Pet Mod Fusion Evolution [Gen 9] - Final Winners! | Closure

:swsh/espeon::swsh/glimmora:
Type: Psychic / Poison
Stat Distribution: 74 HP / 60 Atk / 75 Def / 130 SpA / 88 SpD / 98 Spe // 525 BST
Ability: Toxic Bounce (Toxic Debris + Magic Bounce) - When hit by status moves, reflects that move, instead of getting hit by them, and scatters poison spikes at the feet of the opposing team.
Relevant Moves: Psychic, Psyshock, Stored Power, Mortal Spin, Sludge Bomb, Sludge Wave, Earth Power, Dazzling Gleam, Draining Kiss, Calm Mind, Acid Armor, Rock Polish, Stealth Rock, Spikes, Toxic Spikes, Toxic, Thunder Wave, Yawn, Morning Sun, Explosion
Intended Role: hazard setter, hazard lead, hazard remover, set-up sweeper
Role Justification: Espora is a dedicated hazard lead, a role that I don't believe we have in the current meta. Toxic Bounce allows it to protect itself against Taunt and other non-Stone-Axe-or-Ceaseless-Edge hazards. But is harder to trigger than Toxic Debris. On top of that, Magic Bounce, a plethora of set up moves, and Stored Power is also a perfect recipe for a set up sweeper. Unfortunately for Espora, it's bulk is a bit middling, making the initial few turns of setting up a bit tricky.

:swsh/umbreon::swsh/komala:
Type: Dark / Normal
Stat Distribution: 85 HP (+5) / 95 Atk (+5) / 90 Def (+3) / 70 SpA (+3) / 115 SpD (+3) / 65 Spe // 520 BST (+19)
Ability: Synch-Coma (Synchronize + Comatose) - It acts as if it is affected by the Sleep status condition. If an effect of an opponent Pokémon would cause this Pokémon to be inflicted with a status condition, the opponent is inflicted with sleep instead
Relevant Moves: Knock Off, Sucker Punch, Body Slam, Rapid Spin, Toxic, Thunder Wave, Sing, Yawn, Moonlight, Wish, Protect, Detect, U-turn, Curse, Swords Dance, Roar
Intended Role: wish passer, hazard remover, bulky set up sweeper, specially defensive wall
Role Justification: Umbrala is a potent specially defensive wall, with plenty of utility options, like Wish passing via U-turn, Toxic, and Rapid Spin. Knock Off and Body Slam are spammable STABs thank to their ability to remove items and chance of paralysis, respectively, and a bulky set up sweeper set can even be considered too with Curse or Swords Dance.

:swsh/leafeon::swsh/kingambit:
Type: Grass / Dark
Stat Distribution: 85 HP (+5) / 125 Atk (+3) / 125 Def / 60 SpA / 75 SpD / 75 Spe (+3) // 545 BST (+9)
Ability: Speed Demon (Chlorophyll + Supreme Overlord) - When the Pokémon enters a battle, its Speed stat is boosted by 20% for each of the allies in its party that have already been defeated.
Relevant Moves: Leaf Blade, Knock Off, Sucker Punch, Swords Dance, Synthesis, Yawn, Taunt, Substitute, Stealth Rock, Thunder Wave
Intended Role: revenge killer, set-up sweeper
Role Justification: Leafbit allows you to get out of a pickle, as if it's the last Pokémon standing, it can outspeed any Pokémon with base speed 198 or lower or a Pokémon at base 115 with a Choice Scarf or +1 Speed. But with less allies fainted you still can outspeed a lot. It functions similar to Kingambit, in that it gets more useful as the game goes on, but its power never increases with KOes, you gotta manually Swords Dance for that. This seems like it will be a fun way to explore revenge killing and set up sweeping, and an interesting risk and reward Pokémon, as if it's the last one standing, it's quite nimble and reasonably powerful, but it's gotta sweep right there and then for it to matter!

:swsh/glaceon::swsh/gastrodon:
Type: Ice / Water
Stat Distribution: 91 HP (+3) / 73 Atk (+2) / 93 Def (+4) / 112 SpA (+1) / 92 SpD (+4) / 54 Spe (+2) // 515 BST (+16)
Ability: Healing Grip (Ice Body+ Sticky Hold) - This Pokémon’s item cannot be taken. HP is restored by 1/16th of maximum HP when its holding an item.
Relevant Moves: Surf, Ice Beam, Freeze-Dry, Recover, Wish, Protect, Detect, Stealth Rock, Spikes, Calm Mind, Acid Armor, Clear Smog
Intended Role: physical wall, special wall, hazard setter, set up sweeper
Role Justification: Glaceodon is our Gliscor, but it's very much a weaker rendition of it. Glaceodon has a significantly worse defensive typing, slightly worse physical bulk, but — most importantly — a hazard weakness (making it have to choose between Heavy-Duty Boots and Leftovers). Still, it does have the potential of 1/8th HP healing per turn (or an unremovable mixture of Leftovers and Boots) and a buffet of hazards to set, which does make it powerful á la Gliscor. On top of that, Glaceodon also brings perfect STAB coverage to the table, thanks to Freeze-Dry, and it does have a more-than-usable special attack stat to make use of it, as well as Calm Mind. Unlike Gliscor though, who you cannot permanently unpoison after the Toxic Orb has triggered, Muktaria-Alola and Druddizor CAN remove its Leftovers or Heavy-Duty Boots with Knock Off, which is nice to have a Pokémon in the meta that can do that, at least.
 
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:swsh/swoobat::swsh/groudon:
Is it a Bird? Is it a Plane? No. It is the might of a thousand Suns. Death. Destroyer of Worlds.
DNA Donors: Swoobat / Groudon
Fusion Name: Swoodon
New Types:

Base Stats: 85 / 105 / 99 / 88 / 75 / 114 [BST: 566] (+2 HP / +2 Atk / +2 Def / +0 SpA / +0 SpD / +12 Spe)
New Ability: Magic Surge = (Klutz + Drought)
Ability Description: Sets Magic Room on Entry.
Notable Moves:
Precipice Blades, Earthquake, Acrobatics, Stone Edge, Knock Off, U-Turn, Heat Crash, Fire Punch
(Eruption, Air Slash, Earth Power, Fire Blast, Flamethrower, Overheat)
Swords Dance, Stealth Rock, Spikes, (Nasty Plot, Calm Mind), Roost
Intended Role: Setup Sweeper, Hazard Setter, Magic Room Setter, (Eruption Bot)
Role Justification: Hazard Stack has a lot of new tools this generation, so why not defeat the main enemy of hazards, Boots. While its counterpart wasn’t used that often last generation, Swoodon has a whole new set of tools to use, great coverage, strong stabs, and great boosting. (Primal Exists too, it may be banned, but if not, those are going to be some nuclear eruptions, 138 SpA STAB, and despite its rock weakness and item locked status, it still is one hell of a force to be reckoned with)

:swsh/swoobat::swsh/groudon-primal:
My God, What have we done?
DNA Donors: Swoobat / Groudon-Primal
Fusion Name: Swoodon-Primal
New Types:

Base Stats: 85 / 135 / 119 / 138 / 72/ 114 [BST: 666] (+2 HP / +32 Atk / +22 Def / +50 SpA / +0 SpD / +12 Spe)
New Ability: Desolate Land = (Klutz + Desolate Land)
Ability Description: Desolate Land



:swsh/gastrodon::swsh/dragalge:
The gooey fella
DNA Donors: Gastrodon / Dragalge
Fusion Name: Gastrogalge
New Types:

Base Stats: 90 / 80 / 82 / 100 / 102 / 41 [BST: 495] (+2 HP / +1 Atk / +3 Def / +6 SpA / +0 SpD / +0 Spe)
New Ability: Self Sufficient = (Storm Drain + Adaptability)
Ability Description: Effects of Adaptability + This Pokémon is immune to moves of its STAB types.
Notable Moves:
Earthquake, Flip Turn, Gunk Shot
Earth Power, Sludge Bomb, Focus Blast, Sludge Wave
Sludge Bomb, Stealth Rock, Spikes, Recover, Toxic,
Intended Role: Defensive Wall, Bulky Wallbreaker, Choice Specs, Pivot
Role Justification: Great Bulk, Phenomenal defensive typing with good bulk, utility, and typing. Overall quite versatile, can do a lot of role compression, doesn’t really need any slots and you can kinda throw together whatever you need for the role.

