CorruptedCheese vs deadfox081 4v4 LC Singles

Rules said:
4v4 LC Singles
2 Subs
One Ability
Training items
Switch = OK
2 Day DQ
Arena:
First Circle of Hell ~ Limbo

Field Type: Neutral
Complexity: High
Format: All
Field Description: Essentially the ASB arena, however the sky is blood red–preventing weather from being used. Minos/the Referee presiding over the battle ready to pass judgment on the pokemon/loosing trainer
Restrictions:
  • No Weather
  • If a pokemon is in the arena for 3 cumulative rounds, the pokemon will be judged at the end of the third round it's in. Then the pokemon is categorised into one of the lower circles of hell. This is decided by a RNG roll between 1 and 8 (the eight remaining circles of hell). A pokemon can only be judged once and the judging remains permanent.
  • If the battle is shorter (i.e. an 1v1) or too many pokemon have fainted before reaching the third round to be judged the referee may reduce the time it takes to be judged or judge a pokemon instantly
The Circles of Hell:
  1. Lust - Contact moves heal 50% of damage dealt. When contacted by the opponent there is a 30% chance of infatuation regardless of the opponents gender, egg group or etc.
  2. Gluttony - 'Bite', 'Crunch' and any move with 'Fang' have base power increased by 2 to them before calculations. The user will be Sluggish the next action after use.
  3. Greed - The move 'Payday' is learnt by the pokemon for the battle (if Payday is already learnt the damage multiplied by 1.5). Payday will have -6 priority when used.
  4. Anger - The move Rage is learnt and both attacking stats are raised one rank. The accuracy of all attacking moves are lowered by 10%
  5. Heresy - The moves 'Taunt', 'Torment' and 'Nasty Plot' have their energy costs halved and are learned if not so already. The duration of these moves are doubled (Nasty Plot's boosts decay slower). Sound based moves will cause this pokemon to loose focus, making them confused for six actions.
  6. Violence - Close Combat, Beat Up (will always hit six times) and three random moves affected by Iron Fist (that it does not already know) are learnt. Moxie and Iron Fist become the pokemon's only abilities. The pokemon is slowed (-1 Speed) permanently.
  7. Fraud - All entry hazards (Spikes, Toxic Spikes & Stealth Rock), Mimic and Copy Cat are learnt by this pokemon. Due to its fraudulence the pokemon's highest attack rank is dropped by one rank.
  8. Treachery - The pokemon is covered in a veil of thick ice, reducing damage of incoming attacks by 3. However there is a 50% chance that the pokemon will be immobilised each action, this does not decay.
Looks like a fun arena!

That should be right. If not then tell me. I assume that CorruptedCheese specifying KO subs meant that there are no other subs allowed. Which is weird because this is a Singles battle. :P This battle has two subs.


Team CorruptedCheese:

Mozilla (M)
Nature: Lonely (+1 Atk -1Def)
Type: Fire
Abilities: Blaze/Magician(LOCKED)
Stats:
HP: 90
Atk: 3 (+)
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 60
Size: 1
Weight Class: 1
Base Rank Total: 11

EC: 2/9
MC: 1
AC: 4/5

Attacks:
Level-Up (16/16)

  1. Scratch
  2. Tail Whip
  3. Ember
  4. Howl
  5. Flame Charge
  6. Psybeam
  7. Fire Spin
  8. Lucky Chant
  9. Light Screen
  10. Psyshock
  11. Flamethrower
  12. Will-O-Wisp
  13. Psychic
  14. Sunny Day
  15. Fire Blast
  16. Magic Room
Egg Moves (4/4)
  1. Heat Wave
  2. Hypnosis
  3. Magic Coat
  4. Wish
TM Moves (6/30)
  1. Toxic
  2. Power Up Punch
  3. Facade
  4. Dream Eater
  5. Sleep Talk
  6. Flame Charge


Xylia (F)
Nature: Lonely (Atk -Def)
Type: Grass
Abilities: Overgrow | Unburdern (LOCKED)
Stats:
HP: 90
Atk: 3 (+)
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 2/9
MC: 1
AC: 2/5

Attacks:
Level Up (11/12)


  1. Pound
  2. Leer
  3. Absorb
  4. Quick Attack
  5. Pursuit
  6. Screech
  7. Mega Drain
  8. Agility
  9. Slam
  10. Detect
  11. Giga Drain

Egg Moves (6/16)

1. Crush Claw
2. Dragon Breath
3. Leaf Storm
4. Crunch
5. Grassy Terrain
6. Magical Leaf

TM Moves (5/45)

1. Dig
2. Energy Ball
3. Acrobatics
4. Sleep Talk
5. Rock Slide


Glaire (F)
Nature: Hasty (+15%Spe, +7%Acc, -Def)
Type: Normal
Abilities:
Adaptability / Run Away / Anticipation (LOCKED)
Stats:
HP: 90
Atk: 2
Def: 1 (-)
SpA: 2
SpD: 3
Spe: 64 (55*1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 1/6
MC: 0
AC: 1/5

Attacks:
Level Up (13/16)

  1. Helping Hand
  2. Growl
  3. Tackle
  4. Tail Whip
  5. Sand Attack
  6. Baby-Doll Eyes
  7. Swift
  8. Quick Attack
  9. Bite
  10. Refresh
  11. Covet
  12. Take Down
  13. Charm
Egg Moves (5/13)
  1. Covet
  2. Detect
  3. Synchronoise
  4. Wish
  5. Yawn
TM Moves (6/20)
  1. Toxic
  2. Dig
  3. Shadow Ball
  4. Retaliate
  5. Sleep Talk
  6. Substitute


Aura (M)
Nature: Naughty (+Atk -SpD)
Type: Fighting
Abilities:
Steadfast / Inner Focus / Prankster (LOCKED)
Stats:
HP: 90
Atk: 4 (+)
Def: 2
SpA: 2
SpD: 1 (-)
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 3/6
MC: 0
AC: 2/5
Attacks:
Level Up (9/11)

