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Fletchling, a cute bird with an incredibly powerful priority attack when it does not hold an item, uses its unique ability Gale Wings exceptionally well. It has decent Attack and Speed, which it can make use of with its offensive sets. It also has access to Swords Dance, which can allow it to sweep. Its defenses leave a little to be desired, but Fletchling can usually survive an attack or two. Its movepool isn't that great, so it has few options and can be very predictable; most Steel-types can wall it. If you are searching for a late-game sweeper or a priority abuser, then Fletchling is a solid option for your team, though it does need entry hazard support.
SET NAME
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Name: Swords Dance
Move 1: Swords Dance
Move 2: Acrobatics
Move 3: U-Turn / Return
Move 4: Overheat / Flame Charge / Steel Wing
Ability: Gale Wings
Item: Itemless / Berry Juice / Normal Gem
Evs: 76 HP / 196 Atk / 92 Def / 36 SAtk / 100 Spd
Nature: Naughty
Moves
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Set Details
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Fletchling is a pretty good pokemon for a late game sweep, because it can either withstand one hit or two with Berry Juice or use the Normal gem and spam Acrobatics after most of its counters are weakened. Return good secondary STAB, as it hit Electric-types like Chinchou, which is OHKOed after a Swords Dance and often OHKOed by unboosted Normal Gem after Stealth Rock. The choice between Flame Charge and Steel Wing depends on Fletchling's team; Steel Wing is preferable if the team has problems dealing with Rock-types like Archen, Amaura and Tyrunt, while Flame Charge allows a Fletchling at +2 Attack to OHKO Ferroseed, 2HKO Pawniard, and 2HKO Honedge.
Usage Tips
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The EV spread provides Fletchling with opportunities to get a boost or attack while still being bulky enough to take an attack and be healed with Berry juice. Furthermore, it allows Fletchling to OHKO Murkrow with a +2 Acrobatics; even Life Orb Murkrow cannot OHKO Fletchling with Sucker Punch. Fletchling, after a Swords Dance, can also 2HKO Pawniard with either +2 Flame Charge or Overheat followed by itemless Acrobatics. Fletchling can survive Meditite's Fake Out and Bullet Punch thanks to Berry Juice and OHKO back without a boost. Gligar has a hard time against this bird as well, as it can be 2HKOed by +2 Acrobatics after Berry Juice is consumed or if it is itemless. This set is best used with hazard support because it allows Fletchling to secure some notable OHKOes and 2HKOes.
Team Options
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One of the best teammates for Fletching is Chinchou, who can easily switch out with Volt Switch and grant Fletchling setup opportunities against Grass-types like Foongus. Partners capable of setting up entry hazards are also useful; examples include Ferroseed, Pawniard, and Bronzor. Magnemite and Gothita work well with Fletching, too, as they can trap Steel-Type Pokemon and others, respectively, that make Fletchling's job hard. Rapid Spin or Defog support is appreciated, since Fletchling is weak to Stealth Rock; being at full health makes it much easier for Fletchling to withstand priority attacks. Stunky, Bergmite and Drilbur are good Defog or Rapid Spin users to pair with Fletchling.
SET NAME
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Name: All-Out Attacker
Move 1: Acrobatics
Move 2: U-Turn
Move 3: Overheat
Move 4: Hidden Power Grass / Substitute / Tailwind
Ability: Gale Wings
Item: Itemless / Berry Juice
Evs: 76 HP / 200 Atk / 12 Def / 40 SAtk / 180 Spd
Nature: Naugthy
Moves
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Set Details
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This Fletchling is excellent at forcing switches and scouting thanks to U-Turn, allowing it to safely evade its counters. Acrobatics makes this Pokemon an excellent revenge killer. Fletchling's decent Special Attack enables use of Overheat and Hidden Power Grass; the former is for Steel-types, hitting Pawniard, Bronzor, Ferroseed and Honedge, while the latter is good to 2HKO Omanyte and OHKO Tirtouga, although Stealth Rock is needed to avoid Tirtouga's Sturdy. Substitute is another option in the last slot if Fletchling's team does not have issues with the previously mentioned Pokemon, and gives Fletchling a way to beat Sucker Punch users and control Berry Juice.
Usage Tips
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This set needs to be as fast as possible despite Fletchling's strong priority move, as a fast U-Turn can be very useful to evade a hit while dealing chip damage. Attack is maximized to take full advantage of Acrobatics. Fletchling at full health can withstand Pawniard's and Murkrow's Sucker Punch—or Substitute to avoid them entirely. Fletchling will be grateful for hazards support, since this set can force many switches and gains KOes from Stealth Rock and Spikes damage.
Team Options
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Ferroseed, Pawniard and Bronzor are good partners. This set works well with VoltTurn cores, so teammates like Chinchou and Mienfoo provide good type synergy as well as Pokemon to U-Turn to. A Rapid Spin or Defog user is helpful to mitigate Fletchling's Stealth Rock weakness, so Stunky, Bergmite, Drilbur and Gligar—the last of which can also add to a VoltTurn core—make for good teammates. Gothita and Magnemite can take advantage of Fletchling's U-Turn to trap would-be counters.
Other Options
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U-Turn is a useful option over Flame Charge or Steel Wing in the Swords Dance set to scout for potential counters. Substitute can also work with Swords Dance in order to reliably activate Berry Juice and evade status moves such as Will-O-Wisp. Roost is a reliable way to heal Fletchling and works especially well to provide healing should an item other than Berry Juice be chosen.
Checks & Counters
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One of the best counters for Fletchling is Archen, who can wall the all-out attacker set and check the Swords Dance set. Murkrow can take an unboosted Acrobatics and OHKO back with Brave Bird or OHKO Fletchling with Sucker Punch after Stealth Rock. Steel-Type Pokemon such as Pawniard, Ferroseed, Bronzor, Honedge and Shieldon are good checks; all of them can take hits from Fletchling and do significant back. Tyrunt and Misdreavus can also withstand an attack and OHKO back. Chinchou, Shellder and Slowpoke easily counter the all-out attacker set and check Swords Dance Fletchling, OHKOing or 2HKOing the bird. Finally, Tirtouga and Omanyte are some of the best counters for the Swords Dance set, resisting both of Fletchling's STABs, Flame Charge, and Overheat, and taking little damage from Steel Wing, although they must be wary of Hidden Power Grass.
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