:swsh/shellos::swsh/skrelp:
omg babey
DNA Donors: Shellos / Skrelp
Fusion Name: Skrellos
New Types:

Base Stats: 65 / 60 / 60 / 60 / 61 / 32 [BST: 338] (+2 HP / +6 Atk / +6 Def / +2 SpA / +0 SpD / +0 Spe)
New Ability: Self Sufficient = (Storm Drain + Adaptability)
Ability Description: Effects of Adaptability + This Pokémon is immune to moves of its STAB types. Raise SpA by 1 when hit by one.
Intended Role: lc
Role Justification: it’s just a little glubby



:swsh/togedemaru::swsh/giratina-origin:
Come. Fight me.
DNA Donors: Togedemaru / Giratina-Origin
Fusion Name: Togetina-Origin
New Types:

Base Stats: 110 / 110 / 90 / 80 / 90 / 95 [BST: 575] (+3 HP / +1 Atk / +9 Def / +0 SpA / +4 SpD / +2 Spe)
New Ability: Star Warrior = (Iron Barbs + Levitate)
Ability Description: Combined effect of both the abilities.
Notable Moves:
U-Turn, Zing Zap, Nuzzle, Super Fang, Outrage, Earthquake,
Draco Meteor, Volt Switch, Earth Power
Wish, Spiky Shield, Will-o-Wisp, Spikes, Defog, Toxic, Encore, Destiny Bond, Substitute
Intended Role: Physdef Utility, U-Turn Punisher, Spiker, Wish Passer
Role Justification: Good defensive typing, Iron Barbs, Levitate, hard walls float and toed and all of the good grounds and elecs really with a few exceptions. Plus it resists Flip turn as well, just a rlly good contact punisher and spiker, with wish, good hp, pivoting, and a lot of
Strong progress making tools.



:swsh/darkrai::swsh/regice:
Jack Frost’s Reckoning
DNA Donors: Darkrai / Regice
Fusion Name: Icekrai
New Types:

Base Stats: 80 / 70 / 95 / 120 / 145 / 90 [BST: 600] (+5 HP / +0 Atk / +0 Def / +3 SpA / +0 SpD / +3 Spe)
New Ability: Winter Storm = (Bad Dreams + Ice Body)
Ability Description: Ice Body Effects + If the opponent is in snow they take 1/8 damage at the end of each turn.
Notable Moves:
Knock Off
Blizzard, Dark Pulse, Thunderbolt, Aura Sphere, Ice Beam, Freeze Dry, Focus Blast, Sludge Bomb
Nasty Plot, Calm Mind, Protect, Toxic, Rock Polish, Taunt, Will-o-Wisp, Substitute, Hail
Intended Role: Offensive Hail Abuser, Bulky Breaker, Bulky Offensive Ice
Role Justification: The ability gives it ok longevity and more importantly good chip damage on the opponent. 120 Spatk alongside amazing special bulk and hail boosted phys bulk with a unique set of utility to work with, alongside hitting most things SE makes it an incredible breaker. With its bulk and snow, it can live an atypical amount of SE damage and actually be effective at taking hits as an ice type, and using those turns to output huge damage alongside chip.
 
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AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
:swsh/brionne::swsh/ursaluna-bloodmoon:
New Types:

Base Stats: 106 / 69 / 94 / 113 / 73 / 51 [BST: 506] (+20 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Eyedrop = (Liquid Voice + Mind's Eye)
Ability Description: Normal, Sound and Fighting moves become Water. Cannot have its accuracy lowered and ignores opponent's evasion boosts.

Notable Moves:
Blood Moon, Earth Power, Hyper Voice, Scald, Vacuum Wave
Calm Mind, Moonlight

Intended Role: Special Breaker
Role Justification: Its like Blursa but with more manageable stats. I simply wanted a slow special breaker and Water-Type Vacuum Wave sounds interesting to snipe Sal, Mimic and Whimsy. Is kept in check by mons such as Star and Drampi.



:swsh/popplio::swsh/teddiursa:
Fusion Name: Poppursa
New Types:

Base Stats: 75 / 67 / 52 / 78 / 53 / 40 [BST: 365] (+20 HP / +0 Atk / +0 Def / +20 SpA / +0 SpD / +0 Spe)
New Ability: Sweet Voice = (Liquid Voice + Honey Gather)
Ability Description: Effects of Liquid Voice




:swsh/roserade::swsh/comfey:
New Types:

Base Stats: 55 / 61 / 77 / 113 / 107 / 105 [BST: 518] (+0 HP / +0 Atk / +0 Def / +10 SpA / +0 SpD / +10 Spe)
New Ability: Healing Pains = (Technician + Triage)
Ability Description: Moves that restore this Pokémon's HP are boosted in damage by 1.5x

Notable Moves:
U-Turn
Draining Kiss, Extrasensory, Giga Drain
Calm Mind, Encore, Sleep Poweder, Spikes, Taunt, Toxic

Intended Role: Set-Up Sweeper
Role Justification: simple idea of setting up with Calm Mind and keep yourself healthy through boosted Draining moves. Can run Extrasensory for Poisons but struggles to hit Steels. Has an interesting list of utility options that it can abuse thanks to its speed, most notably Sleep Powder.

Should be kept in check by our defensive Steel types, and as it has no way of boosting Speed, it can be revenge killed by quite a few of our mons, notably Roaring Sal as Bullet Punch Druddizor.




:swsh/glimmora::swsh/munkidori:
New Types:

Base Stats: 85 / 71 / 78 / 130 / 85 / 101 [BST: 550] (+0 HP / +6 Atk / +0 Def / +0 SpA / +0 SpD / +5 Spe)
New Ability: Slow Loris = (Toxic Debris + Toxic Chain)
Ability Description: This Pokémon's attacks have a 30% chance of setting Toxic Spikes

Notable Moves:
Mortal Spin, U-Turn
Earth Power, Focus Blast, Power Gem, Sludge Bomb
Stealth Rock

Intended Role: Hazard Control (Mortal Spin), Offensive Pivot
Role Justification: We don't really have a special Rock type so here's one that I thought would be fun. Functions very similar to Glimmora's choiced sets but now with U-Turn and a chance of setting tspikes.




:swsh/diancie::swsh/crabominable:
New Types:

Base Stats: 83 / 116 / 113 / 81 / 118 / 46 [BST: 557] (+10 HP / +0 Atk / +0 Def / +0 SpA / +10 SpD / +0 Spe)
New Ability: Angry Body = (Clear Body + Anger Point)
Ability Description: Combined effect of both the abilities.

Notable Moves:
Body Press, Close Combat, Diamond Storm, Drain Punch, Earthquake, Ice Hammer, Knock Off
Iron Defense, Trick Room, Stealth Rock

Intended Role: Physical Tank, Bulky Breaker
Role Justification: Takes his well from the likes of Sal, Bramble or Zarubok and hits back decently well with a Diamond Storm or Body Press of its own. Those two are also naturally synergetic STABs that work well for it. Has plenty of interesting coverage to pick from, notably Knock to hit Roto and for utility. Can be a self-setting TR abuser or a SR setter. Has a funny matchup into Bellikiss' ability.



:swsh/diancie-mega::swsh/crabominable:
New Types:

Base Stats: 83 / 176 / 73 / 141 / 78 / 106 [BST: 657] (+10 HP / +60 Atk / +-40 Def / +60 SpA / +-30 SpD / +60 Spe)
New Ability: Magic Bounce

gee i wonder if this will be allowed!
 
