Cresceidon

Lasen

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[SET]
Fast Wall (Cresceidon) @ Heavy-Duty Boots / Rocky Helmet
Ability: Multiscale / Rough Skin
Tera Type: Poison / Dragon
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Scald
- Moonblast
- Recover
- Thunder Wave / Encore

[SET COMMENTS]
Cresceidon is a fantastic wall that can fit on most balance and bulky offense teams thanks to its great defensive typing, incredible base 124 Speed, and two amazing defensive abilities in Multiscale and Rough Skin. Thunder Wave allows it to cripple foes that outspeed it, such as Stratagem, Deoxys-S, and Choice Scarf Enamorus, while Encore punishes setup sweepers and slower Pokemon using their utility moves. The combination of Heavy-Duty Boots and Multiscale allows Cresceidon to withstand practically any hit regardless of entry hazards set on the field, making it an effective defensive pivot. It also allows Cresceidon to be used as a "Get Out of Jail Free Card" by being thrown in front of almost any wallbreaker or sweeper and stopping it in its tracks by tanking a hit and paralyzing the foe. Rocky Helmet in conjunction with Rough Skin can be utilized instead to punish foes using contact moves such as Landorus-T's U-turn and Weavile's Triple Axel. It also punishes opponents who try to mindlessly use Knock Off with Pokemon like Arghonaut, Great Tusk, and Roaring Moon. Cresceidon can use Tera Poison to avoid being poisoned by Venomicon and Galarian Slowking's Sludge Bomb and foes using Toxic while also checking Hemogoblin better. Tera Dragon is an option to shed its Electric and Grass weaknesses, becoming a solid check to foes such as Ogerpon-W, Rillaboom, and Caribolt.

Hex Dragapult is a fantastic partner, checking the Electric- and Grass-types that threaten Cresceidon and running through paralyzed foes. Despite its commendable bulk and Fairy typing, Cresceidon is not the best Knock Off switch-in, as Heavy-Duty Boots aids it in soft-checking foes like Gholdengo and Stratagem. As such, a second Knock Off switch-in such as Gliscor, Skarmory, or Landorus-T is appreciated. If Rocky Helmet is the preferred item, then hazard removal options such as Equilibra, Great Tusk, and Corviknight help Cresceidon stay healthy. Equilibra is generally a great match with Cresceidon, taking on Electric-types such as Caribolt and Raging Bolt for it, while Cresceidon answers Water- and Fire-types such as Arghonaut, Walking Wake, Gouging Fire, and Volcarona. Together, they also can effectively check Hemogoblin without needing to expend Terastallization, as Equilibra can outspeed paralyzed Hemogoblin and OHKO most variants with Earth Power. Gliscor, Gholdengo, and Garganacl all alleviate Cresceidon's status weakness by switching into Toxic and Thunder Wave from the opponent's walls.

[STRATEGY COMMENTS]
Other Options
====
Haze can remove boosts from setup sweepers that are faster than Cresceidon such as Swords Dance Iron Valiant and +1 Speed Caribolt, but Encore and Thunder Wave have broader use cases. Ice Beam is an option to beat Gliscor more consistently, but provides very little coverage otherwise.

Checks and Counters
====

**Bulky Poison-types**: Venomicon, Mollux, and Galarian Slowking can all take advantage of Cresceidon's typing and threaten it with their Poison-type moves. The former two can also use it as an opportunity to set hazards, while the latter can use Future Sight. Plasmanta stonewalls Cresceidon, resisting Moonblast and being immune to Scald and Thunder Wave while simultaneously threatening it out with its STAB options.

**Krilowatt**: Krilowatt is largely unbothered by Cresceidon's moves and threatens it with Thunderbolt or the opportunity to pivot with Volt Switch into one of its teammates that also threaten Cresceidon.

**Grass-types**: Offensive Grass-types like Ogerpon-W, Caribolt, and Rillaboom can threaten Cresceidon out with their Grass-type STAB moves or annoy it with Knock Off. Malaconda is bulky enough to set sun and pivot out with Parting Shot, all while threatening to cripple Cresceidon with Knock Off or Glare. None of them appreciate being paralyzed or burned, however, so they cannot switch in completely freely.

