rules said:2v2 FE Doubles
Switch = KO
Items = First Sender's Choice
2 Recovery, 3 Chill
24 Hour DQ
Type: Fairy
Abilities: Cute Charm, Magic Guard, Unaware (Unlocked)
Nature: Serious
Stats:
HP: 95
Attack: 5
Defense: 5
Special Attack: 7
Special Defense: 7
Speed: 60
WC: 3
SC: 3
Moves:
After You
Ally Switch
Amnesia
Aromatherapy
Attract
Baton Pass
Belly Drum
Bestow
Bide
Blizzard
Body Slam
Bounce
Brick Break
Bubble Beam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Copycat
Cosmic Power
Counter
Covet
Curse
Dazzling Gleam
Defense Curl
Detect
Dig
Disarming Voice
Double Slap
Double Team
Double-Edge
Drain Punch
Draining Kiss
Dream Eater
Dynamic Punch
Echoed Voice
Encore
Endure
Facade
Fake Tears
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Follow Me
Frustration
Giga Impact
Grass Knot
Gravity
Growl
Headbutt
Heal Pulse
Healing Wish
Helping Hand
Hidden Power (Ground)
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Imprison
Incinerate
Iron Tail
Life Dew
Light Screen
Lucky Chant
Magical Leaf
Mega Kick
Mega Punch
Meteor Mash
Metronome
Mimic
Minimize
Misty Terrain
Moonblast
Moonlight
Mud-Slap
Mystical Fire
Natural Gift
Nightmare
Play Rough
Pound
Power-Up Punch
Present
Protect
Psych Up
Psychic
Psyshock
Psywave
Rage
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Smash
Rollout
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Sing
Skull Bash
Sleep Talk
Snatch
Snore
Solar Beam
Splash
Spotlight
Stealth Rock
Stored Power
Strength
Submission
Substitute
Sunny Day
Swagger
Sweet Kiss
Take Down
Telekinesis
Teleport
Thunder
Thunder Punch
Thunder Wave
Thunderbolt
Tickle
Toxic
Tri Attack
Trick
Uproar
Wake-Up Slap
Water Gun
Water Pulse
Wish
Wonder Room
Work Up
Zap Cannon
Zen Headbutt
Type: Fire/Dark
Abilities: Blaze, Intimidate (Unlocked)
Nature: Serious
Stats:
HP: 95
Attack: 8
Defense: 7
Special Attack: 6
Special Defense: 7
Speed: 60
SC: 3
WC: 4
Moves:
Acrobatics
Assurance
Attract
Bite
Blaze Kick
Body Slam
Brick Break
Brutal Swing
Bulk Up
Bulldoze
Close Combat
Confide
Cross Chop
Crunch
Dark Pulse
Darkest Lariat
Double Kick
Double Team
Drain Punch
Earthquake
Embargo
Ember
Endure
Facade
Fake Out
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flare Blitz
Fling
Focus Blast
Frustration
Fury Swipes
Giga Impact
Growl
Heat Crash
Heat Wave
Hidden Power (Rock)
Hyper Beam
Iron Head
Leech Life
Leer
Lick
Low Kick
Low Sweep
Mega Kick
Mega Punch
Nasty Plot
Outrage
Overheat
Parting Shot
Pay Day
Power Trip
Protect
Quash
Rest
Return
Revenge
Reversal
Roar
Round
Scary Face
Scratch
Shadow Claw
Sleep Talk
Snarl
Snore
Stomping Tantrum
Substitute
Sunny Day
Superpower
Swagger
Swords Dance
Taunt
Thrash
Throat Chop
Thunder Punch
Torment
Toxic
U-turn
Will-O-Wisp
Work Up
VS
Team Ooraloo
Mr. Rime (F) Blur
Stage: 3*
Type: Ice/Psychic
Ability: Tangled Feet/Screen Cleaner/Ice Body (U)
Nature: Serious
Stats:
HP: 90
Atk: 6
Def: 6
SpA: 8
SpD: 7
Spe: 70
Size Class: 3
Weight Class: 4
Moves:
After You
Ally Switch
Attract
Avalanche
Barrier
Baton Pass
Blizzard
Block
Body Slam
Brick Break
Calm Mind
Captivate
Charge Beam
Charm
Confide
Confuse Ray
Confusion
Copycat
Dazzling Gleam
Double Kick
Double Slap
Double Team
Drain Punch
Dream Eater
Encore
Endure
Energy Ball
Facade
Fake Out
Fake Tears
Flash
Fling
Focus Blast
Focus Punch
Foul Play
Freeze-Dry
Frustration
Future Sight
Giga Impact
Grass Knot
Guard Swap
Hail
Healing Wish
Helping Hand
Hidden Power [Fire]
Hyper Beam
Hypnosis
Ice Beam
Ice Punch
Ice Shard
Icicle Spear
Icy Wind
Infestation
Iron Defense
Light Screen
Magic Room
Meditate
Mega Kick
Mega Punch
Metronome
Mimic
Mirror Coat
Misty Terrain
Nasty Plot
Natural Gift
Payback
Pound
Power Split
Power Swap
Protect
Psybeam
Psych Up
Psychic
Psychic Terrain
Psyshock
Rain Dance
Rapid Spin
Recycle
Reflect
Rest
Return
Role Play
Round
Safeguard
Screech
Secret Power
Shadow Ball
Shock Wave
Skill Swap
Slack Off
Sleep Talk
Snatch
Snore
Solar Beam
