OU Dragon Dance Gouging Fire

GBfWCcxWQAAL6os.jpg

source
[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Flare Blitz / Heat Crash
move 3: Earthquake / Dragon Claw
move 4: Morning Sun / Dragon Claw
item: Heavy-Duty Boots / Booster Energy
tera type: Fairy / Ground
ability: Protosynthesis
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Gouging Fire is a very powerful Dragon Dance sweeper with solid longevity thanks to its bulk and access to reliable recovery. Flare Blitz is a strong STAB move with reliable power; however, Heat Crash can be used instead to avoid recoil damage, though its variable Base Power can sometimes backfire against heavier targets like Great Tusk. Earthquake can be used to hit Fire-resistant targets like Raging Bolt and offer overall solid neutral coverage. For the last slot, Morning Sun grants Gouging Fire longevity, while Dragon Claw hits Dragapult and Roaring Moon hard. Outrage is also an option for more power against Fire-resistant targets such as Toxapex and Dondozo, but the fact that it locks the user into using it and leaves Gouging Fire vulnerable to Fairy- and Steel-types makes it less than ideal. Scale Shot, in conjunction with Loaded Dice, also has more power than Dragon Claw and lets Gouging Fire snowball further by boosting its Speed, but it leaves Gouging Fire vulnerable to entry hazards and doesn't boost its overall damage output unlike Booster Energy. An Adamant nature maximizes Gouging Fire's damage output, but a Jolly nature can be used to outrun the likes of Booster Energy Iron Boulder and Choice Scarf Meowscarada at +2 while avoiding the Speed tie with Dragapult and outrunning Choice Scarf Gholdengo at +1. Heavy-Duty Boots patches up Gouging Fire's crippling hazard weakness, while Booster Energy can also be used to further bolster Gouging Fire's damage output, letting it 2HKO non-defensive Great Tusk with Flare Blitz. Tera Fairy is an overall solid defensive typing that lets Gouging Fire resist Sucker Punch from Kingambit and Dragon-type moves from the likes of Raging Bolt and Kyurem. Tera Ground boosts Earthquake's damage output while giving Gouging Fire an immunity to Thunder Wave. Finally, Tera Flying is also an option, as it gives Gouging Fire an immunity to Ground-type moves, letting it dent Excadrill and Great Tusk more easily.

Gouging Fire's potential as a powerful Dragon Dance sweeper means that it makes its home on offensive teams. Booster Energy sets have a glaring weakness to entry hazards, so they appreciate removal from Great Tusk as well as hazard deterrents such as Magic Bounce Hatterene and Taunt Deoxys-S. Deoxys-S is also able to set up Spikes and/or dual screens, giving Gouging Fire an easier time sweeping. Additionally, Gouging Fire makes an excellent addition to sun teams. On such teams, it appreciates wallbreakers like Venusaur, Raging Bolt, and Walking Wake that can muscle through its checks and break through physical walls that Gouging Fire struggles with such as Dondozo and Skeledirge. On non-sun teams, Pokemon that can break through the aforementioned walls, such as Darkrai and Enamorus, are appreciated, as are Pokemon that can lure physical walls in before denting them, such as Grass Knot Landorus-T. Gouging Fire can chip away at bulkier Pokemon such as Gliscor and defensive Landorus-T early-game, so Pokemon that share checks with it, such as Kingambit and offensive Great Tusk, appreciate it as a partner.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bice.236507/
Quality checked by:
https://www.smogon.com/forums/members/kd458.633798/
https://www.smogon.com/forums/members/autumn.384270/
Grammar checked by:
https://www.smogon.com/forums/members/milak.262594/
 
Last edited:
Great write-up, I like the content and the way this is written! You unfortunately may have to make a few edits in the first paragraph through no fault of your own though, as we very recently changed the sample set - I have wrote in what the set now is and I'll comment on the things that shouldn't be affected by this change.