**Snaelstrom**: If Snaelstrom is already poisoned, it can use Cresceidon lacking Encore as setup fodder or at the bare minimum as an opportunity to set or remove hazards. It also threatens it with the somewhat rare Toxic. However, it cannot switch in before its Poison Heal has activated in fear of getting burned by Scald or paralyzed by Thunder Wave, as both render it effectively useless.

**Status**: Cresceidon despises every status condition, as burn and poison both interfere with its Multiscale, while paralysis undermines its defining characteristic in its great Speed.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/lasen.273339/
Quality checked by:
https://www.smogon.com/forums/members/quziel.297859/
https://www.smogon.com/forums/members/da-pizza-man.221710/
Grammar checked by:
https://www.smogon.com/forums/members/aurora.109385/
 
Last edited:

quziel

I am the Scientist now
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View attachment 609065
[SET]
Fast Wall (Cresceidon) @ Heavy-Duty Boots / Rocky Helmet
Ability: Multiscale / Rough Skin
Tera Type: Poison / Dragon
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Scald
- Moonblast
- Recover
- Thunder Wave / Encore

[SET COMMENTS]
Cresceidon is a fantastic wall that can fit on most balanced and bulky offense (hones7tly mon fits everywhere lol) teams thanks to great defensive typing, incredible base 124 Speed, and two amazing defensive abilities in Multiscale and Rough Skin. Thunder Wave allows it to cripple foes that outspeed it such as Stratagem, Iron Valiant, and Deoxys-S while Encore punishes setup sweepers and slower Pokemon using their utility moves. The combination of Heavy-Duty Boots and Multiscale allows Cresceidon to withstand practically any hit regardless of entry hazards set on the field, making it an effective defensive pivot. Potentially mention its function as a "get out of jail free card" thanks to MS and TWave Rocky Helmet in conjunction with Rough Skin can be utilized instead to punish foes using contact moves such as Landorus-T's U-turn or Weavile's Triple Axel. It also punishes opponents who try to mindlessly click Knock Off with Pokemon like Arghonaut, Great Tusk, and Roaring Moon. Cresceidon can use Tera Poison to avoid being poisoned by Venomicon and Galarian Slowking's Sludge Bomb and foes using Toxic while also checking Hemogoblin better. Tera Dragon is an option to shed its Electric and Grass weaknesses, becoming a solid check to foes such as Ogerpon-W, Rillaboom, and Caribolt.

Despite its commendable bulk and Fairy typing, Cresceidon is not the best Knock Off switch-in as Heavy-Duty Boots aid it in soft-checking foes like Gholdengo and Stratagem. As such, a second Knock Off switchin such as Gliscor, Skarmory, or Tomohawk is appreciated. If Rocky Helmet is the preferred item, then hazard removal options such as Equilibra, Great Tusk, and Corviknight help Cresceidon stay healthy.This is phrased a bit oddly; I think move the hex pult part before, as the previous two sentences are very set specific. Hex Dragapult is a fantastic partner, checking the Electric- and Grass-types that threaten Cresceidon and running through paralyzed foes. Equilibra is generally a great match to Cresceidon, taking on Electric-types such as Caribolt and Raging Bolt for it while Cresceidon answers Water- and Fire-types such as Arghonaut, Walking Wake, Gouging Fire, and Volcarona. Together, they also can effectively check Hemogoblin without needing to expend Terastallization. I think if we're gonna talk about checking hemo, you need to sorta imply that this is because libra is faster than a para'd hemo and can then Epower it into the grave.

[STRATEGY COMMENTS]
Other Options
====
Wish is an option that lets Cresceidon stay healthy no matter what while also helping keep teammates that lack consistent recovery such as Ting-Lu and Heatran healthy. However, Cresceidon's relatively low base HP and value of its other moves makes it less coveted. Haze can remove boosts from setup sweepers who are faster than Cresceidon such as Swords Dance Iron Valiant and +1 Speed Caribolt, but Encore or Thunder Wave have broader use cases. Ice Beam is an option to beat Gliscor, but provides very little coverage otherwise.

Checks and Counters
====
**Krilowatt**: Krilowatt is largely unbothered by Cresceidon's moves and threatens it with Thunderbolt or the opportunity to pivot with Volt Switch into one of its teammates that also threaten Cresceidon.

