Well, there goes an attempt at a creative title... Basically, I've been gone for 4 month and missed out on the changes that Platinum is bring and the banning of Garchomp and Deoxys-e. So I pretty much threw together a team and tried to play back into Pokemon form. Now, for some reason, this team is way more successful than I thought it would be, and I have no idea why. Ok, enough babbling, I know y'all didn't click on this to read my autobiography, so without further ado, here is my somewhat random offensive team:
Smeargle (M) @ Choice Scarf
Ability: Own Tempo
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Trick
- Spore
- Stealth Rock
- Explosion
---
Ok, at first glance it looks just like the Scarf set in the analysis, but there are some differences. For one, I run Stealth Rock(although I don't lay it very often, but that's beside the point) and Explosion(which nobody suspects and is more powerful than you think). Basically, I Spore on the first turn to prevent SR, as several members of my team are weak to it and I switch a lot. If I can get Smeargle back in at some point, I'll Trick and cripple something(hopefully).
Scizor (M) @ Life Orb
Ability: Technician
EVs: 32 HP/252 Atk/224 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Brick Break
- Swords Dance
- U-Turn
---
This is the Pokemon that I feel the most comfortable replacing. The reason being that I don't use it that much and it doesn't seem to do very much except revenge killing stuff like Gengar and Azelf. I find that I rarely get the chance to SD, and even if I do, something like Zapdos comes out and makes me switch. Suggestions to make the set better or a replacement would be helpful.
Heatran (M) @ Choice Scarf
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Explosion
- Fire Blast
- Earth Power
- Hidden Power [Ice]
---
This guy is awesome as it's such a great switch into anything not super effective. He creates so many problems for my opponents its not even funny. Most of the time it is an extra life, and allows me to patch up mistakes, such as letting a Mence DD up.
Gyarados (M) @ Choice Band
Ability: Intimidate
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Earthquake
- Ice Fang
- Waterfall
- Stone Edge
---
This is the best Gyarados set, IMO. It also combos with Salamence for double Imtimidate, which is useful. I've had at least 3 opponents to switch in Jolteon thinking I'm going to DD up only to eat a CB Waterfall in their face. This is also a nice counter to stuff like Scizor and the like.
Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 120 Atk/176 Spd/212 SAtk
Rash nature (+SAtk, -SDef)
- Roost
- Brick Break
- Draco Meteor
- Fire Blast
---
Once Smeargle sleeps something, this is usually what I switch to. Salamence is a great early game sweeper, and lets me scout the opponent's Pokemon. MixMence creates a prediction nightmare for people, as they swtich in Gyarados only to eat a Draco Meteor. Combos with Gyarados for double Intimidate, as noted above.
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP/176 Spd/80 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- Thunderbolt
- Substitute
- Psychic
---
The star of the team. This has saved my ass so many times it's not even funny. Once most of the opponent's team is weakened, I can bring out Jirachi and start setting up. I've been able to turn around 3-1 or even 4-1 defiecits with this guy.
Notes:
-This team struggles with Electivire, as it usually gets at least 1-2 kills per match.
-Special attackers give this team troubles, as nothing can really switch in, except Heatran to an extent.
So, that's it, all suggestions are appreciated!
Smeargle (M) @ Choice Scarf
Ability: Own Tempo
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Trick
- Spore
- Stealth Rock
- Explosion
---
Ok, at first glance it looks just like the Scarf set in the analysis, but there are some differences. For one, I run Stealth Rock(although I don't lay it very often, but that's beside the point) and Explosion(which nobody suspects and is more powerful than you think). Basically, I Spore on the first turn to prevent SR, as several members of my team are weak to it and I switch a lot. If I can get Smeargle back in at some point, I'll Trick and cripple something(hopefully).
Scizor (M) @ Life Orb
Ability: Technician
EVs: 32 HP/252 Atk/224 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Brick Break
- Swords Dance
- U-Turn
---
This is the Pokemon that I feel the most comfortable replacing. The reason being that I don't use it that much and it doesn't seem to do very much except revenge killing stuff like Gengar and Azelf. I find that I rarely get the chance to SD, and even if I do, something like Zapdos comes out and makes me switch. Suggestions to make the set better or a replacement would be helpful.
Heatran (M) @ Choice Scarf
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Explosion
- Fire Blast
- Earth Power
- Hidden Power [Ice]
---
This guy is awesome as it's such a great switch into anything not super effective. He creates so many problems for my opponents its not even funny. Most of the time it is an extra life, and allows me to patch up mistakes, such as letting a Mence DD up.
Gyarados (M) @ Choice Band
Ability: Intimidate
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Earthquake
- Ice Fang
- Waterfall
- Stone Edge
---
This is the best Gyarados set, IMO. It also combos with Salamence for double Imtimidate, which is useful. I've had at least 3 opponents to switch in Jolteon thinking I'm going to DD up only to eat a CB Waterfall in their face. This is also a nice counter to stuff like Scizor and the like.
Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 120 Atk/176 Spd/212 SAtk
Rash nature (+SAtk, -SDef)
- Roost
- Brick Break
- Draco Meteor
- Fire Blast
---
Once Smeargle sleeps something, this is usually what I switch to. Salamence is a great early game sweeper, and lets me scout the opponent's Pokemon. MixMence creates a prediction nightmare for people, as they swtich in Gyarados only to eat a Draco Meteor. Combos with Gyarados for double Intimidate, as noted above.
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP/176 Spd/80 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- Thunderbolt
- Substitute
- Psychic
---
The star of the team. This has saved my ass so many times it's not even funny. Once most of the opponent's team is weakened, I can bring out Jirachi and start setting up. I've been able to turn around 3-1 or even 4-1 defiecits with this guy.
Notes:
-This team struggles with Electivire, as it usually gets at least 1-2 kills per match.
-Special attackers give this team troubles, as nothing can really switch in, except Heatran to an extent.
So, that's it, all suggestions are appreciated!