ORAS OU Disgusting Stall (Peaked #25)

> Disgusting Stall <
*(From playing tons of matches and having lots of opponents have called my team disgusting due too how annoying it is too play against thus given the teams name)*

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Introduction

So recently with the rise of some pokemon fan made games, I've lately been getting back into pokemon and now back into Competitive as well. I'am an old player from shoddy battle days from when colin became cathy. So after struggling trying bunch of teams and different cores too refresh my self and learn the new meta of ORAS OU/XY. I want to go for a safe but very heavy stall team using Mega Sableye ( Originally Mega Slowbro > Gastro and a Prankster Sableye ) But found Gastro too be very ''anti meta'' and mega sableye found to me be very effective has I can choose when to mega evolve anyways doing same role as non megas sableye.

*changes/testing new stuff is in bold*


The Team


crackfiend (Sableye) @ Sablenite
Ability: Prankster
EVs: 248 HP / 176 Def / 84 SpD
Impish Nature
- Will-O-Wisp
- Knock Off
- Fake Out
- Recover
*Fake Out ( Currently testing out fake out in the slot of toxic, since it could help me get some extra damage,easier too mega evolve and stall out status longer ie burned or poisoned pokemon.


I've played around plenty with the move set alot mainly trying moves in the slot of Toxic/ IE. Foul Play. etc.. I didn't really need toxic has I already have 2 toxic users on my team, and I didn't find myself using Foul Play and it having much effect besides when it comes in handy to pp stalling other Sableyes -.- Toxic can hit pokemon that are predicting a W/O/W, also can come in handy vs a Keldeo which my team somewhat struggles with depending on situation. So Maybe a suggestion for a move over > foul play/toxic possibly be great. I've currently changed Toxic for Fake out, but toxic is still a acceptable option.



Troll.jpg (Clefable) @ Leftovers
Ability: Unaware
EVs: 252 HP / 172 Def / 84 SpD
Calm Nature
- Moonblast
- Wish
- Protect
- Heal Bell*

One of my main checks to quite a few pokemon, overall a stable for any stall team. The spread was suggested by a user from the irc (they said it was 'tele'' spread off his clefable from his rmt so credit for him aswell <3). Extra SpD ev's helps out takes hits better from main threats to the team such has Keldeo who hits hard regardless of my Unaware ability.

If I didn't not use this spread and can usually stall out their hydro pumps and kill them off if their effected by status such has Toxic usually or if their choice'd I can go to Gastrodon and usually get a free toxic/scald (possible burn). Also takes cares of threats such has tail glow manaphy if running energy ball.



caitlyn jenner (Chansey) @ Eviolite
Ability: Natural Cure
EVs: 4 HP / 252 Def / 252 SpD
Bold Nature
- Toxic
- Soft-Boiled
- Seismic Toss
- Stealth Rock

Very standard setup, not much too say about Chansey. It scouts out status, assist as a cleric to the team which has helped me in crucial times, I prefer Heal Bell on Chansey > Clefable to be my Healer so Clefable can handle threats better with its moveset. As not too mention I usually find myself pulling off a heal bell way easier then I could on Clefable, IE > Switch Chansey to Special Attacker > Free Heal Bell. Toxic preferred over T'wave to poison stall out /cripple members of opponents teams by forcing switches/making switches/predictions myself.



iwannabeblue (Gastrodon) (F) @ Leftovers
Ability: Storm Drain
EVs: 216 HP / 252 Def / 40 SpD
Relaxed Nature
- Scald
- Recover
- Curse*
- Earthquake

iwannabeblue because for some reason showdown won't let it ;(. Non the less though, Gastro I've personally found to be very ''anti meta'' like. It can stop tail glow manaphy lacking energy ball,Choice'd Keldeo's aswell has toxic stall them out. EQ Lets me hit Zard X, it also wall's Mega/Manectric. Forces overall lot's of switch outs getting a free Scald/Toxic/Recover when need, I always try to play my Gastrodon as smart as possibe depending on my opponents team/threats.


godzilla
Tyranitar (M) @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Crunch
- Pursuit
- Stone Edge
- Earthquake
*Updated T-tar too scarf,standard set awesome revenge killing capability and trapping defoggers.