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:swsh/sinistcha::swsh/primarina:
DNA Donors: Sinistcha / Primarina
Fusion Name: Sinistarina
New Types:

Base Stats: 75 / 67 / 107 / 123 / 98 / 68 [BST: 538] (+0 HP / +0 Atk / +17 Def / +0 SpA / +0 SpD / +3 Spe)
New Ability: Convection Mastery = (Heatproof + Torrent)
Ability Description: Fire/Water Damage to this Pokemon is dealt with a 1/2 offensive stat, 1/2 burn damage. Effects of Torrent.
Notable Moves:
Flip Turn
Moonblast, Shadow Ball, Scald, Draining Kiss, Ice Beam, Stored Power, Psychic
Calm Mind, Encore, Nasty Plot, Trick Room, Strength Sap
Intended Role: Physical Wall, Defensive Pivot, Set-Up Sweeper, Special Wallbreaker, OTR
Role Justification: very strong special wallbreaker with solid defensive utility. checks a lot of the common fighters in iron nado, urshilluxe, goli, and other physical attackers like garpyuku, zoinkazenta, etc, and once in, is very scary with that spatk stat allowing to fire off very spammable stabs. it can be played as a physical wall, set up sweeper, or just a scary wallbreaker with specs. its however slow and not that bulky on either side due to a middling HP stat, meaning it is somewhat difficult to find an entry point. primeleo is a particularly bad mu for it, it cant even lower its atk with sap
:swsh/poltchageist::swsh/popplio:
DNA Donors: Poltchageist / Popplio
Fusion Name: Popchageist
New Types:

Base Stats: 50 / 49 / 55 / 76 / 55 / 45 [BST: 330] (+5 HP / +0 Atk / +6 Def / +6 SpA / +0 SpD / +0 Spe)
New Ability: Convection Mastery = (Heatproof + Torrent)
Ability Description: Fire/Water Damage to this Pokemon is dealt with a 1/2 offensive stat, 1/2 burn damage. Effects of Torrent.
Notable Moves:
Flip Turn
Scald, Shadow Ball, Hydro Pump, Moonblast, Ice Beam
Calm Mind
Intended Role: baby
Role Justification: baby


:bw/cobalion::bw/latias:
DNA Donors: Cobalion / Latias
Fusion Name: Cobalias
New Types:

Base Stats: 85 / 86 / 109 / 110 / 101 / 109 [BST: 600] (+0 HP / +1 Atk / +0 Def / +10 SpA / +0 SpD / +0 Spe)
New Ability: Vigilante = (Justified + Levitate)
Ability Description: This Pokemon is immune to Dark-type moves; if hit by a Dark-type move: attack raised by 1.
Notable Moves:
lol
Volt Switch, Psychic, Stored Power, Psyshock, Thunderbolt, Mystical Fire, Aura Sphere, Ice Beam, Focus Blast, Future Sight
Calm Mind, Recover/Roost, Iron Defense, Stealth Rock, Healing Wish, Trick, Defog
Intended Role: Defensive Pivot, Offensive Pivot, Choice Item, Set-Up Sweeper, Hazard Control, Hazard Removal
Role Justification: wip



:bw/landorus::bw/shiftry:
DNA Donors: Landorus / Shiftry
Fusion Name: Landshift
New Types:

Base Stats: 97 / 112 / 80 / 102 / 70 / 94 [BST: 555] (+8 HP / +0 Atk / +5 Def / +0 SpA / +0 SpD / +4 Spe)
New Ability: Wind Force = (Sheer Force + Wind Rider)
Ability Description: Effects of Wind Rider. This Pokemon's wind attacks have their power multiplied by 1.3x.
Notable Moves:
Sucker Punch, Knock Off, U-Turn, Earthquake, Stone Edge
Hurricane, Dark Pulse, Sandsear Storm, Heat Wave
Nasty Plot, Swords Dance, Stealth Rock, Defog, Will-o-Wisp, Synthesis, Tailwind
Intended Role: Mixed Wallbreaker, Offensive Pivot, Hazard Setter, Hazard Remover
Role Justification: wip



:swsh/xatu::swsh/ursaluna-bloodmoon:
DNA Donors: Xatu / Ursaluna-Bloodmoon
Fusion Name: Xatursa-Bloodmoon
New Types:

Base Stats: 100 / 72 / 95 / 115 / 75 / 73 [BST: 530] (+11 HP / +0 Atk / +0 Def / +0 SpA / +8 SpD / +0 Spe)
New Ability: Magic Eye = (Magic Bounce + Mind's Eye)
Ability Description: This Pokemon blocks certain Status moves, as well as moves that lower Accuracy, and bounces them back to the user. Effects of Mind's Eye.
Notable Moves:
U-Turn
Earth Power, Psyshock, Psychic, Heat Wave, Moonblast
Teleport, Roost, Calm Mind, Defog, Thunder Wave, Roar
Intended Role: Hazard Control, Hazard Removal, Defensive Pivot, Offensive Pivot, Physical Wall, Special Wallbreaker, Set Up Sweeper
Role Justification: servicable bulk, recovery, and a servicable typing and ability make this a premier bouncer, alongside teleport and uturn allowing for great pivoting. its not passive either, 115 is good enough to fire off some nice earthpowers and psychics. checks a bunch of physical attackers and punishes them with big damage or free entry to a sweeper. checks mons like deciduperior, primeleo, dragocoal, and iron meta, common hazard setters.
:bw/teddiursa::bw/natu:
DNA Donors: Teddiursa / Natu
Fusion Name: Natursa
New Types:

Base Stats: 50 / 70 / 50 / 61 / 50 / 64 [BST: 345] (+0 HP / +5 Atk / +3 Def / +0 SpA / +3 SpD / +9 Spe)
New Ability: Ricochet = (Quick Feet + Magic Bounce)
Ability Description: This Pokemon blocks certain Status moves and bounces them back to the user, if it does, or it is statused, its speed is 1.5x.
Notable Moves:
Facade, U-Turn, Dual Wingbeat, Sucker Punch, Earthquake, Gunk Shot

Yawn, Thunder Wave, Teleport, Swords Dance, Bulk Up
Intended Role: baby
Role Justification: when the bouncer has a fast stab facade
 
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G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
:swsh/hariyama::swsh/copperajah:
Not as heavy as one thinks
DNA Donors: Hariyama / Copperajah
Fusion Name: Yamarajah
New Types:

Base Stats: 140 / 130 / 70 / 60 / 65 / 40 [BST: 505] (+7 HP / +5 Atk / +6 Def / +0 SpA / +1 SpD / +0 Spe)
New Ability: Blubber Bloat = (Thick Fat + Heavy Metal)
Ability Description: Combined Effects of Both abilities
Notable Moves:
Bullet Punch, Knock Off, Close Combat, Heavy Slam, Headlong Rush, Drain Punch, Heat Crash

Belly Drum, Bulk Up, Stealth Rock, Whirlwind
Intended Role: Physical Sweeper, Tank
Role Justification: Belly Drum sweeper. 140/70/65 bulk is respectable for an offensive Pokémon especially with the good defensive utility it's type offers. Outside of Belly Drum sweeping it can be a big old bulk up machine or if you are really fiending a defensive Steel, but we have better options for that.


:swsh/regice::swsh/iron-moth:
The border of Ice and Fire
DNA Donors: Regice / Iron Moth
Fusion Name: Iron Ice
New Types:

Base Stats: 80 / 60 / 80 / 120 / 160 / 90 [BST: 590] (+0 HP / +0 Atk / +0 Def / +0 SpA / +5 SpD / +10 Spe)
New Ability: Blizzard Drive = (Ice Body + Quark Drive)
Ability Description: Combined Effects of Both Abilities. Quark Drive also triggers in Snow.
Notable Moves:
Flame Charge
Fiery Dance, Fire Blast, Overheat, Ice Beam, Thunderbolt, Focus Blast
Morning Sun, Agility
Intended Role: Special Wallbreaker
Role Justification: People wanted a special Ice. I wanted an Ice/Fire type. Iron Ice is the answer to both. The lack of Freeze Dry prevents this Pokémon from going haywire but regardless of that so itIts good SpA and large areay of coverage still makes it a tough nut to switch into.


:swsh/braviary-hisui::swsh/empoleon:
Birds of a Feather Colonize Together
DNA Donors: Braviary-Hisui / Empoleon
Fusion Name: Empoliary-Hisui
New Types:

Base Stats: 104 / 84 / 79 / 111 / 95 / 65 [BST: 538] (+7 HP / +0 Atk / +0 Def / +0 SpA / +10 SpD / +3 Spe)
New Ability: Sharp Goggles = (Tinted Lens + Competitive)
Ability Description: Combined Effects of Both abilities
Notable Moves:
Flip Turn
Esper Wing, Surf, Hydro Pump, Psychic, Psyshock
Calm Mind, Agility, Roost, Defog, Stealth Rock
Intended Role: Special Wallbreaker
Role Justification: Empoliary-Hisui adds another Psychic type special breaker that answers one of te most important questions one can ask - can it beat Drampa though? The answer will shock you! Anyway, this is realistically better Braviary-Hisui thanks to a much better defensive typing and slightly better bulk, makingit capable to sticky around alot longer to fire off its hard to stomach STABs. 65 Speed and a Psychic tping is still a large ask to have for a breaker though so it keeps it in check.
 
