Introduction
Hey guys servine1212 here. It has been a long time since I posted a RMT, and now I am here to bring you an RMT based around one of my favorite Pokemon of all time! AND HIS NAME IS FLAREON!!!
Team Building Process
When I set out to make this team I knew for a fact I wanted to build around a guts Flareon.
When thinking about Flareon's weaknesses to priority, rock, and ground type attacks it became apparent that Claydol would be a great partner while also providing rapid spin support.
Next I noticed how since Flareon will be poisoned he will be weak to certain stall mons, so I wanted to add a defensive mon with toxic spike to further support flareon. Weezing was an easy fit, while also being a decent check to swords dance Samurott which troubles Flareon and Claydol.
After noting my weakness to special water type attacks I decided to add in a Cradilly to help shut down rain teams and to also get up stealth rocks.
Next, it was time for some power and after testing around I decided to use a choice banded Primeape as it has u-turn to help pivot into flareon as well as powerful fighting stab to tear through Plareons counters.
Finally I wanted to add another check to water types as well as a choice scarfed mon to help wit my teams lack of speed. Choice scarf Samurott fit the bill perfectly with his access to grass knot decent bulk and solid special attack stat.
Squad Goals!
Flare Resonator (Flareon)
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flame Charge
- Facade
- Baton Pass
- Flare Blitz
Oh man.... I based the entire team around. Flareon, but I did not expect Flareon to do as well as it did. This set is by far the best way to use Flareon. This set provides alot of offensive utility and flexibility. (The flame charge baton pass combo actually saved me vs a rain team once. )With this set Flareon can wall-break, baton pass speed boosts, or sweep late game. Flame charge allows for the speed boost to help Flareon or another offensive member of the team sweep, while flare blitz and facade hit like freaking semi-trucks. Flareon also serves as a status absorber and decent check vs. mons such as mismagius, vivilon, lilligant, and vileplume and most ice types. The way to play this set is simple: if its early game and they have no switch in spam flareblitz, if they have a switching either baton pass or flame charge and baton pass, if it is late game go for the flame charge and sweep. If you are wondering about flareons power just know these few things: Flareblitz 2 hit kos mega audino after stealth rocks, Facade 2 hit kos Quagsire after stealthrocks, And everything else just dies in 1-2 hits.
Mom (Claydol)
Mom (Claydol) @ Colbur Berry
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Earth Power
- Signal Beam
- Psyshock
- Rapid Spin
Aside from being a great mon on this team Claydol has also been a ridiculously good mon on it's own. This is the standard offensive spinner set, but I opted to use signal beam over shadow ball so I can better deal with Malamar and Shiftry. Claydol is a Malamar check, Fighting check, Rhydon check, Weezing check, Garbodor check, Steelix check, and rapid spinner all rolled into one! Also if this thing gets a speed boost it can be a threat vs offensive teams. Colbur berry is to protect it from knock offs and psyshock is to punish assault vest fighting types thinking they can stay in on it.
Snoop Dog (Weezing)
Snoop Dog (Weezing) @ Black Sludge
Ability: Levitate
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
IVs: 0 Atk
- Will-O-Wisp
- Toxic Spikes
- Sludge Bomb
- Pain Split
Ahh yes the standard Weezing. There isnt much to say about this guy, he is a solid hazard setter fighting type counder and fairy check. I opted for max physical defense and pain split so Weezing can last longer as often times he will have to wall 2-3 mon per team soI would need him to be healthy for that. Weezing also has great synergy with Cradilly.
Cradildo (Cradily)
Cradildo (Cradily) @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
- Stealth Rock
- Stone Edge
- Giga Drain
- Recover
Cradiy is one of the best blacket special walls in the tier end of story.... Cradilly blanket checks water, electric, fire, normal, and flying special attacks. Cradily also checks Tauros lacking iron head and is one of the best Lanturn counters in the tier. With toxic spikes up this man can stall out the majority of special attackers without breaking a sweat. I opted for stone edge over rockslide for the higher damage output so cradilly can 2 hit ko more offensive mons as well as destroy xatu on the switch. Gigadrain allows Cradily to be a mixed attacker as well as provide decent recovery whilst Cradily is Attacking.