Another Pokemon's move set I've played around with originally was a Scarf T-TAR, when chansey use to set up rocks, but using this set up Tyranitar does two jobs in one giving me space on my other pokemons move sets. Trapping Defoggers such has Latias/Latios, and Setting up Rocks with ease. T-tar is one my main switch ins to talonflames especially those lacking U-turn. Ice Beam lets more surprise mainly Landorus trying pull off a free Stealth Rock predicting me to switch out, as well hits Gliscor hard. I never try hit garchomp with it usually, to not risk eating a EQ so I go to Clefable/Skarmory/Gastro depending on situation.



IronHawk (Skarmory) @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Roost
- Defog
- Spikes
- Whirlwind

I decided to drop Brave Bird, has I didn't find need for it due to way I play Skarmory. Skarmory is like Chansey with Heal Bell. Switch to a Physical Attacker ie mega metagross etc chip some damage on them with rocky helmet > free defog on the switch out. Having both defog and spikes lets me dictate when I can set up my spikes with out defogging them away / wasting a turn. Max Def EV's and HP for full tank too chip away physical attackers with rocky helmet. Knock off users make Skarmory less effective and trappers such has M zone,shadow tag goth, making my play caution and around them before bringing out skarmory.

Conclusion

So overall main reason for posting RMT is so I can get more opinions from more Minds then one and see what holes you guys can see and help me improve the team and help me climb even further up the ladder with it. I mainly struggle with Zard X/teams with Trappers, specs keldeo can chip away at my team if their prediction is spot on as well. But overall team has been highly successful and I'm happy with the outcome of it after many nitpicks. I'am Currently 43-15 as ''OGBattler'' on smogon, had bit less losses but went on ''tilt/lack of caring for few games'' ;( *cough excuses*.


Earlier image showing my grind progress / record prior.

Highest peak with current version of my team, maintaining decent GXE.


Image of a nice win vs high ladder opponent where I had to use smart prediction between gastro and sableye predicting keldeos SS/Hydro well I cripple his/her's team.


Importable: V1

crackfiend (Sableye) @ Sablenite
Ability: Prankster
EVs: 248 HP / 164 Def / 96 SpD
Impish Nature
- Will-O-Wisp
- Knock Off
- Toxic/ Fake Out
- Recover

Troll.jpg (Clefable) @ Leftovers
Ability: Unaware
EVs: 252 HP / 172 Def / 84 SpD
Calm Nature
- Moonblast
- Wish
- Protect
- Flamethrower

caitlyn jenner (Chansey) @ Eviolite
Ability: Natural Cure
EVs: 4 HP / 252 Def / 252 SpD
Bold Nature
- Toxic
- Soft-Boiled
- Seismic Toss
- Heal Bell

iwannabeblue (Gastrodon) (F) @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 244 Def / 12 SpD
Relaxed Nature
- Scald
- Recover
- Toxic
- Earthquake

godzilla (Tyranitar) @ Leftovers
Ability: Sand Stream
EVs: 248 HP / 80 Def / 180 SpD
Relaxed Nature
- Stealth Rock
- Stone Edge
- Pursuit
- Ice Beam

IronHawk (Skarmory) @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Roost
- Defog
- Spikes
- Whirlwind


Importable: V2

crackfiend (Sableye) @ Sablenite
Ability: Prankster
EVs: 248 HP / 176 Def / 84 SpD
Impish Nature
- Will-O-Wisp
- Knock Off
- Fake Out
- Recover