QC Edits (Comments)
Formatting Edits (Comments)

Remove
[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Flare Blitz / Heat Crash
move 3: Earthquake / Dragon Claw
move 4: Morning Sun / Scale Shot / Dragon Claw
item: Heavy-Duty Boots / Loaded Dice / Booster Energy
tera type: Ground / Fairy / Flying Fairy / Ground
ability: Protosynthesis
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Gouging Fire is a very powerful Dragon Dance sweeper with solid longevity thanks to its bulk and access to reliable recovery. Flare Blitz is a strong STAB move with reliable power; however, Heat Crash can be used instead in order to avoid recoil damage. (Are there any key drawbacks of using Heat Crash?) Earthquake is the coverage move of choice in order to hit opposing Fire-types like Cinderace and Iron Moth, as well as bulky Poison-types like Slowking-Galar and Toxapex. For the last slot, Morning Sun grants Gouging Fire longevity, (while Scale Shot is a reliable Dragon-type STAB that lets it snowball further by boosting its Speed. Outrage is also an option for more reliable power on Boots sets, but the fact that it locks the user into using it and leaves Gouging Fire vulnerable to Fairy- and Steel-types makes it less than ideal.) (Both of these could be mentioned as options with one or two examples of what they let you beat, but Scale Shot is no longer in the set with Dragon Claw instead listed as the main option of Dragon STAB with the slashes shown) An Adamant nature maximizes Gouging Fire's damage output and synergizes well with Scale Shot, but a Jolly Nature can be used to outrun the likes of Booster Energy Iron Boulder and Choice Scarf Meowscarada at +2. (This is okay information but there are a couple more important benchmarks that don't need two DDs - you avoid the speed tie with Dragapult at +1 while outrunning Ghold unboosted / Scarf Ghold at +1) For the held item, Heavy-Duty Boots patches up Gouging Fire's crippling hazard weakness, while Loaded Dice increases the power of Scale Shot. (This item could be briefly mentioned where you list Scale as an option if you opt to keep it included but yeah, it's no longer in the sample set) Booster Energy can also be used in order to further bolster Gouging Fire's damage output. (Does this hit any key damage benchmarks?) Gouging Fire has a number of viable Tera type options. Tera Ground boosts Earthquake's damage output (Is there anything that this is needed to 2HKO / OHKO? No need to reach for reasoning if not but yeah maybe see if there's anything important that it lets Gouging kill with EQ) while giving Gouging Fire an immunity to Thunder Wave and a resistance to Stealth Rock. Tera Fairy is an overall solid defensive typing that lets Gouging Fire resist Sucker Punch from Kingambit and Dragon moves from the likes of Raging Bolt and Kyurem. (Can swap the order in which these Tera types are listed because of the way slashes are done in the set) Finally, Tera Flying gives it an immunity to Ground moves, letting it dent Excadrill and Great Tusk. However, it retains Gouging Fire's weakness to Stealth Rock. (Could have Tera Flying mentioned as it's definitely not terrible but it has been dropped from sample so isn't strictly necessary. Also, Rocks weakness isn't too necessary to list for a HDB set, while a Booster set won't be switching in and out too often bc of the item being one time use)

Gouging Fire's potential as a powerful Dragon Dance sweeper means that it makes its home on offensive teams. Because it has such a glaring weakness to hazards, it appreciates removal from Great Tusk as well as hazard deterrents such as Magic Bounce Hatterene and Taunt Deoxys-Speed, especially if not carrying Heavy-Duty Boots. (These are good pairings but maybe open with saying that Booster Energy variants appreciate this anti-hazard support, since the recommended HDB set doesn't need removal) Deoxys-Speed is also able to set up Spikes and/or Screens, giving Gouging Fire an easier time sweeping. Additionally, Gouging Fire makes an excellent addition to sun teams. On such teams, it appreciates breakers that can muscle through its checks, such as Venusaur and Walking Wake. (What shared checks do these breakers muscle through? Most Wake / Venusaur answers don't really check Gouging) As it often struggles with bulky Unaware Pokemon such as Skeledirge and Dondozo, Pokemon that can break them, such as Darkrai and Enamorus, are appreciated. (These can pressure these walls by forcing them out but they don't really invite them in and weaken them - certain physical attackers that can force damage onto or eliminate Dirge / Dozo may be good mentions instead) Apart from Unaware users, Gouging Fire can break through bulkier Pokemon in the early game, (What are some examples of these Pokemon that Gouging breaks?) letting other sweepers like Latias and Kingambit clean up later. (Kingambit is a pretty great pairing as Gouging often forces in and weakens Tusk, but I'm not sure if Latias has strong synergy though they do at least share Skeledirge as a check. What other Pokemon benefit from Gouging Fire weakening physically defensive checks like Great Tusk, Dondozo and Lando-T? Also, just as a general tip it's best to list in order of how relevant the partner is, so if you keep Latias then Kingambit should prob be listed first)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bice.236507/
Quality checked by:
Grammar checked by:
Let me know when implemented!
 
