I'm more experienced with Stall teams than Offensive teams, but aren't Offensive teams supposed to be built around solid resistances? If so, wouldn't you want the combination the team is being built around to work well with each other as far as typing goes? I think it is more relevant than it seems at first glance, but I could be wrong.The best offensive combination are the ones that lure. Resisting each other's weaknesses hardly matters at all because offensive dudes should not be getting hit. Without luring, they are just two sweepers. Remember that everyone!
With those EVs, an Extremespeed from Adamant Lucario will OHKO you 92% of the time after SR. Move those HP EVs over to Def and you stand a much better chance (albeit it's still a OHKO a rather worrying 79% of the time but meh!). After all, Lucario's Extremespeed is a sizeable concern for Yanmega...he'd really rather not lose 40% of his health so if Duggy can kill him too then that's a bonus. Not like those 40 HP EVs are gonna help a great deal anyway. In ADV, Duggy always used 40 SpD EVs because he's really better off at specialising his EVs to survive a specific attack (Raikou's Hidden Power for example) rather than dumping them in HP and hoping for the best.LR said:Dugtrio @ Choice Band
Adamant - Arena Trap
40 HP, 252 Atk, 216 Spe
Thanks Lee =). I'll move them to defense.With those EVs, an Extremespeed from Adamant Lucario will OHKO you 92% of the time after SR. Move those HP EVs over to Def and you stand a much better chance (albeit it's still a OHKO a rather worrying 79% of the time but meh!). After all, Lucario's Extremespeed is a sizeable concern for Yanmega...he'd really rather not lose 40% of his health so if Duggy can kill him too then that's a bonus. Not like those 40 HP EVs are gonna help a great deal anyway. In ADV, Duggy always used 40 SpD EVs because he's really better off at specialising his EVs to survive a specific attack (Raikou's Hidden Power for example) rather than dumping them in HP and hoping for the best.
Well on my team I was using him as a lead who could also come in late game to sweep, and the Focus Sash was for extra insurance. Of course, as a sweeper I really should make it a LO version. Thanks for the heads up.EDIT: And do you really think that Yanmega set has the most sweeping potential? Try the SubPetaya set, or just slap on a Life Orb and use HP Ground > Protect. Bug Buzz/Air Slash/Protect/Hypnosis set is a decent lead, but it's not gonna sweep anytime soon! And how likely is it that his Focus Sash will still have any value by the time Dugtrio has done his job? Stealth Rock will almost certainly be down.
I have played something similar to that, except I ended up adding on timid specszone, to take out blissey and just do much more damage than the traditional scarfzone, catching opponents unawares. with this combination, you have a pseudo-trap combination, so after that you pretty much just stick on a logar to help further neuter blissey, add a scarfer or two somewhere to further neuter offense and just make sure you take out blissey against stall/balance and you pretty much have a cool team. oh and you can even play with u-turn over hypnosis on yanmega to really screw people up.snip about yanmega and duggy
Fighting types aren't covered very well by this combo. But it's a decent combo overall.Flygon Scizor
This looks solid, though adding Pursuit to the CB Snorlax could eliminate those Pokemon like Starmie altogether, helping Gliscor & Scizor do what they do best. This would require taking off Selfdestruct though, because it is an illegal combination iirc.
Snorlax + Gliscor + Scizor
Alright let me explain the above combo. Snorlax tends to bring out Pokemon with strong fighting moves such as Lucario, Heracross and Machamp. Gliscor Takes each of those Pokemon with ease. Gliscor can outspeed any version of Lucario and OHKO with Earthquake. Gliscor can also threaten Heracross with Aerial Ace. Now, Gliscor tends to bring out Pokemon with Ice and Water attacks such as Vaporeon, Starmie, and Suicune. Snorlax easily sponges any move that Starmie, Vaporeon, and Suicune throw at it and can hit back hard with Body Slam or Return. Now, Scizor tends to attract Pokemon such as Zapdos and Heatran onto the field. Snorlax easily takes on Zapdos one on one and can hit back hard with Body Slam and also takes on Heatran and can threaten it with Earthquake. Gliscor can also take on Zapdos without Hidden power Ice since after a Swords Dance, it OHKOs Zapdos. Snorlax also tends to attract Pokemon like Weavile and Tyranitar onto the field all of which can be killed by Scizor. While all of these three Pokemon work great offensively, they also work great defensively. Scizor has a huge weakness to Fire which Snorlax resists thanks to his ability Thick Fat. Snorlax is weak to Fighting which Gliscor resists. And finally, Gliscor is weak to Ice which Scizor and Snorlax resist.