  1. Foresight
  2. Quick Attack
  3. Endure
  4. Counter
  5. Force Palm
  6. Feint
  7. Reversal
  8. Copycat
  9. Screech
Egg Moves (6/15)
  1. Blaze Kick
  2. Bullet Punch
  3. Cross Chop
  4. Crunch
  5. Sky Uppercut
  6. High Jump Kick
TM Moves (6/35)
  1. Protect
  2. Earthquake
  3. Shadow Claw
  4. Poison Jab
  5. Power Up Punch
  6. Bulldoze



Team deadfox081:

Magmar [Flintlock] (M)
Nature: Naughty (+1 Atk, -1 SpD)

Type: Fire

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 93
Size Class: 3
Weight Class: 3
Base Rank Total: 18

EC: 5/9
MC: 0
DC: 3/5

Abilities: Flame Body, Vital Spirit (H)

Attacks (20):
PHYSICAL
Cross Chop
Dual Chop
Faint Attack
Fire Punch
Iron Tail
Mach Punch
ThunderPunch

SPECIAL
Clear Smog
Ember
Fire Spin
Flame Burst
Flamethrower
Lava Plume
Psychic
Smog

OTHER
Confuse Ray
Leer
Protect
SmokeScreen
Will-O-Wisp


Cleaver [Axew] (M)
Nature: Jolly (+15% Spe , +15% Acc, -1 SpA)

Type: Dragon

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 66 (57*1.15)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
MC: 0
DC: 0/5

Abilities: Rivalry, Mould Breaker, Unnerve (Locked)

Attacks (18):
Scratch
Leer
Assurance
Dragon Rage
Dual Chop
Scary Face
Slash
False Swipe

Counter
Endure
Focus Energy
Iron Tail
Night Slash

Dig
X-Scissor
Poison Jab
Aerial Ace
Protect


cleffa [Celestial] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)

Type: Fairy

Stats:
HP: 90
Atk: Rank 1
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 13 (15/1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/9
MC: 0
DC: 0/5

Abilities: Cute Charm, Magic Guard, Friend Guard (Locked)

Attacks (17):
Pound
Charm
Encore
Sing
Sweet Kiss
Copycat
Magical Leaf

Aromatherapy
Heal Pulse
Mimic
Misty Terrain
Wish

Light Screen
Reflect
Flamethrower
Shadow Ball
Psychic


Abyss [Duskull] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)

Type: Ghost

Stats:
HP: 80
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 21 (25/1.15)
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 2/9
MC: 0
DC: 1/5

Abilities: Levitate, Frisk (Locked)

Attacks (20):
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Future Sight
Will-O-Wisp

Dark Pulse
Imprison
Ominious Wind
Pain Split
Skill Swap

Taunt
Ice Beam
Shadow Ball
Psychic
Trick Room




CorruptedCheese sends out + chooses ability + equips
deadfox081 sends out + chooses ability + equips + orders
CorruptedCheese orders
 
Last edited:
Haha, that is correct, KO subs only (I was thinking about a doubles here)

Glaire, Adaptability and a Lucky Egg! Let's get this battle started!
 

"Well no substitutions is just a tad silly but no matter. Cleaver get out there! Use your Mould Breaker and have this Lucky Egg"

Dual Chop > Iron Tail > Dual Chop
IF Yawn AND you are faster THEN Dig
IF Toxic AND you are faster THEN Dig
 
Last edited:
deadfox081 i agree, if your willing, we'll slap some subs in (2)? If you agree, I'll let you reorder with subs

EDIT: my orders are as follows:

Let's start partying now, Glaire.

Wish ~ Shadow Ball ~ Dig
 
Last edited:
x

IN THE BEGINNING:

Field: normal

Team CorruptedCheese:
Glaire (F):
@(Lucky Egg)
Normal
Adaptability
HP: 90/90 (100%)
EN: 100/100
Stats: 2 | 1 | 2 | 3 | 64
Size: 1
Weight: 1
Judgment: 3r
Status: +7% Accuracy (Hasty)
Other: +2 STAB BAP (Adaptability), +1 Lucky Egg Counter

CorruptedCheese's Field: nothing

Empty



Team deadfox081:
Cleaver (M):
@(Lucky Egg)
Dragon
Mould Breaker
HP: 90/90 (100%)
EN: 100/100
Stats: 3 | 2 | 1 | 2 | 66
Size: 1
Weight: 2
Judgment: 3r
Status: +15% Accuracy (Jolly)
Other: Ignores the effects of a foe's defensive ability while attacking (Mold Breaker), +1 Lucky Egg Counter

deadfox081's Field: nothing

Empty




Action 1:
Cleaver used Dual Chop!
Cleaver's EN: -(6 - 1) = -5 EN
Hit? x <= 9000+1500=10500 Yes
Crit? 5140; 8183 <= 625 No
Damage = [(4 * 2 + 3 + 0 + 4.5 + 0 + 0 + 0 - 1.5 - 0) * 1.50] + (0 * 2) + 0 = 14
Glaire's HP: -14 HP

Glaire used Wish!
Glaire's EN: -(4 + (90 ÷ 10) - 1) = -12 EN
Glaire made a Wish! Wish Incoming

Action 2:
Cleaver used Iron Tail!
Cleaver's EN: -7 EN
Hit? 6521 <= 7500+1500=9000 Yes
Crit? 4386 <= 625 No
Damage = [(10 + 0 + 0 + 4.5 + 0 + 0 + 0 - 1.5 - 0) * 1.00] + (0 * 2) + 0 = 13
Glaire's HP: -13 HP
-1 Defense? 248 <= 3000 Yes
Glaire's Defense: -1 Def