Great write-up, I like the content and the way this is written! You unfortunately may have to make a few edits in the first paragraph through no fault of your own though, as we very recently changed the sample set - I have wrote in what the set now is and I'll comment on the things that shouldn't be affected by this change.

QC Edits (Comments)
Formatting Edits (Comments)

Remove
[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Flare Blitz / Heat Crash
move 3: Earthquake / Dragon Claw
move 4: Morning Sun / Scale Shot / Dragon Claw
item: Heavy-Duty Boots / Loaded Dice / Booster Energy
tera type: Ground / Fairy / Flying Fairy / Ground
ability: Protosynthesis
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Gouging Fire is a very powerful Dragon Dance sweeper with solid longevity thanks to its bulk and access to reliable recovery. Flare Blitz is a strong STAB move with reliable power; however, Heat Crash can be used instead in order to avoid recoil damage. (Are there any key drawbacks of using Heat Crash?) Earthquake is the coverage move of choice in order to hit opposing Fire-types like Cinderace and Iron Moth, as well as bulky Poison-types like Slowking-Galar and Toxapex. For the last slot, Morning Sun grants Gouging Fire longevity, (while Scale Shot is a reliable Dragon-type STAB that lets it snowball further by boosting its Speed. Outrage is also an option for more reliable power on Boots sets, but the fact that it locks the user into using it and leaves Gouging Fire vulnerable to Fairy- and Steel-types makes it less than ideal.) (Both of these could be mentioned as options with one or two examples of what they let you beat, but Scale Shot is no longer in the set with Dragon Claw instead listed as the main option of Dragon STAB with the slashes shown) An Adamant nature maximizes Gouging Fire's damage output and synergizes well with Scale Shot, but a Jolly Nature can be used to outrun the likes of Booster Energy Iron Boulder and Choice Scarf Meowscarada at +2. (This is okay information but there are a couple more important benchmarks that don't need two DDs - you avoid the speed tie with Dragapult at +1 while outrunning Ghold unboosted / Scarf Ghold at +1) For the held item, Heavy-Duty Boots patches up Gouging Fire's crippling hazard weakness, while Loaded Dice increases the power of Scale Shot. (This item could be briefly mentioned where you list Scale as an option if you opt to keep it included but yeah, it's no longer in the sample set) Booster Energy can also be used in order to further bolster Gouging Fire's damage output. (Does this hit any key damage benchmarks?) Gouging Fire has a number of viable Tera type options. Tera Ground boosts Earthquake's damage output (Is there anything that this is needed to 2HKO / OHKO? No need to reach for reasoning if not but yeah maybe see if there's anything important that it lets Gouging kill with EQ) while giving Gouging Fire an immunity to Thunder Wave and a resistance to Stealth Rock. Tera Fairy is an overall solid defensive typing that lets Gouging Fire resist Sucker Punch from Kingambit and Dragon moves from the likes of Raging Bolt and Kyurem. (Can swap the order in which these Tera types are listed because of the way slashes are done in the set) Finally, Tera Flying gives it an immunity to Ground moves, letting it dent Excadrill and Great Tusk. However, it retains Gouging Fire's weakness to Stealth Rock. (Could have Tera Flying mentioned as it's definitely not terrible but it has been dropped from sample so isn't strictly necessary. Also, Rocks weakness isn't too necessary to list for a HDB set, while a Booster set won't be switching in and out too often bc of the item being one time use)

