Lasen
smiling through it all
[SET]
Fast Wall (Cresceidon) @ Heavy-Duty Boots / Rocky Helmet
Ability: Multiscale / Rough Skin
Tera Type: Poison / Dragon
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Scald
- Moonblast
- Recover
- Thunder Wave / Encore
[SET COMMENTS]
Cresceidon is a fantastic wall that can fit on most balance and bulky offense teams thanks to its great defensive typing, incredible base 124 Speed, and two amazing defensive abilities in Multiscale and Rough Skin. Thunder Wave allows it to cripple foes that outspeed it, such as Stratagem, Deoxys-S, and Choice Scarf Enamorus, while Encore punishes setup sweepers and slower Pokemon using their utility moves. The combination of Heavy-Duty Boots and Multiscale allows Cresceidon to withstand practically any hit regardless of entry hazards set on the field, making it an effective defensive pivot. It also allows Cresceidon to be used as a "Get Out of Jail Free Card" by being thrown in front of almost any wallbreaker or sweeper and stopping it in its tracks by tanking a hit and paralyzing the foe. Rocky Helmet in conjunction with Rough Skin can be utilized instead to punish foes using contact moves such as Landorus-T's U-turn and Weavile's Triple Axel. It also punishes opponents who try to mindlessly use Knock Off with Pokemon like Arghonaut, Great Tusk, and Roaring Moon. Cresceidon can use Tera Poison to avoid being poisoned by Venomicon and Galarian Slowking's Sludge Bomb and foes using Toxic while also checking Hemogoblin better. Tera Dragon is an option to shed its Electric and Grass weaknesses, becoming a solid check to foes such as Ogerpon-W, Rillaboom, and Caribolt.
Hex Dragapult is a fantastic partner, checking the Electric- and Grass-types that threaten Cresceidon and running through paralyzed foes. Despite its commendable bulk and Fairy typing, Cresceidon is not the best Knock Off switch-in, as Heavy-Duty Boots aids it in soft-checking foes like Gholdengo and Stratagem. As such, a second Knock Off switch-in such as Gliscor, Skarmory, or Landorus-T is appreciated. If Rocky Helmet is the preferred item, then hazard removal options such as Equilibra, Great Tusk, and Corviknight help Cresceidon stay healthy. Equilibra is generally a great match with Cresceidon, taking on Electric-types such as Caribolt and Raging Bolt for it, while Cresceidon answers Water- and Fire-types such as Arghonaut, Walking Wake, Gouging Fire, and Volcarona. Together, they also can effectively check Hemogoblin without needing to expend Terastallization, as Equilibra can outspeed paralyzed Hemogoblin and OHKO most variants with Earth Power. Gliscor, Gholdengo, and Garganacl all alleviate Cresceidon's status weakness by switching into Toxic and Thunder Wave from the opponent's walls.
[STRATEGY COMMENTS]
Other Options
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Haze can remove boosts from setup sweepers that are faster than Cresceidon such as Swords Dance Iron Valiant and +1 Speed Caribolt, but Encore and Thunder Wave have broader use cases. Ice Beam is an option to beat Gliscor more consistently, but provides very little coverage otherwise.
Checks and Counters
====
**Bulky Poison-types**: Venomicon, Mollux, and Galarian Slowking can all take advantage of Cresceidon's typing and threaten it with their Poison-type moves. The former two can also use it as an opportunity to set hazards, while the latter can use Future Sight. Plasmanta stonewalls Cresceidon, resisting Moonblast and being immune to Scald and Thunder Wave while simultaneously threatening it out with its STAB options.
**Krilowatt**: Krilowatt is largely unbothered by Cresceidon's moves and threatens it with Thunderbolt or the opportunity to pivot with Volt Switch into one of its teammates that also threaten Cresceidon.
**Grass-types**: Offensive Grass-types like Ogerpon-W, Caribolt, and Rillaboom can threaten Cresceidon out with their Grass-type STAB moves or annoy it with Knock Off. Malaconda is bulky enough to set sun and pivot out with Parting Shot, all while threatening to cripple Cresceidon with Knock Off or Glare. None of them appreciate being paralyzed or burned, however, so they cannot switch in completely freely.
**Snaelstrom**: If Snaelstrom is already poisoned, it can use Cresceidon lacking Encore as setup fodder or at the bare minimum as an opportunity to set or remove hazards. It also threatens it with the somewhat rare Toxic. However, it cannot switch in before its Poison Heal has activated in fear of getting burned by Scald or paralyzed by Thunder Wave, as both render it effectively useless.
**Status**: Cresceidon despises every status condition, as burn and poison both interfere with its Multiscale, while paralysis undermines its defining characteristic in its great Speed.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/lasen.273339/
Quality checked by:
https://www.smogon.com/forums/members/quziel.297859/
https://www.smogon.com/forums/members/da-pizza-man.221710/
Grammar checked by:
https://www.smogon.com/forums/members/aurora.109385/
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