BH Fur Coat Arceus-Poison [Done]

Tea Guzzler

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[SET]
Fur Coat (Arceus-Poison) @ Earth Plate
Ability: Fur Coat
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Bold / Timid Nature
IVs: 0 Atk
- Calm Mind
- Judgment
- Mortal Spin
- Strength Sap

[SET COMMENTS]
Fur Coat Arceus-Poison is a pretty good wall thanks to its typing, which gives it an edge against foes like Ash-Greninja, Pheromosa, Mega Beedrill, and Choice Band Mega Mewtwo X. Earth Plate + Judgment provides a solid way to hit most Steel-types and synergizes well with Mortal Spin, which can remove entry hazards against most teams. Strength Sap slows down most physical threats, provides an advantage against Imposter users, and offers some leeway against Ground-type coverage like Headlong Rush. Arceus-Poison's biggest nemesis is Magic Guard Mega Mewtwo X; it can ruin Arceus-Poison with Lumina Crash, eat Judgment completely fine, and it enjoys switching in on Mortal Spin as a means to block paralysis. As such, support against it, like Yveltal and Ho-Oh, is highly recommended; these also help against Ground-type threats like Mega Garchomp. Arceus-Poison also appreciates allied hazard removal, as Celesteela completely shuts it down, and Steel-types like Mega Steelix can spinblock if Arceus-Poison doesn't have many boosts. Arceus-Poison Imposter-proofs itself thanks to Earth Plate, although it usually takes a while to win the one-on-one; Jungle Healing Chansey can also deny its healing and shake off poison.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/tea-guzzler.577920/
Quality checked by:
https://www.smogon.com/forums/members/chessking345.355040/
Grammar checked by:
https://www.smogon.com/forums/members/milak.262594/
 
Last edited:
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[SET]
Arceus-Poison @ Earth Plate
Ability: Fur Coat
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Bold Nature Add Timid, your Judg does very good damage, I don't know the Bold calcs so if it matters for something Timid can be second slash instead of first
IVs: 0 Atk
- Calm Mind
- Judgment
- Mortal Spin
- Strength Sap

[SET COMMENTS]
Fur Coat Arceus-Poison is a pretty good Fur Coat wall thanks to its typing, which gives it an edge against foes like Ash-Greninja, Pheromosa, Mega Beedrill, and physical Choice Band, only physical set Mega Mewtwo X. Earth Plate + Judgment provides a solid way to hit most Steel-types and synergizes well with Mortal Spin, which can remove entry hazards against most teams. Strength Sap slows down most physical threats, provides an advantage into Imposter users, and provides some leeway against Ground-type coverage like Headlong Rush. Arceus-Poison's biggest nemesis is Magic Guard Mega Mewtwo X; it can ruin Arceus-Poison with Lumina Crash, eats Judgment completely fine, and enjoys switching in on Mortal Spin as a means to block paralysis. As such, support against it, like Yveltal and Ho-Oh, is highly recommended Since you are mentioning stuff like Yveltal anyways you might as well bring up Chomper. Arceus-Poison also appreciates allied hazard removal, as Celesteela completely shuts it down and Steel-types like Mega Steelix can spinblock if Arceus-Poison doesn't have many boosts. Arceus-Poison Imposter-proofs itself thanks to Earth Plate, although it usually takes a while to win the one-on-one Can mention Jungle Imp to sapblock.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/tea-guzzler.577920/
Quality checked by:
https://www.smogon.com/forums/members/chessking345.355040/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

 

Milak

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[SET]
Fur Coat (Arceus-Poison) @ Earth Plate
Ability: Fur Coat
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Bold / Timid Nature
IVs: 0 Atk
- Calm Mind
- Judgment
- Mortal Spin
- Strength Sap

[SET COMMENTS]
Fur Coat Arceus-Poison is a pretty good Fur Coat wall thanks to its typing, which gives it an edge against foes like Ash-Greninja, Pheromosa, Mega Beedrill, and Choice Band Mega Mewtwo X. Earth Plate + Judgment provides a solid way to hit most Steel-types and synergizes well with Mortal Spin, which can remove entry hazards against most teams. Strength Sap slows down most physical threats, provides an advantage into against Imposter users, and provides offers some leeway against Ground-type coverage like Headlong Rush. Arceus-Poison's biggest nemesis is Magic Guard Mega Mewtwo X; it can ruin Arceus-Poison with Lumina Crash, eats eat Judgment completely fine, and it enjoys enjoy switching in on Mortal Spin as a means to block paralysis. As such, support against it, like Yveltal and Ho-Oh, is highly recommended; these also help against Ground-type threats like Mega Garchomp. Arceus-Poison also appreciates allied hazard removal, as Celesteela completely shuts it down, and Steel-types like Mega Steelix can spinblock if Arceus-Poison doesn't have many boosts. Arceus-Poison Imposter-proofs itself thanks to Earth Plate, although it usually takes a while to win the one-on-one; Jungle Healing Chansey can also deny its healing and shake off poison.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/tea-guzzler.577920/
Quality checked by:
https://www.smogon.com/forums/members/chessking345.355040/
Grammar checked by:
https://www.smogon.com/forums/members/milak.262594/
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