Gouging Fire's potential as a powerful Dragon Dance sweeper means that it makes its home on offensive teams. Because it has such a glaring weakness to hazards, it appreciates removal from Great Tusk as well as hazard deterrents such as Magic Bounce Hatterene and Taunt Deoxys-Speed, especially if not carrying Heavy-Duty Boots. (These are good pairings but maybe open with saying that Booster Energy variants appreciate this anti-hazard support, since the recommended HDB set doesn't need removal) Deoxys-Speed is also able to set up Spikes and/or Screens, giving Gouging Fire an easier time sweeping. Additionally, Gouging Fire makes an excellent addition to sun teams. On such teams, it appreciates breakers that can muscle through its checks, such as Venusaur and Walking Wake. (What shared checks do these breakers muscle through? Most Wake / Venusaur answers don't really check Gouging) As it often struggles with bulky Unaware Pokemon such as Skeledirge and Dondozo, Pokemon that can break them, such as Darkrai and Enamorus, are appreciated. (These can pressure these walls by forcing them out but they don't really invite them in and weaken them - certain physical attackers that can force damage onto or eliminate Dirge / Dozo may be good mentions instead) Apart from Unaware users, Gouging Fire can break through bulkier Pokemon in the early game, (What are some examples of these Pokemon that Gouging breaks?) letting other sweepers like Latias and Kingambit clean up later. (Kingambit is a pretty great pairing as Gouging often forces in and weakens Tusk, but I'm not sure if Latias has strong synergy though they do at least share Skeledirge as a check. What other Pokemon benefit from Gouging Fire weakening physically defensive checks like Great Tusk, Dondozo and Lando-T? Also, just as a general tip it's best to list in order of how relevant the partner is, so if you keep Latias then Kingambit should prob be listed first)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bice.236507/
Quality checked by:
Grammar checked by:
Let me know when implemented!
Bice please implement the above
Sorry, personal stuff came up. Implemented
 
Really nice implementation! Could maybe mention at the end a couple examples of Pokemon that it can break through early on - some examples include Great Tusk, Gliscor, Lando-T, Dirge and Pex though it pressures a lot of physical walls in general - and then listing good partners has more clarity as to why while it can also help you figure out some good partners in particular for it. For example, Gambit pairs well as it likes having Tusk weakened, Raging Bolt is pretty solid since they both enjoy sun and Gouging weakens / eliminates some of the Ground-types that check it even though it's a special attacker so they don't share a ton of checks (which is a good rule of thumb; physically offensive mons can appreciate having special partners to not get walled out by PhysDef mons, but typically their offensive synergies come from having shared checks more than anything else), offensive Tusk likes to see Glisc and Lando-T chipped or taken out, just a few examples of good offensive synergies this mon has with pretty solid reasoning though I'm sure there's a lot of others worth considering. I like this so far though and will stamp as QC 1/2!
 
Really nice implementation! Could maybe mention at the end a couple examples of Pokemon that it can break through early on - some examples include Great Tusk, Gliscor, Lando-T, Dirge and Pex though it pressures a lot of physical walls in general - and then listing good partners has more clarity as to why while it can also help you figure out some good partners in particular for it. For example, Gambit pairs well as it likes having Tusk weakened, Raging Bolt is pretty solid since they both enjoy sun and Gouging weakens / eliminates some of the Ground-types that check it even though it's a special attacker so they don't share a ton of checks (which is a good rule of thumb; physically offensive mons can appreciate having special partners to not get walled out by PhysDef mons, but typically their offensive synergies come from having shared checks more than anything else), offensive Tusk likes to see Glisc and Lando-T chipped or taken out, just a few examples of good offensive synergies this mon has with pretty solid reasoning though I'm sure there's a lot of others worth considering. I like this so far though and will stamp as QC 1/2!
Updated with your suggestions! Thanks so much!
 