Glaire used Shadow Ball!
Glaire's EN: -6 EN
Hit? Yes
Crit? 7973 <= 625 No
Damage = [(8 + 0 + 0 + 3 + 0 + 0 + 0 - 3 - 0) * 1.00] + (0 * 2) + 0 = 8
Cleaver's HP: -8 HP
-1 Special Defense? 541 <= 2000 Yes
Cleaver's Special Defense: -1 SpD

Action 3:
Cleaver used Dual Chop!
Cleaver's EN: -(6 - 1) = -5 EN
Hit? x <= 9000+1500=10500 Yes
Crit? 4068; 3900 <= 625 No
Damage = [(4 * 2 + 3 + 0 + 4.5 + 0 + 0 + 0 - 1.5 - 0) * 1.50] + (1 * 2) + 0 = 16
Glaire's HP: -16 HP

Glaire dug underground!
Glaire's EN: -10 EN

Glaire used Dig!
Hit? Yes
Crit? 3933 <= 625 No
Damage = [(8 + 0 + 0 + 3 + 0 + 0 + 0 - 3 - 0) * 1.00] + (0 * 2) + 0 = 8
Cleaver's HP: -8 HP

Judgment: -1r




IN THE END:

Field:
normal

Team CorruptedCheese:
Glaire (F):
@(Lucky Egg)
Normal
Adaptability
HP: 44/90 (48.89%)
EN: 72/100
Stats: 2 | 1 | 2 | 3 | 64
Size: 1
Weight: 1
Judgment: 2r
Status: +7% Accuracy (Hasty), -1 Def
Other: +2 STAB BAP (Adaptability), +1 Lucky Egg Counter

CorruptedCheese's Field: Wish Incoming

Empty



Team deadfox081:
Cleaver (M):
@(Lucky Egg)
Dragon
Mould Breaker
HP: 74/90 (82.22%)
EN: 83/100
Stats: 3 | 2 | 1 | 2 | 66
Size: 1
Weight: 2
Judgment: 2r
Status: +15% Accuracy (Jolly), -1 SpD
Other: Ignores the effects of a foe's defensive ability while attacking (Mold Breaker), +1 Lucky Egg Counter

deadfox081's Field: nothing

Empty




As long as there are no other factors hidden from my understanding, I believe that should all be right. Tell me if you see something wrong!



THE ORDER OF THINGS:
Switch Phase?
CorruptedCheese orders
deadfox081 orders
I ref

x
 
Eevee! The flames of Hell are hot, but so are we!

Substitute (15) ~ Retaliate ~ Dig
If [Counter] replace action with [Toxic] and [push actions back] but [only once]
If [successful P/E] replace action with [Chill] and [push back but [only once]
 

"Thankfully your defence drop will allow us to be rid of the substitute early on. Too bad we can't do too much about that wish."

Dual Chop > Iron Tail > Dual Chop
 
x

IN THE BEGINNING:

Field: normal

Team CorruptedCheese:
Glaire (F):
@(Lucky Egg)
Normal
Adaptability
HP: 44/90 (48.89%)
EN: 72/100
Stats: 2 | 1 | 2 | 3 | 64
Size: 1
Weight: 1
Judgment: 2r
Status: +7% Accuracy (Hasty), -1 Def
Other: +2 STAB BAP (Adaptability), +1 Lucky Egg Counter

CorruptedCheese's Field: Wish Incoming
Other: nothing

Empty



Team deadfox081:
Cleaver (M):
@(Lucky Egg)
Dragon
Mould Breaker
HP: 74/90 (82.22%)
EN: 83/100
Stats: 3 | 2 | 1 | 2 | 66
Size: 1
Weight: 2
Judgment: 2r
Status: +15% Accuracy (Jolly), -1 SpD
Other: Ignores the effects of a foe's defensive ability while attacking (Mold Breaker), +1 Lucky Egg Counter

deadfox081's Field: nothing
Other: nothing

Empty




Action 1:
Cleaver used Dual Chop!
Cleaver's EN: -(6 - 1 + 4) = -9 EN
Hit? x <= 9000+1500=10500 Yes
Crit? 873; 2194 <= 625 No
Damage = [(4 * 2 + 3 + 0 + 4.5 + 0 + 0 + 0 - 1.5 - 0) * 1.50] + (1 * 2) + 0 = 16
Glaire's HP: -16 HP

Glaire used Substitute (15)!
Glaire's EN: -(12 - 1) = -11 EN
Glaire's HP: -15 HP
Glaire made a 15 HP Substitute! 15 HP Substitute

Glaire's Wish came true!
Glaire's HP: +(90 ÷ 4) = +22.5 HP

Action 2:
Cleaver used Iron Tail!
Cleaver's EN: -7 EN
Hit? 6521 <= 7500+1500=9000 Yes
Crit? 9270 <= 625 No
Damage = [(10 + 0 + 0 + 4.5 + 0 + 0 + 0 - 1.5 - 0) * 1.00] + (1 * 2) + 0 = 15
Substitute's HP: -15 HP
Glaire's Substitute faded!

Glaire used Retaliate!
Glaire's EN: -(8 - 1) = -7 EN
Hit? Yes
Crit? 8344 <= 625 No
Damage = [(7 + 3 + 0 + 3 + 2 + 0 + 0 - 3 - 0) * 1.00] + (0 * 2) + 0 = 12
Cleaver's HP: -12 HP

Action 3:
Cleaver used Dual Chop!
Cleaver's EN: -(6 - 1) = -5 EN
Hit? x <= 9000+1500=10500 Yes
Crit? 6597; 8279 <= 625 No
Damage = [(4 * 2 + 3 + 0 + 4.5 + 0 + 0 + 0 - 1.5 - 0) * 1.50] + (1 * 2) + 0 = 16
Glaire's HP: -16 HP

Glaire dug underground!
Glaire's EN: -10 EN

Glaire used Dig!
Hit? Yes
Crit? 5505 <= 625 No
Damage = [(8 + 0 + 0 + 3 + 0 + 0 + 0 - 3 - 0) * 1.00] + (0 * 2) + 0 = 8
Cleaver's HP: -8 HP