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:swsh/infernape::swsh/sylveon:
DNA Donors: Infernape / Sylveon
Fusion Name: Inferneon
New Types:

Base Stats: 85 / 94 / 68 / 107 / 100 / 94 [BST: 548] (+0 HP / +10 Atk / +0 Def / +0 SpA / +0 SpD / +10 Spe)
New Ability: Fire Mage = (Blaze + Pixilate)
Ability Description: This Pokemon's Fire-type moves become Fairy-type moves and have their power multiplied by 1.2.
Notable Moves:
Flare Blitz, Fire Punch, Knock Off, Mach Punch, Play Rough, U-Turn, Close Combat, Drain Punch
Shadow Ball, Psyshock, Aura Sphere, Moonblast, Heat Wave, Flamethrower, Fire Blast, Vacuum Wave
Calm Mind, Swords Dance, Wish, Yawn
Intended Role: Set Up Sweeper (CM/SD)
Role Justification: Has a variety of tools for physical and special sets. Flare Blitz may seem like a lot, but considering recoil damage and the fact that Fighting/Fairy isn't really a *great* typing, I don't think it's necessarily broken.
i'm more worried about f blast tbh
 

Dead by Daylight

are we the last living souls
is a Contributor to Smogon
:swsh/glimmora::swsh/darkrai:
that one gaslighter
DNA Donors: Glimmora / Darkrai
Fusion Name: Glimmrai
New Types:

Base Stats: 80 / 75 / 90 / 135 / 85 / 105 [BST: 570] (+4 HP / +3 Atk / +0 Def / +3 SpA / +0 SpD / +0 Spe)
New Ability: Toxic Thoughts = (Corrosion + Bad Dreams)
Ability Description: Corrosion + Poisoned foes lose 1/8 of their maximum HP at the end of every turn (alongside Poison's regular HP loss).
Notable Moves:

Dark Pulse, Power Gem, Thunderbolt, Focus Blast, Ice Beam, Psyshock, Sludge Bomb, Spacial Rend
Toxic, Taunt, Nasty Plot, Stealth Rock, Spikes
Intended Role: Special Wallbreaker
Role Justification: Glimmrai is a fearsome special wallbreaker thanks to its decently high Speed and good Special Attack. Toxic Thoughts also allows it to pressure defensive teams far more effectively, as being able to Toxic everything and repeatedly hit those things hard is nice. It does struggle against offensive teams, however, and its STAB moves' poor Base Power doesn't help matters.


:swsh/dracovish::swsh/corsola-galar:
Balanced Fishious Rend?
DNA Donors: Dracovish / Corsola-Galar
Fusion Name: Corsovish-Galar
New Types:

Base Stats: 75 / 80 / 100 / 67 / 90 / 55 [BST: 467] (+0 HP / +8 Atk / +0 Def / +0 SpA / +0 SpD / +3 Spe)
New Ability: Jawbreaker = (Strong Jaw + Weak Armor)
Ability Description: This Pokemon's bite-based attacks have 1.5x power, drop the user's Defense by 1 stage and raise the user's Speed by 2 stages.
Notable Moves:
Fishious Rend, Earthquake, Psychic Fangs (?)
don't use if you're that serious
Will-o-Wisp, Strength Sap
Intended Role: Physical Cleaner / Wallbreaker / Mixed Wall
Role Justification: Dracovish has notoriously been a strong 'mon weakened by one thing: its Speed. So, it logically follows that if we let it boost its Speed reliably, chaos will ensue. Right? Well, this fusion does just that. But it's not that broken (at least as far as I can see). It's got okay bulk to start accumulating Jawbreaker boosts, but it's not really world-shatteringly fast even at +2. Additionally, it has no secondary STAB, and is weaker than normal Dracovish which already struggled at breaking through resists by just throwing Fishious Rend at them. Overall, an interesting cleaner that can sometimes steal games, but can also be a liability. It can also be a wall with Will-o-Wisp and Strength Sap, but the fact that it can't hold Eviolite, has low HP, and its main attacking move drops its Defense stat means that this is outclassed to hell and back by a lot of other choices.
 
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:swsh/braviary-hisui::swsh/toxtricity:
DNA Donors: Braviary-Hisui / Toxtricity
Fusion Name: Bravitricity-Hisui
New Types:

Base Stats: 100 / 90 / 75 / 115 / 75 / 70 [BST: 525] (+8 HP / +0 Atk / +5 Def / +2 SpA / +5 SpD / +0 Spe)
New Ability: Punk Force = (Sheer Force + Punk Rock)
Ability Description: Combined effect of both the abilities.
Notable Moves:

Psychic, Psyshock, Sludge Wave, Heat Wave, Overdrive, Volt Switch, Boomburst, Hurricane, Stored Power, Esper Wing
Shift Gear
Intended Role: Set Up Sweeper
Role Justification: Yeah so funny story I originally made this to be a tinted lens fusion but I shared it as a sheer force fusion, probably because the ability name Punk Force was too good to pass up. Anyway typical life orb shenanigans are a foot here.


:swsh/togedemaru::swsh/ogerpon:
DNA Donors: Togedemaru / Ogerpon
Fusion Name: Ogerdemaru
New Types:

Base Stats: 75 / 110 / 75 / 50 / 85 / 115 [BST: 510] (+3 HP / +1 Atk / +2 Def / +0 SpA / +1 SpD / +12 Spe)
New Ability: Last Stand = (Sturdy + Defiant)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Zing Zap, Ivy Cudgel, Power Whip, U-Turn, Knock Off, Fake Out, Iron Head
Spiky Shield, Swords Dance
Intended Role: Physical Sweeper
Role Justification: Yes an attempt at an Ogerpon fusion that is basically an electrical variant of the masked ogre. It's still a physical sweeper with access to the various typed masks giving it a surprising amount of versatility between its four forms.


:swsh/arcanine-hisui::swsh/scrafty:
DNA Donors: Arcanine-Hisui / Scrafty
Fusion Name: Scranine-Hisui
New Types:

Base Stats: 80 / 110 / 100 / 70 / 100 / 75 [BST: 535] (+0 HP / +8 Atk / +3 Def / +0 SpA / +3 SpD / +1 Spe)
New Ability: Cephalophobia = (Rock Head + Intimidate)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Head Smash, Close Combat, Iron Head, Flare Blitz, Knock Off, Wild Charge, Extreme Speed
N/A
Dragon Dance
Intended Role: Physical Wallbreaker
Role Justification:
 
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:swsh/iron-moth::swsh/froslass:
DNA Donors: Iron Moth / Froslass
Fusion Name: Iron Lass
New Types:

Base Stats: 82 / 76 / 66 / 110 / 94 / 116 [BST: 544] (+7 HP / +1 Atk / +1 Def / +0 SpA / +4 SpD / +6 Spe)
New Ability: Cryo Drive = (Quark Drive + Snow Cloak)
Ability Description: Quark Drive in Snow
Notable Moves:
...
Blizzard, Energy Ball, Fiery Dance, Ice Beam, Overheat, Psychic, Sludge Wave
Destiny Bond, Morning Sun, Spikes, Substitute, Taunt, Trick, Toxic Spikes
Intended Role: Special Wallbreaker, Suicide Lead
Role Justification: Fills in the gap in speed tiers between the 111s and Roaring Sal. Outspeeds and threatens Whimsy Sands (+outspeeds Booster Sands with its own Booster Speed sets), gives Floatzera another reason to think twice about not running +Speed, and does funny things in Snow with the other Snow guys.


:swsh/pinsir::swsh/solgaleo:
DNA Donors: Pinsir / Solgaleo
Fusion Name: Pingaleo
New Types:

Base Stats: 101 / 131 / 103 / 84 / 79 / 106 [BST: 604] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +15 Spe)
New Ability: Full Mold Body = (Mold Breaker + Full Metal Body)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Earthquake, Flare Blitz, Knock Off, Psychic Fangs, X-Scissor
...
Morning Sun, Swords Dance
Intended Role:
Role Justification: Was trying to make Mold Breaker Ground but those guys ended up broken so I decided to make a guy who would usually get walled by all the Levitate Ground-weaks instead and ended up here.

:swsh/pinsir-mega::swsh/solgaleo:
DNA Donors: Pinsir-Mega / Solgaleo
Fusion Name: Pingaleo-Mega
New Types:

Base Stats: 101 / 161 / 123 / 94 / 99 / 126 [BST: 704]
Ability: Aerilate
Notable Moves:
Double-Edge, Earthquake, Flare Blitz, Knock Off, X-Scissor
...
Morning Sun, Swords Dance
Intended Role:
Role Justification: probably legal?
 