autumn

only i will remain
is a Site Content Manageris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Top Contributoris a Dedicated Tournament Hostis a Social Media Contributor Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnusis a Battle Simulator Moderator Alumnus
C&C Leader
2/2
View attachment 591038
source
[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Flare Blitz / Heat Crash
move 3: Earthquake / Dragon Claw
move 4: Morning Sun / Dragon Claw
item: Heavy-Duty Boots / Booster Energy
tera type: Fairy / Ground
ability: Protosynthesis
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Gouging Fire is a very powerful Dragon Dance sweeper with solid longevity thanks to its bulk and access to reliable recovery. Flare Blitz is a strong STAB move with reliable power; however, Heat Crash can be used instead in order to avoid recoil damage, though its variable base power can sometimes backfire against heavier targets like Great Tusk. Earthquake can be used in order to hit opposing Fire-types like Cinderace and Iron Moth, as well as bulky Poison-types like Slowking-Galar and Toxapex. (moth isn't really relevant so you don't need that. it's also best not to think of points as the type chart, like glowking would be hit harder by flare blitz in sun for example, so the bulky poison types point doesn't really work. raging bolt is worth mentioning + so is just having decent neutral coverage for fire resists if no dragon stab) For the last slot, Morning Sun grants Gouging Fire longevity, while Dragon Claw is a reliable Dragon-type STAB move. (what does this hit? why is dragon stab worth dropping recovery for?) Outrage is also an option for more power, but the fact that it locks the user into using it and leaves Gouging Fire vulnerable to Fairy- and Steel-types makes it less than ideal. Scale Shot, in conjunction with Loaded Dice, also has more power than Dragon Claw and lets it snowball further by boosting its Speed, but it leaves Gouging Fire vulnerable to hazards and doesn't boost its overall damage output unlike Booster Energy. An Adamant nature maximizes Gouging Fire's damage output, but a Jolly Nature can be used to outrun the likes of Booster Energy Iron Boulder and Choice Scarf Meowscarada at +2 while avoiding the speed tie with Dragapult and outrunning Scarf Gholdengo at +1. Heavy-Duty Boots patches up Gouging Fire's crippling hazard weakness, while Booster Energy can also be used in order to further bolster Gouging Fire's damage output, letting it 2HKO non-defensive Great Tusk with Flare Blitz. Tera Fairy is an overall solid defensive typing that lets Gouging Fire resist Sucker Punch from Kingambit and Dragon moves from the likes of Raging Bolt and Kyurem. Tera Ground boosts Earthquake's damage output while giving Gouging Fire an immunity to Thunder Wave. Finally, Tera Flying is also an option as it gives Gouging Fire an immunity to Ground moves, letting it dent Excadrill and Great Tusk easier.

Gouging Fire's potential as a powerful Dragon Dance sweeper means that it makes its home on offensive teams. Booster Energy sets have a glaring weakness to hazards, so they appreciate removal from Great Tusk as well as hazard deterrents such as Magic Bounce Hatterene and Taunt Deoxys-Speed. Deoxys-Speed is also able to set up Spikes and/or Screens, giving Gouging Fire an easier time sweeping. Additionally, Gouging Fire makes an excellent addition to sun teams. On such teams, it appreciates breakers that can muscle through its checks, such as Venusaur, Raging Bolt, and Walking Wake, who can break through physical walls that Gouging Fire struggles with such as Dondozo and Skeledirge. On non-Sun teams, Pokemon that can break through physical walls, such as Darkrai and Enamorus, are appreciated, as are Pokemon that can lure physical walls in before denting them, such as Grass Knot Landorus-Therian. Apart from Unaware users, Gouging Fire can chip at bulkier Pokemon such as Gliscor and defensive Landorus-Therian in the early game (not sure what you mean by 'apart from unaware users' because you can also chip them early game if you dont set up, especially dirge. setting up isn't something you do super early so specifying unaware isn't really needed), so Pokemon that share checks with it, such as Kingambit and offensive Great Tusk, appreciate it as a partner.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bice.236507/
Quality checked by:
https://www.smogon.com/forums/members/kd458.633798/
Grammar checked by:
 