If you are interested in which sets to use on these Pokemon, I usually use the following:
Snorlax@ Choice Band
Ability: Thick Fat
EVs: 252 Atk/4 Def/252 SDef
Nature: Adamant (+Atk, -SAtk)
- Crunch
- Return
- Selfdestruct
- Superpower
Choice Banded Snorlax puts the hurt on pretty much every pokemon in the metagame. My special sponge as well, it allows me to switch in on stuff such as Suicune and Heatran with impunity. Its shiny new toy Superpower is much more effective at nailing the common Ttar/Scizor switch in then Earthquake.
Gliscor @ Life Orb
Nature: Jolly
Ability: Hyper Cutter
Ev's: 252 HP, 40 Atk, 216 Spe
- Swords Dance
- Earthquake
- Stone Edge
- Roost
Outspeeds Jolly Lucario and most Salamence and Zapdos. After a Swords Dance, it OHKOs Salamence, Zapdos, Gyarados, Togekiss, with Stone Edge, while OHKOing Metagross, Tyranitar, Heatran, Lucario, etc with Earthquake. Roost is to recover the damage given from Life Orb.
Scizor @ Leftovers
Nature: Adamant
Ability: Technician
Ev's: 252 HP, 76 Atk, 176 SpD, 4 Spe
- Swords Dance
- Bullet Punch
- Brick Break
- Roost
Once Snorlax and Gliscor take care of the threats that harm Scizor, Scizor can begin to set up and swep the remaining Pokemon on the opponents team. Scizor also serves as a good revenge killer with Bullet Punch.
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Well that is all. Hope you liked it :nerd:
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You'd need a steel type to cover the rock weakness that gyara has, and chances are will be talking down a frail jolt as well, as well as every other type that isn't resisted.My favorite combination is rest talk Gyra and specs Jolteon.
Gyrados @ leftovers
Impish
252 HP,252 Def, 4 SpD
~Waterfall
~Stone Edge
~Rest
~Sleep Talk
+
Jolteon @ Choice Specs
Timid
252 Spe, 252 SpA
~Thunderbolt
~Hidden Power (Grass)
~Shadow Ball
~Baton Pass
No you won't... how many times do I have to remind people that this is about offensive combinations. GyaraJolt works great as an offensive combo not because they cover each other's weaknesses, but because they give each other free switch ins to keep up the offense. Yes, a steel type is nice when you are considering GyaraJolt to be a part of a defensive core, but when you are using them simply as two synergic attackers then you don't need to ensure you have the Rock weakness covered. Yanmega/Dugtrio get raped by any ice attack, Lucario/Scizor get raped by any Fire attack... you get the picture. Covering each others weaknesses to the dot are not qualities required of an offensive core.You'd need a steel type to cover the rock weakness that gyara has, and chances are will be talking down a frail jolt as well.
Something new I've been trying out lately.
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+
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Yanmega @ Life Orb
Modest - Speed Boost
40 Def, 252 SpA, 216 Spe
- Bug Buzz
- Air Slash
- HP Ground
- Hypnosis
+
Dugtrio @ Choice Band
Adamant - Arena Trap
252 Atk, 40 Def, 216 Spe
- Earthquake
- Stone Edge
- Sucker Punch
- Aerial Ace
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In general, there are 3 pokemon that stop a Yanmega sweep: Blissey, Magnezone and Heatran. Apart from that there is very little that can stand up to all of Yanmega's attacks and still be laughing. Dugtrio can remove all 3 of these problem pokemon for Yanmega, allowing it to have a clean sweep through an opponent's team. However, more often than not you will either predict the problem pokemon's switch in and go straight to Duggy, or have a good transition pokemon in between, as Dugtrio finds it hard to switch in on Fire Blasts and Ice Beams. Scarfed Heatran can be a problem, but you can always run Choice Scarf on Dugtrio to outrun them and scarf Magnezone. However, Blissey becomes a lot harder to handle without the boost granted by CB.
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LR.
LOL, I posted the exact same idea in the defensive thread. But I think Gonizor is more offensive than defensive.Flygon Scizor
Is a really good offensive and defensive combo and will effectively beat all ttars
Flygon absorbs all the fire and ground attacks aimed at scizor and scizor easily takes the ice and dragon.
Flygon's real beauty lies in its ability to CB U-turn disrupting scizor common counters ie Zapdos RotomH both of which it can also KO with outrage or stone edge it can also destroy scizors other counters with the steels with EQ. With these pokemon gone scizor can SD up and cause havoc.
Admittedly these two have problems with Skarmory but thats nothing a little magnezone cant sort out.
Flygon
Problem is, some may try to kill your magneton with their magnezone, and you can't switch out!And you're trying to kill other Magnes with him...why? lol You should (hopefully) be using something else, such as Dugtrio or Swampert. :P