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:swsh/chien-pao::swsh/kilowattrel:
DNA Donors: Chien-Pao / Kilowattrel
Fusion Name: Chien-Kilo
New Types:

Base Stats: 88 / 95 / 70 / 97 / 65 / 130 [BST: 545] (+13 HP / +0 Atk / +0 Def / +0 SpA / +3 SpD / +0 Spe)
New Ability: Volt Sword = (Sword of Ruin + Volt Absorb)
Ability Description: Combined effects of both abilities.
Notable Moves:
Crunch, Sucker Punch, Brave Bird, Sacred Sword, Icicle Crash, Ice Spinner, Ice Shard, Wild Charge, U-Turn
Volt Switch
Taunt, Roost, Swords Dance
Intended Role: Physical Sweeper, Physical Wallbreaker, Offensive Pivot
Role Justification: Chien-Pao but not Ice because we have enough physical Ice-type breakers. Much lower Attack should make Sword of Ruin balanced, although it’s still fast as hell with Swords Dance and good coverage. Still weak to hazards and is very frail.



:swsh/walrein::swsh/ursaluna-bloodmoon:
DNA Donors: Walrein / Ursaluna-Bloodmoon
Fusion Name: Waluna-Bloodmoon
New Types:

Base Stats: 115 / 75 / 105 / 115 / 80 / 60 [BST: 550] (+4 HP / +0 Atk / +0 Def / +0 SpA / +3 SpD / +2 Spe)
New Ability: Thick Mind = (Thick Fat + Mind's Eye)
Ability Description: Takes 1/2 damage from Fire, Ice, Fighting, and Normal moves. Mind’s Eye effects.
Notable Moves:
No
Ice Beam, Earth Power, Focus Blast, Vacuum Wave, Moonblast, Hydro Pump, Surf, Blood Moon
Calm Mind, Moonlight
Intended Role: Special Tank, Bulky Sweeper
Role Justification: We need more special Ice-types. Cryg has always been mid. This takes Ursaluna-Bloodmoon and gives it a crazy offensive type. Seems broken, but is much weaker and relies on set-up, while still being slow as balls. Also has no STAB Blood Moon, so it has to rely on 90 BP STAB moves. Ice type can also be a hinderance defensively, although the ability helps matters.



:swsh/farigiraf::swsh/infernape:
DNA Donors: Farigiraf / Infernape
Fusion Name: Farinape
New Types:

Base Stats: 100 / 100 / 70 / 110 / 70 / 95 [BST: 545] (+2 HP / +3 Atk / +0 Def / +3 SpA / +0 SpD / +11 Spe)
New Ability: Armor Fist = (Armor Tail + Iron Fist)
Ability Description: Immune to priority and punching moves. Its own have 1.2 power.
Notable Moves:
Psychic Fangs, Close Combat, Drain Punch, Mach Punch, Knock Off, Earthquake, Gunk Shot, Thunder Punch, U-Turn
Psychic, Psyshock, Stored Power, Focus Blast, Aura Sphere, Vacuum Wave, Fire Blast, Flamethrower, Dazzling Gleam, Thunderbolt
Nasty Plot, Agility, Calm Mind, Trick, Stealth Rock, Slack Off, Swords Dance
Intended Role: Set-Up Sweeper, Physical Wallbreaker, Special Wallbreaker, Offensive Pivot, Hazard Setter, Mixed Wallbreaker
Role Justification: We’re lacking viable special Psychics, and Psychic/Fighting is one of the few Psychic dual types worth anything, so here you go. Absolutely insane movepool lets you do nearly anything offensively, physical or special. It can work as a sweeper with Nasty Plot or Swords Dance, or just run choice or all out-offense sets with pivoting in U-Turn. Can also run offensive hazards with Stealth Rock. Despite the mid speed tier, both STAB Vacuum Wave and especially Mach Punch are boosted by the ability, threatening faster Pokémon. However, said speed tier still hurts it. It’s also reliant on set-up to be a threat sometimes, as its average offenses means it can sometimes struggle with walls even with a strong Fighting STAB. Its bulk being incredibly mid doesn’t help.



:swsh/nihilego::swsh/shaymin:
DNA Donors: Nihilego / Shaymin
Fusion Name: Shaylego
New Types:

Base Stats: 107 / 79 / 73 / 113 / 127 / 101 [BST: 600] (+3 HP / +3 Atk / +0 Def / +0 SpA / +12 SpD / +0 Spe)
New Ability: Natural Beast = (Beast Boost + Natural Cure)
Ability Description: Combined effects of both abilities.
Notable Moves:
Knock Off
Meteor Beam, Power Gem, Seed Flare, Earth Power, Sludge Wave, Sludge Bomb, Dazzling Gleam
Healing Wish, Synthesis, Stealth Rock
Intended Role: Set-Up Sweeper, Special Wallbreaker, Hazard Setter
Role Justification: Holy STAB Meteor Beam and Seed Flare. Typing made seem odd, but it allows it to eat Garpyuku, who would otherwise wall any Meteor Beam sets. Also has fantastic coverage such as Earth Power to break through Steels and Sludge Wave/Bomb for Okiferro, who otherwise walls you. Also has other utility such as Stealth Rock and Healing Wish. However, its awkward typing gives it almost no resistances while also making it vulnerable to priority such as Brambleswine’s Ice Shard and Druddizor’s Bullet Punch.
 
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Bobsican

NatDex Ubers TL
is a Top Tiering Contributor
:swsh/necrozma-dusk-mane::swsh/quilladin:
Progressive Bulky Wall
DNA Donors: Necrozma-Dusk-Mane / Quilladin
Fusion Name: Quilcrozma-Dusk-Mane
New Types:

Base Stats: 83 / 119 / 113 / 89 / 89 / 67 [BST: 560] (+4 HP / +2 Atk / +2 Def / +5 SpA / +6 SpD / +0 Spe)
New Ability: Prism of Power = (Prism Armor + Overgrow)
Ability Description: Prism Armor effects. User's super effective moves deal x1.5 damage.
Notable Moves:
Sunsteel Strike, Wood Hammer, Knock Off, Earthquake
No
Morning Sun, Stealth Rock, Spikes, Leech Seed, Swords Dance
Intended Role: Physical Wall, Hazard Setter, Physical Wallbreaker
Role Justification: Comfortably coming into :Iron Bundle::Basculegion: with some SpD investment, this fills defensive niches that have been lost in the meta since some changes were made to :Brute Bonnet::Bronzong:, acting as a decent mixed wall with some specially defensive utility (such as being a Steel that can force out stuff weak to its coverage), but more importantly it's far from passive with its large Atk and wide movepool to ensure it can make progress in a match, notably Sunsteel Strike just deletes :Mimikyu::Iron Thorns: and :Garganacl::Dhelmise: out of ignoring their abilities while also being enhanced by its own ability.
However, while it can withstand some weak non-STAB Fighting coverage with its ability, it can still be overwhelmed by Fire coverage, and its speed tier is quite poor even by wall standards for this meta.

:swsh/latias::swsh/revavroom:
Utility Defogger/Sweeper
DNA Donors: Latias / Revavroom
Fusion Name: Latroom
New Types:

Base Stats: 80 / 100 / 90 / 85 / 100 / 100 [BST: 555] (+0 HP / +1 Atk / +0 Def / +3 SpA / +2 SpD / +0 Spe)
New Ability: Oversoar = (Levitate + Overcoat)
Ability Description: Effect of both abilities
:swsh/latias-mega::swsh/revavroom:
DNA Donors: Latias-Mega / Revavroom
Fusion Name: Mega Latroom
New Types:

Base Stats: 80 / 120 / 120 / 115 / 120 / 100 [BST: 655] (+0 HP / +21 Atk / +30 Def / +33 SpA / +22 SpD / +0 Spe)
New Ability: Levitate
Ability Description: User is immune to Ground-type moves and ignores grounded field effects

Notable Moves:
Dragon Claw, Gunk Shot, Poison Jab, Earthquake
Dragon Pulse, Draco Meteor, Sludge Bomb, Aura Sphere, Mystical Fire, Overheat
Roost, Wish, Shift Gear, Calm Mind, Defog, Haze, Toxic Spikes
Intended Role: Mixed Wall, Hazard Control (Defog), Hazard Setter (Toxic Spikes), Setup Sweeper
Role Justification: Its typing combined with a solid ability ensures it receives quite minimal chip (if at all) when coming in, turning it into a potent hazard remover that doesn't mind Knock Off too much, all while also not being forced out by most hazard setters, even being able to instead abuse its defensive attributes in more offensive teams to find setup opportunities, with Shift Gear enabling it to outspeed virtually everything and threaten with a sweep late-game. It even sports a mega that overall buffs all of its attributes, even allowing it to go special and setup with Calm Mind.
However, its physical coverage can be a bit lacking, namely struggling against Steels that don't mind Ground coverage like Rotoghold and Iron Meta, and special sets require the mega for the sake of viability (lol 85 SpA) and rely on less immediately threatening setup (Calm Mind).
Its bulk is also rather average, so it can be overwhelmed with well-placed momentum.