SolarBeam

not on fire (yet)
is a Contributor to Smogon
Hi, here's a GP amcheck. Implement what you want.

blue = add
red = remove

View attachment 591038
source
[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Flare Blitz / Heat Crash
move 3: Earthquake / Dragon Claw
move 4: Morning Sun / Dragon Claw
item: Heavy-Duty Boots / Booster Energy
tera type: Fairy / Ground
ability: Protosynthesis
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Gouging Fire is a very powerful Dragon Dance sweeper with solid longevity thanks to its bulk and access to reliable recovery. Flare Blitz is a strong STAB move with reliable power; however, Heat Crash can be used instead in order to avoid recoil damage, though its variable Base Power can sometimes backfire against heavier targets like Great Tusk. Earthquake can be used in order to hit Fire-resistant targets like Raging Bolt and offers overall solid neutral coverage. For the last slot, Morning Sun grants Gouging Fire longevity, while Dragon Claw is a reliable Dragon-type STAB move that lets Gouging Fire hit Dragapult and Roaring Moon hard. Outrage is also an option for more power against Fire-resistant targets such as Toxapex and Dondozo, but the fact that it locks the user into using it and leaves Gouging Fire vulnerable to Fairy- and Steel-types makes it less than ideal. Scale Shot, in conjunction with Loaded Dice, also has more power than Dragon Claw and lets it Gouging Fire snowball further by boosting its Speed, but it leaves Gouging Fire vulnerable to entry hazards and doesn't boost its overall damage output unlike Booster Energy. An Adamant nature maximizes Gouging Fire's damage output, but a Jolly nature can be used to outrun the likes of Booster Energy Iron Boulder and Choice Scarf Meowscarada at +2 while avoiding the Speed tie with Dragapult and outrunning Choice Scarf Gholdengo at +1. Heavy-Duty Boots patches up Gouging Fire's crippling hazard weakness, while Booster Energy can also be used in order to further bolster Gouging Fire's damage output, letting it 2HKO non-defensive Great Tusk with Flare Blitz. Tera Fairy is an overall solid defensive typing that lets Gouging Fire resist Sucker Punch from Kingambit and Dragon-type moves from the likes of Raging Bolt and Kyurem. Tera Ground boosts Earthquake's damage output while giving Gouging Fire an immunity to Thunder Wave. Finally, Tera Flying is also an option, (AC) as it gives Gouging Fire an immunity to Ground-type moves, letting it dent Excadrill and Great Tusk easier more easily.

Gouging Fire's potential as a powerful Dragon Dance sweeper means that it makes its home on offensive teams. Booster Energy sets have a glaring weakness to hazards, so they appreciate removal from Great Tusk as well as hazard deterrents such as Magic Bounce Hatterene and Taunt Deoxys-Speed Deoxys-S. Deoxys-Speed Deoxys-S is also able to set up Spikes and/or Screens dual screens, giving Gouging Fire an easier time sweeping. Additionally, Gouging Fire makes an excellent addition to sun teams. On such teams, it appreciates breakers wallbreakers that can muscle through its checks, such as Venusaur, Raging Bolt, and Walking Wake, who which can break through physical walls that Gouging Fire struggles with such as Dondozo and Skeledirge. On non-sun teams, Pokemon that can break through the aforementioned walls, such as Darkrai and Enamorus, are appreciated, as are Pokemon that can lure physical walls in before denting them, such as Grass Knot Landorus-Therian Landorus-T. Gouging Fire can chip away at bulkier Pokemon such as Gliscor and defensive Landorus-Therian Landorus-T in the early-game (AH), so Pokemon that share checks with it, such as Kingambit and offensive Great Tusk, appreciate it as a partner.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bice.236507/
Quality checked by:
https://www.smogon.com/forums/members/kd458.633798/
https://www.smogon.com/forums/members/autumn.384270/
Grammar checked by:

EDIT: edited to implement feedback from Milak for final version
 
Last edited:

Milak

Stoïque fierté
is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Battle Simulator Staff Alumnus
Bice implement this and I'll give it a final stamp

autumn edit: leave it as 2 paragraphs though
 
Last edited by a moderator:

Milak

Stoïque fierté
is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Battle Simulator Staff Alumnus
Remember that amcheckers can only be credited if an official GP member tells you to do it, otherwise even if you implement it you're still gonna have to wait for an official GP check.