Square up! (Primeape)
Square up! (Primeape) @ Choice Band
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Close Combat
- Stone Edge
- Earthquake
This was my first time trying out choice banded Primeape and all i can say is....... IT WAS AMAZING! Primeape was a great offensive partner for Flareon as Flareon is able to 1-2 hit ko all of prime apes walls and baton pass him a speed boost which makes him a serious offensive threat. Primeape also destroys the rock types that can harass Flareon. As for his moves, earthquake is used for garbodor and stone edge is used for xatu. Primeape is usually my lead and thus does a great job of bluffing the choice scarf. For example if i lead Primeape and my opponent leads Miltank they will usually predict either to survive the hit or u-turn and go for thunder wave or stealth rock, but instead they will be greeted with a choice banded close combat that will destroy their miltank. With primeape you usually want to go for the kill if its early game, adn when it is mid to late game just click u-turn and profit.
Mustache (Samurott)
Mustache (Samurott) @ Choice Scarf
Ability: Torrent
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Hydro Pump
- Ice Beam
- Grass Knot
- Hidden Power [Fire]
Call me what you want but choice scarf Samurott is another amazing mon that came from this team. Samurott has good power and bulk and enough speed to out speed swellow while holding a choice scarf. What makes Samurott so great is that my opponent will expect the swords dancer set and switch their physical wall into it, but that will will be destroyed by a powerfull hydro pump (unless its lanturn). Grass knot is their so I can check other samurott and destroy quagsire on the switch. Hidden power fire is there to maim ferroseed on the switch. Another thing that makes scarf Samurott great is that people will expect choice specs to be its held item, so they will bring out a mon to revenge kill it only to have that mon get out sped and ohkoed by a hydro pump. Samurrot is usually a late game cleaner and lure for mons that commonly wall flareon, namely: ferroseed(not really), Quagsire( a little bit), and Garbodor.
Threat list
1. Rain teams- If Cradily dies early its basically gg unless i already killed their Ludicolo.
2. Vivilon with bug buzz- If this thing sets up while Cradilly is dead i am in trouble. also if it packs bug buzz it can seriously dent Cradily.
3. Guts users- Swellow and Zangoose are terrifying for this team to deal with. Weezing can take a hit and nail them with a sludge bomb while Claydol can take a knockoff and severely dent Zangoose with a STAB attack. Cradilly can take a hit from guts Swellow and ko it with stone edge.
4. Special shell smash userss- if cradilly is weak dead or gets critted it is basically gg unless samurrott is at almost max hp.
Conclusion
Overall this team was very solid and due to its ant-meta approach did very well in the meta-game and got me to 19 on the ladder.
Replays
http://replay.pokemonshowdown.com/nu-369735094 (Proof of peak game as well as a display of Flareons power)
http://replay.pokemonshowdown.com/nu-367827853 (older version vs rain team Flareon clutch)
http://replay.pokemonshowdown.com/nu-368710305 (Shows how dangerous shell smash can be)
Importable
Resonator (Flareon) @ Toxic Orb
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flame Charge
- Facade
- Baton Pass
- Flare Blitz
Mom (Claydol) @ Colbur Berry
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Earth Power
- Signal Beam
- Psyshock
- Rapid Spin
Cradildo (Cradily) @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
- Stealth Rock
- Stone Edge
- Giga Drain
- Recover
Snoop Dog (Weezing) @ Black Sludge
Ability: Levitate
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
IVs: 0 Atk
- Will-O-Wisp
- Toxic Spikes
- Sludge Bomb
- Pain Split
Square up! (Primeape) @ Choice Band
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Close Combat
- Stone Edge
- Earthquake
Mustache (Samurott) @ Choice Scarf
Ability: Torrent
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Hydro Pump
- Ice Beam
- Grass Knot
- Hidden Power [Fire]
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