Glaire's Defense: +1 Def

Cleaver's Special Defense: +1 SpD

Judgment: -1r




IN THE END:

Field:
normal

Team CorruptedCheese:
Glaire (F):
@(Lucky Egg)
Normal
Adaptability
HP: 19.5 -> 19/90 (21.11%)
EN: 44/100
Stats: 2 | 1 | 2 | 3 | 64
Size: 1
Weight: 1
Judgment: 1r
Status: +7% Accuracy (Hasty)
Other: +2 STAB BAP (Adaptability), +1 Lucky Egg Counter

CorruptedCheese's Field: Wish Incoming
Other: nothing

Empty



Team deadfox081:
Cleaver (M):
@(Lucky Egg)
Dragon
Mould Breaker
HP: 54/90 (60%)
EN: 62/100
Stats: 3 | 2 | 1 | 2 | 66
Size: 1
Weight: 2
Judgment: 1r
Status: +15% Accuracy (Jolly)
Other: Ignores the effects of a foe's defensive ability while attacking (Mold Breaker), +1 Lucky Egg Counter

deadfox081's Field: nothing
Other: nothing

Empty




As long as there are no other factors hidden from my understanding, I believe that should all be right. Tell me if you see something wrong!



THE ORDER OF THINGS:
Switch Phase?
deadfox081 orders; judgment is looming over your Axew
CorruptedCheese orders; judgment is looming over your Eevee
I ref

x
 

"Well what's the point being on a fun arena like this if we don't stick around to see what it does."

Dual Chop > Iron Tail > Dual Chop
IF Yawn AND you are faster THEN Dig
IF Toxic AND you are faster THEN Dig
 
Oh, you will take the judgement, even if Glaire doesn't. Glaire, slap the Axew around a bit to prepare him for the future.

Retaliate + Quick Attack ~ Cooldown (Quick Attack) ~ Quick Attack
 
x

IN THE BEGINNING:

Field: normal

Team CorruptedCheese:
Glaire (F):
@(Lucky Egg)
Normal
Adaptability
HP: 19/90 (21.11%)
EN: 44/100
Stats: 2 | 1 | 2 | 3 | 64
Size: 1
Weight: 1
Judgment: 1r
Status: +7% Accuracy (Hasty)
Other: +2 STAB BAP (Adaptability), +1 Lucky Egg Counter

CorruptedCheese's Field: Wish Incoming
Other: nothing

Empty



Team deadfox081:
Cleaver (M):
@(Lucky Egg)
Dragon
Mould Breaker
HP: 54/90 (60%)
EN: 62/100
Stats: 3 | 2 | 1 | 2 | 66
Size: 1
Weight: 2
Judgment: 1r
Status: +15% Accuracy (Jolly)
Other: Ignores the effects of a foe's defensive ability while attacking (Mold Breaker), +1 Lucky Egg Counter

deadfox081's Field: nothing
Other: nothing

Empty




Action 1:
Glaire used Retaliate + Quick Attack!!
Glaire's EN: -((3 + 8) * 1.5 - 1) = -15.5 EN
Hit? Yes
Crit? 3699 <= 625 No
Damage = [((2 + 7) + 3 + 0 + 3 + 2 + 0 + 0 - 3 - 0) * 1.00] + (0 * 2) + 0 = 14
Cleaver's HP: -14 HP
Glaire must Cool Down! Cool Down 1a

Cleaver used Dual Chop!
Cleaver's EN: -(6 - 1 + 4) = -9 EN
Hit? x <= 9000+1500=10500 Yes
Crit? 7421; 1881 <= 625 No
Damage = [(4 * 2 + 3 + 0 + 4.5 + 0 + 0 + 0 - 1.5 - 0) * 1.50] + (0 * 2) + 0 = 14
Glaire's HP: -14 HP

Action 2:
Cleaver used Iron Tail!
Cleaver's EN: -7 EN
Hit? 3493 <= 7500+1500=9000 Yes
Crit? 8310 <= 625 No
Damage = [(10 + 0 + 0 + 4.5 + 0 + 0 + 0 - 1.5 - 0) * 1.00] + (0 * 2) + 0 = 13
Glaire's HP: -13 HP
Glaire Fainted! KO
Cleaver: +1 KOC

Action 3:
x

Judgment: -1r

Cleaver was Judged by Psyco_Josho!
Judgment: 2/8 Gluttony




IN THE END:

Field:
normal

Team CorruptedCheese:
Glaire (F):
@(Lucky Egg)
Normal
Adaptability
HP: -8/90 (-8.89%)
EN: 28.5 -> 28/100
Stats: 2 | 1 | 2 | 3 | 64
Size: 1
Weight: 1
Judgment: x
Status: +7% Accuracy (Hasty), KO
Other: +2 STAB BAP (Adaptability), +1 Lucky Egg Counter


CorruptedCheese's Field: nothing
Other: nothing

Empty



Team deadfox081:
Cleaver (M):
@(Lucky Egg)
Dragon
Mould Breaker
HP: 40/90 (44.44%)
EN: 46/100
Stats: 3 | 2 | 1 | 2 | 66
Size: 1
Weight: 2
Judgment: Gluttony - 'Bite', 'Crunch' and any move with 'Fang' have base power increased by 2 to them before calculations. The user will be Sluggish the next action after use.
Status: +15% Accuracy (Jolly)
Other: Ignores the effects of a foe's defensive ability while attacking (Mold Breaker), +1 Lucky Egg Counter, +1 KOC

deadfox081's Field: nothing
Other: nothing

Empty




As long as there are no other factors hidden from my understanding, I believe that should all be right. Tell me if you see something wrong!