Add
Remove (RC=remove comma)
[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Flare Blitz / Heat Crash
move 3: Earthquake / Dragon Claw
move 4: Morning Sun / Dragon Claw
item: Heavy-Duty Boots / Booster Energy
tera type: Fairy / Ground
ability: Protosynthesis
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Gouging Fire is a very powerful Dragon Dance sweeper with solid longevity thanks to its bulk and access to reliable recovery. Flare Blitz is a strong STAB move with reliable power; however, Heat Crash can be used instead to avoid recoil damage, though its variable Base Power can sometimes backfire against heavier targets like Great Tusk. Earthquake can be used to hit Fire-resistant targets like Raging Bolt and offers offer overall solid neutral coverage. For the last slot, Morning Sun grants Gouging Fire longevity, while Dragon Claw is a reliable Dragon-type STAB move that lets Gouging Fire hit hits Dragapult and Roaring Moon hard. Outrage is also an option for more power against Fire-resistant targets such as Toxapex and Dondozo, but the fact that it locks the user into using it and leaves Gouging Fire vulnerable to Fairy- and Steel-types makes it less than ideal. Scale Shot, in conjunction with Loaded Dice, also has more power than Dragon Claw and lets Gouging Fire snowball further by boosting its Speed, but it leaves Gouging Fire vulnerable to entry hazards and doesn't boost its overall damage output unlike Booster Energy. An Adamant nature maximizes Gouging Fire's damage output, but a Jolly nature can be used to outrun the likes of Booster Energy Iron Boulder and Choice Scarf Meowscarada at +2 while avoiding the Speed tie with Dragapult and outrunning Choice Scarf Gholdengo at +1. Heavy-Duty Boots patches up Gouging Fire's crippling hazard weakness, while Booster Energy can also be used to further bolster Gouging Fire's damage output, letting it 2HKO non-defensive Great Tusk with Flare Blitz. Tera Fairy is an overall solid defensive typing that lets Gouging Fire resist Sucker Punch from Kingambit and Dragon-type moves from the likes of Raging Bolt and Kyurem. Tera Ground boosts Earthquake's damage output while giving Gouging Fire an immunity to Thunder Wave. Finally, Tera Flying is also an option, as it gives Gouging Fire an immunity to Ground-type moves, letting it dent Excadrill and Great Tusk more easily.

Gouging Fire's potential as a powerful Dragon Dance sweeper means that it makes its home on offensive teams. Booster Energy sets have a glaring weakness to entry hazards, so they appreciate removal from Great Tusk as well as hazard deterrents such as Magic Bounce Hatterene and Taunt Deoxys-S. Deoxys-S is also able to set up Spikes and/or dual screens, giving Gouging Fire an easier time sweeping. Additionally, Gouging Fire makes an excellent addition to sun teams. On such teams, it appreciates wallbreakers like Venusaur, Raging Bolt, and Walking Wake that can muscle through its checks,(RC) such as Venusaur, Raging Bolt, and Walking Wake, which can and break through physical walls that Gouging Fire struggles with such as Dondozo and Skeledirge. On non-sun teams, Pokemon that can break through the aforementioned walls, such as Darkrai and Enamorus, are appreciated, as are Pokemon that can lure physical walls in before denting them, such as Grass Knot Landorus-T. Gouging Fire can chip away at bulkier Pokemon such as Gliscor and defensive Landorus-T early-game, so Pokemon that share checks with it, such as Kingambit and offensive Great Tusk, appreciate it as a partner.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bice.236507/
Quality checked by:
https://www.smogon.com/forums/members/kd458.633798/
https://www.smogon.com/forums/members/autumn.384270/
Grammar checked by:
https://www.smogon.com/forums/members/milak.262594/
milak-gp-small.gif

GP Team done
 
Remember that amcheckers can only be credited if an official GP member tells you to do it, otherwise even if you implement it you're still gonna have to wait for an official GP check.

