Jimbo
take me anywhere
Saw this in the creative moveset thread, offered to make a peer edit since it's a very nice set.
Drifblim Analysis
[SET]
name: Calm Mind Rest
move 1: Calm Mind
move 2: Rest
move 3: Shadow Ball
move 4: Hidden Power Fighting / Baton Pass
item: Chesto Berry
ability: Unburden
nature: Modest
evs: 12 HP / 252 Def / 124 SpA / 32 SpD / 88 Spe
[SET COMMENTS]
<p>This set plays out pretty simply: Bring out Driftblim on something that isn't much of a threat (Choiced Ground, Normal or Fighting attacks are a bonus) and proceed to Calm Mind. Continue to do so in the face of an offensive threat not strong enough to bring you down; then proceed to Rest. Not only does this restore Drifblim's HP, but also doubles its Speed due to Unburden. Drifblim can then sweep with 418 Speed and a boosted high Special Attack.</p>
<p>There are a few options for the last move. The one you use depends on personal preference and what your team needs. Hidden Power Fighting coupled with Shadow Ball is resisted by nothing. Baton Pass allows Drifblim to pass the Calm Mind boosts to a more potent special sweeper. Thunderbolt is an option if you decide to use this set in OU play because it hits common Roar users like Skarmory and Suicune.</p>
<p>The purpose of the EVs is to make Drifblim as bulky as possible while retaining its heavy hitting power. The defensive EVs make Steelix's Stone Edge a 3HKO, so unless it carries Roar Drifblim can set up on it. The Speed EVs allow Drifblim to outspeed Scarfed Jynx and Sharpedo after the Unburden boost.</p>
Drifblim Analysis
[SET]
name: Calm Mind Rest
move 1: Calm Mind
move 2: Rest
move 3: Shadow Ball
move 4: Hidden Power Fighting / Baton Pass
item: Chesto Berry
ability: Unburden
nature: Modest
evs: 12 HP / 252 Def / 124 SpA / 32 SpD / 88 Spe
[SET COMMENTS]
<p>This set plays out pretty simply: Bring out Driftblim on something that isn't much of a threat (Choiced Ground, Normal or Fighting attacks are a bonus) and proceed to Calm Mind. Continue to do so in the face of an offensive threat not strong enough to bring you down; then proceed to Rest. Not only does this restore Drifblim's HP, but also doubles its Speed due to Unburden. Drifblim can then sweep with 418 Speed and a boosted high Special Attack.</p>
<p>There are a few options for the last move. The one you use depends on personal preference and what your team needs. Hidden Power Fighting coupled with Shadow Ball is resisted by nothing. Baton Pass allows Drifblim to pass the Calm Mind boosts to a more potent special sweeper. Thunderbolt is an option if you decide to use this set in OU play because it hits common Roar users like Skarmory and Suicune.</p>
<p>The purpose of the EVs is to make Drifblim as bulky as possible while retaining its heavy hitting power. The defensive EVs make Steelix's Stone Edge a 3HKO, so unless it carries Roar Drifblim can set up on it. The Speed EVs allow Drifblim to outspeed Scarfed Jynx and Sharpedo after the Unburden boost.</p>