Completed Down the Rabbit Hole

4v4 3* doubles 2apr
3 Day DQ
Abilities: All
Items: On
Subs: 2
Arena: ASB Arena​

Toon
:ss/cinderace:
Cinderace [♂] Ricochet.
★★★☆☆
Nature: Serious
Type:
Abilities: Blaze/Libero
Stats:
HP: 90
Atk: 8
Def: 6
SpA: 5
SpD: 6
Spe: 119
Size Class: 3
Weight Class: 3

Attacks

Acrobatics
Assurance
Blaze Kick
Bounce
Counter
Double-Edge
Double Kick
Facade
Feint
Fire Fang
Fire Punch
Flame Charge
Flare Blitz
Giga Impact
Gunk Shot
Headbutt
High Jump Kick
Iron Head
Low Kick
Low Sweep
Mega Kick
Pyro Ball
Quick Attack
Revenge
Reversal
Sucker Punch
Super Fang
Tackle
U-Turn
Zen Headbutt


Electro Ball
Ember
Fire Blast
Fire Spin
Flamethrower
Focus Blast
Heat Wave
Hyper Beam
Mud Shot
Overheat
Round
Shadow Ball
Snarl
Snore
Swift


Agility
Ally Switch
Attract
Baton Pass
Bulk Up
Court Change
Endure
Focus Energy
Growl
Helping Hand
Protect
Rest
Sand Attack
Sleep Talk
Substitute
Sunny Day
Taunt
Work Up

XX|0 Moves
:sm/azumarill:
Azumarill[♂] Azul.
★★★☆☆
Nature: Serious
Type:
Abilities: Thick Fat/Huge Power/Sap Sipper
Stats:
HP: 95
Atk: 4 [Huge Power: 8]
Def: 6
SpA: 5
SpD: 6
Spe: 50
Size Class: 2
Weight Class: 3

Attacks

Aqua Jet
Aqua Tail
Body Slam
Bounce
Brick Break
Brutal Swing
Bulldoze
Dig
Dive
Double-Edge
Dynamic Punch
Facade
Fling
Focus Punch
Frustration
Giga Impact
Headbutt
Ice Punch
Iron Tail
Liquidation
Mega Kick
Mega Punch
Mud Shot
Natural Gift
Play Rough
Power-Up Punch
Present
Return
Rock Smash
Rollout
Secret Power
Slam
Superpower
Strength
Tackle
Waterfall


Blizzard
Bubble
Bubble Beam
Draining Kiss
Focus Blast
Future Sight
Grass Knot
Hidden Power [Electric]
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Mud-Slap
Muddy Water
Round
Scald
Snore
Surf
Swift
Uproar
Water Gun
Water Pulse
Whirlpool


Amnesia
Aqua Ring
Attract
Belly Drum
Camouflage
Captivate
Charm
Confide
Copycat
Curse
Defense Curl
Double Team
Encore
Endure
Fake Tears
Foresight
Hail
Helping Hand
Light Screen
Misty Terrain
Perish Song
Protect
Rain Dance
Refresh
Rest
Sing
Sleep Talk
Soak
Splash
Substitute
Supersonic
Swagger
Tail Whip
Tickle
Toxic
Water Sport
Work Up

XX|0 Moves
:sm/lopunny:
Lopunny [♀] Ruby.
★★★☆☆
Nature: Serious
Type:
Abilities: Cute Charm/Klutz/Limber
Stats:
HP: 85
Atk: 6
Def: 6
SpA: 4
SpD: 7
Spe: 105
Size Class: 2
Weight Class: 3

Attacks

Assurance
Bounce
Brutal Swing
Circle Throw
Cut
Dig
Dizzy Punch
Double Kick
Double Hit
Drain Punch
Facade
Fake Out
Fire Punch
Flail
Fling
Focus Punch
Frustration
Giga Impact
Headbutt
High Jump Kick
Ice Punch
Iron Tail
Jump Kick
Low Kick
Low Sweep
Natural Gift
Mega Kick
Mega Punch
Payback
Play Rough
Pound
Power-Up Punch
Quick Attack
Retaliate
Return
Rock Smash
Secret Power
Sky Uppercut
Strength
Thunder Punch


