Looking back on it a week later, I feel like these bugged paradox raids have accidentally been a great example of gameplay and story integration, being the first raids to feature paradoxes from the base game and reminding us why they were so dangerous by breaking the game with their presence.
In the finale of Scarlet and Violet, we learn that the paradoxes are a hostile threat that would bring destruction to the ecological balance of Paldea, even turning on the professor themself and debilitating Mabosstiff on a level beyond what normal healing could treat. In the postgame, they just end up being treated as regular Pokemon that you can catch and have picnics with, and the story beats from the finale are mostly dropped, other than mentioning that terastal energy from the crater being the source of the black crystal raids.
The paradox raids create a fitting parallel to the end of Scarlet and Violet that's happening in real time, with gamefreak themselves in the role of the misguided professor trying to reintroduce paradoxes into the environment of Paldea, and the result being immediate chaos that forced them to be locked away again. Fortunately unlike the original professor, it seems like gamefreak was still able to stop their event raid distribution on their own and didn't have to force an AI to carry on their legacy for now, but this has still left a lasting impact by delaying the usual 7-star raid schedule and leaving only uncertainty for the future.
It makes for a creative example of immersive storytelling where first we were told about the consequences, but now we're seeing for ourselves how the paradoxes can attack on our level beyond just their role in the game's story. The dangers of the paradoxes extend to their materials being incomprehensible enough to cause a game crash, which is a threat that glitches and glitchmons have posed before, but now it's tied to an actual threat in the story canon, though overall I feel like the universe of Scarlet and Violet might just be irreversibly unstable with all the tera energy involved in changing types and rewriting reality.
EDIT: We also can't forget that the paradoxes have directly struck via raids once before with Walking Wake and Iron Leaves taking the form of bad eggs, forcing gamefreak to fix it in an update and rerun the raid specifically for everyone who caught the bad egg the first time.