Looks like a fun arena!Rules said:4v4 LC Singles
2 Subs
One Ability
Training items
Switch = OK
2 Day DQ
Arena:
First Circle of Hell ~ Limbo
Field Type: Neutral
Complexity: High
Format: All
Field Description: Essentially the ASB arena, however the sky is blood red–preventing weather from being used. Minos/the Referee presiding over the battle ready to pass judgment on the pokemon/loosing trainer
Restrictions:
The Circles of Hell:
- No Weather
- If a pokemon is in the arena for 3 cumulative rounds, the pokemon will be judged at the end of the third round it's in. Then the pokemon is categorised into one of the lower circles of hell. This is decided by a RNG roll between 1 and 8 (the eight remaining circles of hell). A pokemon can only be judged once and the judging remains permanent.
- If the battle is shorter (i.e. an 1v1) or too many pokemon have fainted before reaching the third round to be judged the referee may reduce the time it takes to be judged or judge a pokemon instantly
- Lust - Contact moves heal 50% of damage dealt. When contacted by the opponent there is a 30% chance of infatuation regardless of the opponents gender, egg group or etc.
- Gluttony - 'Bite', 'Crunch' and any move with 'Fang' have base power increased by 2 to them before calculations. The user will be Sluggish the next action after use.
- Greed - The move 'Payday' is learnt by the pokemon for the battle (if Payday is already learnt the damage multiplied by 1.5). Payday will have -6 priority when used.
- Anger - The move Rage is learnt and both attacking stats are raised one rank. The accuracy of all attacking moves are lowered by 10%
- Heresy - The moves 'Taunt', 'Torment' and 'Nasty Plot' have their energy costs halved and are learned if not so already. The duration of these moves are doubled (Nasty Plot's boosts decay slower). Sound based moves will cause this pokemon to loose focus, making them confused for six actions.
- Violence - Close Combat, Beat Up (will always hit six times) and three random moves affected by Iron Fist (that it does not already know) are learnt. Moxie and Iron Fist become the pokemon's only abilities. The pokemon is slowed (-1 Speed) permanently.
- Fraud - All entry hazards (Spikes, Toxic Spikes & Stealth Rock), Mimic and Copy Cat are learnt by this pokemon. Due to its fraudulence the pokemon's highest attack rank is dropped by one rank.
- Treachery - The pokemon is covered in a veil of thick ice, reducing damage of incoming attacks by 3. However there is a 50% chance that the pokemon will be immobilised each action, this does not decay.
That should be right. If not then tell me.
Team CorruptedCheese:
Mozilla (M)
Nature: Lonely (+1 Atk -1Def)
Type: Fire
Abilities: Blaze/Magician(LOCKED)
Stats:
HP: 90
Atk: 3 (+)
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 60
Size: 1
Weight Class: 1
Base Rank Total: 11
EC: 2/9
MC: 1
AC: 4/5
Attacks:
Level-Up (16/16)
- Scratch
- Tail Whip
- Ember
- Howl
- Flame Charge
- Psybeam
- Fire Spin
- Lucky Chant
- Light Screen
- Psyshock
- Flamethrower
- Will-O-Wisp
- Psychic
- Sunny Day
- Fire Blast
- Magic Room
- Heat Wave
- Hypnosis
- Magic Coat
- Wish
- Toxic
- Power Up Punch
- Facade
- Dream Eater
- Sleep Talk
- Flame Charge
Xylia (F)
Nature: Lonely (Atk -Def)
Type: Grass
Abilities: Overgrow | Unburdern (LOCKED)
Stats:
HP: 90
Atk: 3 (+)
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 2/9
MC: 1
AC: 2/5
Attacks:
Level Up (11/12)
- Pound
- Leer
- Absorb
- Quick Attack
- Pursuit
- Screech
- Mega Drain
- Agility
- Slam
- Detect
- Giga Drain
Egg Moves (6/16)
1. Crush Claw
2. Dragon Breath
3. Leaf Storm
4. Crunch
5. Grassy Terrain
6. Magical Leaf
TM Moves (5/45)
1. Dig
2. Energy Ball
3. Acrobatics
4. Sleep Talk
5. Rock Slide
Glaire (F)
Nature: Hasty (+15%Spe, +7%Acc, -Def)
Type: Normal
Abilities:
Adaptability / Run Away / Anticipation (LOCKED)
Stats:
HP: 90
Atk: 2
Def: 1 (-)
SpA: 2
SpD: 3
Spe: 64 (55*1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 1/6
MC: 0
AC: 1/5
Attacks:
Level Up (13/16)
- Helping Hand
- Growl
- Tackle
- Tail Whip
- Sand Attack
- Baby-Doll Eyes
- Swift
- Quick Attack
- Bite
- Refresh
- Covet
- Take Down
- Charm
- Covet
- Detect
- Synchronoise
- Wish
- Yawn
- Toxic
- Dig
- Shadow Ball
- Retaliate
- Sleep Talk
- Substitute
Aura (M)
Nature: Naughty (+Atk -SpD)
Type: Fighting
Abilities:
Steadfast / Inner Focus / Prankster (LOCKED)
Stats:
HP: 90
Atk: 4 (+)
Def: 2
SpA: 2
SpD: 1 (-)
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 3/6
MC: 0
AC: 2/5
Attacks:
Level Up (9/11)
- Foresight
- Quick Attack
- Endure
- Counter
- Force Palm
- Feint
- Reversal
- Copycat
- Screech
- Blaze Kick
- Bullet Punch
- Cross Chop
- Crunch
- Sky Uppercut
- High Jump Kick
- Protect
- Earthquake
- Shadow Claw
- Poison Jab
- Power Up Punch
- Bulldoze
Team deadfox081:
Magmar [Flintlock] (M)
Nature: Naughty (+1 Atk, -1 SpD)
Type: Fire
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 93
Size Class: 3
Weight Class: 3
Base Rank Total: 18
EC: 5/9
MC: 0
DC: 3/5
Abilities: Flame Body, Vital Spirit (H)
Attacks (20):
PHYSICAL
Cross Chop
Dual Chop
Faint Attack
Fire Punch
Iron Tail
Mach Punch
ThunderPunch
SPECIAL
Clear Smog
Ember
Fire Spin
Flame Burst
Flamethrower
Lava Plume
Psychic
Smog
OTHER
Confuse Ray
Leer
Protect
SmokeScreen
Will-O-Wisp
Cleaver [Axew] (M)
Nature: Jolly (+15% Spe , +15% Acc, -1 SpA)
Type: Dragon
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 66 (57*1.15)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/9
MC: 0
DC: 0/5
Abilities: Rivalry, Mould Breaker, Unnerve (Locked)
Attacks (18):
Scratch
Leer
Assurance
Dragon Rage
Dual Chop
Scary Face
Slash
False Swipe
Counter
Endure
Focus Energy
Iron Tail
Night Slash
Dig
X-Scissor
Poison Jab
Aerial Ace
Protect
cleffa [Celestial] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Fairy
Stats:
HP: 90
Atk: Rank 1
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 13 (15/1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 0/9
MC: 0
DC: 0/5
Abilities: Cute Charm, Magic Guard, Friend Guard (Locked)
Attacks (17):
Pound
Charm
Encore
Sing
Sweet Kiss
Copycat
Magical Leaf
Aromatherapy
Heal Pulse
Mimic
Misty Terrain
Wish
Light Screen
Reflect
Flamethrower
Shadow Ball
Psychic
Abyss [Duskull] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Ghost
Stats:
HP: 80
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 21 (25/1.15)
Size Class: 1
Weight Class: 2
Base Rank Total: 12
EC: 2/9
MC: 0
DC: 1/5
Abilities: Levitate, Frisk (Locked)
Attacks (20):
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Future Sight
Will-O-Wisp
Dark Pulse
Imprison
Ominious Wind
Pain Split
Skill Swap
Taunt
Ice Beam
Shadow Ball
Psychic
Trick Room
CorruptedCheese sends out + chooses ability + equips
deadfox081 sends out + chooses ability + equips + orders
CorruptedCheese orders
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