**Bulky Poison-types**: Venomicon, Mollux, and Galarian Slowking can all take advantage of Cresceidon's typing and threaten it with their Poison-type moves or use it as an opportunity to set hazards for the former two or use Future Sight for the latter. Plasmanta (he should be ranked)

**Grass-types**: Offensive Grass-types like Ogerpon-W, Caribolt, and Rillaboom can threaten Cresceidon out with their Grass-type STAB moves or annoy it with Knock Off. Malaconda's bulky enough to set sun and pivot out with Parting Shot all while threatening to cripple Cresceidon with Knock Off or Glare. None of them appreciate being paralyzed nor burned, however, so they cannot switch in for completely free.

**Snaelstrom**: If Snaelstrom is already poisoned, it can use Cresceidon lacking Encore as setup fodder or at the bare minimum as an opportunity to set or remove hazards. It also threatens it with the somewhat rare Toxic.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/lasen.273339/
Quality checked by: https://www.smogon.com/forums/members/quziel.297859/
Grammar checked by:
Good shit
 

Lasen

smiling through it all
is a Site Content Manageris an official Team Rateris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a CAP Contributoris a Tiering Contributoris a Top Contributor
only thing I did not add was the "d" in balanced because "balance teams" is an accepted term. Ready for QC2!
 

Da Pizza Man

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[SET]
Fast Wall (Cresceidon) @ Heavy-Duty Boots / Rocky Helmet
Ability: Multiscale / Rough Skin
Tera Type: Poison / Dragon
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Scald
- Moonblast
- Recover
- Thunder Wave / Encore

[SET COMMENTS]
Cresceidon is a fantastic wall that can fit on most balance and bulky offense teams thanks to great defensive typing, incredible base 124 Speed, and two amazing defensive abilities in Multiscale and Rough Skin. Thunder Wave allows it to cripple foes that outspeed it such as Stratagem, Iron Valiant (Questioning if this is the best example for a twave target, since unless you are really fear Destiny Bond wouldn’t you just click Moonblast to deal with it instead? (As it outright OHKOs 75% of the time even w/o hazard support.) I’m fine with you ignoring this change if you disagree), and Deoxys-S while Encore punishes setup sweepers and slower Pokemon using their utility moves. The combination of Heavy-Duty Boots and Multiscale allows Cresceidon to withstand practically any hit regardless of entry hazards set on the field, making it an effective defensive pivot. It also allows Cresceidon to be used as kind of a "Get Out of Jail Free Card" by being thrown in front of almost any wallbreaker or sweeper and stopping in its tracks by tanking a hit and paralyzing the foe. Rocky Helmet in conjunction with Rough Skin can be utilized instead to punish foes using contact moves such as Landorus-T's U-turn or Weavile's Triple Axel. It also punishes opponents who try to mindlessly click Knock Off with Pokemon like Arghonaut, Great Tusk, and Roaring Moon. Cresceidon can use Tera Poison to avoid being poisoned by Venomicon and Galarian Slowking's Sludge Bomb and foes using Toxic while also checking Hemogoblin better. Tera Dragon is an option to shed its Electric and Grass weaknesses, becoming a solid check to foes such as Ogerpon-W, Rillaboom, and Caribolt.

Hex Dragapult is a fantastic partner, checking the Electric- and Grass-types that threaten Cresceidon and running through paralyzed foes. Despite its commendable bulk and Fairy typing, Cresceidon is not the best Knock Off switch-in as Heavy-Duty Boots aid it in soft-checking foes like Gholdengo and Stratagem. As such, a second Knock Off switchin such as Gliscor, Skarmory, or Tomohawk Landorus-Therian (Shitmon) is appreciated. If Rocky Helmet is the preferred item, then hazard removal options such as Equilibra, Great Tusk, and Corviknight help Cresceidon stay healthy. Equilibra is generally a great match to Cresceidon, taking on Electric-types such as Caribolt and Raging Bolt for it while Cresceidon answers Water- and Fire-types such as Arghonaut, Walking Wake, Gouging Fire, and Volcarona. Together, they also can effectively check Hemogoblin without needing to expend Terastallization as Equilbira Equilibra can outspeed a paralyzed Hemogoblin and OHKO most variants (SpDef has gotten somewhat popular recently and it can live an Earth Power if it’s healthy) it with Earth Power. (Want a sentence or two talking about status absorbers (Gliscor, Gholdengo, Garganacl) here. Cresc really wants to be paired with something that can soak up stray toxics and twaves)

