Double Battle King_Serperior vs. The Royal Guard

2v2 Doubles
Weak FEs
all abilities
all items
Arena: ASB
Subs: one
unlimited heals and what not

King_Serperior Team

Nidoqueen (Queen) [Female]
Nature: Quiet (+1Sp.Atk, -15% Speed, -10% evasion)

Type: Poison
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 66 (-15% Speed; -10% evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 18

Poison Point: (Can be disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Rivalry: (Innate)This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
Sheer Force: (Can be Enabled)This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

EC: 9/9 (Maxed)
DC: 5/5 (Maxed)
MC: 0
KOC: 0

Moves:
1). Growl
2). Scratch
3). Tail Whip
4). Tackle
5). Double Kick
6). Poison Sting
7). Fury Swipes
8). Bite
9). Helping Hand
10). Counter
11). Pursuit
12). Endure
13). Sludge Bomb
14). Thunderbolt
15). Venoshock
16). Ice Beam
17). Chip Away
18). Body Slam
19). Earth Power
20). Superpower
21). Thunderbolt
22). Flamethrower
23). Focus Blast
24). Surf
25). Earthquake
26). Moonlight
27). Sweet Kiss
28). Lovely Kiss
29). Fire Punch
20). Ice Punch
21). Thunderpunch
22). Stealth Rock


Alakazam [Darth Plagueis] (Male)
Nature: Timid (+15% Speed; +22%acc)

Type:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Synchronize: (Innate)Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
Inner Focus: (Innate)When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard: (innate)This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138 (+15% Speed; +22%acc)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 9/9
MC: 0
DC: 5/5
KOC: 0

Moves:
1). Teleport
2). Encore
3). Guard Split
4). Ice Punch
5). Psyshock
6). Shadow Ball
7). Energy Ball
8). Kinesis
9). Confusion
10). Disable
11). Miracle Eye
12). Ally Switch
13). Psychic
14). Telekinesis
15). Future Sight
16). Trick
17). Role Play
18). Counter
19). Magic Coat
20). Protect
21). Focus Blast
22). Taunt
23). Calm Mind
24). Gravity
25). Snatch
26). Zap Cannon
27). Bide
28). Skill Swap



The Royal Guard Team

Hitmonchan (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:

Keen Eye:

Innate: This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

Iron Fist:

Innate: The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)

Inner Focus:

Innate: When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Stats:
Hitmonchan
HP: 90
Atk: Rank 5(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 4
Spe: 76
Size Class: 3
Weight Class: 4
Base Rank Total: 18

EC: 6/6
MC: 0
DC: 3/5

Attacks: 21
Fake Out
Foresight
Helping Hand
Tackle
Revenge
Agility
Ice Punch
Thunder Punch
Fire Punch
Comet Punch
Mach Punch
Bullet Punch
Close Combat
Counter

Endure
Feint
Pursuit

Protect
Substitute
Toxic
Earthquake


<Scratchet>(TBD)(M)
Nature: Modest(+ SpA, - Atk)
Type: Normal/Fighting
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Scrappy: (Innate) This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.

Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.


5/6 EC
0 MC
0/5 DC


HP: 90
Atk: Rank 2(-)
Def: Rank 3
SpA: Rank 2(+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14

Moves:(16)

Scratch
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar

Confuse Ray
Nature Power
Stealth Rock
Roost
Yawn

Protect
Taunt
Toxic
Focus Blast
Reflect



Both Teams Release
Royal Guard's actions
KS's Actions
Ref
KS's actions
Royal Guard's actions
ref
so on and so forth
 

<It is over, Human!!>

@ Expert Belt
"You will soon be Checkmated!!"

@ Link Cable
"Yes, yes, let the Dark Side flow through you...."
 
As a side note, I named Scrathet to Richard and Hitmonchan to Andrew




Andrew! Front and center!

Richard! PROMOTION!


<Tomohawk>(Richard)(M)
Nature: Modest(+ SpA, - Atk)
Type: Flying/Fighting
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Abilities:

Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.

Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.


6/6 EC
0 MC
0/5 DC


HP: 110
Atk: Rank 1(-)
Def: Rank 3
SpA: Rank 5(+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19

Moves:(21)

Scratch
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar
Sunny Day
Aura Sphere
Aerial Ace
Morning Sun
Whirlwind

Confuse Ray
Nature Power
Stealth Rock
Roost
Yawn

Protect
Taunt
Toxic
Focus Blast
Reflect


"Here are your loadouts!
Richard @ EXP.Share
Andrew @ Amulet Coin


Richard: Taunt Alakazam - Toxic Alakazam - Focus Blast Nidoqueen

Andrew: Ice Punch - Mach Punch - Ice Punch all at Nidoqueen

If your target is under the effect of a protective/evasive move then switch targets
 

<You do not appear Human. Humans do not have wings.....>​


"It matters not what he is. We will still slaughter him.>


"No need to be overly hasty. Let us begin...."