THE ORDER OF THINGS:
Switch Phase?
CorruptedCheese sends out + equips + orders
deadfox081 orders
I ref

x
 
Last edited:
Aura comes in holding a Lucky Egg with Ability: Inner Focus

Come on Aura, this glutinous beast will need to go down soon!

Power Up Punch ~ Cross Chop ~ Power Up Punch
 
Last edited:

"You forgot to specify an ability for your Riolu, but since I won't be flinching you any time soon you can just edit it in when you see this and it won't effect my actions."

Dig > Dual Chop > Dig
 
In fairness, I forgot to specify selecting an ability. :P

And Axew has Mold Breaker, so one Ability would be useless anyway.

IN THE BEGINNING:

Field: normal

Team CorruptedCheese:
Aura (M):
@(Lucky Egg)
Fighting
Inner Focus
HP: 90/90 (100%)
EN: 100/100
Stats: 4 | 2 | 2 | 1 | 60
Size: 1
Weight: 2
Judgment: 3r
Status: normal
Other: Cannot Flinch (Inner Focus), +1 Lucky Egg Counter


CorruptedCheese's Field: nothing
Other: nothing

Glaire (F):
@(Lucky Egg)
Normal
Adaptability
HP: -8/90 (-8.89%)
EN: 28.5 -> 28/100
Stats: 2 | 1 | 2 | 3 | 64
Size: 1
Weight: 1
Judgment: x
Status: +7% Accuracy (Hasty), KO
Other: +2 STAB BAP (Adaptability), +1 Lucky Egg Counter



Team deadfox081:
Cleaver (M):
@(Lucky Egg)
Dragon
Mould Breaker
HP: 40/90 (44.44%)
EN: 46/100
Stats: 3 | 2 | 1 | 2 | 66
Size: 1
Weight: 2
Judgment: Gluttony - 'Bite', 'Crunch' and any move with 'Fang' have base power increased by 2 to them before calculations. The user will be Sluggish the next action after use.
Status: +15% Accuracy (Jolly)
Other: Ignores the effects of a foe's defensive ability while attacking (Mold Breaker), +1 Lucky Egg Counter, +1 KOC

deadfox081's Field: nothing
Other: nothing

Empty




Action 1:
Cleaver began Digging underground!
Cleaver's EN: -10 EN

Aura used Power-Up Punch!
Aura's EN: -(4 - 1) = -3 EN
But it missed!

Cleaver used Dig!
Hit? Yes
Crit? 9772 <= 625 No
Damage = [(8 + 0 + 0 + 4.5 + 0 + 0 + 0 - 3 - 0) * 1.00] + (0 * 2) + 0 = 9.5
Aura's HP: -9.5 HP

Action 2:
Cleaver used Dual Chop!
Cleaver's EN: -(6 - 1) = -5 EN
Hit? x <= 9000+1500=10500 Yes
Crit? 839; 9362 <= 625 No
Damage = [(4 * 2 + 3 + 0 + 4.5 + 0 + 0 + 0 - 3 - 0) * 1.50] + (0 * 2) + 0 = 12.5
Aura's HP: -12.5 HP

Aura used Cross Chop!
Aura's EN: -(7 - 1) = -6 EN
Hit? 4658 <= 8000 Yes
Crit? 2888 <= 1250 No
Damage = [(10 + 3 + 0 + 6 + 0 + 0 + 0 - 3 - 0) * 1.00] + (0 * 2) + 0 = 16
Cleaver's HP: -16 HP

Action 3:
Cleaver began Digging underground!
Cleaver's EN: -10 EN

Aura used Power-Up Punch!
Aura's EN: -(4 - 1) = -3 EN
But it failed!

Cleaver used Dig!
Hit? Yes
Crit? 3139 <= 625 No
Damage = [(8 + 0 + 0 + 4.5 + 0 + 0 + 0 - 3 - 0) * 1.00] + (0 * 2) + 0 = 9.5
Aura's HP: -9.5 HP

Judgment: -1r




IN THE END:

Field:
normal

Team CorruptedCheese:
Aura (M):
@(Lucky Egg)
Fighting
Inner Focus
HP: 58.5 -> 58/90 (64.44%)
EN: 88/100
Stats: 4 | 2 | 2 | 1 | 60
Size: 1
Weight: 2
Judgment: 2r
Status: normal
Other: Cannot Flinch (Inner Focus), +1 Lucky Egg Counter


CorruptedCheese's Field: nothing
Other: nothing

Glaire (F):
@(Lucky Egg)
Normal
Adaptability
HP: -8/90 (-8.89%)
EN: 28.5 -> 28/100
Stats: 2 | 1 | 2 | 3 | 64
Size: 1
Weight: 1
Judgment: x
Status: +7% Accuracy (Hasty), KO
Other: +2 STAB BAP (Adaptability), +1 Lucky Egg Counter



Team deadfox081:
Cleaver (M):
@(Lucky Egg)
Dragon
Mould Breaker
HP: 24/90 (26.67%)
EN: 21/100
Stats: 3 | 2 | 1 | 2 | 66
Size: 1
Weight: 2
Judgment: Gluttony - 'Bite', 'Crunch' and any move with 'Fang' have base power increased by 2 to them before calculations. The user will be Sluggish the next action after use.
Status: +15% Accuracy (Jolly)
Other: Ignores the effects of a foe's defensive ability while attacking (Mold Breaker), +1 Lucky Egg Counter, +1 KOC

deadfox081's Field: nothing
Other: nothing

Empty




As long as there are no other factors hidden from my understanding, I believe that should all be right. Tell me if you see something wrong!



THE ORDER OF THINGS:
Switch Phase?
CorruptedCheese specifies ability
deadfox081 orders
CorruptedCheese orders
I ref

Edit: Inner Focus added.
 
Last edited:
Corrupted Cheese already edited in Inner Focus as his ability.


"Okay Cleaver, just keep on pushing and do all you can before going out."