Troll.jpg (Clefable) @ Leftovers
Ability: Unaware
EVs: 252 HP / 172 Def / 84 SpD
Calm Nature
- Moonblast
- Wish
- Protect
- Heal Bell

caitlyn jenner (Chansey) @ Eviolite
Ability: Natural Cure
EVs: 4 HP / 252 Def / 252 SpD
Bold Nature
- Toxic
- Soft-Boiled
- Seismic Toss
- Stealth Rock

iwannabeblue (Gastrodon) (F) @ Leftovers
Ability: Storm Drain
EVs: 216 HP / 252 Def / 40 SpD
Relaxed Nature
- Scald
- Recover
- Curse
- Earthquake

godzilla (Tyranitar) (M) @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Crunch
- Pursuit
- Stone Edge
- Earthquake

IronHawk (Skarmory) @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Roost
- Defog
- Spikes
- Whirlwind


Instant Replays ( too help get grip on How I / You too use the team )

http://play.pokemonshowdown.com/battle-ou-262669335 - in this battle I take out their rapid spinner ( starmie ) early on, then after that it was all hazards and forcing switches to chip away health.
http://replay.pokemonshowdown.com/ou-262888860 Another match here on my alt where I face a Manaphy and a Bisharp wish both could cause trouble too this team if played right.http://replay.pokemonshowdown.com/ou-263279778 Match on my OLT alt vs ''Xtra'' on his OLT alt was good match I nearly lost by pulled the win!
http://replay.pokemonshowdown.com/ou-264149389 Very good game on one my alts vs solid player, was close game he could of swept with azumaril play rough CB near end but he played bit wrong and I played right. I messed up near few last turns when I chose ot revenge kill his azu with EQ instead of SE to scare him away from brining in his altaria and forcing me go to my Gastro. Thankfully I was able pull off a scald 2nd time using it and got the burn which locked me the game.
http://replay.pokemonshowdown.com/ou-264519966 very close game, my whole gameplan was to get diancie in EQ ko range for ttar and then try curse up and sweep with gastrodon which I did :)

*will try and update/add too this part as long has I don't forget to save the replays ^^*
 
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Hey man! I built an identical team with the helpbof my friend Tom Bus bus for the first cycle of OLT that had me within the top ten and the highest gxe until leftiez over took me (then tilt kicked in as well lol). I'll recommend you some changes that relate back to my team that made it so successful.

Firstly with gastrodon and Tyranitar on the squad you don't really need another answer to Talonflame or Zard X and are therefore wasting a slot using Thunder Wave on Sableye. I recommend using Fake Out instead, as it allows you to get the crucial Mega Evolution off to prevent hazards for the get go, which once stacked can cause a major problem for this and any stall team. Fake Out also allows you to get nice chip damage to wear down things like Mega Gardevoir who will usually lead out verse a team like this.

Secondly, I recommend dropping Flamethrower for Heal Bell, as RD Manaphy can still 1v1 you otherwise with chance of it burning and critting you. Flamethrower doesn't really provide any special support either, as most of the time verse Ferrothorn and Skarmory you'll be going into Sableye to prevent hazards.

Thirdly, using heal bell on Clefable means you can drop it on Chansey and pick up another move! I recommend you run Stealth Rocks, as Tyranitar's isn't the most reliable setter of rocks and can be used for a better purpose that I'll mention later on in the rate. Stealth Rocks is also nice on Chansey for the potential PP stall you will face when versing opposing stall teams.

Next up, your team has no win condition which can set up and nab you the victory, which means your literally relying on chip damage from hazards and weak moves to take out your opponent. That why I recommend my good friend TDK Curse Gastrodom set. Simple replace Toxic with Curse and your good to go! Losing Toxic doesn't really mean my either, other than being able to hit roto. Imidiately with toxic, which if your patient you'll be able to do it with Chansey.

Finally, I recommend that you run a scarf Tyranitar over your current set. I say this because the team lacks speed control, which is essential for every team to have, even a stall build so you don't get romped by offensive builds. Scarf also lets you better trap and perish the majority of Defoggers and Rapid spinners as crunch and pursuit fail to kill things like Starmie, which can be crucial when you need to be chipping away at your opponents Pokemon.