Stomping Tantrum
Stored Power
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Teeter Dance
Telekinesis
Thief
Thunder
Thunder Wave
Thunderbolt
Tickle
Torment
Toxic
Trick
Trick Room
Uproar
Wake-Up Slap
Wonder Room
Zen Headbutt
Aurumoth (F) Raziel
Stage: 3*
Type: Bug/Psychic
Ability: Weak Armor/No Guard/Light Metal (U)
Nature: Serious
Stats:
HP: 100
Atk: 9
Def: 7
SpA: 8
SpD: 5
Spe: 94
Size Class: 4
Weight Class: 5 [LM: 4]
Moves:
Ally Switch
Ancient Power
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confide
Confusion
Counter
Cut
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electroweb
Facade
Feint
Fell Stinger
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Heal Pulse
Healing Wish
Helping Hand
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Imprison
Infestation
Light Screen
Lunge
Magic Room
Megahorn
Nasty Plot
Ominous Wind
Overheat
Protect
Psych Up
Psychic
Psychic Terrain
Psyshock
Quiver Dance
Rain Dance
Reflect
Rest
Retaliate
Return
Round
Safeguard
Secret Power
Shadow Ball
Silver Wind
Skill Swap
Sleep Talk
Snore
Solar Beam
Spotlight
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Will-O-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt
Mr. Rime (F) Blur
Stage: 3*
Type: Ice/Psychic
Ability: Tangled Feet/Screen Cleaner/Ice Body (U)
Nature: Serious
Stats:
HP: 90
Atk: 6
Def: 6
SpA: 8
SpD: 7
Spe: 70
Size Class: 3
Weight Class: 4
Moves:
After You
Ally Switch
Attract
Avalanche
Barrier
Baton Pass
Blizzard
Block
Body Slam
Brick Break
Calm Mind
Captivate
Charge Beam
Charm
Confide
Confuse Ray
Confusion
Copycat
Dazzling Gleam
Double Kick
Double Slap
Double Team
Drain Punch
Dream Eater
Encore
Endure
Energy Ball
Facade
Fake Out
Fake Tears
Flash
Fling
Focus Blast
Focus Punch
Foul Play
Freeze-Dry
Frustration
Future Sight
Giga Impact
Grass Knot
Guard Swap
Hail
Healing Wish
Helping Hand
Hidden Power [Fire]
Hyper Beam
Hypnosis
Ice Beam
Ice Punch
Ice Shard
Icicle Spear
Icy Wind
Infestation
Iron Defense
Light Screen
Magic Room
Meditate
Mega Kick
Mega Punch
Metronome
Mimic
Mirror Coat
Misty Terrain
Nasty Plot
Natural Gift
Payback
Pound
Power Split
Power Swap
Protect
Psybeam
Psych Up
Psychic
Psychic Terrain
Psyshock
Rain Dance
Rapid Spin
Recycle
Reflect
Rest
Return
Role Play
Round
Safeguard
Screech
Secret Power
Shadow Ball
Shock Wave
Skill Swap
Slack Off
Sleep Talk
Snatch
Snore
Solar Beam
Stomping Tantrum
Stored Power
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Teeter Dance
Telekinesis
Thief
Thunder
Thunder Wave
Thunderbolt
Tickle
Torment
Toxic
Trick
Trick Room
Uproar
Wake-Up Slap
Wonder Room
Zen Headbutt
Aurumoth (F) Raziel
Stage: 3*
Type: Bug/Psychic
Ability: Weak Armor/No Guard/Light Metal (U)
Nature: Serious
Stats:
HP: 100
Atk: 9
Def: 7
SpA: 8
SpD: 5
Spe: 94
Size Class: 4
Weight Class: 5 [LM: 4]
Moves:
Ally Switch
Ancient Power
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confide
Confusion
Counter
Cut
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electroweb
Facade
Feint
Fell Stinger
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Heal Pulse
Healing Wish
Helping Hand
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Imprison
Infestation
Light Screen
Lunge
Magic Room
Megahorn
Nasty Plot
Ominous Wind
Overheat
Protect
Psych Up
Psychic
Psychic Terrain
Psyshock
Quiver Dance
Rain Dance
Reflect
Rest
Retaliate
Return
Round
Safeguard
Secret Power
Shadow Ball
Silver Wind
Skill Swap
Sleep Talk
Snore
Solar Beam
Spotlight
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Will-O-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt
Clefable:
Flamethrower (Aurumoth) - Fire Blast (Aurumoth)
IF Aurumoth is under the effect of a successful P/E THEN target Mr. Rime
Incineroar:
Heat Wave - Heat Wave
IF Aurumoth is under the effect of a successful P/E THEN Flame Charge (Mr. Rime)
IF Mr. Rime is under the effect of a successful P/E THEN Flame Charge (Aurumoth)