Blizzard
Charge Beam
Focus Blast
Grass Knot
Hidden Power [Fairy]
Hyper Beam
Hyper Voice
Ice Beam
Mirror Coat
Round
Shadow Ball
Shock Wave
Snore
Solar Beam
Swift
Thunder
Thunderbolt
Uproar
Water Pulse


After You
Agility
Attract
Baby-Doll Eyes
Baton Pass
Captivate
Charm
Confide
Copycat
Cosmic Power
Defense Curl
Double Team
Encore
Endure
Entrainment
Fake Tears
Flatter
Foresight
Healing Wish
Helping Hand
Magic Coat
Mud Sport
Protect
Rain Dance
Rest
Rototiller
Sleep Talk
Splash
Substitute
Sunny Day
Swagger
Sweet Kiss
Switcheroo
Teeter Dance
Thunder Wave
Toxic
Work Up

XX|0 Moves
:sm/wigglytuff:
Wigglytuff [♂] Jelly Bean.
★★★☆☆
Nature: Serious
Type:
Abilities: Cute Charm/Competitive/Frisk
Stats:
HP: 110
Atk: 5
Def: 4
SpA: 6
SpD: 4
Spe: 45
Size Class: 2
Weight Class: 2

Attacks

Bide
Body Slam
Bounce
Brick Break
Counter
Covet
Dig
Double Slap
Double-Edge
Drain Punch
Dynamic Punch
Facade
Feint Attack
Fire Punch
Fling
Focus Punch
Frustration
Giga Impact
Gyro Ball
Headbutt
Ice Punch
Last Resort
Mega Kick
Mega Punch
Natural Gift
Play Rough
Pound
Power-Up Punch
Present
Punishment
Rage
Retaliate
Return
Rollout
Secret Power
Seismic Toss
Skull Bash
Self-Destruct
Strength
Submission
Take Down
Thunder Punch
Wake-Up Slap
Wild Charge


Blizzard
Bubble Beam
Charge Beam
Dazzling Gleam
Disarming Voice
Draining Kiss
Dream Eater
Echoed Voice
Flamethrower
Focus Blast
Fire Blast
Grass Knot
Hidden Power [Ground]
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Incinerate
Mud-Slap
Psychic
Psywave
Round
Shadow Ball
Shock Wave
Snore
Solar Beam
Spit Up
Thunder
Thunderbolt
Tri-Attack
Uproar
Water Gun
Water Pulse
Zap Cannon


Ally Switch
Attract
Baton Pass
Captivate
Charm
Confide
Copycat
Curse
Defense Curl
Detect
Disable
Double Team
Endure
Fake Tears
Flash
Gravity
Heal Pulse
Helping Hand
Light Screen
Magic Room
Mimic
Misty Terrain
Nightmare
Perish Song
Play Nice
Protect
Psych Up
Rain Dance
Recycle
Reflect
Rest
Safeguard
Screech
Sing
Sleep Talk
Snatch
Stealth Rock
Stockpile
Substitute
Sunny Day
Swagger
Swallow
Sweet Kiss
Teleport
Thunder Wave
Toxic
Wish
Work Up

XX|0 Moves

chuckeroo777
:sm/volacrona:
Volcarona [Plasmin] (F)
Stage 3*
Types: Bug/Fire

Abilities:
Flame Body / Swarm (Unlocked)

Nature: Serious (+None, -None)

Stats:
HP: 90
Atk: 5
Def: 5
SpA: 10
SpD: 8
Spe: 100
Size Class: 3
Weight Class: 3

Attacks (68 moves):

Level Up
Absorb
Amnesia
Bug Bite
Bug Buzz
Double-Edge
Ember
Fiery Dance
Fire Blast
Fire Spin
Flame Charge
Flame Wheel
Flare Blitz
Gust
Heat Wave
Hurricane
Leech Life
Quiver Dance
Rage Powder
Screech
Silver Wind
String Shot
Struggle Bug
Take Down
Thrash
Whirlwind

Egg/Prevo
Endure
Foresight
Harden
Magnet Rise
Morning Sun
Zen Headbutt

TM/HM
Acrobatics
Aerial Ace
Attract
Calm Mind
Confide
Double Team
Facade
Flamethrower
Fly
Frustration
Giga Drain
Giga Impact
Hidden Power (Ground)
Hyper Beam
Incinerate
Light Screen
Mystical Fire
Overheat
Poison Jab
Protect
Psychic
Rest
Return
Roost
Round
Safeguard
Secret Power
Sleep Talk
Snore
Solar Beam
Substitute
Sunny Day
Swagger
Toxic
U-turn
Wild Charge
Will-O-Wisp

