Calloflochie
Dog.
Scolipede | BL
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Junior Council votes (don't count unless Senior Council members abstain or don't vote)
Scolipede has everything an offensive mon could ever want. Access to one of the best abilities in the game + a plethora of boosting options + baton pass, making it easily one of the most devastating sweepers or chain starter in the entire game. It's fantastic typing grants it numerous set up opportunities with key resistances to Fighting-, Grass-, Fairy- and Bug-type moves and fairly decent bulk (mainly bolstered by it's typing). Not to mention that 100 Attack with STAB Megahorn hits hard enough that it can be a formidable sweeper on it's own (having been swept by it a couple times). But having said all of this, it still has the option to run a very effective Spikes set with Endeavour that can also 100% guarantee some form of entry hazard being laid (if none, then at least at the cost of a spinner) with relative ease. Obviously, it isn't the Spikes set on Scolipede that is broken but rather just shows off even more of the versatility that Scolipede has and which imo is what really tips it over the edge. Maybe if Baton Pass gets banned/looked at in OU then we /might/ revisit Scolipede but for now, this bug is way too good for the UU metagame :]
Baton Pass + Speed Boost + actual offenses/STABs/coverage make Scolipede completely uncounterable and impossible to stop from either facilitating its own sweep or passing to a teammate for a snackwrap. This 'mon is bar none the most borked thing we've ever let into the tier and I hope we don't let it back in ever again.
I can speak from my own experiences that this thing is absolute cancer, based on SD pass alone. I ran SD + Megahorn + BP + EQ/Protect and both moves had their own merits, with EQ allowing Scolly to focus more on cleaning shit and Protect allowing it to get an almost free +2 Speed boost, with Sash intact. I gave it simple Memento and Screens support from Whimsicott and Azelf (yeah, what does that remind you of??), slapped on a few recipients (Mega-Altaria, CB Jirachi, and Blackglasses Krookodile), and I watched opposing teams basically get ripped to shreds by one of my 3 sweepers or Scolipede itself. This strategy is flat out uncompetitive, and I'm sure that there's still a couple sets Scolly can easily pull of that are also very uncompetitive, and turn, this is not healthy for this tier, regardless of the fact that there are still tons of other broken shit out there.
Anyways, nuff said. I've had enough of this cancer; it's time to finally get rid of this thing.
Anyways, nuff said. I've had enough of this cancer; it's time to finally get rid of this thing.
No brainer really. Its sweeping ability with Swords Dance is crazy alone, but added to that its ability to Baton Pass its speed/attack boosts to a teammate makes it way too overpowered for UU. The main thing that makes the set broken is that you can simply slap BP on Scoli's SD set without restricting its sweeping potential, which makes it much deadlier than any other BPer. And this isn't all it can do - it can also run a very effective hazards set which can set up multiple layers of Spikes with ridiculous ease while crippling one or two Pokemon as well using Endeavor. This thing is too unhealthy for the metagame, time to get rid.
This one is pretty obvious I think. SD + Speed Boost + Baton Pass coming off a mon with 100 Atk/112 Spe and a great offensive movepool is absolutely ridiculous. With a set of SD/Megahorn/Aqua Tail/Baton Pass Scolipede can function as a potent lategame sweeper while also supporting other sweepers by passing boosts relatively easily throughout the match. Its considerable offensive presence means you often can't worry about it passing its boosts because it carries such a high potential of being able to sweep by itself, which makes it much more effective at its job than any other stat passer. To further its versatility you also have to factor in the possibility of it running a hazards set, which can easily get 2-3 layers and then cripple something with Endeavor if you go to a wall expecting an offensive set.
This one was a pretty easy decision to make. Offensively, 100 Atk + 112 Spe makes it almost impossible to revenge, while the threat of BP just makes it that much worse. It has nice coverage and typing, really having all of the tools it needs. On top of the offensive sets, it is also capable of running a great hazard set. Speed Boost + Spikes ensures multiple layers can be set up while Endeavor still gives it a nice pseudo-offensive presence. Overall, Scoli is just able to do almost all of its role (passing, cleaning, hazards) way too well and it is far too overwhelming.