[STRATEGY COMMENTS]
Other Options
====
Wish is an option that lets Cresceidon stay healthy no matter what while also helping keep teammates that lack consistent recovery such as Ting-Lu and Heatran healthy. However, Cresceidon's relatively low base HP and value of its other moves makes it less coveted. (I’m convinced Wish is too crap to even warrant a spot in OO) Haze can remove boosts from setup sweepers who are faster than Cresceidon such as Swords Dance Iron Valiant and +1 Speed Caribolt, but Encore or Thunder Wave have broader use cases. Ice Beam is an option to beat Gliscor more consistently (You kinda already beat it to some extent just by the virtue of being a bulky Water-type), but provides very little coverage otherwise.

Checks and Counters
====
**Krilowatt**: Krilowatt is largely unbothered by Cresceidon's moves and threatens it with Thunderbolt or the opportunity to pivot with Volt Switch into one of its teammates that also threaten Cresceidon.

**Bulky Poison-types**: Venomicon, Mollux, and Galarian Slowking can all take advantage of Cresceidon's typing and threaten it with their Poison-type moves or use it as an opportunity to set hazards for the former two or use Future Sight for the latter. (Gonna reiterate what quziel said about bringing up Plasmanta here. Also, this section should be on top imo.)

**Grass-types**: Offensive Grass-types like Ogerpon-W, Caribolt, and Rillaboom can threaten Cresceidon out with their Grass-type STAB moves or annoy it with Knock Off. Malaconda's bulky enough to set sun and pivot out with Parting Shot all while threatening to cripple Cresceidon with Knock Off or Glare. None of them appreciate being paralyzed nor burned, however, so they cannot switch in for completely free.

**Snaelstrom**: If Snaelstrom is already poisoned, it can use Cresceidon lacking Encore as setup fodder or at the bare minimum as an opportunity to set or remove hazards. It also threatens it with the somewhat rare Toxic. However, it does not want to switch-in beforehand, as it risks getting Poison Heal blocked by getting paralyzed or burned.

**Status**:
(Crescideon absolutely despises getting hit with pretty much any status condition, so it deserves it’s own section here. Defensive Pokemon really hate toxic in general, both burn and poison fuck with Multiscale, also paralysis sucks because a big part of Crescideon is its speed).

[CREDITS]
Written by:
https://www.smogon.com/forums/members/lasen.273339/
Quality checked by:
https://www.smogon.com/forums/members/quziel.297859/
https://www.smogon.com/forums/members/da-pizza-man.221710/
Grammar checked by:

QC Badge.gif


QC 2/2
 

Lasen

smiling through it all
is a Site Content Manageris an official Team Rateris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a CAP Contributoris a Tiering Contributoris a Top Contributor
good calls all around; I replaced Valiant with scarf enamorus because I felt I wanted more than 2 mons to be there. I also could have sworn I had Plasmanta added already but apparently I simply forgot to add it in the first place LMAO
Tomohawk is niche but I like it, yall will see the light one day but for now

GP Team
 
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View attachment 609065
[SET]
Fast Wall (Cresceidon) @ Heavy-Duty Boots / Rocky Helmet
Ability: Multiscale / Rough Skin
Tera Type: Poison / Dragon
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Scald
- Moonblast
- Recover
- Thunder Wave / Encore