Add
Remove (RC=remove comma)
[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Flare Blitz / Heat Crash
move 3: Earthquake / Dragon Claw
move 4: Morning Sun / Dragon Claw
item: Heavy-Duty Boots / Booster Energy
tera type: Fairy / Ground
ability: Protosynthesis
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Gouging Fire is a very powerful Dragon Dance sweeper with solid longevity thanks to its bulk and access to reliable recovery. Flare Blitz is a strong STAB move with reliable power; however, Heat Crash can be used instead to avoid recoil damage, though its variable Base Power can sometimes backfire against heavier targets like Great Tusk. Earthquake can be used to hit Fire-resistant targets like Raging Bolt and offers offer overall solid neutral coverage. For the last slot, Morning Sun grants Gouging Fire longevity, while Dragon Claw is a reliable Dragon-type STAB move that lets Gouging Fire hit hits Dragapult and Roaring Moon hard. Outrage is also an option for more power against Fire-resistant targets such as Toxapex and Dondozo, but the fact that it locks the user into using it and leaves Gouging Fire vulnerable to Fairy- and Steel-types makes it less than ideal. Scale Shot, in conjunction with Loaded Dice, also has more power than Dragon Claw and lets Gouging Fire snowball further by boosting its Speed, but it leaves Gouging Fire vulnerable to entry hazards and doesn't boost its overall damage output unlike Booster Energy. An Adamant nature maximizes Gouging Fire's damage output, but a Jolly nature can be used to outrun the likes of Booster Energy Iron Boulder and Choice Scarf Meowscarada at +2 while avoiding the Speed tie with Dragapult and outrunning Choice Scarf Gholdengo at +1. Heavy-Duty Boots patches up Gouging Fire's crippling hazard weakness, while Booster Energy can also be used to further bolster Gouging Fire's damage output, letting it 2HKO non-defensive Great Tusk with Flare Blitz. Tera Fairy is an overall solid defensive typing that lets Gouging Fire resist Sucker Punch from Kingambit and Dragon-type moves from the likes of Raging Bolt and Kyurem. Tera Ground boosts Earthquake's damage output while giving Gouging Fire an immunity to Thunder Wave. Finally, Tera Flying is also an option, as it gives Gouging Fire an immunity to Ground-type moves, letting it dent Excadrill and Great Tusk more easily.

Gouging Fire's potential as a powerful Dragon Dance sweeper means that it makes its home on offensive teams. Booster Energy sets have a glaring weakness to entry hazards, so they appreciate removal from Great Tusk as well as hazard deterrents such as Magic Bounce Hatterene and Taunt Deoxys-S. Deoxys-S is also able to set up Spikes and/or dual screens, giving Gouging Fire an easier time sweeping. Additionally, Gouging Fire makes an excellent addition to sun teams. On such teams, it appreciates wallbreakers like Venusaur, Raging Bolt, and Walking Wake that can muscle through its checks,(RC) such as Venusaur, Raging Bolt, and Walking Wake, which can and break through physical walls that Gouging Fire struggles with such as Dondozo and Skeledirge. On non-sun teams, Pokemon that can break through the aforementioned walls, such as Darkrai and Enamorus, are appreciated, as are Pokemon that can lure physical walls in before denting them, such as Grass Knot Landorus-T. Gouging Fire can chip away at bulkier Pokemon such as Gliscor and defensive Landorus-T early-game, so Pokemon that share checks with it, such as Kingambit and offensive Great Tusk, appreciate it as a partner.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bice.236507/
Quality checked by:
https://www.smogon.com/forums/members/kd458.633798/
https://www.smogon.com/forums/members/autumn.384270/
Grammar checked by:
https://www.smogon.com/forums/members/milak.262594/
View attachment 600329
GP Team done
done for real!
 

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