A battle of the rookies! A clash of the new! Come on down to ASB arena tonight for the battle of rising stars!
On our right side, the man who was almost arrested for battling without a licence, our own maserato!!!
Order of Operations
maserato sends out his first Pokemon
IssacCross sends out his first Pokemon and orders
maserato orders
I ref
On our right side, the man who was almost arrested for battling without a licence, our own maserato!!!
And our "veteran" of the match, welcome our acceptor, the one and only IssacCross!!!maserato said:Trainer Name: Maserato
Pokemon Team:
Embirch (Steve) Male
Nature: Jolly
Type: Fire/Grass
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities
Reckless: (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Stats:
Embirch
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2-
SpD: Rank 2
Spe: 69+
Size Class: 1
Weight Class: 2
Base Rank Total: 13
16%+ Acc
EC:0/9
MC:0
DC:0/5
Attacks:
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Will o Wisp
Swords Dance
Facade
Flame charge
Rock Slide
Seed Bomb
Blaze kick
Revenge
Grasswhistle
Counter
Riolu (Anubis) (M)
Nature: Naughty
Fighting type: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Abilities:
Inner Focus:
Type: Innate
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Steadfast:
Type: Innate
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Prankster:
Type: Innate
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Stats
HP: 90
Atk: Rank 4+
Def: Rank 2
SpA: Rank 2
SpD: Rank 1-
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC 0/6
MC 0
DC 0/5
Moves:
quick attack
Endure
Foresight
Counter
Feint
Force Palm
Copycat
Screech
Reversal
Bulk up
Dig
Protect
Shadow claw
Payback
Bullet punch
Hi Jump Kick
Circle Throw
Agility
Blaze Kick
Snivy (Diva) (f)
Type: Grass
Grass:Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:
Contrary:
Type: Can be Enabled.
This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.
Type: Innate
When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Ec 0/9
Mc 0
Dc 0/5
Nature: Serious
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 63
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Moves:
Tackle
Leer
Vine Whip
Growth
Leaf Tornado
Leech Seed
Mega Drain
Slam
Toxic
Energy Ball
Reflect
Light Screen
Attract
Mirror Coat
Twister
Glare
Iron Tail
Pursuit
The rules for this match are simple:IssacCross said:
Cupra* [Moonfly] Female
Nature: Mild(+SpA, -Def)
Type: Bug/Psychic
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Illusion (DW): (Innate) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]
Stats:
HP: 90
Atk: Rank 2
Def: Rank 1(-)
SpA: Rank 4(+)
SpD: Rank 2
Spe: 44
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
DC: 0/5
Moves
Tackle*
String Shot*
Bug Bite*
Sunny Day*
Heal Pulse*
Bug Buzz*
Close Combat*
Counter*
Disable*
Hydro Pump*
Toxic*
Protect*
Safeguard*
Psychic*
X-Scissor*
Torchic[Blaze Knight] Male
Nature: Rash( +1SpA, -1 SpD)
Type: Fire
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Abilities
Blaze:
Type: Innate
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Speed Boost(DW):
Type: Innate
Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).
Stats
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 1(-)
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
DC: 0/5
Attacks
Scratch*
Growl*
Focus Energy*
Ember*
Peck*
Sand-Attack*
Fire Spin*
Agility*
Counter*
Crush Claw*
Night Slash*
Rock Slide*
Protect*
Dig*
Fire Blast*
Aerial Ace*
OverHeat*
Deino[Katherral] Male
Nature: Rash(+SpA, -SpD)
Types: Dark/Dragon
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Abilities
Hustle:
Type: Can be Enabled
This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Stats
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 1(-)
Spe: 38
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/9
MC: 0
DC: 0/5
Attacks
Tackle*
Dragon Rage*
Focus Energy*
Bite*
Headbutt*
DragonBreath*
Roar*
Crunch*
Dark Pulse*
Earth Power*
Fire Fang*
Ice Fang*
Thunder Fang*
Taunt*
Protect*
Torment*
Thunder Wave*
Substitute*
Thanks for refing
And we're off!Rulebot said:3v3 NFE Singles
ASB arena
2 day DQ
No Items
Switch: OK
2rec/5chills
All Abilities
Order of Operations
maserato sends out his first Pokemon
IssacCross sends out his first Pokemon and orders
maserato orders
I ref