:swsh/lopunny::swsh/palafin:
Prioritary Anti-Offense
DNA Donors: Lopunny / Palafin
Fusion Name: Palapunny
New Types:

Base Stats: 85 / 75 / 80 / 60 / 80 / 105 [BST: 485] (+3 HP / +2 Atk / +2 Def / +7 SpA / +1 SpD / +3 Spe)
New Ability: Handsome Hero = (Cute Charm + Zero to Hero)
Ability Description: If the user is hit by a contact move, the user switches out.
:swsh/lopunny-mega::swsh/palafin:
DNA Donors: Mega Lopunny / Palafin
Fusion Name: Mega Palapunny
New Types:

Base Stats: 85 / 135 / 90 / 60 / 80 / 135 [BST: 585] (+3 HP / +62 Atk / +12 Def / +7 SpA / +1 SpD / +33 Spe)
New Ability: Scrappy
Ability Description: User's Normal and Fighting-type moves can hit Ghost-types

Notable Moves:
Fake Out, Jet Punch, Close Combat, U-Turn, Flip Turn
No
Switcheroo, Bulk Up, Thunder Wave
Intended Role: Offensive Pivot, Stallbreaker, Setup Sweeper
Role Justification: With the rising trend of offensive teams, a mon that makes the most out of priority and a blitzing speed tier is a solid countermeasure.
While some may not be a fan of a mon mainly oriented around its mega, it's still a net positive, Water + Normal priority hits well some of the fastest mons in the meta such as :Salazzle::Roaring Moon:, :Whimsicott::Sandy Shocks: and :Regieleki::Toedscruel:, that combined with a safe U-Turn when it wouldn't KO with such combo ensures that it can safely wear down offensive mons long term. And even then the base forme can find some niche use by spreading status then pivoting if it takes a physical hit from some wall, especially for preserving Water STAB to hit harder with Jet Punch.
 
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anaconja

long day at job
is a Community Contributoris a Tiering Contributor
:swsh/flamigo::swsh/dugtrio-alola:
DNA Donors: Flamigo / Dugtrio-Alola
Fusion Name: Amigotrio-Alola
New Types:

Base Stats: 60 / 110 / 70 / 65 / 70 / 105 [BST: 480] (+2 HP / +3 Atk / +3 Def / +3 SpA / +3 SpD / +5 Spe)
New Ability: Lively Locks = (Costar + Tangling Hair)
Ability Description: On switch-in, this Pokemon copies the opponent's speed boosts.
Notable Moves:
Earthquake, Brave Bird, Close Combat, U-Turn
Roost, Swords Dance, Stealth Rock
Intended Role: Offensive Pivot, Physical Wallbreaker
Role Justification: hits dd sal and mimic, also ground/flying is generally just great offensive coverage

:swsh/munkidori::swsh/pangoro:
DNA Donors: Munkidori / Pangoro
Fusion Name: Munkigoro
New Types:

Base Stats: 91 / 100 / 75 / 100 / 80 / 94 [BST: 540] (+0 HP / +1 Atk / +3 Def / +1 SpA / +0 SpD / +12 Spe)
New Ability: Truculence = (Toxic Chain + Scrappy)
Ability Description: This Pokemon's moves ignore immunities.
Notable Moves:
Zen Headbutt, Close Combat, Knock Off, Gunk Shot, U-Turn
Psychic, Focus Blast, Dark Pulse, Sludge Bomb
Swords Dance, Nasty Plot, Taunt
Intended Role: Physical Wallbreaker, Special Wallbreaker, Offensive Pivot
Role Justification: psychic (finally good)


:swsh/avalugg-hisui::swsh/sylveon:
DNA Donors: Avalugg-Hisui / Sylveon
Fusion Name: Sylvelugg-Hisui
New Types:

Base Stats: 95 / 100 / 125 / 75 / 85 / 50 [BST: 530] (+0 HP / +4 Atk / +1 Def / +3 SpA / +2 SpD / +1 Spe)
New Ability: yheah = (Sturdy + Pixilate)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Body Slam, Rapid Spin, Stone Edge, Earthquake
Recover, Stealth Rock
Intended Role: Hazard Control (Rapid Spin), Hazard Setter (Stealth Rock), Physical Wall
Role Justification: spam spin or something
 
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:swsh/xatu::swsh/arcanine:
DNA Donors: Xatu / Arcanine
Fusion Name: Xarcatu
New Types:

Base Stats: 82 / 97 / 75 / 97 / 75 / 105 [BST: 531] (+5 HP / +5 Atk / +0 Def / +0 SpA / +0 SpD / +10 Spe)
New Ability: Eye for an Eye = (Magic Bounce + Justified)
Ability Description: This Pokemon bounces Dark-type moves back to the user.

Notable Moves:
Close Combat, Flare Blitz, U-turn, Zen Headbutt...
Fire Blast, Heat Wave, Psychic, Psyshock, Shadow Ball...
Calm Mind, Defog, Roost, Teleport, Thunder Wave, Trick, Will-O-Wisp...

Intended Role: Hazard Removal, Offensive Pivot, Defensive Pivot
Role Justification: Budget Mesflame that adds a notable, all purpose Psychic-type to the meta. Does well against Knock Off spam and has some nice utility. Fills plenty of roles in a team depending on what you want it to do. Moveset is generally customizable. Teleport is always nice to have for a defensive pivot, meanwhile immunity to Dark is pretty good for a Psychic-type and can allow Knock Off spam to backfire on the opponent. Reliable recovery is always gonna be good here, and it can cripple mons with its status moves. Held back by being rocks weak and having underwhelming defenses.
 
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Tapler

Coral Bitch
is a Top Social Media Contributor
:swsh/zygarde-complete::swsh/poochyena:
DNA Donors: Zygarde-50% / Poochyena
Fusion Name: Zygyena
New Types:

50% Stats: 71 / 97 / 78 / 55 / 62 / 84 [BST: 447] (+20 Atk / +19 Spe)
Complete Stats: 179 / 97 / 78 / 65 / 62 / 74 [BST: 555]
New Ability: Power Construct = (Power Construct + Run Away)
Notable Moves:
- Crunch, Extreme Speed, Play Rough, Sucker Punch, Superpower, Thousand Arrows
- Coil, Dragon Dance, Glare, Substitute, Taunt
Intended Role: Bulky Setup Sweeper, Priority, Bulky Attacker
Role Justification: TArrows is a cooler way to punish Ground-weak Levitate than Mold Breaker imo, while also annoying Amphamence and Meta. It should be able to shake up the meta a little, giving some more merit to Ground resists like Bramble, Star, Kleav, and especially Okiferro while also giving an actual reason to add Bugs to the meta. Stat-wise, this more or less is just slower Zygarde-50% with the risk of getting nuked before gaining nearly half of its bulk in Complete. Dark doesn't do much for it besides annoying a couple mons like Sal and Bax, though Sucker is a stronger and riskier alternative to ESpeed, or can be used alongside it. (No, this doesn't get Knock.)
 
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AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
time for vetos!



:swsh/darkrai::swsh/emolga:

New Types:

Base Stats: 62 / 102 / 75 / 115 / 75 / 124 [BST: 553] (+0 HP / +20 Atk / +0 Def / +10 SpA / +0 SpD / +10 Spe)
New Ability: Neuralgia = (Bad Dreams + Static)
Ability Description: The opposing Pokemon takes damage equal to 1/8th of its maximum HP each turn while paralyzed.
This Pokémon's combination of fast speed, Nasty Plot, great ability and BoltBeam access make it broken. I don't think it can be salvaged.