Hope this helped bro! I'll leave you some replays I had of the team with those changes down below, so you get to know how it works a bit better and hopefully pick up some usage tips.

Replays





 
Hey man! I built an identical team with the helpbof my friend Tom Bus bus for the first cycle of OLT that had me within the top ten and the highest gxe until leftiez over took me (then tilt kicked in as well lol). I'll recommend you some changes that relate back to my team that made it so successful.

Firstly with gastrodon and Tyranitar on the squad you don't really need another answer to Talonflame or Zard X and are therefore wasting a slot using Thunder Wave on Sableye. I recommend using Fake Out instead, as it allows you to get the crucial Mega Evolution off to prevent hazards for the get go, which once stacked can cause a major problem for this and any stall team. Fake Out also allows you to get nice chip damage to wear down things like Mega Gardevoir who will usually lead out verse a team like this.

Secondly, I recommend dropping Flamethrower for Heal Bell, as RD Manaphy can still 1v1 you otherwise with chance of it burning and critting you. Flamethrower doesn't really provide any special support either, as most of the time verse Ferrothorn and Skarmory you'll be going into Sableye to prevent hazards.

Thirdly, using heal bell on Clefable means you can drop it on Chansey and pick up another move! I recommend you run Stealth Rocks, as Tyranitar's isn't the most reliable setter of rocks and can be used for a better purpose that I'll mention later on in the rate. Stealth Rocks is also nice on Chansey for the potential PP stall you will face when versing opposing stall teams.

Next up, your team has no win condition which can set up and nab you the victory, which means your literally relying on chip damage from hazards and weak moves to take out your opponent. That why I recommend my good friend TDK Curse Gastrodom set. Simple replace Toxic with Curse and your good to go! Losing Toxic doesn't really mean my either, other than being able to hit roto. Imidiately with toxic, which if your patient you'll be able to do it with Chansey.

Finally, I recommend that you run a scarf Tyranitar over your current set. I say this because the team lacks speed control, which is essential for every team to have, even a stall build so you don't get romped by offensive builds. Scarf also lets you better trap and perish the majority of Defoggers and Rapid spinners as crunch and pursuit fail to kill things like Starmie, which can be crucial when you need to be chipping away at your opponents Pokemon.

Hope this helped bro! I'll leave you some replays I had of the team with those changes down below, so you get to know how it works a bit better and hopefully pick up some usage tips.
Hey thanks for the first rate! Yes you are so right about the scalds burning my clefable and it screwing me over, originally I had SR on chansey and Clefable using heal bell but found it being easier to pull off the heal bells with chansey. Also if I drop toxic for curse on Gastro would you recommend putting bit more EV's in SpD perhaps? And yeah I'm loving idea of Fake Out, before you even posted this I edited OP saying I'm currently testing it :D For reason it can help stall out extra status damage and mega evolve easier + Lopunny + reason you named in gardevoir.
 
Also if I drop toxic for curse on Gastro would you recommend putting bit more EV's in SpD perhaps?
I run max defense on mine, just because it's the teams main answer to threat like Keldeo and Zard X, So it really needs this Defensive Bulk to better take Specs Secret Swords and Dragon Claws. It doesn't really need to be a SpD variant because you have Chansey and Mega Sableye (I'm guessing that SpD is for Gangars? If not you should do that) to eat up the majority of specially based hits you will encounter.
 
I run max defense on mine, just because it's the teams main answer to threat like Keldeo and Zard X, So it really needs this Defensive Bulk to better take Specs Secret Swords and Dragon Claws. It doesn't really need to be a SpD variant because you have Chansey and Mega Sableye (I'm guessing that SpD is for Gangars? If not you should do that) to eat up the majority of specially based hits you will encounter.
Yes the Spdef ev's are so I can pull off a knock off on a Gengar/Starmie and so leading heatrans don't chip away that much if they don't SR. I'm running Impish nature and still got 164 Def EV's so I'm not lacking that much in defense especially when mega evolved including fact sableye runs W.o.W. So far Fake Out is forsure the 4th move for my sableye now so will edit the OP.
 