Alakazam: Teleport (Evasive) ~ Telekinesis (Tomohawk) ~ Zap Cannon (Tomohawk)
Nidoqueen: Thunderbolt (Tomohawk) ~ Ice Beam (Tomohawk) ~ Focus Blast (Tomohawk)​
 


HP: 100
EN: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 66 (-15% Speed; -10% evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 18

and




HP: 90
EN: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138 (+15% Speed; +22%acc)
Size Class: 3
Weight Class: 3
Base Rank Total: 19


vs.




HP: 90
EN: 100
Atk: Rank 5(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 4
Spe: 76
Size Class: 3
Weight Class: 4
Base Rank Total: 18

and




HP: 90
EN: 100
Atk: Rank 2(-)
Def: Rank 3
SpA: Rank 2(+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14



Round 1



Action 1

Scratchet evolves into Tomohawk!
-20 Energy

Alakazam used Teleport(Evasive)
-7 energy

Tomohawk used Taunt(Nidoqueen)
-10 energy

Hitmonchan used Ice Punch(Nidoqueen)
Crit: 9321
Freeze: 5711
(8+(7.5-4.5))*1.5 = 16.5 damage, 6 energy

Nidoqueen used Thunderbolt(Tomohawk)
Crit: 3691
Para: 3197
(10+(6-4.5))*1.5 = 17.25 damage, 7 energy

Action 2

Alakazam used Telekinesis
-7 energy

Tomohawk used Toxic(Alakazam)
Hit: 3083
-7 energy

Due to Alakazam's ability, Tomohawk also becomes poisoned

Hitmonchan used Ice Punch(Nidoqueen)
Crit:7735
Freeze: 156 YES
LoF: 6942 Deep Freeze
(8+(7.5-4.5))*1.5 = 16.5 damage, 10 energy

Nidoqueen was frozen!
-1HP Alakazam
-1HP Tomohawk

Action 3

Alakazam used Zap Cannon(Tomohawk)
Hit:6910
Crit: 2788
((12+(7.5-4.5))*1.5)= 22.5 damage, 9 energy

Tomohawk used Focus Blast(Nidoqueen)
Hit: 7362 Miss!
- 7 energy

Hitmonchan used Ice Punch(Nidoqueen)
Crit: 5747
Freeze: 8612
(8+(7.5-4.5))*1.5 = 16.5 damage, 14 energy

Nidoqueen is frozen!
-1HP Alakazam
-1HP Tomohawk
Nidoqueen unfroze!




HP: 50
EN: 93
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 66 (-15% Speed; -10% evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 18
Taunted(3a)

and




HP: 88
EN: 77
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138 (+15% Speed; +22%acc)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
Toxic(1DPA)


vs.




HP: 90
EN: 70
Atk: Rank 5(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 4
Spe: 76
Size Class: 3
Weight Class: 4
Base Rank Total: 18

and




HP: 68
EN: 56
Atk: Rank 2(-)
Def: Rank 3
SpA: Rank 2(+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Telekinesis(3a)
Toxic(1DPA)
Para(20%)
 

<Alakazam still took Toxic Damage, you human! Remove that or I will remove your head!!>


"Why you ugly, little, skirted freak!! How dare you hit me???"


"Let the Dark Side free you...."

Sheer Force Enabled (Nidoqueen)
Nidoqueen: Ice Beam ~ Thunderbolt ~ Ice Beam (All Tomohawk)
Sub1: If Tomohawk is using Protect, target Hitmonchan with Earth Power that action and push back.
Sub2: If Flinched for any reason, push actions back.
Alakazam: Zap Cannon ~ Psychic ~ Zap Cannon (All Tomohawk)
Sub1: If Tomohawk is using Protect, target Hitmonchan with Psyshock that action and push back.​
 

"Your false royalty shall topple."

Andrew: Ice Punch Queen - Helping Hand Richard - Substitute(20)

Richard: Roost - Earth Power Queen - Roost

Also you have Tomohawk's stats wrong. I evolved it remember
 


HP: 50
EN: 93
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 66 (-15% Speed; -10% evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 18
Taunted(3a)

and




HP: 99
EN: 77
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138 (+15% Speed; +22%acc)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
Toxic(1DPA)


vs.