Like others have said, the main killer are the boosting sets it runs, primarily SDPass, which lets it pass boosts to other Pokemon with little trouble on offensive teams, and Iron Defense Pass to CM Espe is also insanely borked given little support, making it somewhat similar to the Smeargle test in that aspect. That's not to say that Scoli can only run a Baton Pass support set, however, as it can even function as a late game cleaner / sweeper itself with SD Life Orb sets, or Protect / Megahorn / Poison Jab / Rock Slide or Earthquake. It can even choose to run a hazards set, setting up at least one layer of Spikes / Toxic Spikes with little trouble and cheesing walls with Endeavor trying to get rid of Scoli's hazards. buh bye.
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Junior Council votes (don't count unless Senior Council members abstain or don't vote)
Scolipede is a a pokemon that is amazing at what it does in UU. It can perform so many different roles on offense such as SD+ Speedboost passes to teammates or even and Iron Defense pass to threats like Espeon, making BP Chains a legitimate playstyle in UU. It's ability to not only set up but also pass/sweep with ONE moveset is ridiculous. BP + Iron Defense is incredibly easy to spam. It even functions as a sweeper with a life orb and can still baton pass speed boosts to a teammate if needed. Another set that makes Scolipede so versatile is the Sash Endeavor lead set which gets up hazards and can either endeavor a threat/wall that can beat it like Gligar, or pass the speed boosts to a threat if needed. Its ability to EASILY function as a teamplayer as well as its own sweeper/supporter is what makes this pokemon too good for uu.
Scolipede doesn't even need access to baton pass to be considered broken - I mean, access to it makes it even more broken - but if one ever tried the SD Life Orb set w/ megahorn, rockslide, and EQ, you'd pretty much see that nothing stands in its way. Speed boost takes away the ability to revenge kill it w/out priority, and as soon as you get that first Swords Dance up, it's ogre. To make matters worse for the tier, there are a plethora of receivers in reference to Scolipede's diverse BP sets. I won 20 straight games with just the SD LO set, it's scary to think what I could do if I attempted to use it as a baton passer. Broken AF.
Holy Christ Scolipede is broken. I don't get the arguing about it being more or less broken than specific suspects though - Scolipede is broken regardless. Our role is to send such things to BL, not rank them in brokenness. To me, that's a stupid and wasted argument, especially when we still have 3 more suspects to finalize in XY...
Echoing dingbat's statements on how much of a cancer SDPass Scolipede can be - the passed Speed boost alone is enough to break a ton of common threats. Nidoking, while not nearly as powerful as say a +2 CB Jirachi, is still terrifying when you can pass it a few Speed boosts. It takes elements of what makes Baton Pass such a hated strategy and magnifies it tenfold. I didn't run the Toxic Spikes / Endeavor / Iron Defense Pass sets, so I can't really speak on them, but from the sounds of things are no better than the typical BP set. Smeargle got banned for being less broken, so I couldn't imagine how anybody could justify keeping Scolipede.
Very obvious vote in my opinion. Moving on to the abilities now zzz...
Echoing dingbat's statements on how much of a cancer SDPass Scolipede can be - the passed Speed boost alone is enough to break a ton of common threats. Nidoking, while not nearly as powerful as say a +2 CB Jirachi, is still terrifying when you can pass it a few Speed boosts. It takes elements of what makes Baton Pass such a hated strategy and magnifies it tenfold. I didn't run the Toxic Spikes / Endeavor / Iron Defense Pass sets, so I can't really speak on them, but from the sounds of things are no better than the typical BP set. Smeargle got banned for being less broken, so I couldn't imagine how anybody could justify keeping Scolipede.
Very obvious vote in my opinion. Moving on to the abilities now zzz...
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