Hello OGBattler nice to see a good stall team around
OK, my turn to try to work with this

On Sableye, Idk why people suggest using Fake Out on Sableye, as it loses the concept Sableye is known for I.E. keeping the threat or Prankster Will-O=Wisps as it is really crucial to determine exactly when to mega evolve. As you know, there are Pokemon such as Talonflame or X-Zard who are Ko'd after SR by Foul Play, Metal Burst lets you KO threats like Heatran and Clefable.

Crackfiend (Sableye) @ Sablenite
Ability: Prankster
EVs: 248 HP / 116 Def / 144 SpD
Impish Nature
- Knock Off
- Will-O-Wisp
- Recover
- Foul Play / Metal Burst


Will finish rate sometime
 
Hello OGBattler nice to see a good stall team around
OK, my turn to try to work with this

On Sableye, Idk why people suggest using Fake Out on Sableye, as it loses the concept Sableye is known for I.E. keeping the threat or Prankster Will-O=Wisps as it is really crucial to determine exactly when to mega evolve. As you know, there are Pokemon such as Talonflame or X-Zard who are Ko'd after SR by Foul Play, Metal Burst lets you KO threats like Heatran and Clefable.

Crackfiend (Sableye) @ Sablenite
Ability: Prankster
EVs: 248 HP / 116 Def / 144 SpD
Impish Nature
- Knock Off
- Will-O-Wisp
- Recover
- Foul Play / Metal Burst


Will finish rate sometime
Hey this for the current rate, You're right on foul play but I barely found it coming down to those situations. I've found fake out so far to be little bit handy. But Metal Burst is something that I've never tried out yet but I could see situations where it could come in hand for me. Could you possibly explain the EV spreads for that Sableye? Mainly to pull off metal burst easier on certain threats?

Edit:


Current progress on climbing the ladder using new changes on the team.
 
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Hey this for the current rate, You're right on foul play but I barely found it coming down to those situations. I've found fake out so far to be little bit handy. But Metal Burst is something that I've never tried out yet but I could see situations where it could come in hand for me. Could you possibly explain the EV spreads for that Sableye? Mainly to pull off metal burst easier on certain threats?

Edit:


Current progress on climbing the ladder using new changes on the team.
I've actually stole the spread from someone long ago, they had an explanation, but mainly it's just for Heatran and Gengar, Occasionally you can hit a Clefable with it, but its usually better to knock it off on the switch and go to either Skarmory, or your Clefable
 
I've actually stole the spread from someone long ago, they had an explanation, but mainly it's just for Heatran and Gengar, Occasionally you can hit a Clefable with it, but its usually better to knock it off on the switch and go to either Skarmory, or your Clefable
Yeah, I've still yet test out metal burst but yeah the EV's spread make sense will try it out tonight thanks,
 
I've updated with some more replays of matches of me using team vs different kind of teams for those who are interested. Also looking for more suggestions to improve the team!
 
I've updated with some more replays of matches of me using team vs different kind of teams for those who are interested. Also looking for more suggestions to improve the team!
Looks like a very solid team mate, the only thing i can think of is to put 8-12 speed on your skarmory so you beat other skarms in a whirlwind competition, apart from that very nice :)
 
Looks like a very solid team mate, the only thing i can think of is to put 8-12 speed on your skarmory so you beat other skarms in a whirlwind competition, apart from that very nice :)
thanks appreciate it, and yeah didn't think about outspeeding other skarms thanks for suggestion!
 
Time to finish my rate, finally.

