significantly weakened. With the given spread, Iron Moth's Booster Energy gives it a Quark Drive boost to its Speed; the remaining EVs maximize its Special Attack while 124 Defense EVs help patch up its poor Defense, allowing it to survive a Sucker Punch from Kingambit with 5 Supreme Overlord boosts and a Close Combat from +2 Iron Valiant. Tera Ground gives Iron Moth unresisted coverage in OU with its Tera Blast, also giving it an immunity to Raging Bolt's Thunderclap and both Galarian Slowking and Dragapult's Thunder Wave. Tera Fairy powers up Dazzling Gleam into an additional STAB option that OHKOes Dragapult and Hisuian Samurott, along with securing a 2HKO on max HP Zamazenta and Dragonite through Multiscale, while defensively, it provides a resistance to Sucker Punch from Kingambit. Finally, Tera Grass can be used to strengthen Energy Ball into an OHKO on both Great Tusk and Hisuian Samurott, while defensively granting Iron Moth a resistance to Ground-type attacks such as Gliscor's Earthquake that can allow it to simply attack or set up a Substitute for free, a quality that is also appreciated against Alomomola. One potential alternative that can be considered is Tera Ghost to grant Iron Moth an immunity to Dragonite's Extreme Speed and block Great Tusk's Rapid Spin in a pinch, paired with Dazzling Gleam to best take advantage of these matchups and Substitute to help mitigate its weakness to Kingambit's Sucker Punch; Tera Blast Ghost is also a strong option that hits Dragapult, Skeledirge, and Galarian Slowking for super effective damage.
Iron Moth is a great pick for offense and hyper offense teams, not only bringing its qualities as a fast cleaner to the table but also providing teams with a valuable Toxic Spikes absorber. In particular, hyper offense using lead Hisuian Samurott often triggers opposing Glimmora's Toxic Debris; this makes Iron Moth a great partner to Hisuian Samurott while also enabling other Pokemon weak to Toxic Spikes such as Iron Valiant, Roaring Moon, and Iron Defense Zamazenta. In return, Iron Moth greatly appreciates entry hazard support from Pokemon like Hisuian Samurott itself along with Stealth Rock setters like Glimmora and Landorus-T to help weaken Pokemon like Ting-Lu and Assault Vest Galarian Slowking that it struggles to deal with. This highlights one of Iron Moth's shortcomings, as its initial power is not strong enough to break through bulkier walls like Clodsire, Ting-Lu, and Blissey, while without boosts from Fiery Dance, it cannot clean against Pokemon like Landorus-T, Gliscor, and Kyurem. Partners like Raging Bolt and Primarina that can weaken or eliminate bulkier targets for Iron Moth are much appreciated, while Iron Valiant provides an alternative form of speed for hyper offense that can also weaken shared checks like Galarian Slowking and Clodsire, a quality particularly useful for Iron Moth lacking Tera Blast Ground. Strong physical attackers such as Roaring Moon and Ogerpon-W make for great partners due to their ability to take advantage of these special walls, using them as opportunities to accrue boosts. Kingambit can also provide an alternative wincon that enjoys Iron Moth threatening checks like Skarmory and weakening targets like Landorus-T, Gliscor, and even Great Tusk that can be forced in to revenge kill it. Iron Moth is great counterplay to Sticky Web teams using Ribombee, which give it two free Fiery Dances from lead; however, Iron Moth is also a good fit on these teams, with support from Sticky Web allowing it to outrun other Booster Energy Pokemon that could otherwise revenge kill it like Iron Valiant and Iron Boulder. Iron Moth also fits on other forms of offense; Rillaboom provides Grassy Terrain support that can let it avoid the OHKO from Gliscor's Earthquake while boosting the power of Energy Ball, and Rillaboom can also bring it in safely with U-turn on passive targets like Skarmory and Corviknight. Meanwhile, Torkoal's sun greatly enhances Iron Moth's wallbreaking power, with sun-boosted Fiery Dances 3HKOing Galarian Slowking. Unfortunately, Iron Moth's frailty is exacerbated by its weakness to entry hazards, and so Great Tusk makes for a strong partner that also appreciates Iron Moth's ability to threaten common switch-ins like Corviknight and Skarmory. Hatterene is another partner that can help keep hazards off the field for Iron Moth, while Hatterene itself is able to help weaken Pokemon like Galarian Slowking and Heatran for Iron Moth to later break through.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/kd458.633798/
Quality checked by:
https://www.smogon.com/forums/members/magcargo.177111/
https://www.smogon.com/forums/members/marnie.493260/
Grammar checked by:
https://www.smogon.com/forums/members/solarbeam.470115/
name: Booster Energy
move 1: Fiery Dance
move 2: Sludge Wave
move 3: Tera Blast / Dazzling Gleam / Energy Ball
move 4: Substitute / Dazzling Gleam
item: Booster Energy
tera type: Ground / Fairy / Grass
ability: Quark Drive
nature: Timid
evs: 124 Def / 132 SpA / 252 Spe
[SET COMMENTS]