Endure > Dual Chop > Dual Chop
 
Well, Aura, let's get through this with minimal damage and push back. After all, you have quick attack ready to finish this next round.

Power Up Punch ~ Counter ~ Protect
 
x

IN THE BEGINNING:

Field: normal

Team CorruptedCheese:
Aura (M):
@(Lucky Egg)
Fighting
Inner Focus
HP: 58/90 (64.44%)
EN: 88/100
Stats: 4 | 2 | 2 | 1 | 60
Size: 1
Weight: 2
Judgment: 2r
Status: normal
Other: Cannot Flinch (Inner Focus), +1 Lucky Egg Counter


CorruptedCheese's Field: nothing
Other: nothing

Glaire (F):
@(Lucky Egg)
Normal
Adaptability
HP: -8/90 (-8.89%)
EN: 28.5 -> 28/100
Stats: 2 | 1 | 2 | 3 | 64
Size: 1
Weight: 1
Judgment: x
Status: +7% Accuracy (Hasty), KO
Other: +2 STAB BAP (Adaptability), +1 Lucky Egg Counter



Team deadfox081:
Cleaver (M):
@(Lucky Egg)
Dragon
Mould Breaker
HP: 24/90 (26.67%)
EN: 21/100
Stats: 3 | 2 | 1 | 2 | 66
Size: 1
Weight: 2
Judgment: Gluttony - 'Bite', 'Crunch' and any move with 'Fang' have base power increased by 2 to them before calculations. The user will be Sluggish the next action after use.
Status: +15% Accuracy (Jolly)
Other: Ignores the effects of a foe's defensive ability while attacking (Mold Breaker), +1 Lucky Egg Counter, +1 KOC

deadfox081's Field: nothing
Other: nothing

Empty




Action 1:
Cleaver used Endure!
Cleaver's EN: -15 EN
Cleaver became ready to Endure anything!

Aura used Power-Up Punch!
Aura's EN: -(4 - 1 + 4) = -7 EN
Hit Yes
Crit? 6491 <= 625 No
Damage = [(4 + 3 + 0 + 6 + 0 + 0 + 0 - 3 - 0) * 1.00] + (0 * 2) + 0 = 10
Cleaver's HP: -10 HP
Aura's Attack: +1 Atk

Action 2:
Cleaver used Dual Chop!
Cleaver's EN: -(6 - 1) = -5 EN
Hit? x <= 9000+1500=10500 Yes
Crit? 385; 8025 <= 625 Yes
Damage = [((4 * 2) + 3 + 3 + 4.5 + 0 + 0 + 0 - 3 - 0) * 1.50] + (0 * 2) + 0 = 15.5
Aura's HP: -15.5 HP
A Critical Hit!

Aura used Counter!
Aura's EN: -(6 + (15.5 ÷ 2) - 1) = -12.75 EN
Hit? Yes
Fixed Damage = 15.5 * 1.5 = 23.25
Cleaver's HP: -13 HP
Cleaver Endured the hit!

Action 3:
Aura used Protect!
Aura's EN: -(7 + (12.5 ÷ 2.5)) = -12 EN
Aura surrounded himself with an impenetrable barrier!

Cleaver used Dual Chop!
Cleaver's EN: -(6 - 1 + 4) = -0 EN
Cleaver Endured the Exhaustion!
Hit? x <= 9000+1500=10500 Yes
Crit? 6230; 7092 <= 625 No
Damage = [((4 * 2) + 3 + 0 + 4.5 + 0 + 0 + 0 - 3 - 0) * 1.50] + (0 * 2) + 0 = 12.5
Aura Protected himself!

Judgment: -1r




IN THE END:

Field:
normal

Team CorruptedCheese:
Aura (M):
@(Lucky Egg)
Fighting
Inner Focus
HP: 42.5 -> 42/90 (46.67%)
EN: 56.25 -> 56/100
Stats: 4 | 2 | 2 | 1 | 60
Size: 1
Weight: 2
Judgment: 1r
Status: +1 Atk
Other: Cannot Flinch (Inner Focus), +1 Lucky Egg Counter


CorruptedCheese's Field: nothing
Other: nothing

Glaire (F):
@(Lucky Egg)
Normal
Adaptability
HP: -8/90 (-8.89%)
EN: 28.5 -> 28/100
Stats: 2 | 1 | 2 | 3 | 64
Size: 1
Weight: 1
Judgment: x
Status: +7% Accuracy (Hasty), KO
Other: +2 STAB BAP (Adaptability), +1 Lucky Egg Counter



Team deadfox081:
Cleaver (M):
@(Lucky Egg)
Dragon
Mould Breaker
HP: 1/90 (1.11%)
EN: 1/100
Stats: 3 | 2 | 1 | 2 | 66
Size: 1
Weight: 2
Judgment: Gluttony - 'Bite', 'Crunch' and any move with 'Fang' have base power increased by 2 to them before calculations. The user will be Sluggish the next action after use.
Status: +15% Accuracy (Jolly)
Other: Ignores the effects of a foe's defensive ability while attacking (Mold Breaker), +1 Lucky Egg Counter, +1 KOC

deadfox081's Field: nothing
Other: nothing

Empty




As long as there are no other factors hidden from my understanding, I believe that should all be right. Tell me if you see something wrong!



THE ORDER OF THINGS:
Switch Phase?
CorruptedCheese orders; judgment is loping over your Riolu
deadfox081 orders
CorruptedCheese orders
I ref

x
 
Quick Attack ~ Quickly Attack ~ Attack with Swiftness

If successful p/e/whatever, switch action to feint

Aura, get rid of this gluttonous pig once and for all!
 