[SET COMMENTS]
Cresceidon is a fantastic wall that can fit on most balance and bulky offense teams thanks to its great defensive typing, incredible base 124 Speed, and two amazing defensive abilities in Multiscale and Rough Skin. Thunder Wave allows it to cripple foes that outspeed it, (add comma) such as Stratagem, Deoxys-S, and Choice Scarf Enamorus, (add comma) while Encore punishes setup sweepers and slower Pokemon using their utility moves. The combination of Heavy-Duty Boots and Multiscale allows Cresceidon to withstand practically any hit regardless of entry hazards set on the field, making it an effective defensive pivot. It also allows Cresceidon to be used as a "Get Out of Jail Free Card" by being thrown in front of almost any wallbreaker or sweeper and stopping it in its tracks by tanking a hit and paralyzing the foe. Rocky Helmet in conjunction with Rough Skin can be utilized instead to punish foes using contact moves such as Landorus-T's U-turn and or Weavile's Triple Axel. It also punishes opponents who try to mindlessly click use Knock Off with Pokemon like Arghonaut, Great Tusk, and Roaring Moon. Cresceidon can use Tera Poison to avoid being poisoned by Venomicon and Galarian Slowking's Sludge Bomb and foes using Toxic while also checking Hemogoblin better. Tera Dragon is an option to shed its Electric and Grass weaknesses, becoming a solid check to foes such as Ogerpon-W, Rillaboom, and Caribolt.

Hex Dragapult is a fantastic partner, checking the Electric- and Grass-types that threaten Cresceidon and running through paralyzed foes. Despite its commendable bulk and Fairy typing, Cresceidon is not the best Knock Off switch-in, (add comma) as Heavy-Duty Boots aids it in soft-checking foes like Gholdengo and Stratagem. As such, a second Knock Off switchin switch-in such as Gliscor, Skarmory, or Landorus-T is appreciated. If Rocky Helmet is the preferred item, then hazard removal options such as Equilibra, Great Tusk, and Corviknight help Cresceidon stay healthy. Equilibra is generally a great match to with Cresceidon, taking on Electric-types such as Caribolt and Raging Bolt for it, (add comma) while Cresceidon answers Water- and Fire-types such as Arghonaut, Walking Wake, Gouging Fire, and Volcarona. Together, they also can effectively check Hemogoblin without needing to expend Terastallization, (add comma) as Equilbira Equilibra can outspeed a paralyzed Hemogoblin and OHKO most variants with Earth Power. Gliscor, Gholdengo, and Garganacl all alleviate Cresceidon's status weakness by switching into Toxic and Thunder Wave from the opponent's walls.

[STRATEGY COMMENTS]
Other Options
====
Haze can remove boosts from setup sweepers that who are faster than Cresceidon such as Swords Dance Iron Valiant and +1 Speed Caribolt, but Encore or and Thunder Wave have broader use cases. Ice Beam is an option to beat Gliscor more consistently, but provides very little coverage otherwise.

Checks and Counters
====

**Bulky Poison-types**: Venomicon, Mollux, and Galarian Slowking can all take advantage of Cresceidon's typing and threaten it with their Poison-type moves. or The former two can also use it as an opportunity to set hazards, (add comma) for the former two or while the latter can use Future Sight for the latter. Plasmanta stonewalls Cresceidon, resisting Moonblast and being immune to Scald and Thunder Wave while simultaneously threatening it out with its STAB options.

**Krilowatt**: Krilowatt is largely unbothered by Cresceidon's moves and threatens it with Thunderbolt or the opportunity to pivot with Volt Switch into one of its teammates that also threaten Cresceidon.

**Grass-types**: Offensive Grass-types like Ogerpon-W, Caribolt, and Rillaboom can threaten Cresceidon out with their Grass-type STAB moves or annoy it with Knock Off. Malaconda's is bulky enough to set sun and pivot out with Parting Shot, (add comma) all while threatening to cripple Cresceidon with Knock Off or Glare. None of them appreciate being paralyzed or nor burned, however, so they cannot switch in for completely free completely freely.

**Snaelstrom**: If Snaelstrom is already poisoned, it can use Cresceidon lacking Encore as setup fodder or at the bare minimum as an opportunity to set or remove hazards. It also threatens it with the somewhat rare Toxic. However, it cannot switch in before its Poison Heal has activated in fear of getting burned by Scald or paralyzed by Thunder Wave, as both render it meaning it's effectively useless.

**Status**: Cresceidon despises every status condition, as burn and poison both interfere with its Multiscale, (add comma) while paralysis undermines its defining characteristic in its great Speed.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/lasen.273339/
Quality checked by:
https://www.smogon.com/forums/members/quziel.297859/
https://www.smogon.com/forums/members/da-pizza-man.221710/
Grammar checked by:


GP Team done
 

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