:swsh/munkidori::swsh/magmortar:
New Types:

Base Stats: 81 / 90 / 66 / 130 / 92 / 106 [BST: 565] (+0 HP / +5 Atk / +0 Def / +3 SpA / +0 SpD / +12 Spe)
New Ability: Flame Chain = (Toxic Chain + Flame Body)
Ability Description: The user's attacks have a 30% chance of burning the target.
Every move having a 30% Burn chance makes for a rather unhealthy ability as it makes burns way too easy to spread. Please change the ability.



:swsh/wo-chien::swsh/magcargo:
New Types:

Base Stats: 72 / 67 / 110 / 92 / 127 / 50 [BST: 518] (+0 HP / +0 Atk / +0 Def / +0 SpA / +20 SpD / +0 Spe)
New Ability: Flame Tablets = (Tablets of Ruin + Flame Body)
Ability Description: Combined effect of both the abilities.
This Pokémon has an absurb bulk when taking its ability into account, coupled with Recovery, Knock Off and Will-o-Wisp. Right now it is way too optimized.



:sv/iron moth::swsh/weezing-galar:
New Types:

Base Stats: 72 / 80 / 90 / 120 / 90 / 94 [BST: 546] (+0 HP / +0 Atk / +0 Def / +8 SpA / +0 SpD / +9 Spe)
New Ability: Funky Smoke = (Quark Drive + Misty Surge)
Ability Description: Combined effect of both abilities + Quark Drive is activated under Misty Terrain
The immediate acces to +1 Speed alongside a good typing in Fire/Fairy and strong Special Attack makes this broken.



:swsh/jynx::swsh/chien-pao:
New Types:

Base Stats: 75 / 85 / 60 / 115 / 80 / 115 [BST: 530] (+3 HP / +0 Atk / +3 Def / +13 SpA / +0 SpD / +0 Spe)
New Ability: Lips of Ruin = (Dry Skin + Sword of Ruin)
Ability Description: Water Absorb effects. Every Pokemon without this ability have their Fire and Water type moves damage multiplied by x0.75.
This Pokémon's combination of fast speed, Sleep and Nasty Plot, combined with a very strong offensive type, make it too overbearing. Sleep makes it really hard to help this one unless it isgiven a bad typing to balance it out.



:swsh/vivillon::swsh/groudon:
New Types:

Base Stats: 90 / 101 / 95 / 95 / 70 / 89 [BST: 540] (+0 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Quick Guard = (Friend Guard + Drought)
Ability Description: This pokemon Receives 3/4ths damage from opposing Pokémon’s attacks on switchin
Sleep Powder, quiver Dance and avery good typing makes it so it is very easy for this mon to QD up and start causing some trouble. You could technically salvage it by making it Bug, but I'm not sure if it's worth it.



:swsh/appletun::swsh/ursaluna-bloodmoon:
New Types:

Base Stats: 111 / 77 / 115 / 117 / 72 / 41 [BST: 533] (+0 HP / +0 Atk / +15 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Big Ol' Eyes = (Thick Fat + Mind's Eye)
Ability Description: Combined effect of both the abilities.
This has a bit too good stats. Please remove the Defense boosts.



:swsh/umbreon::swsh/komala:
Type: Dark / Normal
Stat Distribution: 85 HP (+5) / 95 Atk (+5) / 90 Def (+3) / 70 SpA (+3) / 115 SpD (+3) / 65 Spe // 520 BST (+19)
Ability: Synch-Coma (Synchronize + Comatose) - It acts as if it is affected by the Sleep status condition. If an effect would cause this Pokémon to be inflicted with a status condition, the opponent is inflicted with sleep instead
This one's just a small technicality. The ability should say "If an opponent attemptsto status this Pokémon, the opponent is inflicted with sleep instead", as right now the ability implies the fusion being statused by any means would result in a sleeping opponent (Which would include things such as Toxic Spikes or Flame Orb)



:swsh/leafeon::swsh/kingambit:
Type: Grass / Dark
Stat Distribution: 85 HP (+5) / 125 Atk (+3) / 125 Def / 60 SpA / 75 SpD / 75 Spe (+3) // 545 BST (+9)
Ability: Speed Demon (Chlorophyll + Supreme Overlord) - When the Pokémon enters a battle, its Speed stat is boosted by 20% for each of the allies in its party that have already been defeated.
Relevant Moves: Leaf Blade, Knock Off, Sucker Punch, Swords Dance, Synthesis, Yawn, Taunt, Substitute, Stealth Rock, Thunder Wave
We heavily discourage Speed modifies that aren't multiples of 5, as that tends to make Speed Tiers very messy. Please give it a different ability.



:swsh/xatu::swsh/ursaluna-bloodmoon:
New Types:

Base Stats: 100 / 72 / 95 / 115 / 75 / 73 [BST: 530] (+11 HP / +0 Atk / +0 Def / +0 SpA / +8 SpD / +0 Spe)
New Ability: Magic Eye = (Magic Bounce + Mind's Eye)
Ability Description: This Pokemon blocks certain Status moves, as well as moves that lower Accuracy, and bounces them back to the user; ignores evasiveness. Effects of Scrappy.
This one is a very tiny technicality in that it says "effects of scrappy". Scrappy makes the user immune to intim while Mind's Eye doesn't. Simply saying "effects of Mind's Eye" would solve the issue



:swsh/glimmora::swsh/darkrai:
New Types:

Base Stats: 80 / 75 / 90 / 135 / 85 / 105 [BST: 570] (+4 HP / +3 Atk / +0 Def / +3 SpA / +0 SpD / +0 Spe)
New Ability: Toxic Thoughts = (Corrosion + Bad Dreams)
Ability Description: Corrosion + Poisoned foes lose 1/8 of their maximum HP at the end of every turn (alongside Poison's regular HP loss).
Simply put, this one is broken. Very high spatk slongside good Speed and NP, but most notably, an incredibly powerful ability that lets it chip down any opponent with ease. I don't think there's a way of salvaging this one.



:swsh/dracovish::swsh/corsola-galar:
New Types:

Base Stats: 75 / 80 / 100 / 67 / 90 / 55 [BST: 467] (+0 HP / +8 Atk / +0 Def / +0 SpA / +0 SpD / +3 Spe)
New Ability: Jawbreaker = (Strong Jaw + Weak Armor)
Ability Description: This Pokemon's bite-based attacks have 1.5x power, drop the user's Defense by 1 stage and raise the user's Speed by 2 stages.
Strong Jaw Boosted Fishious Rend that also gives you +2 Speed is not balanced. Please give it a different ability.



:swsh/necrozma-dusk-mane::swsh/quilladin:
New Types:

Base Stats: 83 / 119 / 113 / 89 / 89 / 67 [BST: 560] (+4 HP / +2 Atk / +2 Def / +5 SpA / +6 SpD / +0 Spe)
New Ability: Bullet Vest = (Prism Armor + Bulletproof)
Ability Description: Effect of both abilities, this ability can't be ignored
A bulky Steel/Grass with direct recovery and a Focus Blast immunity is a bit too optimised. Please give it a different ability.



:swsh/latias::swsh/revavroom:
New Types:

Base Stats: 80 / 100 / 100 / 85 / 100 / 100 [BST: 565] (+0 HP / +1 Atk / +10 Def / +3 SpA / +2 SpD / +0 Spe)
New Ability: Oversoar = (Levitate + Overcoat)
Ability Description: Effect of both abilities
This mon is just a bit too much. Good stats, fantastic defensive typing with Levitate, and a very wide movepool that makes it way too versatile for this to be a healthy addition to the metagame. I suppose a change to Psychic could help make it not broken.



:swsh/lopunny::swsh/palafin:
New Types:

Base Stats: 85 / 75 / 80 / 60 / 80 / 105 [BST: 485] (+3 HP / +2 Atk / +2 Def / +7 SpA / +1 SpD / +3 Spe)
New Ability: Clumsy Hero = (Klutz + Zero to Hero)
Ability Description: Klutz effects, if the user holds an item affected by Klutz, triggers its change to Hero forme for the rest of the battle

:swsh/lopunny::swsh/palafin_hero:
New Types:

Base Stats: 85 / 165 / 105 / 113 / 105 / 105 [BST: 678] (+3 HP / +92 Atk / +27 Def / +60 SpA / +26 SpD / +3 Spe)
Even with no item, 165 Atk Jet Punch is really strong (Roughly the same as 113 Atk Life or), with what's behind a decently fast, fairly bulk mon with access to Bulk Up as well as having Boomburst as an option to break though physically defensive mons. Its anti-offense potential is a bit too strong for its own good. This one cannot be salvaged.