Quick Attack ~ Quickly Attack ~ Attack with Swiftness

If successful p/e/whatever, switch action to feint

Aura, get rid of this gluttonous pig once and for all!
 
x

IN THE BEGINNING:

Field: normal

Team CorruptedCheese:
Aura (M):
@(Lucky Egg)
Fighting
Inner Focus
HP: 58/90 (64.44%)
EN: 88/100
Stats: 4 | 2 | 2 | 1 | 60
Size: 1
Weight: 2
Judgment: 2r
Status: normal
Other: Cannot Flinch (Inner Focus), +1 Lucky Egg Counter


CorruptedCheese's Field: nothing
Other: nothing

Glaire (F):
@(Lucky Egg)
Normal
Adaptability
HP: -8/90 (-8.89%)
EN: 28.5 -> 28/100
Stats: 2 | 1 | 2 | 3 | 64
Size: 1
Weight: 1
Judgment: x
Status: +7% Accuracy (Hasty), KO
Other: +2 STAB BAP (Adaptability), +1 Lucky Egg Counter



Team deadfox081:
Cleaver (M):
@(Lucky Egg)
Dragon
Mould Breaker
HP: 24/90 (26.67%)
EN: 21/100
Stats: 3 | 2 | 1 | 2 | 66
Size: 1
Weight: 2
Judgment: Gluttony - 'Bite', 'Crunch' and any move with 'Fang' have base power increased by 2 to them before calculations. The user will be Sluggish the next action after use.
Status: +15% Accuracy (Jolly)
Other: Ignores the effects of a foe's defensive ability while attacking (Mold Breaker), +1 Lucky Egg Counter, +1 KOC

deadfox081's Field: nothing
Other: nothing

Empty




Action 1:
Cleaver used Protect!
Cleaver's EN: -7 EN
Cleaver was surrounded by an impenetrable barrier!
Cleaver collapsed of Exhaustion! KO
Aura: +1 KOC

Aura used Feint!
Aura's EN: -4 EN
But it failed!

Action 2:
x

Action 3:
x

Aura's Attack: -1 Atk

Judgment: -1r

Aura was Judged by Psyco_Josho!
Judgment: 4/8 Anger




IN THE END:

Field:
normal

Team CorruptedCheese:
Aura (M):
@(Lucky Egg)
Fighting
Inner Focus
HP: 42/90 (46.67%)
EN: 52/100
Stats: 4 5 | 2 | 2 3 | 1 | 60
Size: 1
Weight: 2
Judgment:
Anger - The move Rage is learnt and both attacking stats are raised one rank. The accuracy of all attacking moves are lowered by 10%.
Status: normal
Other: Cannot Flinch (Inner Focus), +1 Lucky Egg Counter, +1 KOC


CorruptedCheese's Field: nothing
Other: nothing

Glaire (F):
@(Lucky Egg)
Normal
Adaptability
HP: -8/90 (-8.89%)
EN: 28.5 -> 28/100
Stats: 2 | 1 | 2 | 3 | 64
Size: 1
Weight: 1
Judgment: x
Status: +7% Accuracy (Hasty), KO
Other: +2 STAB BAP (Adaptability), +1 Lucky Egg Counter



Team deadfox081:
Cleaver (M):
@(Lucky Egg)
Dragon
Mould Breaker
HP: 1/90 (1.11%)
EN: -6/100
Stats: 3 | 2 | 1 | 2 | 66
Size: 1
Weight: 2
Judgment: Gluttony - 'Bite', 'Crunch' and any move with 'Fang' have base power increased by 2 to them before calculations. The user will be Sluggish the next action after use.
Status: +15% Accuracy (Jolly), KO
Other: Ignores the effects of a foe's defensive ability while attacking (Mold Breaker), +1 Lucky Egg Counter, +1 KOC


deadfox081's Field: nothing
Other: nothing

Empty




As long as there are no other factors hidden from my understanding, I believe that should all be right. Tell me if you see something wrong!



THE ORDER OF THINGS:
Switch Phase?
deadfox081 sends out + selects Ability + equips + orders
CorruptedCheese orders
I ref

x
 

"Well, an extra angry Riolu isn't really ideal for anyone to have to deal with but you're as good as any Abyss. Take an EXP Share and do your best."


Abyss the Duskull @ EXP Share

Psychic > Will-O-Wisp > Psychic
IF Shadow Claw THEN Disable (Shadow Claw) and push back [ONLY ONCE]
 
Well this is not ideal now, is it Aura? Well, let's get though the Ghost typing for damage!

Foresight ~ Bullet Punch + Power Up Punch (Power Up Punch) ~ Cooldown (Bullet Punch)

With the combo, I'm going for the idea in flavour that as both moves are punches, Riolu can use power up punch to make his bullet punches stronger, however, if the ref deems it impossible, that's cool too
 
x

IN THE BEGINNING:

Field: normal

Team CorruptedCheese:
Aura (M):
@(Lucky Egg)
Fighting
Inner Focus
HP: 42/90 (46.67%)
EN: 52/100
Stats: 4 5 | 2 | 2 3 | 1 | 60
Size: 1
Weight: 2
Judgment:
Anger - The move Rage is learnt and both attacking stats are raised one rank. The accuracy of all attacking moves are lowered by 10%.
Status: normal
Other: Cannot Flinch (Inner Focus), +1 Lucky Egg Counter, +1 KOC


CorruptedCheese's Field: nothing
Other: nothing

Glaire (F):
@(Lucky Egg)
Normal
Adaptability
HP: -8/90 (-8.89%)
EN: 28.5 -> 28/100
Stats: 2 | 1 | 2 | 3 | 64
Size: 1
Weight: 1
Judgment: x
Status: +7% Accuracy (Hasty), KO
Other: +2 STAB BAP (Adaptability), +1 Lucky Egg Counter