Sableye is covered above
Not much to say for Clefable, maybe Thunder Wave over Flamethrower
Chansey @ Eviolite
Ability: Natural Cure
EVs: 12 HP / 248 Def / 248 SpD
Bold Nature
- Seismic Toss
- Toxic
- Soft-Boiled
- Heal Bell

Okay, Chansey should have this investment because of how eviolite mechanics work, if its odd it becomes rounded down, and Chanseys useless anyhow if its hit by a knock off. anyhow if your too worried about having a stealth rock # run 8 HP & 4 Speed.

Nothing to say about Gastrodon, other than it has accsess to Clear Smog if you are having problems relying on Clefable.


On Tyranitar, The only problem I have with Ice Beam is its a lure set, and if its revealed early it becomes useless, my suggestion is to run a fire move to hit the ever so common Scizor, Ferrothorn, and Skarmory switch-ins who aren't as likely to OHKO Tyranitar (Flamethrower / Fire Blast)

Skarmory EV Spread: EVs: 248 HP / 236 Def / 24 Spe
 
Time to finish my rate, finally.

Sableye is covered above
Not much to say for Clefable, maybe Thunder Wave over Flamethrower
Chansey @ Eviolite
Ability: Natural Cure
EVs: 12 HP / 248 Def / 248 SpD
Bold Nature
- Seismic Toss
- Toxic
- Soft-Boiled
- Heal Bell

Okay, Chansey should have this investment because of how eviolite mechanics work, if its odd it becomes rounded down, and Chanseys useless anyhow if its hit by a knock off. anyhow if your too worried about having a stealth rock # run 8 HP & 4 Speed.

Nothing to say about Gastrodon, other than it has accsess to Clear Smog if you are having problems relying on Clefable.


On Tyranitar, The only problem I have with Ice Beam is its a lure set, and if its revealed early it becomes useless, my suggestion is to run a fire move to hit the ever so common Scizor, Ferrothorn, and Skarmory switch-ins who aren't as likely to OHKO Tyranitar (Flamethrower / Fire Blast)

Skarmory EV Spread: EVs: 248 HP / 236 Def / 24 Spe
Thanks for the more detail rate, I will definitely look into your suggestions. As of now I updated the team on the RMT has it currently is with recent changes / movesets/ ev spreads. Also added some more replay's of team in work and update importable of the team with recent changes made.
 
Hi, I'm a huge fan of stall and i'm really happy to see a successful stall team. My stall teams usually have the same core but Gothitelle picks it apart I don't know how you work your way around it because gothitelle can beat 3 of your pokemon (Chansey, Clefable, Gastrodon) but I guess u somehow make the right plays for it or you wouldn't peak this high.
Another pokemon that I found very difficult to deal with using ur team was Mega Gardevoir with taunt, I seriously can't do anything when taunt Gardevoir appears. So I think you should invest in your Skarmory's special defense to not get 2Hkod by focusblast and give it iron head. Also have you thought about using unaware quagsire over gastrodon.
Well that was all I had to suggest, anyway this is a very good team. A successful stall team in a meta where stall is so difficult is a great achievement.
 
Hi, I'm a huge fan of stall and i'm really happy to see a successful stall team. My stall teams usually have the same core but Gothitelle picks it apart I don't know how you work your way around it because gothitelle can beat 3 of your pokemon (Chansey, Clefable, Gastrodon) but I guess u somehow make the right plays for it or you wouldn't peak this high.
Another pokemon that I found very difficult to deal with using ur team was Mega Gardevoir with taunt, I seriously can't do anything when taunt Gardevoir appears. So I think you should invest in your Skarmory's special defense to not get 2Hkod by focusblast and give it iron head. Also have you thought about using unaware quagsire over gastrodon.
Well that was all I had to suggest, anyway this is a very good team. A successful stall team in a meta where stall is so difficult is a great achievement.
Thanks for the rate, yeah I know how much a pest gothitelle, I can usually play around it, I've played against a Wobbufet + Goth core which was just Horrid to play against.
 