And that's it for base forms! You have 24 Hours to fix these before voting begins.

As for quickbanned megas:


:sableye-mega::ursaluna-bloodmoon:
:aerodactyl-mega::tsareena:
:mewtwo-mega-x::bruxish:
:groudon-primal::vivillon:
:pinsir-mega::magearna:
:groudon-primal::swoobat:
:diancie-mega::crabominable:
:latias-mega::cobalion:
:ogerpon-hearthflame-tera::togedemaru:(Tera)
:pinsir-mega::solgaleo:
:latias-mega::revavroom:
 
Lowest effort sub review of all time. Will elaborate on any of these if asked.

Very Cool
nothing apparently. oops! (:iron-moth::froslass: | :pinsir::solgaleo: gg)

Solid
:inteleon::froslass: | :ursaluna-bloodmoon::sableye: | :aerodactyl::tsareena: | :conkeldurr::dachsbun: | :darkrai::regice: | :braviary-hisui::empoleon: | :farigiraf::infernape: | :flamigo::dugtrio-alola:

Mid
:iron-moth::aerodactyl: | :mienshao::munkidori: | :gliscor::lycanroc-dusk: | :mewtwo::bruxish: | :ursaluna-bloodmoon::weezing: | :empoleon::deoxys-speed: | :appletun::ursaluna-bloodmoon: | :swoobat::groudon: | :sinistcha::primarina: | :landorus::shiftry: | :regice::iron-moth: | :togedemaru::ogerpon: | :arcanine-hisui::scrafty: | :walrein::ursaluna-bloodmoon: | :nihilego::shaymin: | :munkidori::pangoro:

Bluh
:typhlosion-hisui::togekiss: | :toxapex::talonflame: | :togekiss::honchkrow: | :iron-moth::weezing-galar: | :vivillon::groudon: | :magearna::pinsir: | :fezandipiti::porygon-z: | :glaceon::gastrodon: | :gastrodon::dragalge: | :brionne::ursaluna-bloodmoon: | :roserade::comfey: | :glimmora::munkidori: | :diancie::crabominable: | :xatu::ursaluna-bloodmoon: | :hariyama::copperajah: | :braviary-hisui::toxtricity: | :chien-pao::kilowattrel: | :avalugg-hisui::sylveon: | :zygarde::poochyena:

Cringe
:morpeko::lugia: | :hatterene::lokix: | :armarouge::lurantis: | :wo-chien::magcargo: | :jynx::chien-pao: | :mandibuzz::glimmora: | :porygon-z::golem-alola: | :mr.-rime::electrode: | :espeon::glimmora: | :umbreon::komala: | :togedemaru::giratina-origin: | :cobalion::latias: | :glimmora::darkrai: | :dracovish::corsola-galar: | :necrozma-dusk-mane::quilladin: | :latias::revavroom: | :lopunny::palafin: | :xatu::arcanine:
Average beaf sub review
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Alright time's up. The following fusions remain disqualified

:wo-chien::magcargo:
:glimmora::darkrai:
:corsola-galar::dracovish:
:hatterene::lokix: (You cannot submit a brand new fusion during Veto Phase)
:armarouge::lurantis: (You cannot submit a brand new fusion during Veto Phase)
:latias::revavroom: (Despite the stat nerf, this is still a bit much:


Voting may now begin and will last for 2 days, ending on Monday night.
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Winners!

WEEZLUNA-BLOODMOON
:sv/weezing::sv/ursaluna-bloodmoon:
1698721785123.png
1698721791055.png

89 / 80 / 120 / 110 / 67 / 56
Air Control - Levitate effects. This Pokemon's Ground type attacks ignore the target's type based immunities.


KOFFURSA
:koffing::teddiursa:

70 / 72 / 72 / 55 / 67 / 37
Honey Moon - Effects of Levitate.



ICEKRAI
:sv/regice::sv/darkrai:
1698721736422.png
1698721740441.png

80 / 70 / 95 / 120 / 145 / 90
Winter Storm - Ice Body Effects. If the opponent is in snow they take 1/8 damage at the end of each turn.



AMIGOTRIO-ALOLA
:sv/flamigo::sv/dugtrio-alola:
1698721803111.png
1698721807250.png

60 / 110 / 70 / 65 / 70 / 105
Lively Locks - On switch-in, this Pokemon copies the opponent's speed boosts.



CONKELBUN
:sv/conkeldurr::sv/dachsbun:
1698721750710.png
1698721755209.png

81 / 110 / 110 / 52 / 72 / 85
Well-Baked Flame Orb - Effects of Well-Baked Body and Guts.


TIMDOUGH
:timburr::fidough:

56 / 67 / 62 / 27 / 45 / 50
Feisty Tempo - Effects of Own Tempo and Guts.



EMPOLIARY-HISUI
:sv/empoleon::sv/braviary-hisui:
1698721828388.png
1698721844087.png

104 / 84 / 79 / 111 / 95 / 65
Sharp Goggles - Effects of Competitive and Tinted Lens


RUFFLEPLUP
:piplup::rufflet:

61 / 67 / 51 / 67 / 53 / 52
Angry Bird - Effects of Competitive and Defiant.



Icekrai: 8

Conkelbun: 6
Weezaluna-Bloodmoon: 6
Amigotrio-Alola: 6

Empoliary-Hisui: 6

Iron Lass: 5
Farinape: 5
Aero Moth: 5

Swoodon: 4
Quilcrozma-Dusk-Mane: 4

Aeroreena: 3
Munkigoro: 3
Gliroc-Dusk: 3

Pingaleo: 2
Waluna-Bloodmoon: 2
Ogerdemaru: 2
Bruxtwo: 2
Morgia: 2
Gastrogalge: 2
Empoxys-Speed: 2
Brioluna-Bloodmoon: 2
Glimmibuzz: 2
Intelass: 2
Rosefey: 2

Sylvelugg-Hisui: 1
Scarnine-Hisui: 1
Togekrow: 1
Ursabluna-Bloodmoon: 1
Munkishao: 1
Auroreena: 1
Yamarajah: 1
Sinistarina: 1
Landshift: 1
Shaylego: 1
Xatursa-Bloodmoon: 1
Zandigon-Z: 1
Togetina-Origin: 1
Cobalias: 1
Zygyena: 1
Yamarjah: 1


dna.png


You know the drill. 1 Day of discussing. Template below.

Code:
:weezing::ursaluna-bloodmoon: -

:regice::darkrai: -

:conkeldurr::dachsbun: -

:flamigo::dugtrio-alola: -

:empoleon::braviary-hisui: -
 
:weezing::ursaluna-bloodmoon: - PhysDef Ground #7 (actual count), Eleki hard counter #2. Very cool, very necessary.

:regice::darkrai: - Iron Lass was cooler. Functions as a Snow guy but honestly plays really cringe with the whole unkillable-levels-of-bulk-plus-constant-chip bit.

:conkeldurr::dachsbun: - Wacky little Guts guy. I vibe with it.

:flamigo::dugtrio-alola: - Based mon with very very good coverage in current meta. Also very funny abil (shoutouts vapemons prehistoric might).

:empoleon::braviary-hisui: - As solid as this mon is, I honestly don't like it that much, and we still don't have a good fast Psychic lol. Gonna be very hard to switch into this guy so you'd better pray you don't give it free turns.
 
:weezing::ursaluna-bloodmoon: - Owns a lot of the more annoying electric and fairy types, with a notable one being Mimic. Not much to add other than this looks like a terrific bulky mon, probably also being a scary calm mind sweeper. I don't want to see another ground type agai- oh another one won this slate damn.

:regice::darkrai: - Not sure if that chip from the ability is worth running it with Urshiluxe due to type stack but its still great. We finally have a special ice type not name Crygargonal and this one looks like it can really break teams.

:conkeldurr::dachsbun: - Not much to say about this one honestly. Its fighting type competition is strong but being able to be such a fantastic mon switch in to Sal is always a plus.

:flamigo::dugtrio-alola: - Coolest winner of the slate IMO. Fast, incredible typing for the meta and is able to always revenge kill stuff using its scarf. Should be pretty fun.

:empoleon::braviary-hisui: - Psychic type that (somewhat) defeats the Drampiclus allegations. Pair it up with one of our ghost types and you got a terrific anti-hazard removal core. If you didn't die to knock off immediately then this would be funny against Sal.
 

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