HP: 90
EN: 70
Atk: Rank 5(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 4
Spe: 76
Size Class: 3
Weight Class: 4
Base Rank Total: 18

and




HP: 68
EN: 56
Atk: Rank 1(-)
Def: Rank 3
SpA: Rank 5(+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
Telekinesis(3a)
Toxic(1DPA)
Para(20%)



Action 1

Tomohawk used Roost
Para: 7472
+20 health, -13 energy

Alakazam used Zap Cannon(Tomohawk)
Crit: 6788
((12+(7.5-4.5))*1.5)= 22.5 damage, 9 energy

Hitmonlee used Ice Punch(Nidoqueen)
Crit: 511
Freeze: 8612
(8+3+(7.5-4.5))*1.5 = 21 damage, 6 energy

Nidoqueen used Ice Beam
Crit: 3859
Freeze: 1842
(10+(6-4.5))*1.5= 17.25 damage, 7 energy

-5% Para
-1 Toxic Damage(Tomohawk)

Action 2

Hitmonlee used Helping Hand(Tomohawk)
-13 energy

Alakazam used Psychic(Tomohawk)
Crit: 8799
SpD drop: 1340
(8+3+(7.5-4.5))*1.5= 21 damage, 6 energy

Nidoqueen used Thunderbolt(Tomohawk)
Crit: 3691
Para: 3197
(10+(6-4.5))*1.5 = 17.25 damage, 7 energy

Tomohawk used Earthpower(Nidoqueen)
Crit: 3825
SpD drop: 8942
Para: 4092
(18+(7.5-4.5))*1.5= 31.5 damage 7 energy

-2Toxic Tomohawk
-5% Para

Action 3
Tomohawk used Roost
+20 Hp - 13 energy

Alakazam used Zap Cannon
Crit: 511
((12+3+(7.5-4.5))*1.5)= 27 damage, 9 energy

Hitmonlee used Substitute(20)
-20 HP, -18 energy

Nidoqueen used Ice Beam
Crit: 999
Freeze: 8612
(8+(7.5-4.5))*1.5 = 16.5 damage, 6 energy




HP: 0
EN: 0
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 66 (-15% Speed; -10% evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 18
Taunted(3a)

and




HP: 99
EN: 53
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138 (+15% Speed; +22%acc)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
Toxic(Magic Guard)


vs.




HP: 70
EN: 32
Atk: Rank 5(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 4
Spe: 76
Size Class: 3
Weight Class: 4
Base Rank Total: 18

and




HP: 0
EN: 0
Atk: Rank 1(-)
Def: Rank 3
SpA: Rank 5(+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
 

<It matter not who falls, so long as I attain victory over you and your pathetic race!>​


"The end is drawing near....."

Psyshock * 3​
 


HP: 99
EN: 53
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138 (+15% Speed; +22%acc)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
Toxic(Magic Guard)


vs.




HP: 70
EN: 32
Atk: Rank 5(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 4
Spe: 76
Size Class: 3
Weight Class: 4
Base Rank Total: 18


Action 1

Alakazam used Psyshock
Crit: 6754
(8+3+(7.5-4.5))*1.5= 21 damage, 5 energy(Sub broke)

Hitmonlee used Fire Punch
Crit: 4553
Burn: 9999
(8+(7.5-3)) = 12.5 damage, 6 energy

Action 2

Hitmonlee used Fake Out
Crit: 3213
(4+(7.5-3))*1.5= 12 damage, 4 energy

Alakazam used Psyshock
Crit: 21
(8+3+3+(7.5-4.5))*1.5= 25.5 damage, 9 energy

Action 3

Alakazam used Psyshock
Crit: 8431
(8+3+(7.5-4.5))*1.5= 21 damage, 13 energy

Hitmonlee used Ice Punch
Crit: 4553
Freeze: 1128
(8+(7.5-3)) = 12.5 damage, 6 energy




HP: 62
EN: 26
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138 (+15% Speed; +22%acc)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
Toxic(Magic Guard)


vs.




HP: 3
EN: 16
Atk: Rank 5(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 4
Spe: 76
Size Class: 3
Weight Class: 4
Base Rank Total: 18
 

<Maybe now, you will understand that if you do not surrender, you will die.>


"The Dark Side takes no sides in the end, except to those that want power..."

Psychic * 3
Sub1: If P/E move, Chil the first instance, Calm Mind the second, Chill the third.
Sub2: GG​
 


HP: 62
EN: 26
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138 (+15% Speed; +22%acc)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
Toxic(Magic Guard)


vs.




HP: 3
EN: 16
Atk: Rank 5(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 4
Spe: 76
Size Class: 3
Weight Class: 4
Base Rank Total: 18


Hitmonchan used Endure
-15 energy

Alakazam used Psychic
Crit: 3966
(10+3+(7.5-6))*1.5 = 21.75 damage, 7 energy

Action 2

Alakazam used Psychic
Crit: 9172
(10+3+(7.5-6))*1.5 = 21.75 damage, 11 energy

Hitmonchan used Chill
+12 energy

Action 3

Alakzam used Psychic
Crit: 3966
(10+3+(7.5-6))*1.5 = 21.75 damage, 15 energy
(Energy KO)


Prizes:

The Royal Guard gains 2 CC
-Hitmonchan gets 3MC
-Tomohawk gets 2MC and 1DC and 1KOc

King_Serperior gains 2 CC
- Nidoqueen gets 3MC and 1KOc
- Alakazam gets 3MC and 1KOc

I gain 4UC
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top