With titanic Special Attack and superb Speed, Iron Moth is a powerful cleaner and solid wallbreaker that can run away with games after a single Fiery Dance boost while also providing offense with a way to absorb Toxic Spikes from Glimmora. Iron Moth's excellent STAB combination is complemented perfectly by Tera Blast Ground, giving Iron Moth its strongest option against Galarian Slowking and Clodsire while 2HKOing Gouging Fire and preventing it from being walled by Heatran and Skeledirge. Alternatively, Dazzling Gleam lets Iron Moth hit Roaring Moon, Dragapult, and Kyurem hard while reducing its reliance on Tera for coverage. Energy Ball is another strong coverage option that targets Garganacl and bulky Water-types like Alomomola and Dondozo; both Energy Ball and Dazzling Gleam give Iron Moth strong coverage against Great Tusk and Hisuian Samurott. Substitute helps Iron Moth avoid Kingambit's Sucker Punch and Raging Bolt's Thunderclap while also vastly improving its matchup against Galarian Slowking, whose pivot set is unable to break Iron Moth's Substitute without relying on Future Sight, and Garganacl, which cannot break Iron Moth's Substitute with Salt Cure after it Terastallizes. Iron Moth can instead opt to run a 4 attack set; with Tera Blast Ground and Dazzling Gleam, Iron Moth maximizes its coverage while still hitting Dragon-types like Dragapult and Roaring Moon for super effective damage. Combining Dazzling Gleam and Energy Ball alleviates Iron Moth's reliance on Tera, although this leaves it completely walled by both Heatran and Skeledirge. Psychic is an additional option that can be paired with Dazzling Gleam for coverage that can hit Clodsire for super effective damage without Iron Moth needing to Terastallize, although it still cannot break through Clodsire without it first being significantly weakened. With the given spread, Iron Moth's Booster Energy gives it a Quark Drive boost to its Speed; the remaining EVs maximize its Special Attack while 124 Defense EVs help patch up its poor Defense, allowing it to survive a Sucker Punch from Kingambit with 5 Supreme Overlord boosts and a Close Combat from +2 Iron Valiant. Tera Ground gives Iron Moth unresisted coverage in OU with its Tera Blast, also giving it an immunity to Raging Bolt's Thunderclap and both Galarian Slowking and Dragapult's Thunder Wave. Tera Fairy powers up Dazzling Gleam into an additional STAB option that OHKOes Dragapult and Hisuian Samurott, along with securing a 2HKO on max HP Zamazenta and Dragonite through Multiscale, while defensively, it provides a resistance to Sucker Punch from Kingambit. Finally, Tera Grass can be used to strengthen Energy Ball into an OHKO on both Great Tusk and Hisuian Samurott, while defensively granting Iron Moth a resistance to Ground-type attacks such as Gliscor's Earthquake that can allow it to simply attack or set up a Substitute for free, a quality that is also appreciated against Alomomola. One potential alternative that can be considered is Tera Ghost to grant Iron Moth an immunity to Dragonite's Extreme Speed and block Great Tusk's Rapid Spin in a pinch, paired with Dazzling Gleam to best take advantage of these matchups and Substitute to help mitigate its weakness to Kingambit's Sucker Punch; Tera Blast Ghost is also a strong option that hits Dragapult, Skeledirge, and Galarian Slowking for super effective damage.
Iron Moth is a great pick for offense and hyper offense teams, not only bringing its qualities as a fast cleaner to the table but also providing teams with a valuable Toxic Spikes absorber. In particular, hyper offense using lead Hisuian Samurott often triggers opposing Glimmora's Toxic Debris; this makes Iron Moth a great partner to Hisuian Samurott while also enabling other Pokemon weak to Toxic Spikes such as Iron Valiant, Roaring Moon, and Iron Defense Zamazenta. In return, Iron Moth greatly appreciates entry hazard support from Pokemon like Hisuian Samurott itself along with Stealth Rock setters like Glimmora and Landorus-T to help weaken Pokemon like Ting-Lu and Assault Vest Galarian Slowking that it struggles to deal with. This highlights one of Iron Moth's shortcomings, as its initial power is not strong enough to break through bulkier walls like Clodsire, Ting-Lu, and Blissey, while without boosts from Fiery Dance, it cannot clean against Pokemon like Landorus-T, Gliscor, and Kyurem. Partners like Raging Bolt and Primarina that can weaken or eliminate bulkier targets for Iron Moth are much appreciated, while Iron Valiant provides an alternative form of speed for hyper offense that can also weaken shared checks like Galarian Slowking and Clodsire, a quality particularly useful for Iron Moth lacking Tera Blast Ground. Strong physical attackers such as Roaring Moon and Ogerpon-W make for great partners due to their ability to take advantage of these special walls, using them as opportunities to accrue boosts. Kingambit can also provide an alternative wincon that enjoys Iron Moth threatening checks like Skarmory and weakening targets like Landorus-T, Gliscor, and even Great Tusk that can be forced in to revenge kill it. Iron Moth is great counterplay to Sticky Web teams using Ribombee, which give it two free Fiery Dances from lead; however, Iron Moth is also a good fit on these teams, with support from Sticky Web allowing it to outrun other Booster Energy Pokemon that could otherwise revenge kill it like Iron Valiant and Iron Boulder. Iron Moth also fits on other forms of offense; Rillaboom provides Grassy Terrain support that can let it avoid the OHKO from Gliscor's Earthquake while boosting the power of Energy Ball, and Rillaboom can also bring it in safely with U-turn on passive targets like Skarmory and Corviknight. Meanwhile, Torkoal's sun greatly enhances Iron Moth's wallbreaking power, with sun-boosted Fiery Dances 3HKOing Galarian Slowking. Unfortunately, Iron Moth's frailty is exacerbated by its weakness to entry hazards, and so Great Tusk makes for a strong partner that also appreciates Iron Moth's ability to threaten common switch-ins like Corviknight and Skarmory. Hatterene is another partner that can help keep hazards off the field for Iron Moth, while Hatterene itself is able to help weaken Pokemon like Galarian Slowking and Heatran for Iron Moth to later break through.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/kd458.633798/
Quality checked by:
https://www.smogon.com/forums/members/magcargo.177111/
https://www.smogon.com/forums/members/marnie.493260/
Grammar checked by:
https://www.smogon.com/forums/members/solarbeam.470115/
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