Tutor

Other
:sm/tyrantrum:
Tyrantrum[Teeny] (F)
Stage 3*
Types: Rock/Dragon

Abilities:
Strong Jaw / Rock Head (Unlocked)

Nature: Serious (+None, -None)

Stats:
HP: 90
Atk: 9
Def: 8
SpA: 5
SpD: 4
Spe: 71
Size Class: 5
Weight Class: 6

Attacks (76 moves):

Level Up
Ancient Power
Bide
Bite
Charm
Crunch
Dragon Claw
Dragon Tail
Earthquake
Giga Impact
Head Smash
Horn Drill
Roar
Rock Slide
Stealth Rock
Stomp
Tackle
Tail Whip
Thrash

Egg/Prevo
Curse
Dragon Dance
Fire Fang
Ice Fang
Poison Fang
Rock Polish
Rock Throw
Thunder Fang

TM/HM
Aerial Ace
Assurance
Attract
Body Slam
Breaking Swipe
Brick Break
Brutal Swing
Bulldoze
Close Combat
Confide
Dark Pulse
Dig
Double Team
Dragon Pulse
Earth Power
Endure
Facade
Frustration
Hidden Power (Water)
High Horsepower
Hone Claws
Hyper Beam
Hyper Voice
Iron Defense
Iron Head
Iron Tail
Outrage
Play Rough
Protect
Psychic Fangs
Rest
Return
Rock Blast
Rock Smash
Rock Tomb
Round
Sandstorm
Scary Face
Secret Power
Sleep Talk
Snore
Stomping Tantrum
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Swagger
Toxic
Zen Headbutt

Tutor

Other
Hatterene [Cloche] (F)
Stage 3*
Types: Psychic/Fairy

Abilities:
Healer / Anticipation / Magic Bounce (Unlocked)

Nature: Serious (+None, -None)

Stats:
HP: 80
Atk: 7
Def: 7
SpA: 10
SpD: 7
Spe: 29
Size Class: 4
Weight Class: 1

Attacks (55 moves):

Level Up
Aromatherapy
Brutal Swing
Calm Mind
Confusion
Dazzling Gleam
Disarming Voice
Heal Pulse
Healing Wish
Life Dew
Magic Powder
Play Nice
Psybeam
Psychic
Psycho Cut

Egg/Prevo
After You
Aromatic Mist
Nuzzle
Quash

TM/HM
Attract
Baton Pass
Charm
Dark Pulse
Draining Kiss
Endure
Facade
Future Sight
Giga Drain
Giga Impact
Guard Swap
Helping Hand
Hyper Beam
Imprison
Light Screen
Magic Room
Magical Leaf
Mystical Fire
Play Rough
Power Swap
Power Whip
Protect
Psyshock
Rest
Round
Safeguard
Shadow Ball
Shadow Claw
Skill Swap
Sleep Talk
Snore
Stored Power
Substitute
Swords Dance
Thunder Wave
Trick Room
Wonder Room

Tutor

Other
:ss/darmanitan-galar:
Darmanitan-G [MONKE] (M)
Stage 3*
Types: Ice

Abilities:
Gorilla Tactics, Zen Mode (Unlocked)

Nature: Serious (+None, -None)

Stats:
HP: 100
Atk: 10
Def: 4
SpA: 3
SpD: 4
Spe: 95
Size Class: 3
Weight Class: 5

:ss/darmanitan-galar-zen:
Darmanitan-G-Z [MONKE] (M)
Stage 3*
Types: Ice/Fire

Abilities:
Gorilla Tactics, Zen Mode (Unlocked)

Nature: Serious (+None, -None)

Stats:
HP: 100
Atk: 11
Def: 4
SpA: 3
SpD: 4
Spe: 135
Size Class: 3
Weight Class: 5

Attacks (72 moves):

Level Up
Avalanche
Belly Drum
Bite
Blizzard
Headbutt
Ice Fang
Ice Punch
Icicle Crash
Powder Snow
Superpower
Tackle
Taunt
Thrash
Uproar
Work Up