Team deadfox081:
Abyss (M):
@(Exp. Share)
Ghost
Levitate
HP: 80/80 (100%)
EN: 100/100
Stats: 2 | 3 | 3 | 3 | 21
Size: 1
Weight: 2
Judgment: 3r
Status: -10% Evasion (Quiet)
Other: Levitating (Levitate), +1 MC


deadfox081's Field: nothing
Other: nothing

Cleaver (M):
@(Lucky Egg)
Dragon
Mould Breaker
HP: 1/90 (1.11%)
EN: -6/100
Stats: 3 | 2 | 1 | 2 | 66
Size: 1
Weight: 2
Judgment: Gluttony - 'Bite', 'Crunch' and any move with 'Fang' have base power increased by 2 to them before calculations. The user will be Sluggish the next action after use.
Status: +15% Accuracy (Jolly), KO
Other: Ignores the effects of a foe's defensive ability while attacking (Mold Breaker), +1 Lucky Egg Counter, +1 KOC




Action 1:
Aura used Foresight on Abyss!
Aura's EN: -6 EN
Aura Identified Abyss! Identified 6a

Abyss used Psychic!
Abyss' EN: -(5 + (2 ÷ 2)) = -6 EN
Hit? Yes
Crit? 380 <= 625 Yes
Damage = [((6 + 2) + 0 + 3 + 4.5 + 0 + 0 + 0 - 1.5 - 0) * 1.50] + (0 * 2) + 0 = 21
Aura's HP: -21 HP
A Critical Hit?
It's super effective!
-1 Special Defense? 319 <= 1000 Yes
Aura's Special Defense: -1 SpD

Identified: -1a

Action 2:
Aura used Power-Up Punch!
Aura's EN: -(4 - 1) = -3 EN
Hit? x <= 10000-1000+1000=10000 Yes
Crit? 6864 <= 625 No
Damage = [(4 + 3 + 0 + 7.5 + 0 + 0 + 0 - 4.5 - 0) * 1.00] + (0 * 2) + 0 = 10
Abyss' HP: -10 HP
Aura's Attack: +1 Atk

Abyss used Will-O-Wisp!
Abyss' EN: -7 EN
Hit? 2557 <= 8500 Yes
Aura was Burned! 2 DPA Burn

Identified: -1a

Aura was hurt by his Burn!
Aura's HP: -2 HP

Action 3:
Aura used Bullet Punch!
Aura's EN: -4 EN
Hit? x <= 10000-1000+1000=10000 Yes
Crit? 1376 <= 625 No
Damage = [(4 + 0 + 0 + 7.5 + 0 + 0 + 0 - 4.5 - 3) * 1.00] + (1 * 2) + 0 = 6
Abyss' HP: -6 HP

Abyss used Psychic!
Abyss' EN: -(5 + (2 ÷ 2)) = -6 EN
Hit? Yes
Crit? 900 <= 625 No
Damage = [((6 + 2) + 0 + 0 + 4.5 + 0 + 0 + 0 - 1.5 - 0) * 1.50] + (1 * 2) + 0 = 18.5
Aura's HP: -18.5 HP
It's super effective!
Aura Fainted! KO
Abyss: +1 KOC

Identified: -1a

Judgment: -1r

RULING: When Power-Up Punch is combined with any other punching move, that move's power is multiplied by 1.5 in the combo. In a same-move combo of Power-Up Punch, the power is the base power multiplied by 2.25 as normal, but the Attack increase is +3 Atk and does not decay at the end of the Round.

Not so according to Dogfish44.

And the combo is Steel-type anyway, so there was no need to use Foresight. :P



IN THE END:

Field:
normal

Team CorruptedCheese:
Aura (M):
@(Lucky Egg)
Fighting
Inner Focus
HP: 0.5/90 (0.56%)
EN: 39/100
Stats: 4 5 | 2 | 2 3 | 1 | 60
Size: 1
Weight: 2
Judgment: Anger - The move Rage is learnt and both attacking stats are raised one rank. The accuracy of all attacking moves are lowered by 10%.
Status: KO
Other: Cannot Flinch (Inner Focus), +1 Lucky Egg Counter, +1 KOC


CorruptedCheese's Field: nothing
Other: nothing

Glaire (F):
@(Lucky Egg)
Normal
Adaptability
HP: -8/90 (-8.89%)
EN: 28.5 -> 28/100
Stats: 2 | 1 | 2 | 3 | 64
Size: 1
Weight: 1
Judgment: x
Status: +7% Accuracy (Hasty), KO
Other: +2 STAB BAP (Adaptability), +1 Lucky Egg Counter



Team deadfox081:
Abyss (M):
@(Exp. Share)
Ghost
Levitate
HP: 64/80 (80%)
EN: 81/100
Stats: 2 | 3 | 3 | 3 | 21
Size: 1
Weight: 2
Judgment: 2r
Status: -10% Evasion (Quiet)
Other: Levitating (Levitate), Identified 3a, +1 MC, +1 KOC


deadfox081's Field: nothing
Other: nothing

Cleaver (M):
@(Lucky Egg)
Dragon
Mould Breaker
HP: 1/90 (1.11%)
EN: -6/100
Stats: 3 | 2 | 1 | 2 | 66
Size: 1
Weight: 2
Judgment: Gluttony - 'Bite', 'Crunch' and any move with 'Fang' have base power increased by 2 to them before calculations. The user will be Sluggish the next action after use.
Status: +15% Accuracy (Jolly), KO
Other: Ignores the effects of a foe's defensive ability while attacking (Mold Breaker), +1 Lucky Egg Counter, +1 KOC




As long as there are no other factors hidden from my understanding, I believe that should all be right. Tell me if you see something wrong!



THE ORDER OF THINGS:
Switch Phase?
CorruptedCheese sends out + selects ability + equips + orders
deadfox081 orders
I ref

x
 
Last edited:

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
RULING: When Power-Up Punch is combined with any other punching move, that move's power is multiplied by 1.5 in the combo. In a same-move combo of Power-Up Punch, the power is the base power multiplied by 2.25 as normal, but the Attack increase is +3 Atk and does not decay at the end of the Round.
Overruled, because doing something like this would set a precedent that would be problematic and would likely end in codification issues.
 
Last edited:

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