Darnell
Respected.
QC Magnemite / Anty / ?
GP ? / ?
Taken over from boltsandbombers
Overview
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- Great mixed attacking stats, allowing it to be an effective wallbreaker with 0 switchins
- Flash fire is a fantastic ability to switch on to fire-type attacks, gaining a boost for its own
- Excellent movepool with coverage moves such as giga drain, knock off, and superpower
- decent form of priority in sucker punch
- very frail defenses, meaning it cannot take many hits even resisted ones
- fairly slow for an offensive pokemon at base 65 speed, as it is outsped by many threats
Mixed Attacker
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name: Mixed Attacker
move 1: Fire Blast
move 2: Giga Drain
move 3: Low Kick
move 4: Sucker Punch / Knock Off
ability: Flash Fire
item: Life Orb
evs: 56 Atk / 252 SpA / 200 Spe
nature: Rash
Moves
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- fire blast is its most powerful stab move, hitting extremely hard even against some pokemon that resist it
- giga drain provides great coverage, hitting water and ground types such as poliwrath, carracosta, and golem
- low kick ohkos lickiclicky after stealth rock damage and hits bastiodon and munchlax hard
- sucker punch is a good priority move to hit faster threats such as tauros and raichu
- Knock off provides utility, hitting grumpig, removing items of bulky pokemon such as pelipper and throh who rely on leftovers for recovery while togetic and sligoo who rely on eviolite
Set Details
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- maximum special attack for obvious reasons
- 200 speed lets heatmor outspeed max auroras and rampardos
- rest in attack to boost power of sucker punch and low kick(enough to guarantee OHKO on lickilicky after SR
- rash nature is used to give an increase in special attack to maintain the power of its physical attacks, while lowering its special defense to take priority hits better
- life orb for significant boost in power
- flash fire is heatmors best ability to switch into fire-type attacks from the likes of flareon and ninetales, as well as will-o-wisp from pokemon such as misdreavus
Usage Tips
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- use appropriate coverage when necessary, such as hitting lickilicky on the switch with superpower
- does not like switching in except on predicted fire-type moves from opponents such as Ninetales and Flareon and some resisted moves
- heatmor can be used for cleaning up the game when bulky walls are worn down enough to the point where it can ohko them
- fire blast is generally the best move to go for early game, as it hits hard with a life orb and stab, but should be used sparingly if the opponent has an opposing pokemon with flash fire such as flareon or ninetales. In that case, it is best to hit them with superpower on the switch
- should be used as an early/mid game to wall break. too slow to speed
Team Options
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- stealth rock support from the likes of golem and marowak is helpful to wear down opponents switch ins
- entry hazard removal support from pokemon such as swanna are helpful to keep heatmor healthy, and they have good synergy with heatmor
- water types such as simipout and the aforementioned swanna are good partners to switch into water and grass type attacks, and simipour appreciates heatmors wallbreaking ability to help it sweep with nasty plot late game
- sticky web isn't essential but can be used so partners such as leavanny and kricketune help with this
- tangela helps with beating priority users/faster users which threaten heatmor such as carracosta and barbaracle
- pokemon that deal with mantine such as _____
Other Options
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- focus blast - doesn't need rocks to 2hko licki but poor accuracy
- expert belt
- Thunderpunch (ohkos mantine and pelipper after SR)
- substitute
- will-o-wisp
Checks & Counters
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- faster pokemon (!!) (especially if those resist sucker punch) simipour, sneasel, tauros, barbaracle,, etc
- priority users (carracosta, purugly)
- status (paralysis and toxic are detrimental for it)
- entry hazards (weak to stealth rock and is quickly worn down all other forms)
- specially bulky pokemon (throh, mantine, spd flareon, sliggoo)
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