Egg/Prevo
Flame Wheel
Focus Punch
Freeze-Dry
Hammer Arm
Incinerate
Power-Up Punch
Take Down
Yawn

TM/HM
Attract
Body Press
Body Slam
Brick Break
Bulk Up
Bulldoze
Dig
Earthquake
Encore
Endure
Facade
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flamethrower
Flare Blitz
Fling
Focus Blast
Focus Energy
Giga Impact
Grass Knot
Gyro Ball
Heat Wave
Hyper Beam
Ice Beam
Iron Defense
Iron Head
Mega Kick
Mega Punch
Overheat
Payback
Protect
Psychic
Rest
Reversal
Rock Slide
Rock Tomb
Round
Sleep Talk
Snore
Solar Beam
Stone Edge
Substitute
Sunny Day
Thief
U-turn
Will-O-Wisp
Zen Headbutt

Tutor

Other

Toon gets back into the fold with a doubles battle, while up against him is a relatively new player. Toon has brought a full team of bunnies for this battle, and they're up against some truly formidable powerhouses. Will the bunnies' multiplication skills and experience trump brute force? Let's find out.

1: Toon
2: chuckeroo777
Screen Shot 2021-07-09 at 10.10.32 am.png

2: chuckeroo777

Order of Battle:
chuckeroo777 sends out and equips.
Toon sends out, equips and orders.
chuckeroo777 orders.
I ref (sometime)!

Good luck all!

P.S. I'm trying out a new reffing style for this battle, would appreciate feedback!​
 
Lets go team! Monke, lets see what you can do!
:ss/darmanitan-galar: MONKE!!!! (*Uninteligable ape noises*)
:ss/hatterene: Habba. (Yeah, I should probably balance out that brawn with some brains.)

Sending out Darmanitan-G @ Choice Band, and Hatterene @ Nothing
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus

"Do you think you can scare an ASBoomer like me with your weird monke tactics?... c-Cause its working."

Ricochet #None
Cinderace Pyro Ball (MONKEE) -> Heat Wave
IF Rock-Typed Damaging Move from Darmanitan-G and Cinderace is a target and Cinderace is faster THEN Iron Head (MONKE)
IF Ground-Typed Damaging Move from Darmanitan-G and Cinderace is a target and Cinderace is faster THEN Acrobatics (MONKE)
Ruby #Power Weight
Lopunny Fake Out (Hatterene) -> Drain Punch (MONKEE)
IF Hatterene is under the effects of P/E THEN Target Darmanitan-G
[ONCE] IF Hatterene uses Helping Hand a1 THEN Fake Out (Darmanitan-G)
 
Last edited:
Ok Monke, lets use that strategy we discussed!
:ss/darmanitan-galar: MONKE!!!! (*Unintelligible ape noises*)
:ss/hatterene: Dasha. (Naturally, the one time we decide to leave Breloom at home is when we have to fight two normal types.)

Darmanitan-G: Avalanche (Lopunny) - U-Turn (Lopunny)
Hatterene: Light Screen - Dazzling Gleam
 
Round 1:

Toon:
:cinderace: Item: --- | HP: 90/90 | EN: 100% | Blaze. Libero | 8/6/5/9/119 | Status: OK!
:azumarill:
:lopunny: Item: Power Weight :power-weight: | HP: 85/85 | EN: 100% | Cute Charm, Klutz, Limber | 6/6/4/7/105 | Status: OK!
:wigglytuff:

chuckeroo777:
:volcarona:
:tyrantrum:
:hatterene: Item: --- | HP: 80/80 | EN: 100% | Healer, Anticipation, Magic Bounce | 7/7/10/7/29 | Status: OK!
:darmanitan-galar: Item: Choice Band :choice-band: | HP: 100/100 | EN: 100% | Gorilla Tactics, Zen Mode | 18/4/3/4/95 | Status: OK!
Calcs said:
Action 1:

Lopunny used Fake Out! [-3EN]
Crit: 20/24 -- No
4 + 3 - 1 = 6

Cinderace used Pyro Ball! [-9EN]
Hit: 67/100 -- Yes
Crit: 18/24 -- No
Effect: 45/100 -- No
(12 + 3 + 4) * 1.5 = 29

Hatterene flinched!