Hey, it's Troll.jpg.

Disgusting indeed. I love it. Mind if I borrow some of these sets as well? They all look pretty good. I'll cite you as the submitter of the set.

Also, look into Ferrothorn. He has defensive synergy with the rest of your team. And he can fill some of the roles that your team is trying to fill rn (like SR Chansey).
 
Hey, it's Troll.jpg.

Disgusting indeed. I love it. Mind if I borrow some of these sets as well? They all look pretty good. I'll cite you as the submitter of the set.

Also, look into Ferrothorn. He has defensive synergy with the rest of your team. And he can fill some of the roles that your team is trying to fill rn (like SR Chansey).
Hey thanks, and yeah no problem go ahead and borrow them :P
 

busyguy

formerly mil
is a Team Rater Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnus
I also tested this team quite a bit on the ladder. Really nice and solid build after the the suggestions. A pain to break it's disgusting.
It is also useful to have an answer to Hoopa, although it's shaky, because Tyranitar dies to a predict. If they don't run fighting coverage Tyranitar deals with it pretty easily.
Other than that, Gastrodon works surprisingly well on that team, gets set up late game and I had a great time making people cry/rage on the ladder.
Somehow I also miss the Calm Mind on Clefable, it would have won me the game in many situations immediatly. I guess using Toxic on Chansey instead of Heal Bell is more useful, but i think I'll do it the other way around. Maybe it's just me.
Great work :)
 
I also tested this team quite a bit on the ladder. Really nice and solid build after the the suggestions. A pain to break it's disgusting.
It is also useful to have an answer to Hoopa, although it's shaky, because Tyranitar dies to a predict. If they don't run fighting coverage Tyranitar deals with it pretty easily.
Other than that, Gastrodon works surprisingly well on that team, gets set up late game and I had a great time making people cry/rage on the ladder.
Somehow I also miss the Calm Mind on Clefable, it would have won me the game in many situations immediatly. I guess using Toxic on Chansey instead of Heal Bell is more useful, but i think I'll do it the other way around. Maybe it's just me.
Great work :)
Thanks! Team really frustrates opponents and because of that laddering with this team you get a lot of forfeits, even from the get go right when they just see the heavy stall which always makes laddering easier ;) And too your second part, yes if you seen version 1 of team originally Chansey was the cleric but changed it after suggestions posted in this thread. Best thing is you can really tweak and change move sets around with this team, something I was thinking was even unaware quagsire > Gastro and have CM Clefable could possibly work as well.
 

busyguy

formerly mil
is a Team Rater Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnus
Thanks! Team really frustrates opponents and because of that laddering with this team you get a lot of forfeits, even from the get go right when they just see the heavy stall which always makes laddering easier ;) And too your second part, yes if you seen version 1 of team originally Chansey was the cleric but changed it after suggestions posted in this thread. Best thing is you can really tweak and change move sets around with this team, something I was thinking was even unaware quagsire > Gastro and have CM Clefable could possibly work as well.
I think Gastro is needed as a glue to the team because it eats up every move from Specs Keldeo which is spammed on the ladder at the moment. If you used Quag there, you'd be forced to predict between Hydro Pump and Secret Sword every time it attacks. And switchin-wise you'd have Chansey or Clefable which would turn into a 50/50 all the time.
 
I think Gastro is needed as a glue to the team because it eats up every move from Specs Keldeo which is spammed on the ladder at the moment. If you used Quag there, you'd be forced to predict between Hydro Pump and Secret Sword every time it attacks. And switchin-wise you'd have Chansey or Clefable which would turn into a 50/50 all the time.
Yeah I agree with that, check out this 400+ turn battle I just had with the team http://replay.pokemonshowdown.com/ou-269288059 luckily opponent dc near end and I got the W :P close match though!

This is definition of stall, even stalling where you can win if battle was to finish but stalling in hopes of rage quit/dc etc haha.
 

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