Darmanitan-Galar used Avalanche! [-7EN]
Crit: 22/24 -- No
Cute Charm: 18/100 -- Yes
Infatuation: 3/3 -- 4 counters
12 + 3 + 12 = 27

Action 2:

Lopunny used Drain Punch! [-9EN]
Crit: 22/24 -- No
(8 + 2) * 1.5 = 15
Lopunny recovered HP!

Cinderace used Heat Wave! [-6EN]
Hit: 76/100 -- Yes
Crit: 24/24 -- No
Effect: 60/100 -- No
(10 * 0.75) + 3 - 2 = 9
Crit: 16/24 -- No
Effect: 81/100 -- No
((10 * 0.75) + 3 + 1) * 1.5 = 18
[Darmanitan-Galar's Zen Mode!]
Darmanitan-Galar changed forms!

Infatuation -1 counter
Darmanitan-Galar-Zen used U-Turn! [-5EN]
Crit: 9/24 -- No
7 + 13 = 20
Darmanitan-Galar-Zen will return to its trainer at the end of the round!

Hatterene used Dazzling Gleam! [-5EN]
Crit: 11/24 -- No
((8 * 0.75) + 3 + 4) * 0.75 = 10
Crit: 10/24 -- No
(8 * 0.75) + 3 + 3 = 12
Summary said:
Cinderace HP: 90 --> 80
Cinderace EN: 100 --> 85
Lopunny HP: 85 --> 26
Lopunny EN: 100 --> 88
Hatterene HP: 80 --> 65
Hatterene EN: 100 --> 95
Darmanitan-Galar HP: 100 --> 38
Darmanitan-Galar EN: 100 --> 88
Toon:
:cinderace: Item: --- | HP: 80/90 | EN: 85% | Blaze. Libero | 8/6/5/9/119 | Status: OK!
:azumarill:
:lopunny: Item: Power Weight :power-weight: | HP: 26/85 | EN: 88% | Cute Charm, Klutz, Limber | 6/6/4/7/105 | Status: OK!
:wigglytuff:

chuckeroo777:
:volcarona:
:tyrantrum:
:hatterene: Item: --- | HP: 65/80 | EN: 95% | Healer, Anticipation, Magic Bounce | 7/7/10/7/29 | Status: OK!
:darmanitan-galar-zen: Item: Choice Band :choice-band: | HP: 38/100 | EN: 88% | Gorilla Tactics, Zen Mode | 19/4/3/4/135 | Status: Infatuated (3 counters), Switching Out
That was a pretty intense round. Everybody got damaged, but mainly Lopunny and the ape. Toon's decision not to toggle off Klutz was certainly an odd one. Who will chuck send out next?

Order of battle:
chuckeroo777 sends out, equips and orders.
Toon orders.
I (finish my homework before) reffing.​
 
Last edited:
Good job Monke, now Teeny, lets show them what we're made of!
:ss/darmanitan-galar-zen: MONKE!!!! (*Unintelligible ape noises recede into distance*)
:ss/tyrantrum: Roar! (I love rabbit stew!)
Sending out Tyrantrum @ Razor Fang

Tyrantrum: Head Smash (Cinderace) - Head Smash (Cinderace)

If Cinderace uses a damaging Fighting move, Then use Psychic Fangs (Cinderace)
If Cinderace uses a damaging Steel move, Then use Fire Fang (Cinderace)

Hatterene: Dazzling Gleam - Dazzling Gleam
If Lopunny uses P/E, Then use Psychic (Cinderace)
If Cinderace uses P/E, Then use Psychic (Lopunny)
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Good job Monke, now Teeny, lets show them what we're made of!
:ss/darmanitan-galar-zen: MONKE!!!! (*Unintelligible ape noises recede into distance*)
:ss/tyrantrum: Roar! (I love rabbit stew!)
Sending out Tyrantrum @ Razor Fang

Tyrantrum: Head Smash (Cinderace) - Head Smash (Cinderace)

If Cinderace uses a damaging Fighting move, Then use Psychic Fangs (Cinderace)
If Cinderace uses a damaging Steel move, Then use Fire Fang (Cinderace)

Hatterene: Dazzling Gleam - Dazzling Gleam
If Lopunny uses P/E, Then use Psychic (Cinderace)
If Cinderace uses P/E, Then use Psychic (Lopunny)
Dazzling Gleam should've done (8*0.75 + 3 + 4) * 0.75 =~10 to Cinderace and (8*0.75 + 3 + 3)=12 to Lopunny b/c Spread move

Ending them in Cinderace: 80hp Lopunny: 26HP

Will that change your orders?
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus

"Let's trade."

Cinderace Revenge (Tyrantrum) -> Counter

Lopunny Switcheroo (Tyrantrum) -> Low Kick (Tyrantrum)
IF Hatterene Crits Lopunny a1 THEN Drain Punch (Tyrantrum) a2
 
Round 2:

Toon:
:cinderace: Item: --- | HP: 80/90 | EN: 85% | Blaze. Libero | 8/6/5/9/119 | Status: OK!
:azumarill:
:lopunny: Item: Power Weight :power-weight: | HP: 26/85 | EN: 88% | Cute Charm, Klutz, Limber | 6/6/4/7/105 | Status: OK!
:wigglytuff:

chuckeroo777:
:volcarona:
:tyrantrum: Item: Razor Fang :Razor-Fang: | HP: 90/90 | EN: 100% | Strong Jaw, Rock Head | 9/8/5/4/71 | Status: OK!
:hatterene: Item: --- | HP: 65/80 | EN: 95% | Healer, Anticipation, Magic Bounce | 7/7/10/7/29 | Status: OK!
:darmanitan-galar-zen: HP: 38/100 | EN: 88%
Calcs said:
Action 1:

Lopunny used Switcheroo! [-7EN]
Lopunny swapped its Power Weight with Tyrantrum’s Razor Fang!

Tyrantrum used Psychic Fangs! [-7EN]
Crit: 17/24 — No
9 + 3 + 3 = 15

Hatterene used Dazzling Gleam! [-9EN]
Crit: 10/24 -- No
((8 * 0.75) + 3 + 4) * 0.75 = 10
Crit: 1/24 -- Yes
(8 * 0.75) + 3 + 3 + 3 = 15

Cinderace used Revenge! [-7EN]
Crit: 11/24 -- No
(12 + 3) * 1.5 = 23

Action 2:

Lopunny used Drain Punch! [-9EN]
Crit: 5/24 -- No
(8 - 2) * 1.5 = 9
Lopunny healed HP!

Tyrantrum used Psychic Fangs! [-11EN]
Crit: 14/24 — No
(9 + 3 + 3) * 1.5 = 23

Hatterene used Dazzling Gleam! [-13EN]
Crit: 8/24 -- No
(8 * 0.75) + 3 + 4 = 13
Crit: 4/24 -- No
(8 * 0.75) + 3 + 3 = 12

Cinderace used Counter! [-17EN]
(23 * 1.5) = 35
Somebody tell me how Counter works
Summary said:
Cinderace HP: 80 --> 19
Cinderace EN: 85 --> 61
Lopunny HP: 26 --> 3
Lopunny EN: 88 --> 72
Hatterene HP: 65
Hatterene EN: 95 --> 73
Tyrantrum HP: 90 --> 23
Tyrantrum EN: 100 --> 88
Toon:
:cinderace: Item: --- | HP: 19/90 | EN: 61% | Blaze, Libero | 8/6/5/9/119 | Status: Type: Fighting
:azumarill:
:lopunny: Item: Razor Fang :Razor-Fang: | HP: 3/85 | EN: 72% | Cute Charm, Klutz, Limber | 6/6/4/7/105 | Status: OK!
:wigglytuff:

chuckeroo777:
:volcarona:
:tyrantrum: Item: Power Weight :Power-Weight: | HP: 23/90 | EN: 88% | Strong Jaw, Rock Head | 9/8/5/4/36 | Status: OK!
:hatterene: Item: --- | HP: 65/80 | EN: 73% | Healer, Anticipation, Magic Bounce | 7/7/10/7/29 | Status: OK!
:darmanitan-galar-zen: HP: 38/100 | EN: 88%

I did this on mobile, so there’s definitely a ton of mistakes! I’ll get to them maybe tonight.
Toon was very tricky this round, and likely saved Cinderace from death, as well as taking the sting from Tyrantrum’s bite! But can these two weakened bunnies take down their prehistoric foe?

Order of battle:
Toon orders.
chuckeroo777 orders.
The mistakes all get pointed out before I order!​
 
Last edited:

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